From FSG Wiki
#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
group Solids Steel Concrete Wood Plants Ground TreeTop
group Dangerous Fire NuclearWaste Lava
group Nuclear NuclearFission Uranium ContainmentLiner Cleaner
group Solar SolarPanels Sun
group BioPower FuelTank BioFilter Tube Converter LeaveColector
group Battery BatteryCore Recharger Case Transmiter
group Water Spout Turbine Drain Toxofilter Water Steam RainCloud
group AlienPower Core MainCore PowerConverter PowerVault EnergyOutput AlienWire PowerTuner SuperMetal Activater WhipOut
group Alien Alien LaserCannon PlasmaCannon AlienShip PlasmaBomb MoonRock HellBomb HellCompleter
group Vespene VespeneGeyser GreenCleaner Charger
group GeoPower GeoPlate
group Power Wire Power
group City/People Shingles Brick Siding BlackTop Carpet Glass Lamp DryWall Fabric Stove Porcalin Person Life
group Bombs Abomb Bomb ICB Stickyseed NeedleLauncher MOAB DirtyBomb ThermonuclearMissle H-Bomb TimeBomb LandMine Foot IceBomb
group Jets BomberJet NukeJet AAS FireJet SepticJet IceJet
#To clean up
element Empty 0 0 0 0.000000 1.000000 0.000000 0.000000 1
#To melt and burn
element Fire 234 34 34 -2.000000 1.000000 0.000000 1.100000 1
self 0.023000 Fire 0.5 Empty 0.5 F2
neighbor 0.9 Fire Water 1.0 Empty Steam
element F2 238 171 111 -2.000000 1.000000 0.000000 1.100000 0
self 0.023000 F2 0.5 Empty 0.5 F3
neighbor 0.9 F2 Water 1.0 Empty Steam
element F3 255 255 0 -2.000000 1.000000 0.000000 1.100000 0
self 0.023000 F3 0.5 Empty 0.5 Fire
neighbor 0.9 F3 Water 1.0 Empty Steam
#The earth's crust.
element Ground 200 100 100 0.000000 0.000000 2.000000 1.000000 1
#From trees... yea
element Wood 100 50 50 0.000000 0.000000 1.000000 0.900000 1
neighbor 1 Wood Fire 1 Fire Fire
neighbor 0.3 Wood NuclearWaste 1 NuclearWaste NuclearWaste
neighbor 1 Wood Rottingwood 1 Rottingwood Rottingwood
neighbor 1 Wood Fire 1 Fire Fire
neighbor 1 Wood F2 1 F2 F2
neighbor 1 Wood F3 1 F3 F3
#Leftover fire
element Ash 50 50 50 1.000000 7.000000 0.100000 0.500000 0
self 0.001000 Ash 1.0000 Empty
#Strong as steel... obviously
element Steel 100 100 100 0.000000 0.000000 2.500000 0.900000 1
hotcolor Steel 255 62 62
neighbor 0.1 Steel NuclearWaste 1 NuclearWaste NuclearWaste
#Realy Realy REALY strong
element Concrete 190 190 190 0 0 2.000000 1.000000 1
hotcolor Concrete 255 100 100
neighbor 0.1 Concrete NuclearWaste 1 NuclearWaste NuclearWaste
#Water
element Water 58 82 247 0.700000 1.000000 1.000000 0.100000 1
hotcolor Water 200 200 255
self 0.001 Water 1.0 Steam
hotself 50 Water
neighbor 0.1 Water Steam 1 Water Water
neighbor 0.1 Water NuclearWaste 1 ToxicWater ToxicWater
neighbor 1 Water ToxicWater 1 ToxicWater ToxicWater
element ToxicWater 1 255 200 0.700000 1.000000 0.600000 1.000000 0
neighbor 1.0 ToxicWater Plants 1.0 ToxicWater DeadPlant
neighbor 1.0 ToxicWater Wood 1.0 ToxicWater Rottingwood
element DeadPlant 114 111 54 0.000000 0.000000 1.000000 0.500000 0
self 0.0020 DeadPlant 1.0 Empty
element Rottingwood 3 57 51 0.000000 0.000000 1.000000 0.500000 0
self 0.0020 Rottingwood 1.0 Empty
#Steam
element Steam 45 54 255 -1.000000 2.000000 1.000000 0.000000 1
self 0.0001 Steam 1.0000 Water
#Leafy
element Plants 54 245 23 0.000000 0.000000 1.000000 0.000000 1
neighbor 1 Plants Fire 1 Fire Fire
neighbor 0.2 Plants Water 1 Plants Plants
neighbor 0.3 Plants NuclearWaste 1 NuclearWaste NuclearWaste
neighbor 1 Plants DeadPlant 1 DeadPlant DeadPlant
#Permanantantat fire and lifegiver..and taker
element Sun 220 167 33 0.000000 1.000000 1.000000 1.000000 1
neighbor 0.2 Sun Water 1.0 Sun Steam
neighbor 1 Sun NuclearWaste 1 ToxicSun Empty
neighbor 1 Sun ToxicSun 1 ToxicSun ToxicSun
neighbor 0.1 Sun Empty 0.01 Sun SolarWaves 0.99 Sun Fire
#Starts A River Or Fills A Tank
element Spout 67 67 200 0.000000 1.000000 1.000000 1.000000 1
neighbor 0.2 Spout Empty 1.0 Spout Water
#Very bad
element NuclearWaste 50 200 150 0.700000 1.000000 1.000000 1.000000 2.000000 1
neighbor 0.200 NuclearWaste Empty 1.0 NuclearWaste ToxicFlames
element ToxicFlames 10 220 10 -1.000000 1.000000 0.000000 1.1000000 0
hotcolor ToxicFlames 10 255 10
self 0.023 ToxicFlames 1.0 Empty
#Keep away from children...
element Uranium 84 107 78 1.000000 0.800000 0.600000 0.000000 1
neighbor 0.01 Uranium Radiation 1 NuclearWaste NuclearWaste
neighbor 0.01 Uranium NuclearWaste 1 NuclearWaste NuclearWaste
element ToxicSun 1 255 1 0.000000 0.000000 100.000000 10.000000 0
neighbor 0.1 ToxicSun Empty 1.0 ToxicSun ToxicFlames
neighbor 1 ToxicSun Sun 1 ToxicSun ToxicSun
#Don't want to use this without protection.
