From FSG Wiki
#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
group Other Empty Water Steam Salt Earth Hydrogen
group Construction Cement_Mold Cement_Powder Cement Mold_Remover Brick Wood Metal Earth Grass Seed
group Deconstruction Fire Smoke Jack_Hammer Rubble Ember TNT
group Appliances Oven Burner
group Plumbing Utilities Water_Pipe Spout Porcelain
group Electricity Utilities Wire Transformer Turbine Hot_Plate
group Geothermal_Power Rock Lava Turbine Water Spout Water_Pipe TNT Earth
group Electronics TV Glass Plastic Light Metal Microwave Microwave_Off
group Furniture Fabric Wood Glass
group Gas Natural_Gas Gas_Pipe Utilities
group Plastics Plastic Burning_Plastic
group Living_Things Flesh Steve Burnt Blood AntiSteve
element Empty 0 0 0 0 0 0 0 1
#Made by Aklyatne
element Hate 10 10 10 0.01 0 10 3 0
self 0.005 Hate 1 Empty
neighbor 1 Empty Hate 1 Hate Hate1
neighbor 0.5 Steve Hate 1 Hate1 Hate
neighbor 0.01 AntiSteve Empty 1 AntiSteve Hate
pexplosion Hate Blood 2 Steve
#Made by Aklyatne
element Hate1 30 30 30 0 0 10 3 0
neighbor 1 Hate1 Empty 1 Empty Empty
neighbor 1 Hate1 Blood 1 Hate1 AntiSteve
#AntiSteve hates Steve. His hate radiates through walls and heats stuff up. Don't pour blood on him or get him near Steve! Made by Aklyatne
element AntiSteve 75 35 115 0 0.000000 0.3 0.000000 3.000000 1
pexplosion Hate Steve 30 Fire
pexplosion Blood Steve 2 AntiSteve
#Encases the burner
element Oven 190 170 150 0 0 1 1 1
#Supply With Natural Gas
element Burner 150 100 150 0 0 1 1 1
element Earth 170 100 0 0 1 1 1
element Grass 0 250 0 0 0 1 1 1
element Burner_On 250 100 150 0 0 1 1.5 0
#Place in a metal box and power it up
element Microwave 236 236 236 0 0 1 .5 1
element Microwave_On 238 225 236 0 0 1 .5 0
element Microwave_Off 230 236 230 1 1 0 1 0
element Wave 20 20 20 0 0 1 1.5 0
element WaveD 21 20 20 0 0 1 1.5 0
element WaveF 22 20 20 0 0 1 1.5 0
element Metal 200 200 250 0 0 1 .5 1
#Highly explosive
element Hydrogen 255 255 255 -1 0 .1 .1 1
element Fire 255 60 60 -1 1 0 1.8 1
element Salt 222 222 222 1 1 0 .9 1
element Smoke 77 77 77 -3 1 0 1.5 0
element Fire2 255 115 0 -1 1 0 1.8 0
element Wood 130 70 2 0 0 1 .5 1
element Mold_Remover 150 150 150 1 0 .4 .5 1
element Mold2 130 70 1 0 0 1 .5 0
#Hold cement powder
element Cement_Mold 130 70 0 0 0 1 .5 1
element Porcelain 225 220 240 0 0 1 1 1
#Add Water
element Cement_Powder 220 220 210 1 0 .4 .5 1
element Rubble 150 80 0 1 0 .4 .5 0
element Rubble2 80 100 100 1 0 .4 .5 0
element Fabric 0 165 255 0 0 1 .5 1
#Hammer concrete with this
element Jack_Hammer 100 200 200 1 0 .91 .5 1
element CementD 190 210 211 0 0 1 .5 0
element Cement 190 210 210 0 0 1 .5 1
element Cement1 190 210 210 0 0 1 .5 0
element Cement2 190 210 210 0 0 1 .5 0
element BrickD 222 30 30 0 0 1 .5 0
element Brick 210 30 30 0 0 1 .5 1
