From FSG Wiki
#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
#element element r g b gravity slip density conductivity visible
#self probabilityOfChanging element [probabilityOfChangingIntoThisElement element] [...]
#hotself tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element
#hotcolor element r g b
#neighbor probabilityOfReacting element1 element2 [probabilityOfChangingIntoTheseElements element1 element2] [...]
#hotneighbor tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element1 element2
#explosion neighbor1 neighbor2 xspeed<255 yspeed<255
#pexplosion neighbor1 neighbor2 diameter element
group Ships Woodship Steelship Titanship Alienship Submarine Engine SubEngine SubHelper Protector
group Weapons TorpedoU TorpedoD CannonballU CannonballD AlienrayU AlienrayD FireballU FireballD Fireship Radar
group Flags FlagO FlagR FlagB
group Launchers CannonU CannonD TorpedoLauncherU TorpedoLauncherD FirethrowerU FirethrowerD AlienraygunU AlienraygunD
#The thing the ships float on.
element Water 0 0 255 0.000000 1.000000 0.000000 0.000000 1
#A ship made out of steel.
element Steelship 192 192 192 0.000000 0.000000 1.000000 0.000000 1
neighbor 1.0 Steelship SubEngine 1.0 Steelship Engine
#invisable.
element Submarine 0 0 255 0.000000 0.000000 1.000000 0.000000 1
neighbor 1.0 Submarine Steelship 1.0 Steelship Steelship
#Put in center of ship. will explode if exposed to water.
element Engine 128 128 128 0.000000 0.000000 1.000000 0.000000 1
pexplosion Engine Fire 55 Fire
pexplosion Engine Water 55 Fire
#Put in center of submarine. will explode if exposed to water.
element SubEngine 0 0 255 0.000000 0.000000 1.000000 0.000000 1
pexplosion SubEngine Fire 55 Fire
pexplosion SubEngine Water 55 Fire
neighbor 1.0 SubEngine Steelship 1.0 Engine Steelship
neighbor 1.0 SubEngine Engine 1.0 Engine Engine
#Use to help make submarine. put around submarine for outline. Set on fire when done.
element SubHelper 0 0 0 0.000000 0.000000 1.000000 0.000000 1
neighbor 1.0 SubHelper Fire 1.0 Fire Fire
#Finds submarines and turns them into ships.
element Radar 0 255 0 0.000000 0.000000 1.000000 0.000000 1
self 0.100000 Radar 1.0000 radar2
neighbor 0.2 Radar radar2 1.0 radar2 radar2
neighbor 1.0 Radar Submarine 1.0 Water Steelship
neighbor 1.0 Radar Water 1.0 Radar Radar
#A helper element.
element radar2 0 250 0 0.000000 0.000000 1.000000 0.000000 0
self 0.005000 radar2 1.0000 Water
#a ship made of wood.
element Woodship 128 0 0 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.9 Fire Woodship 1.0 Fire Fire
#a ship made of Titanium.
element Titanship 80 80 80 0.000000 0.000000 1.000000 0.000000 1
#A ship from an Alien planet.
element Alienship 255 0 255 0.000000 0.000000 1.000000 0.000000 1
#Ship designed to explode if hit.
element Fireship 255 0 0 0.000000 0.000000 1.000000 0.000000 1
pexplosion Fireship CannonballD 100 Fire
pexplosion Fireship CannonballU 100 Fire
pexplosion Fireship TorpedoU 100 Fire
pexplosion Fireship TorpedoD 100 Fire
pexplosion Fireship AlienrayD 100 Fire
pexplosion Fireship AlienrayU 100 Fire
#cannonball shoots south.
element CannonballD 0 0 0 1.000000 1.000000 1.000000 0.000000 1
pexplosion CannonballD Steelship 5 Water
pexplosion CannonballD Woodship 5 Water
pexplosion CannonballD Titanship 2 Water
pexplosion CannonballD Submarine 5 Water
pexplosion CannonballD FlagR 5 Water
#cannonball shoots North.
element CannonballU 0 0 0 -1.000000 1.000000 1.000000 0.000000 1
pexplosion CannonballU Steelship 5 Water
pexplosion CannonballU Woodship 5 Water
pexplosion CannonballU Titanship 2 Water
pexplosion CannonballU Submarine 5 Water
pexplosion CannonballU FlagR 5 Water
#fireball shoots south.