element NuclearFission 233 233 233 0.700000 1.000000 0.300000 0.000000 1
self 0.09 NuclearFission 1.0 Empty
neighbor 0.01 NuclearFission Uranium 1.0 Radiation Radiation
element Radiation 1 200 200 0.000000 1.000000 1.000000 0.000000 0
self 0.2 Radiation 1.0000 Leftover
neighbor 1.0 Radiation Empty 1.0 Radiation Radiation
neighbor 1.0 Radiation Steel 1.0 Radiation MoltenMetal
neighbor 1.0 Radiation Ground 1.0 Radiation BurntBlack
neighbor 1.0 Radiation Concrete 1.0 Radiation BurntBlack
neighbor 1.0 Radiation SolarPanels 1.0 Radiation MoltenMetal
neighbor 1.0 Radiation Wood 1.0 Radiation Rottingwood
neighbor 1.0 Radiation Plants 1.0 Radiation DeadPlant
neighbor 1.0 Radiation Wire 1.0 Radiation BrokenWire
neighbor 1.0 Radiation FuelTank 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation BioFilter 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation Tube 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation Converter 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation Case 1.0 Radiation BurntBlack
neighbor 1.0 Radiation LeaveColector 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation TreeTop 1.0 Radiation Radiation
neighbor 1.0 Radiation Recharger 1.0 Radiation BrokenWire
neighbor 1.0 Radiation Shingles 1.0 Radiation BurntBlack
neighbor 1.0 Radiation Brick 1.0 Radiation BurntBlack
neighbor 1.0 Radiation Siding 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation BlackTop 1.0 Radiation BurntBlack
neighbor 1.0 Radiation Carpet 1.0 Radiation Fire
neighbor 1.0 Radiation Glass 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation Fabric 1.0 Radiation Fire
neighbor 1.0 Radiation DryWall 1.0 Radiation BurntBlack
neighbor 1.0 Radiation Lamp 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation Person 1.0 Radiation Mutant
neighbor 1.0 Radiation Metal 1.0 Radiation MoltenMetal
neighbor 1.0 Radiation Plastic 1.0 Radiation MoltenMetal2
neighbor 1.0 Radiation BrokenWire 1.0 Radiation MoltenMetal
neighbor 1.0 Radiation Water 1.0 Radiation ToxicWater
element Plastic 200 200 200 0 0 1 0 0
element Metal 100 100 100 0 0 1 0 0
element MoltenMetal 255 100 100 1 1 1 1.2 0
neighbor 0.2 MoltenMetal Empty 1 MoltenMetal Fire
neighbor 0.001 MoltenMetal Steel 1 MoltenMetal MoltenMetal
neighbor 0.001 MoltenMetal SolarPanels 1 MoltenMetal MoltenMetal
neighbor 0.001 MoltenMetal Metal 1 MoltenMetal MoltenMetal
neighbor 0.001 MoltenMetal BrokenWire 1 MoltenMetal MoltenMetal
self 0.001 MoltenMetal 1 Metal
element MoltenMetal2 255 255 255 1 1 1 1.2 0
neighbor 0.2 MoltenMetal2 Empty 1 MoltenMetal2 Fire
neighbor 0.001 MoltenMetal2 BioFilter 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 FuelTank 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Tube 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Converter 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 LeaveColector 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Siding 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Glass 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Lamp 1 MoltenMetal2 MoltenMetal2
neighbor 0.001 MoltenMetal2 Plastic 1 MoltenMetal2 MoltenMetal2
self 0.001 MoltenMetal2 1 Plastic
element Smoke 100 100 100 -1 0 0 1 0
self 0.2 Smoke 1 Empty
element BurntBlack 163 5 33 0 0 1 0 0
neighbor 0.2 BurntBlack Empty 1 BurntBlack Smoke
self 0.001 BurntBlack 1 BurntBlack2
element BurntBlack2 163 5 33 0 0 1 0 0
element BrokenWire 100 100 100 0 0 1 0 0
neighbor 1 BrokenWire Wire 1 BrokenWire BrokenWire
element Leftover 2 100 2 0.000000 0.000000 1.000000 0.000000 0
self 0.00500 Leftover 1 Empty
#Line your Nuclear Chamber With this, Only thing that can withstand Radiation,and Gathers Power
element ContainmentLiner 10 170 200 0 0 10.000000 1.100000 1
neighbor 1 ContainmentLiner Fire 1 CL2 Empty
neighbor 1 ContainmentLiner Radiation 1 CL2 Empty
neighbor 1 ContainmentLiner ToxicFlames 1 CL2 Empty
element CL2 10 255 84 0 0 100 0 0
neighbor 1 CL2 ContainmentLiner 1 ContainmentLiner CL2
self 0.05 CL2 1 ContainmentLiner
element SolarWaves 0 0 0 0.000000 1.000000 1.000000 0.000000 0
self 0.2 SolarWaves 1.0000 LeftoverS
neighbor 1.0 SolarWaves Empty 1.0 SolarWaves SolarWaves