element Brick2 20 20 20 0 0 1 .5 0
element Brick3 200 80 80 0 0 1 .5 0
element Brick4 80 80 80 0 0 1 .5 0
element Spout 0 0 200 0 0 1 .5 1
element TVF 100 200 231 0 0 1 1 0
#Creates TV Rays Place in a glass and plastic container
element TV 200 200 231 0 0 1 1 1
element TV_On 231 7 231 0.000000 1.000000 1.000000 0.000000 0
element SpoutF 0 0 200 0 0 1 .5 0
#Connect to Pipe
element Utilities 100 100 100 0 0 1 .5 1
#Connect to utilities. Must connect to a transformer before connecting it to any appliances
element Wire 255 255 255 0 0 1 .1 1
element WireF 0 0 215 0 0 1 .1 0
#Connect to a low voltage wire
element Light 215 215 215 0 0 1 .5 1
element LightF 255 255 0 0 0 1 .5 0
#Connect to a low voltage wire
element Hot_Plate 60 60 80 0 0 1 1 1
element Hot_PlateP 90 60 80 0 0 1 1.03 0
element WaterH 150 150 250 1 .4 .9 0
#Connect to utilities
element Water_Pipe 200 200 200 0 0 1 .5 1
element Water_PipeF 0 0 255 0 0 1 .5 0
#Dont connect to Wire
element Water 0 0 225 1 0 1 .9 1
#For help in making a geothermal plant
element TNT 0 0 226 0 0 0 .1 1
element Seed 150 150 1 1 .41 .9 1
neighbor 1 Seed Grass 1 Grass Grass
neighbor 1 Earth Seed 1 Earth Grass
element Rock 120 0 0 0 0 199 .5 1
element Lava1 180 120 60 1 1 0 1.5 0
#Put in rock
element Lava 240 0 0 1 1 0 1.5 1
element Lava2 240 120 0 1 1 1 1.5 0
element Steam 175 210 255 -2 0 .1 1 1
element Natural_Gas 0 255 0 -1 0 .1 .9 1
element WireLF 0 0 220 0 0 1 .1 0
element Transformer 0 0 150 0 0 1 .5 1
element TransformerF 40 40 40 0 0 1 .5 0
#Turns Steam into power
element Turbine 124 127 125 0 0 1 .1 1
element TurbineP 125 125 250 0 0 1 .1 0
#Connect to utilities
element Gas_Pipe 150 150 150 0 0 1 .5 1
element Gas_PipeF 100 255 0 0 0 1 .5 0
element Plastic 235 235 235 0 0 1 1 1
element Burning_Plastic 240 240 240 1 0 .1 2 1
element Glass 200 200 255 0 0 1 0.5 1
element GlassB 200 200 255 1 0 .9 0.5 0
element LeftoverTV_On 200 0 0 0.000000 0.000000 1.000000 01.000100000 0
self 0.005000 LeftoverTV_On 1.0000 Empty
element Ember 200 50 50 0.000000 0.200000 1.000000 0.000000 1
self 0.002000 Ember 1.0000 Fire
neighbor 0.2 Ember Empty 1.0 Ember Fire
#Thanks to Breadcleaner. This is Steve. He is my pet element. He commands respect.
element Steve 255 0 255 0 0.000000 1.000000 1.000000 1.000000 1
neighbor 1.0 Steve Salt 1.0 Fire Fire
pexplosion Steve Water 11 Steve
pexplosion Hydrogen Fire 11 Fire
#Thanks to Breadcleaner. Healthy, delicious flesh.
element Flesh 200 110 130 0 0.000000 3.000000 1.000000 .900000 1
neighbor 1.0 Flesh Fire 1.0 Burnt Fire
neighbor 0.01 Flesh Burnt 1.0 Burnt Burnt
#Thanks to Breadcleaner. Charred Flesh. Extra tasty...
element Burnt 100 67 0 0 1.000000 1.000000 0.500000 1.000000 0
neighbor 0.010000 Burnt Empty 1.0 Burnt Blood
#Thanks to Breadcleaner. Blood. Tastes like pennies, and vice versa. Ew.
