From FSG Wiki
#wxSand: Owen Piette's Falling Sand Game
#Version 4, File subversion 2
#element element r g b gravity slip density conductivity visible
group PreColored PhasesR PhasesG PhasesB WireR WireG WireB DiscoWire DiscoSpout
group Triggers RedTrigger GreenTrigger BlueTrigger
element Empty 0 0 0 0.000000 1.000000 0.000000 0.000000 1
element Wall 128 128 128 0.000000 0.000000 1.000000 0.000000 1
element Red 255 0 0 1.000000 0.500000 0.500000 0.000000 1
element Green 0 255 0 1.000000 0.500000 0.500000 0.000000 1
element Blue 0 0 255 1.000000 0.500000 0.500000 0.000000 1
#Is RGB better than BLT?
element PhasesR 200 48 48 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 PhasesR GreenTrigger 1 PhasesG GreenTrigger
neighbor 0.5 PhasesR WireG 1 PhasesG WireG
neighbor 0.5 WireR PhasesG 1 WireG PhasesG
neighbor 1 PhasesG PhasesR 1 PhasesG PhasesG
neighbor 1 PhasesR Empty 1.0 PhasesR Red
element PhasesG 48 200 48 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 PhasesG BlueTrigger 1 PhasesB BlueTrigger
neighbor 0.5 PhasesG WireB 1 PhasesB WireB
neighbor 0.5 WireG PhasesB 1 WireB PhasesB
neighbor 1 PhasesB PhasesG 1 PhasesB PhasesB
neighbor 1 PhasesG Empty 1.0 PhasesG Green
element PhasesB 48 48 200 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 PhasesB RedTrigger 1 PhasesR RedTrigger
neighbor 0.5 PhasesB WireR 1 PhasesR WireR
neighbor 0.5 WireB PhasesR 1 WireR PhasesR
neighbor 1 PhasesR PhasesB 1 PhasesR PhasesR
neighbor 1 PhasesB Empty 1.0 PhasesB Blue
element WireR 200 100 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 WireR GreenTrigger 1 WireG GreenTrigger
neighbor 1 WireG WireR 1 WireG WireG
element WireG 100 200 100 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 WireG BlueTrigger 1 WireB BlueTrigger
neighbor 1 WireB WireG 1 WireB WireB
element WireB 100 100 200 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 WireB RedTrigger 1 WireR RedTrigger
neighbor 1 WireR WireB 1 WireR WireR
element RedTrigger 210 16 16 0.000000 0.000000 1.000000 0.000000 1
element GreenTrigger 16 210 16 0.000000 0.000000 1.000000 0.000000 1
element BlueTrigger 16 16 210 0.000000 0.000000 1.000000 0.000000 1
element Wire 167 167 167 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 Wire GreenTrigger 1 WireG GreenTrigger
neighbor 0.5 Wire BlueTrigger 1 WireB BlueTrigger
neighbor 0.5 Wire RedTrigger 1 WireR RedTrigger
neighbor 1 PhasesG Wire 1 PhasesG WireG
neighbor 1 PhasesB Wire 1 PhasesB WireB
neighbor 1 PhasesR Wire 1 PhasesR WireR
neighbor 1 WireG Wire 1 WireG WireG
neighbor 1 WireB Wire 1 WireB WireB
neighbor 1 WireR Wire 1 WireR WireR
element Phases 148 148 148 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.5 Phases GreenTrigger 1 PhasesG GreenTrigger
neighbor 0.5 Phases BlueTrigger 1 PhasesB BlueTrigger
neighbor 0.5 Phases RedTrigger 1 PhasesR RedTrigger
neighbor 1 PhasesG Phases 1 PhasesG PhasesG
neighbor 1 PhasesB Phases 1 PhasesB PhasesB
neighbor 1 PhasesR Phases 1 PhasesR PhasesR
neighbor 1 WireG Phases 1 WireG PhasesG
neighbor 1 WireB Phases 1 WireB PhasesB
neighbor 1 WireR Phases 1 WireR PhasesR
element DiscoWire 52 165 201 0.000000 0.000000 1.000000 0.000000 1
self 1 DiscoWire 0.33 WireR 0.33 WireG 0.33 WireB 0.01 Wire
element DiscoSpout 52 165 201 0.000000 0.000000 1.000000 0.000000 1
self 1 DiscoSpout 0.33 PhasesR 0.33 PhasesG 0.33 PhasesB 0.01 Phases
element UnColorer 40 40 40 0 0 1 0 1
neighbor 1 UnColorer Red 1 UnColorer Empty
neighbor 1 UnColorer Blue 1 UnColorer Empty
neighbor 1 UnColorer Green 1 UnColorer Empty