element LeftoverS 0 0 0 0.000000 0.000000 1.000000 0.000000 0
self 0.00500 LeftoverS 1.0000 Empty
# Colect Solar energy with this
element SolarPanels 255 255 255 0 0 10.000000 1.000000 1
neighbor 1 SolarPanels SolarWaves 1 SP2 Empty
element SP2 255 255 255 0 0 100 0 0
neighbor 1 SP2 SolarPanels 1 SolarPanels SP2
self 0.05 SP2 1 SolarPanels
#Mantle
element Lava 255 100 100 0.9 1 1.000000 1.100000 1
neighbor 0.2 Lava Empty 1 Lava Lavaflames
#The First Thing Powerable
element Lamp 130 130 0 0 0 100 0.5 1
neighbor 1 Lamp Power 1 L2 W3
element L2 230 230 0 0 0 100 0 0
neighbor 1 L2 Lamp 1 L2 L2
self 0.3 L2 1 L3
element L3 230 230 0 0 0 100 0.5 0
self 0.001 L3 1 Lamp
#Power Transport
element Wire 121 122 132 0 0 10 0.1 1
neighbor 1 Wire CL2 1 Power ContainmentLiner
neighbor 1 Wire SP2 1 Power SolarPanels
neighbor 1 Wire BioFuel 1 Power Empty
neighbor 1 Wire Tran2 1 Power Transmiter
neighbor 1 Wire ToxF 1 Power Toxofilter
neighbor 1 Wire OnPowerTuner 1 Power OnPowerTuner
neighbor 1 Wire CH2 1 Power Charger
neighbor 1 Wire GP2 1 Power GeoPlate
#This IS a Cheater Element
element Power 0 0 255 0 0 100 0.15 1
neighbor 1 Power Wire 1 Wire Power
neighbor 1 Power Wire 1 Power Power
self 0.055 Power 1 W3
element W3 21 22 155 0 0 100 0.1 0
neighbor 0.15 W3 Power 1 W3 W3
neighbor 0.05 W3 Wire 1 Wire Wire
self 0.015 W3 1 Wire
#Put on top of wood to make Trees
element TreeTop 60 170 15 0 0 1 1 1
neighbor 0.0019 TreeTop Empty 1.0 TreeTop Leaves
neighbor 1 TreeTop Fire 1 Fire Fire
element Leaves 0 170 0 0.9 1 0 0 0
neighbor 1 Leaves Converter 1 Leaves2 Converter
element Leaves2 0 180 0 1 1 0 0 0
neighbor 1 Leaves2 Leaves 1 Leaves2 Leaves2
#Put this under Trees
element LeaveColector 190 190 190 0 0 2 0 1
#Have Leaves Run over this
element Converter 0 0 150 0 0 2 0 1
#Put Leaves Into Filter With this
element Tube 255 255 255 0 0 2 0 1
#Hold Bio Fuel In this
element FuelTank 117 102 79 0 0 2 0 1
element BioFilter 145 200 145 0 0 2 0 1
neighbor .4 BioFilter Leaves2 1 BioF Empty
element BioF 145 200 145 0 0 1 0 0
neighbor .9 BioF Empty 1 BioFilter BioFuel
neighbor .65 BioF BioFilter 1 BioFilter BioF
neighbor .4 BioFilter BioFuel 1 BioF Empty
element BioFuel 162 187 83 1 1 0 0 0
neighbor 1 BioFuel Fire 1 Fire Fire
#Place Inside of Case
element BatteryCore 150 150 150 0.9 1 0.1 0 1
#Case!
element Case 244 200 150 0 0 1 0 1
neighbor 0.01 Case NuclearWaste 1 NuclearWaste NuclearWaste
#Makes Core into Power
element Transmiter 200 200 200 0 0 1 0 1
neighbor 1 Transmiter BatteryCore 1 Tran2 Empty
element Tran2 200 200 255 0 0 1 0 0
neighbor 1 Tran2 Transmiter 1 Transmiter Tran2
self 0.05 Tran2 1 Transmiter
#Put at top of battery
element Recharger 200 255 150 0 0 100 1 1
neighbor 1 Recharger Power 0.25 R2 Power 0.75 R2 Wire
element R2 200 255 150 0 0 100 1 0
neighbor 1 R2 Empty 0.7 R2 BatteryCore 0.3 Recharger BatteryCore
neighbor 0.5 R2 Recharger 1 Recharger R2
#Dun DUn DUnnnnnnnnnnnnnnnnnnnnnnn
element Bomb 255 10 10 1 1 0 2 1
pexplosion Bomb Steel 80 Fire
pexplosion Bomb Ground 80 Fire
pexplosion Bomb Concrete 80 Fire
pexplosion Bomb SolarPanels 80 Fire
pexplosion Bomb Wood 80 Fire
pexplosion Bomb Plants 80 Fire
pexplosion Bomb Wire 80 Fire
pexplosion Bomb FuelTank 80 Fire
pexplosion Bomb BioFilter 80 Fire
pexplosion Bomb Tube 80 Fire
pexplosion Bomb Converter 80 Fire
pexplosion Bomb LeaveColector 80 Fire
pexplosion Bomb Case 80 Fire
pexplosion Bomb TreeTop 80 Fire
pexplosion Bomb BurntBlack 80 Fire
pexplosion Bomb Shingles 80 Fire
pexplosion Bomb Brick 80 Fire
pexplosion Bomb Siding 80 Fire
pexplosion Bomb BlackTop 80 Fire
pexplosion Bomb Carpet 80 Fire
pexplosion Bomb Glass 80 Fire
pexplosion Bomb Lamp 80 Fire
pexplosion Bomb DryWall 80 Fire
pexplosion Bomb Fabric 80 Fire
pexplosion Bomb Person 80 Fire
pexplosion Bomb Metal 80 Fire
pexplosion Bomb Plastic 80 Fire
pexplosion Bomb Spout 80 Fire
pexplosion Bomb Drain 80 Fire
pexplosion Bomb Turbine 80 Fire
pexplosion Bomb Toxofilter 80 Fire
pexplosion Bomb Stove 80 Fire
pexplosion Bomb OnStove 80 Fire
pexplosion Bomb MoonRock 80 Fire
#Dun DUn DUnnnnnnnnnnnnnnnnnnnnnnn huhuuhnnnnnnnnnn *cough* *cough* uuuuuuuuuuuuuunnnnn!