element Blood 243 30 0 1 1.000000 0.9100000 0.500000 1.000000 0
self 0.04 Fire 1 Empty
self 0.04 Fire2 1 Empty
self 0.04 Smoke 1 Empty
self 0.001000 Steam 1.0000 Water
self 0.001000 Burning_Plastic 1.0000 Plastic
self 0.005000 LeftoverTV_On 1.0000 Empty
self 0.01 WaterH 1 Hydrogen
self 0.100000 TV_On 1.0000 LeftoverTV_On
self .01 WaveD 1 Empty
self .1 WaveF 1 WaveD
self .1 Wave 1 WaveF
self .1 Microwave_Off 1 Empty
self 0.001 Water 1.0 Steam
hotself 50 Water
self .1 Brick2 1 Rubble
hotself 95 Brick2
self .1 Brick4 1 Rubble
hotself 95 Brick4
self .1 Brick3 1 Rubble
hotself 95 Brick3
self .1 Grass 1 Fire
hotself 90 Grass
self 1 Flesh 1 Burnt
hotself 90 Flesh
self .1 Brick 1 Rubble
hotself 95 Brick
self .1 Porcelain 1 Rubble
hotself 95 Porcelain
self .1 Plastic 1 Burning_Plastic
hotself 55 Plastic
self .1 Wood 1 Ember
hotself 85 Wood
self .01 Lava 1 Lava2
self .01 Lava 1 Lava1
pexplosion TNT Fire 20 Fire
hotcolor Glass 255 50 50
hotcolor Burning_Plastic 100 0 0
hotcolor Wood 200 0 0
hotcolor Cement2 200 0 0
hotcolor Cement 200 0 0
hotcolor Porcelain 255 0 0
neighbor 1 Wire WireLF 1 WireLF WireLF
neighbor 1 WireLF Flesh 1 WireLF Burnt
neighbor .005 Burnt Steve 1 Burnt Burnt
neighbor 1 Steve Burning_Plastic 1 Fire Fire
pexplosion Steve Water 20 Steve
neighbor .9 Natural_Gas Fire2 1 Fire2 Fire
neighbor .5 WireF Water 1 WireF WaterH
neighbor .3 WireLF Water 1 WireLF WaterH
neighbor .5 WaterH Water 1 WaterH WaterH
neighbor .9 Natural_Gas Fire 1 Fire Fire
pexplosion Natural_Gas Fire 2 Fire
neighbor .5 Burner_On Empty 1 Burner_On Fire
neighbor 1 Burner Burner_On 1 Burner_On Burner_On
neighbor 1 Burner Natural_Gas 1 Burner_On Empty
neighbor 1 Burner_On Natural_Gas .5 Burner_On Empty .5 Burner_On Fire
neighbor .9 WireF Microwave 1 Fire Fire
pexplosion WireF Microwave 20 Fire
neighbor 1 Microwave_On WaveD 1 WaveD WaveD
neighbor 1 Turbine Steam 1 TurbineP Empty
neighbor 1 Wire TurbineP 1 WireF Turbine
neighbor 1 Turbine TurbineP 1 TurbineP Turbine
neighbor 1 WireLF Hot_Plate 1 WireLF Hot_PlateP
neighbor 1 Hot_Plate Hot_PlateP 1 Hot_PlateP Hot_PlateP
neighbor 1 Empty WaveD 1 Empty Empty
neighbor 1 WaveD WaveF 1 Empty Empty
neighbor 1 Wave Microwave_Off 1 WaveF WaveF
neighbor 1 WireLF Microwave 1 WireLF Microwave_On
neighbor 1 Wave Empty 1 Wave Wave
neighbor 1 Microwave_On Empty 1 Microwave_On Wave
neighbor 1 TV Burning_Plastic 1 Burning_Plastic Burning_Plastic
neighbor 1 TV Fire 1 Burning_Plastic Fire
neighbor 1 TV WireF 1 Ember Ember
neighbor 1 TVF TV 1 TVF TVF
neighbor 1 TVF Empty 1 TVF TV_On
neighbor 1 TV WireLF 1 TVF WireLF
neighbor 0.6 TV_On LeftoverTV_On 1.0 LeftoverTV_On LeftoverTV_On
neighbor 0.6 Empty LeftoverTV_On 1.0 Empty Empty