element FireballD 255 0 0 1.000000 1.000000 1.000000 0.000000 1
neighbor 0.9 FireballD Woodship 1.0 Fire Fire
#fireball shoots North.
element FireballU 255 0 0 -1.000000 1.000000 1.000000 0.000000 1
neighbor 0.9 FireballU Woodship 1.0 Fire Fire
#Torpedo shoots North.
element TorpedoU 100 100 100 -1.000000 1.000000 1.000000 0.000000 1
pexplosion TorpedoU Woodship 15 Fire
pexplosion TorpedoU Steelship 15 Fire
pexplosion TorpedoU Titanship 10 Fire
pexplosion TorpedoU Alienship 2 Fire
pexplosion TorpedoU Submarine 15 Fire
pexplosion TorpedoU FlagR 15 Fire
pexplosion TorpedoU FlagB 15 Fire
pexplosion TorpedoU FlagO 15 Fire
#Torpedo shoots South.
element TorpedoD 100 100 100 1.000000 1.000000 1.000000 0.000000 1
pexplosion TorpedoD Woodship 15 Fire
pexplosion TorpedoD Steelship 15 Fire
pexplosion TorpedoD Titanship 10 Fire
pexplosion TorpedoD Alienship 2 Fire
pexplosion TorpedoD Submarine 15 Fire
pexplosion TorpedoD FlagR 15 Fire
pexplosion TorpedoD FlagB 15 Fire
pexplosion TorpedoD FlagO 15 Fire
#Alienray shoots South.
element AlienrayD 255 0 255 1.000000 1.000000 1.000000 0.000000 1
pexplosion AlienrayD Woodship 30 Fire
pexplosion AlienrayD Steelship 30 Fire
pexplosion AlienrayD Titanship 20 Fire
pexplosion AlienrayD Alienship 10 Fire
pexplosion AlienrayD Submarine 30 Fire
pexplosion AlienrayD FlagR 30 Fire
pexplosion AlienrayD FlagB 30 Fire
pexplosion AlienrayD FlagO 30 Fire
#Alienray shoots North.
element AlienrayU 255 0 255 -1.000000 1.000000 1.000000 0.000000 1
pexplosion AlienrayU Woodship 30 Fire
pexplosion AlienrayU Steelship 30 Fire
pexplosion AlienrayU Titanship 20 Fire
pexplosion AlienrayU Alienship 10 Fire
pexplosion AlienrayU Submarine 30 Fire
pexplosion AlienrayU FlagR 30 Fire
pexplosion AlienrayU FlagB 30 Fire
pexplosion AlienrayU FlagO 30 Fire
#Burns other elements. Source of energy.
element Fire 255 0 0 0.000000 1.000000 0.000000 1.100000 1
self 0.050000 Fire 1.0000 Water
#Red flag.
element FlagR 255 0 0 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.9 Fire FlagR 1.0 Fire Fire
#Black flag.
element FlagB 0 0 0 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.9 Fire FlagB 1.0 Fire Fire
#Orange flag.
element FlagO 255 128 64 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.9 Fire FlagO 1.0 Fire Fire
#Shoot out Cannonballs north.
element CannonU 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 CannonU Water 1.0 CannonU CannonballU
#Shoot out Cannonballs south.
element CannonD 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 CannonD Water 1.0 CannonD CannonballD
#Shoot out Torpedos north.
element TorpedoLauncherU 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 TorpedoLauncherU Water 1.0 TorpedoLauncherU TorpedoU
#Shoot out Torpedos south.
element TorpedoLauncherD 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 TorpedoLauncherD Water 1.0 TorpedoLauncherD TorpedoD
#Shoot out Alienray north.
element AlienraygunU 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 AlienraygunU Water 1.0 AlienraygunU AlienrayU
#Shoot out Alienray south.
element AlienraygunD 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 AlienraygunD Water 1.0 AlienraygunD AlienrayD
#Shoot out Fireball north.
element FirethrowerU 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 FirethrowerU Water 1.0 FirethrowerU FireballU
#Shoot out Fireball south.
element FirethrowerD 100 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.01 FirethrowerD Water 1.0 FirethrowerD FireballD
#Projects your ship from its own weapons. warning: flamable.
element Protector 70 70 70 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.7 Protector Fire 1.0 Fire Fire
#A landmass.
element Land 0 255 0 0.000000 0.000000 1.000000 0.000000 1
#Coral reef. like land except bluish.
element reef 79 79 255 0.000000 0.000000 1.000000 0.000000 1