element Abomb 255 50 10 1 1 0 2 1
pexplosion Abomb Steel 200 Radiation
pexplosion Abomb Ground 200 Radiation
pexplosion Abomb Concrete 200 Radiation
pexplosion Abomb SolarPanels 200 Radiation
pexplosion Abomb Wood 200 Radiation
pexplosion Abomb Plants 200 Radiation
pexplosion Abomb Wire 200 Radiation
pexplosion Abomb FuelTank 200 Radiation
pexplosion Abomb BioFilter 200 Radiation
pexplosion Abomb Tube 200 Radiation
pexplosion Abomb Converter 200 Radiation
pexplosion Abomb LeaveColector 200 Radiation
pexplosion Abomb Case 200 Radiation
pexplosion Abomb TreeTop 200 Radiation
pexplosion Abomb Shingles 200 Radiation
pexplosion Abomb Brick 200 Radiation
pexplosion Abomb Siding 200 Radiation
pexplosion Abomb BlackTop 200 Radiation
pexplosion Abomb Carpet 200 Radiation
pexplosion Abomb Glass 200 Radiation
pexplosion Abomb Lamp 200 Radiation
pexplosion Abomb DryWall 200 Radiation
pexplosion Abomb Fabric 200 Radiation
pexplosion Abomb Person 200 Radiation
pexplosion Abomb Metal 200 Radiation
pexplosion Abomb Plastic 200 Radiation
pexplosion Abomb Spout 200 Radiation
pexplosion Abomb Drain 200 Radiation
pexplosion Abomb Turbine 200 Radiation
pexplosion Abomb Toxofilter 200 Radiation
pexplosion Abomb Stove 200 Radiation
pexplosion Abomb OnStove 200 Radiation
pexplosion Abomb MoonRock 200 Radiation
#Windows
element Glass 183 219 233 0 0 1 0 1
#Fuzzyyy
element Carpet 186 189 45 0 0 1 0 1
neighbor 1 Carpet Fire 1 Fire Fire
#It is what streets are made of
element BlackTop 82 61 75 0 0 1 0 1
#Outside of house
element Siding 237 241 158 0 0 1 0 1
#Wall
element Brick 186 61 24 0 0 1 0 1
#Roof Top
element Shingles 98 32 13 0 0 1 0 1
#Off Stove
element Stove 255 0 0 0 0 1 0 1
neighbor 1 Stove Power 1 OnStove W3
neighbor 1 Stove OnStove 1 OnStove OnStove
element OnStove 255 100 100 0 0 1 0 0
neighbor 0.1 OnStove Empty 1 OnStove Burner
element Burner 0 0 255 -1 1 0 1.2 0
self 0.3 Burner 1 Empty
#Fabricsssszz
element Fabric 0 50 255 0 0 1 0 1
neighbor 1 Fabric Fire 1 Fire Fire
#Walls on insides
element DryWall 126 214 114 0 0 1 0 1
#Makes Water Into Power
element Turbine 80 60 80 0 0 100 0 1
neighbor 0.5 Turbine Water 1 Tfilled Empty
neighbor 0.5 Turbine Steam 1 Tfilled Empty
element Tfilled 80 70 80 0 0 100 0 0
neighbor 1 Tfilled Turbine 1 Turbine Tfilled
neighbor 1 Tfilled Empty 0.1 Tcharged Water 0.9 Turbine Water
element Tcharged 80 60 80 0 0 100 0 0
neighbor 0.5 Tcharged Water 1 Tfilled Empty
neighbor 1 Tcharged Turbine 1 Turbine Tcharged
neighbor 1 Tcharged Tfilled 1 Tfilled Tcharged
neighbor 1 Tcharged Wire 1 Turbine Power
self 0.01 Tcharged 1 Turbine
#Gets Rid of Water
element Drain 20 100 255 0 0 1 0 1
neighbor 0.1 Drain Water 1 Drain Empty
#Use this to make water clean again.
element Toxofilter 255 200 255 0 0 2 0 1
neighbor .4 Toxofilter ToxicWater 1 ToxF Empty
element ToxF 145 200 145 0 0 1 0 0
neighbor .9 ToxF Empty 1 Toxofilter Water
neighbor .65 ToxF Toxofilter 1 Toxofilter ToxF
#They Do nothing...Exept Die
element Person 190 169 120 0 0 1 0 1
neighbor 1 Person Fire 1 Fire Fire
neighbor 0.01 Person ToxicWater 1 DeadGuy Empty
neighbor 0.001 Person Water 1 DeadGuy Empty
neighbor 1 Person Mutant 1 Mutant Mutant
neighbor 1 Person M2 1 M2 M2
element Mutant 0 255 0 0 0 1 0 0
self 0.001 Mutant 0.5 M2 0.5 NuclearWaste
neighbor 1 Mutant Plants 1 Mutant Mutant
neighbor 1 Mutant Wood 1 Mutant Mutant
neighbor 1 Mutant TreeTop 1 Mutant Mutant
neighbor 0.01 Mutant Ground 1 Mutant Mutant
element M2 0 200 0 0 0 1 0 0
self 0.001 M2 0.5 Mutant 0.5 NuclearWaste
neighbor 1 M2 Plants 1 M2 M2
neighbor 1 M2 Wood 1 M2 M2
neighbor 1 M2 TreeTop 1 M2 M2
neighbor 0.01 M2 Ground 1 M2 M2
element DeadGuy 190 169 90 0 0 1 0 0
neighbor 1 DeadGuy Person 1 DeadGuy DeadGuy
neighbor 1 DeadGuy Fire 1 Fire Fire
neighbor 1 DeadGuy Life 1 Healing Empty
neighbor 1 DeadGuy Healing 1 Healing Healing
element Healing 255 255 255 0 0 0 0 0
self 0.03 Healing 1 Person
element Life 190 169 120 1 1 0 0 1
self 0.2 Life 1 Empty
element Cleaner 255 200 255 0.700000 1.000000 0.100000 1.000000 1
neighbor 1.0 Cleaner NuclearWaste 1.0 Cleaner Cleaner
self 0.0300 Cleaner 1.0 Empty
#For BathTubs, Sinks, or Toilets
element Porcalin 136 131 117 0 0 1 0 1
element HyperBomb 255 0 255 1 1 1 0 0
pexplosion HyperBomb Empty 50 Fire
#Place In Core
element MainCore 0 255 0 0 0 1 0 1
pexplosion MainCore Empty 100 HyperBomb
neighbor 1 OnMainCore MainCore 1 OnMainCore OnMainCore
element OnMainCore 0 0 255 0 0 1 0 0
neighbor 1 OnMainCore Core 1 OnMainCore OnCore
pexplosion OnMainCore Empty 100 HyperBomb
element Activater 255 0 0 1 1 1 0 1