neighbor 1 TV_On Empty 1 Empty TV_On
neighbor 0.6 TV_On LeftoverTV_On 1.0 TV_On Empty
neighbor .5 Glass GlassB 1 GlassB GlassB
neighbor 1 Jack_Hammer Glass 1 GlassB GlassB
neighbor .01 Burning_Plastic Empty 1 Burning_Plastic Fire
neighbor 1 Natural_Gas Fire 1 Fire Fire
neighbor 1 Natural_Gas Fire2 1 Fire Fire2
neighbor .2 Gas_Pipe Gas_PipeF 1 Gas_PipeF Gas_PipeF
neighbor 1 Gas_Pipe Utilities 1 Gas_PipeF Utilities
neighbor .5 Gas_PipeF Empty 1 Gas_PipeF Natural_Gas
neighbor 1 Gas_Pipe Empty 1 Gas_Pipe Cement
neighbor 1 Fabric Fire 1 Fire Fire
neighbor .0005 Brick Brick .25 Brick2 Brick .25 Brick Brick .25 Brick3 Brick .25 Brick4 Brick
neighbor 1 Jack_Hammer Brick 1 Jack_Hammer BrickD
neighbor 1 BrickD Brick 1 BrickD BrickD
neighbor 1 BrickD Brick2 1 BrickD BrickD
neighbor 1 BrickD Brick3 1 BrickD BrickD
neighbor 1 BrickD Brick4 1 BrickD BrickD
neighbor 1 BrickD Empty 1 Rubble Empty
neighbor 0.05 Fire Fire 0.7 Fire2 Fire 0.3 Empty Empty
neighbor 0.05 Fire Empty 0.05 Smoke Fire 0.95 Empty Empty
neighbor 0.05 Fire2 Empty 0.05 Smoke Fire2 0.95 Empty Empty
neighbor .005 Jack_Hammer Empty 1 Empty Empty
neighbor .005 Jack_Hammer Jack_Hammer 1 Empty Empty
neighbor 1 Jack_Hammer Cement 1 CementD CementD
neighbor 1 Jack_Hammer Cement2 1 CementD CementD
neighbor .00001 Wood Water 1 Empty Empty
neighbor 1 Spout SpoutF 1 SpoutF SpoutF
neighbor 1 Water_PipeF Spout 1 Water_PipeF SpoutF
neighbor .0001 Water_PipeF Empty 1 Water_PipeF Water
neighbor 1 Water_Pipe Utilities 1 Water_PipeF Utilities
neighbor 1 Water_PipeF Water_Pipe 1 Water_PipeF Water_PipeF
neighbor 1 Water_Pipe Empty 1 Water_Pipe Cement2
neighbor 1 TransformerF Transformer 1 TransformerF TransformerF
neighbor 1 TransformerF Wire 1 TransformerF WireLF
neighbor 1 WireF Transformer 1 WireF TransformerF
neighbor 1 Light LightF 1 LightF LightF
neighbor 1 WireF Light 1 Fire Fire
neighbor 1 WireLF Light 1 Wire LightF
neighbor 1 WireF Wire 1 WireF WireF
neighbor 1 WireLF Wire 1 WireLF WireLF
neighbor .2 Utilities Wire 1 Utilities WireF
neighbor 1 SpoutF Empty 1 SpoutF Water
neighbor 1 CementD Cement2 1 CementD CementD
neighbor 1 CementD Cement 1 CementD CementD
neighbor 1 CementD Empty 1 Rubble Rubble2
neighbor 1 Water Cement_Powder 1 Cement1 Cement1
neighbor 1 Water Cement 1 Cement1 Cement1
neighbor 1 Cement1 Cement_Powder 1 Cement Cement
neighbor 1 Cement Cement_Powder 1 Cement Cement
neighbor 1 Water Cement 1 Empty Cement
neighbor 1 Cement Empty 1 Cement2 Cement2
neighbor 1 Mold_Remover Cement_Mold 1 Mold2 Mold2
neighbor .005 Mold_Remover Mold_Remover 1 Empty Empty
neighbor .005 Mold_Remover Empty 1 Empty Empty
neighbor 1 Cement_Mold Mold2 1 Mold2 Mold2
neighbor .1 Mold2 Empty 1 Empty Empty