self 0.1 Activater 1 OnMainCore
#Place MainCore In this
element Core 0 150 0 0 0 1 0 1
pexplosion Core Empty 100 HyperBomb
element OnCore 0 0 255 0 0 1 0 0
neighbor 1 OnCore Core 1 OnCore OnCore
neighbor 1 OnCore PowerConverter 1 OnCore OnPowerConverter
self 0.0001 OnCore 1 OverLoad
pexplosion OnCore Empty 100 HyperBomb
#Put This Around All Alien Machines
element SuperMetal 200 1 200 0 0 1 0 1
# Place Conected To Core
element PowerConverter 100 255 100 0 0 1 0 1
neighbor 1 PowerConverter OnPowerConverter 1 OnPowerConverter OnPowerConverter
pexplosion PowerConverter Empty 100 HyperBomb
element OnPowerConverter 0 0 255 0 0 1 0 0
pexplosion OnPowerConverter Empty 100 HyperBomb
#Conect To PowerConverter
element PowerVault 100 100 255 0 0 1 0 1
neighbor 1 PowerVault OnPowerConverter 1 OnPowerVault OnPowerConverter
neighbor 1 PowerVault OnPowerVault 1 OnPowerVault OnPowerVault
pexplosion PowerVault Empty 100 HyperBomb
element OnPowerVault 0 0 255 0 0 1 0 0
pexplosion OnPowerVault Empty 100 HyperBomb
#Conect to PowerVault
element EnergyOutput 0 255 100 0 0 1 0 1
neighbor 1 EnergyOutput OnPowerVault 1 OnEnergyOutput OnPowerVault
pexplosion OnPowerConverter Empty 100 HyperBomb
element OnEnergyOutput 0 0 255 0 0 1 0 0
neighbor 1 OnEnergyOutput EnergyOutput 1 OnEnergyOutput OnEnergyOutput
pexplosion OnEnergyOutput Empty 100 HyperBomb
#Conect To OutPut and to PowerTuner
element AlienWire 100 100 200 0 0 1 0 1
neighbor 1 AlienWire OnEnergyOutput 1 OnAlienWire OnEnergyOutput
element OnAlienWire 0 0 255 0 0 1 0 0
neighbor 1 OnAlienWire AlienWire 1 OnAlienWire OnAlienWire
#Conect PowerTuner to Wire
element PowerTuner 100 255 0 0 0 1 0 1
neighbor 1 PowerTuner OnAlienWire 1 OnPowerTuner OnAlienWire
element OnPowerTuner 0 0 255 0 0 1 0 0
neighbor 1 OnPowerTuner PowerTuner 1 OnPowerTuner OnPowerTuner
element OverLoad 255 0 0 0 0 1 0 0
self 0.0001 OverLoad 1 OverLoad2
element OverLoad2 255 0 0 0 0 1 0 0
self 0.0001 OverLoad2 1 OverLoad3
element OverLoad3 255 0 0 0 0 1 0 0
self 0.0001 OverLoad3 1 MELTDOWN
element MELTDOWN 0 0 255 0 0 1 0 0
neighbor 1 MELTDOWN OnCore 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnMainCore 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnPowerConverter 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnPowerVault 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnEnergyOutput 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnAlienWire 1 MELTDOWN MELTDOWN
neighbor 1 MELTDOWN OnPowerTuner 1 MELTDOWN MELTDOWN
pexplosion MELTDOWN Empty 300 HyperBomb
#Made By Nikolai
element ICB 148 128 147 1 0 5 1.02 1
self 1 ICB 1 C1
hotself 10 ICB
element C1 128 128 147 0.5 -1 5 0.5 0
self 0.1 C1 1 Bomblet
neighbor 0.5 C1 Empty 1 C1 C2
explosion C1 Empty 255 -255
element C2 128 128 147 0.5 -1 5 0.5 0
self 0.1 C2 1 Bomblet
neighbor 1 C2 Empty 1 C2 Bomblet
explosion C2 Empty 255 -255
element Bomblet 250 200 150 1 -1 5 0.05 0
pexplosion Bomblet Steel 10 Fire
pexplosion Bomblet Ground 10 Fire
pexplosion Bomblet Concrete 10 Fire
pexplosion Bomblet SolarPanels 10 Fire
pexplosion Bomblet Wood 10 Fire
pexplosion Bomblet Plants 10 Fire
pexplosion Bomblet Wire 10 Fire
pexplosion Bomblet FuelTank 10 Fire
pexplosion Bomblet BioFilter 10 Fire
pexplosion Bomblet Tube 10 Fire
pexplosion Bomblet Converter 10 Fire
pexplosion Bomblet LeaveColector 10 Fire
pexplosion Bomblet Case 10 Fire
pexplosion Bomblet TreeTop 10 Fire
pexplosion Bomblet BurntBlack 10 Fire
pexplosion Bomblet Shingles 10 Fire
pexplosion Bomblet Brick 10 Fire
pexplosion Bomblet Siding 10 Fire
pexplosion Bomblet BlackTop 10 Fire
pexplosion Bomblet Carpet 10 Fire
pexplosion Bomblet Glass 10 Fire
pexplosion Bomblet Lamp 10 Fire
pexplosion Bomblet DryWall 10 Fire
pexplosion Bomblet Fabric 10 Fire
pexplosion Bomblet Person 10 Fire
pexplosion Bomblet Spout 10 Fire
pexplosion Bomblet Drain 10 Fire
pexplosion Bomblet Turbine 10 Fire
pexplosion Bomblet Toxofilter 10 Fire
pexplosion Bomblet Stove 10 Fire
pexplosion Bomblet OnStove 10 Fire
pexplosion Bomblet MoonRock 10 Fire
element StickyBomb 255 100 100 0 0 1 0 0
neighbor 1 StickyBomb Empty 1 StickyBomb StickyBomb1
neighbor 1 StickyBomb StickyBomb2 1 StickyBomb StickyBomb1
neighbor 1 StickyBomb StickyBomb3 1 StickyBomb StickyBomb1
neighbor 1 StickyBomb StickyBomb4 1 StickyBomb StickyBomb1
pexplosion StickyBomb Fire 400 Fire
element StickyBomb1 204 80 131 0 0 1 0 0
neighbor 1 StickyBomb1 Empty 1 StickyBomb1 StickyBomb2
neighbor 1 StickyBomb1 StickyBomb2 1 StickyBomb1 StickyBomb2
neighbor 1 StickyBomb1 StickyBomb3 1 StickyBomb1 StickyBomb2
neighbor 1 StickyBomb1 StickyBomb4 1 StickyBomb1 StickyBomb2
pexplosion StickyBomb2 Fire 25 Stickyseed
element StickyBomb2 153 60 162 0 0 1 0 0
neighbor 1 StickyBomb2 Empty 1 StickyBomb2 StickyBomb3
neighbor 1 StickyBomb2 StickyBomb3 1 StickyBomb2 StickyBomb3
neighbor 1 StickyBomb2 StickyBomb4 1 StickyBomb2 StickyBomb3
pexplosion StickyBomb2 Fire 25 Fire
element StickyBomb3 102 40 193 0 0 1 0 0
neighbor 1 StickyBomb3 Empty 1 StickyBomb3 StickyBomb4
neighbor 1 StickyBomb3 StickyBomb4 1 StickyBomb3 StickyBomb4
pexplosion StickyBomb3 Fire 50 Fire
element StickyBomb4 51 20 224 0 0 1 0 0
pexplosion StickyBomb4 Fire 100 Fire
#Bombs away!! (Code By Doc)
element Stickyseed 255 255 255 1 1 1 1 1
neighbor 1 Steel Stickyseed 1 Steel StickyBomb
neighbor 1 Ground Stickyseed 1 Ground StickyBomb
neighbor 1 Concrete Stickyseed 1 Concrete StickyBomb
neighbor 1 SolarPanels Stickyseed 1 SolarPanels StickyBomb
neighbor 1 Wood Stickyseed 1 Wood StickyBomb
neighbor 1 Plants Stickyseed 1 Plants StickyBomb
neighbor 1 Wire Stickyseed 1 Wire StickyBomb
neighbor 1 FuelTank Stickyseed 1 FuelTank StickyBomb
neighbor 1 BioFilter Stickyseed 1 BioFilter StickyBomb
neighbor 1 Tube Stickyseed 1 Tube StickyBomb
neighbor 1 Converter Stickyseed 1 Converter StickyBomb
neighbor 1 LeaveColector Stickyseed 1 LeaveColector StickyBomb
neighbor 1 Case Stickyseed 1 Case StickyBomb
neighbor 1 TreeTop Stickyseed 1 TreeTop StickyBomb
neighbor 1 BurntBlack Stickyseed 1 BurntBlack StickyBomb
neighbor 1 Shingles Stickyseed 1 Shingles StickyBomb
neighbor 1 Brick Stickyseed 1 Brick StickyBomb
neighbor 1 Siding Stickyseed 1 Siding StickyBomb
neighbor 1 BlackTop Stickyseed 1 BlackTop StickyBomb
neighbor 1 Carpet Stickyseed 1 Carpet StickyBomb
neighbor 1 Glass Stickyseed 1 Glass StickyBomb
neighbor 1 Lamp Stickyseed 1 Lamp StickyBomb
neighbor 1 DryWall Stickyseed 1 DryWall StickyBomb
neighbor 1 Fabric Stickyseed 1 Fabric StickyBomb
neighbor 1 Person Stickyseed 1 Person StickyBomb
neighbor 1 Spout Stickyseed 1 Spout StickyBomb
neighbor 1 Drain Stickyseed 1 Drain StickyBomb
neighbor 1 Turbine Stickyseed 1 Turbine StickyBomb
neighbor 1 Toxofilter Stickyseed 1 Toxofilter StickyBomb
neighbor 1 Stove Stickyseed 1 Stove StickyBomb
neighbor 1 OnStove Stickyseed 1 OnStove StickyBomb
neighbor 1 MoonRock Stickyseed 1 MoonRock StickyBomb
#Needly Light On Fire To Explode(Code By Doc)
element NeedleLauncher 100 100 100 0 0 0 0 1
pexplosion Fire NeedleLauncher 32 Needle
element Needle 255 255 0 0.9 0.5 0.9 0.5 0
neighbor 1 Needle Steel 1 Needle2 Steel
neighbor 1 Needle Ground 1 Needle2 Ground
neighbor 1 Needle Concrete 1 Needle2 Concrete
neighbor 1 Needle SolarPanels 1 Needle2 SolarPanels
neighbor 1 Needle Wood 1 Needle2 Wood
neighbor 1 Needle Plants 1 Needle2 Plants
neighbor 1 Needle Wire 1 Needle2 Wire
neighbor 1 Needle FuelTank 1 Needle2 FuelTank
neighbor 1 Needle BioFilter 1 Needle2 BioFilter
neighbor 1 Needle Tube 1 Needle2 Tube
neighbor 1 Needle Converter 1 Needle2 Converter
neighbor 1 Needle LeaveColector 1 Needle2 LeaveColector
neighbor 1 Needle Case 1 Needle2 Case
neighbor 1 Needle TreeTop 1 Needle2 BurntBlack
neighbor 1 Needle Shingles 1 Needle2 Shingles
neighbor 1 Needle Brick 1 Needle2 Brick
neighbor 1 Needle Siding 1 Needle2 Siding
neighbor 1 Needle BlackTop 1 Needle2 BlackTop
neighbor 1 Needle Carpet 1 Needle2 Carpet
neighbor 1 Needle Glass 1 Needle2 Glass
neighbor 1 Needle Lamp 1 Needle2 Lamp
neighbor 1 Needle DryWall 1 Needle2 DryWall
neighbor 1 Needle Fabric 1 Needle2 Fabric
neighbor 1 Needle Person 1 Needle2 Person
neighbor 1 Needle Spout 1 Needle2 Spout
neighbor 1 Needle Drain 1 Needle2 Drain
neighbor 1 Needle Turbine 1 Needle2 Turbine
neighbor 1 Needle Toxofilter 1 Needle2 Toxofilter
neighbor 1 Needle Stove 1 Needle2 Stove
neighbor 1 Needle OnStove 1 Needle2 OnStove
neighbor 1 Needle MoonRock 1 Needle2 MoonRock
element Needle2 0 255 0 0.9 0.5 0.9 1.006 0
self 1 Needle2 1 Needle3
hotself 60 Needle2
neighbor 1 Needle2 Needle 1 Needle2 Needle2
element Needle3 0 0 0 0 0 0 0 0
pexplosion Needle3 Empty 20 Fire
pexplosion Needle3 Fire 20 Fire
# A burst of extreme preasure making gas that explodes (Massive Ordanance Air Burst) I love The Outcome (Use In 2-4 Size or it will just blow up)
element MOAB 100 100 100 1 1 1 1.2 1
neighbor 0.001 MOAB Empty 1 MOAB2 Empty
element MOAB2 100 100 100 1 1 1 1.2 0
neighbor 0.001 MOAB2 Empty 1 MOAD Empty
element MOAD 100 100 100 1 1 1 1.2 0
pexplosion MOAD Empty 20 MOAD2
element MOAD2 100 100 100 0 0 0 1 0
pexplosion MOAD2 Empty 150 Gas45
element Gas45 0 0 0 -0.001 0.7 100 0 0
pexplosion Gas45 Fire 300 Fire
#Radiating Bomb (Small Explode..Massive Dammage) (Use In 2-4 Size or it will just blow up)
element DirtyBomb 255 255 255 1 1 1 1 1
neighbor 0.001 DirtyBomb Empty 1 Dirt Empty
element Dirt 255 255 255 1 1 1 1 0
neighbor 0.001 Dirt Empty 1 Dirt2 Empty
element Dirt2 255 255 255 1 1 1 1 0
neighbor 0.001 Dirt2 Empty 1 Dirt3 Empty
element Dirt3 255 255 255 1 1 1 1 0
pexplosion Dirt3 Empty 10 Radiation
#A huge Exoplosion of heat
element ThermonuclearMissle 255 255 255 1 1 1 1 1
neighbor 0.001 ThermonuclearMissle Empty 1 Ther Empty
element Ther 255 255 255 1 1 1 1 0
neighbor 0.001 Ther Empty 1 Therm Empty
element Therm 255 255 255 1 1 1 1 0
pexplosion Therm Empty 400 Fire
#A extremly powerful version of the Thermonuclear Missle
element H-Bomb 255 200 200 1 1 1 1 1
neighbor 0.001 H-Bomb Empty 1 H-B Empty
element H-B 255 200 200 1 1 1 1 0
neighbor 0.001 H-B Empty 1 Bomb2 Empty
element Bomb2 255 200 200 1 1 1 1 0
pexplosion Bomb2 Empty 700 Fire
#Spawns Vespene And BlueVespene, Blue Vespene Can Be used as Fuel
element VespeneGeyser 255 255 255 0 0 10 0 1
neighbor 0.1 VespeneGeyser Empty 1 VespeneGeyser Fumes
element Fumes 255 255 255 -1 0 1 0 0
self 0.001 Fumes 0.9 Vespene 0.1 BlueVespene
element Vespene 0 255 0 1 1 1 1 0
neighbor 0.001 Vespene Empty 0.5 Vespene Fumes 0.5 Vespene Empty
pexplosion Vespene Fire 100 Fire
element BlueVespene 0 0 255 1 1 2 1 0
neighbor 0.023 BlueVespene Empty 1 BlueVespene Fusma
pexplosion BlueVespene Fire 10 Fire
element Fusma 0 0 255 -1 1 0 1 0
self 0.023 Fusma 1 Empty
element GreenCleaner 0 0 255 1 1 2 1 1
neighbor 1 GreenCleaner Vespene 1 GreenCleaner GreenCleaner
self 0.1 GreenCleaner 1 Empty
#Turnes Flames Into Fuel
element Charger 255 255 255 0 0 1 0 1
neighbor 1 Charger Fusma 1 CH2 Empty
element CH2 255 255 255 0 0 100 0 0
neighbor 1 CH2 Charger 1 Charger CH2
self 0.05 CH2 1 Charger
# A little Bomber Yay! (By Kurisu)
element NukeJet 200 30 150 .000001 1 0 0 1
neighbor .001 NukeJet Empty 1 NukeJet Abomb
# A Little Bomber Yay! (By Kurisu)
element BomberJet 200 30 150 .000001 1 0 0 1
neighbor .001 BomberJet Empty 1 BomberJet Bomb
#Charging...Targeting...Aww Forget it just FIRE!!!
element LaserCannon 200 0 200 0 0 2 1 1
neighbor 1 LaserCannon Empty 1 LaserCannon LaserBeam
element LaserBeam 100 100 255 1 0.9 1 1 0
neighbor 1 LaserBeam Steel 1 LaserBeam Empty
neighbor 1 LaserBeam Ground 1 LaserBeam Empty
neighbor 1 LaserBeam Concrete 1 LaserBeam Empty
neighbor 1 LaserBeam SolarPanels 1 LaserBeam Empty
neighbor 1 LaserBeam Wood 1 LaserBeam Empty
neighbor 1 LaserBeam Plants 1 LaserBeam Empty
neighbor 1 LaserBeam Wire 1 LaserBeam Empty
neighbor 1 LaserBeam FuelTank 1 LaserBeam Empty
neighbor 1 LaserBeam BioFilter 1 LaserBeam Empty
neighbor 1 LaserBeam Tube 1 LaserBeam Empty
neighbor 1 LaserBeam Converter 1 LaserBeam Empty
neighbor 1 LaserBeam LeaveColector 1 LaserBeam Empty
neighbor 1 LaserBeam Case 1 LaserBeam Empty
neighbor 1 LaserBeam TreeTop 1 LaserBeam Empty
neighbor 1 LaserBeam BurntBlack 1 LaserBeam Empty
neighbor 1 LaserBeam Shingles 1 LaserBeam Empty
neighbor 1 LaserBeam Brick 1 LaserBeam Empty
neighbor 1 LaserBeam Siding 1 LaserBeam Empty
neighbor 1 LaserBeam BlackTop 1 LaserBeam Empty
neighbor 1 LaserBeam Carpet 1 LaserBeam Empty
neighbor 1 LaserBeam Glass 1 LaserBeam Empty
neighbor 1 LaserBeam Lamp 1 LaserBeam Empty
neighbor 1 LaserBeam DryWall 1 LaserBeam Empty
neighbor 1 LaserBeam Fabric 1 LaserBeam Empty
neighbor 1 LaserBeam Person 1 LaserBeam Empty
neighbor 1 LaserBeam Spout 1 LaserBeam Empty
neighbor 1 LaserBeam Drain 1 LaserBeam Empty
neighbor 1 LaserBeam Turbine 1 LaserBeam Empty
neighbor 1 LaserBeam Toxofilter 1 LaserBeam Empty
neighbor 1 LaserBeam Stove 1 LaserBeam Empty
neighbor 1 LaserBeam OnStove 1 LaserBeam Empty
neighbor 1 LaserBeam Porcalin 1 LaserBeam Empty
neighbor 1 LaserBeam MoonRock 1 LaserBeam Empty
#Send In The Advanced Air Squad This Towns going Down
element AAS 255 255 255 0.000001 1.0 0.0 0.0 1
neighbor 0.001 AAS Empty 1 AAS ICB
#Wild Fire!!! SEND OUT THE JETS
element FireJet 255 0 0 0.000001 1 1 0 1
neighbor 0.01 FireJet Empty 1 FireJet Extingish
element Extingish 200 200 200 3 1 1 1 0
self 0.001 Extingish 1 Empty
neighbor 1 Extingish Fire 1 Extingish Extingish
neighbor 1 Extingish F2 1 Extingish Extingish
neighbor 1 Extingish F3 1 Extingish Extingish
neighbor 1 Extingish Lava 1 Extingish Extingish
#What is that thing!!
element AlienShip 255 255 255 0.000001 1.0 0.0 0.0 1
self 0.001 AlienShip 1 LaserCannon
#Drop Some Foot on me!
element LandMine 200 200 255 0 0 2 0 1
#Drop Me!!!
element Foot 200 255 200 1 1 1 1 1
neighbor 1 Foot LandMine 1 Foot LandMine1
element LandMine1 0 0 200 0 0 2 0 0
pexplosion LandMine1 Empty 200 Fire
pexplosion LandMine1 Foot 200 Fire
#Use this to fix alien power
element WhipOut 0 255 0 1 1 1 1 1
neighbor 1 WhipOut OnCore 1 Whiping Whiping
self 0.01 WhipOut 1 OnCore
element Whiping 0 200 100 0 0 1 0 0
neighbor 1 Whiping OnCore 1 Whiping Whiping
neighbor 1 Whiping OverLoad 1 Whiping Whiping
neighbor 1 Whiping OverLoad2 1 Whiping Whiping
neighbor 1 Whiping OverLoad3 1 Whiping Whiping
self 0.001 Whiping 1 Whiping2
element Whiping2 0 0 255 0 0 1 0 0
self 0.001 Whiping2 1 OnCore
#Tic Toc Tic Toc the mouse is blown off the clock
element TimeBomb 255 255 255 0 0 1 0 1
self 0.001 TimeBomb 1 TimeB2
element TimeB2 255 255 255 0 0 1 0 0
self 0.001 TimeB2 1 TimeB3
element TimeB3 255 255 255 0 0 1 0 0
self 0.001 TimeB3 1 TimeB4
element TimeB4 255 255 255 0 0 1 0 0
self 0.001 TimeB4 1 TimeB5
element TimeB5 255 255 255 0 0 1 0 0
pexplosion TimeB5 TimeB5 500 HyperBomb
# The Surface Of The MOON! (Cheese!!)
element MoonRock 150 150 150 0 0 10 0 1
self 0.2 MoonRock 0.5 MoonRocky 0.5 MoonRoker
element MoonRocky 150 150 150 0 0 10 0 0
element MoonRoker 100 100 100 0 0 10 0 0
#Alien People Are Cool Cause They Eat Cheese Off the MOON!!! The TV TOLD ME SO
element Alien 200 255 0 0 0 1 1
neighbor 1 Alien LaserBeam 1 Alien Plasma
#Shoots down jets and stuff
element PlasmaCannon 200 200 200 0 0 1 0 1
neighbor 0.2 PlasmaCannon Empty 1 PlasmaCannon Plasma
element Plasma 141 222 33 -1 0 0 1 0
neighbor 1 Plasma Steel 1 Plasma Empty
neighbor 1 Plasma Ground 1 Plasma Empty
neighbor 1 Plasma Concrete 1 Plasma Empty
neighbor 1 Plasma SolarPanels 1 Plasma Empty
neighbor 1 Plasma Wood 1 Plasma Empty
neighbor 1 Plasma Plants 1 Plasma Empty
neighbor 1 Plasma Wire 1 Plasma Empty
neighbor 1 Plasma FuelTank 1 Plasma Empty
neighbor 1 Plasma BioFilter 1 Plasma Empty
neighbor 1 Plasma Tube 1 Plasma Empty
neighbor 1 Plasma Converter 1 Plasma Empty
neighbor 1 Plasma LeaveColector 1 Plasma Empty
neighbor 1 Plasma Case 1 Plasma Empty
neighbor 1 Plasma TreeTop 1 Plasma Empty
neighbor 1 Plasma BurntBlack 1 Plasma Empty
neighbor 1 Plasma Shingles 1 Plasma Empty
neighbor 1 Plasma Brick 1 Plasma Empty
neighbor 1 Plasma Siding 1 Plasma Empty
neighbor 1 Plasma BlackTop 1 Plasma Empty
neighbor 1 Plasma Carpet 1 Plasma Empty
neighbor 1 Plasma Glass 1 Plasma Empty
neighbor 1 Plasma Lamp 1 Plasma Empty
neighbor 1 Plasma DryWall 1 Plasma Empty
neighbor 1 Plasma Fabric 1 Plasma Empty
neighbor 1 Plasma Person 1 Plasma Empty
neighbor 1 Plasma Spout 1 Plasma Empty
neighbor 1 Plasma Drain 1 Plasma Empty
neighbor 1 Plasma Turbine 1 Plasma Empty
neighbor 1 Plasma Toxofilter 1 Plasma Empty
neighbor 1 Plasma Stove 1 Plasma Empty
neighbor 1 Plasma OnStove 1 Plasma Empty
neighbor 1 Plasma Porcalin 1 Plasma Empty
neighbor 1 Plasma MoonRock 1 Plasma Empty
#Cool
element PlasmaBomb 0 255 0 1 1 1 1 1
pexplosion PlasmaBomb Steel 300 Plasma
pexplosion PlasmaBomb Ground 300 Plasma
pexplosion PlasmaBomb Concrete 300 Plasma
pexplosion PlasmaBomb SolarPanels 300 Plasma
pexplosion PlasmaBomb Wood 300 Plasma
pexplosion PlasmaBomb Plants 300 Plasma
pexplosion PlasmaBomb Wire 300 Plasma
pexplosion PlasmaBomb FuelTank 300 Plasma
pexplosion PlasmaBomb BioFilter 300 Plasma
pexplosion PlasmaBomb Tube 300 Plasma
pexplosion PlasmaBomb Converter 300 Plasma
pexplosion PlasmaBomb LeaveColector 300 Plasma
pexplosion PlasmaBomb Case 300 Plasma
pexplosion PlasmaBomb TreeTop 300 Plasma
pexplosion PlasmaBomb BurntBlack 300 Plasma
pexplosion PlasmaBomb Shingles 300 Plasma
pexplosion PlasmaBomb Brick 300 Plasma
pexplosion PlasmaBomb Siding 300 Plasma
pexplosion PlasmaBomb BlackTop 300 Plasma
pexplosion PlasmaBomb Carpet 300 Plasma
pexplosion PlasmaBomb Glass 300 Plasma
pexplosion PlasmaBomb Lamp 300 Plasma
pexplosion PlasmaBomb DryWall 300 Plasma
pexplosion PlasmaBomb Fabric 300 Plasma
pexplosion PlasmaBomb Person 300 Plasma
pexplosion PlasmaBomb Spout 300 Plasma
pexplosion PlasmaBomb Drain 300 Plasma
pexplosion PlasmaBomb Turbine 300 Plasma
pexplosion PlasmaBomb Toxofilter 300 Plasma
pexplosion PlasmaBomb Stove 300 Plasma
pexplosion PlasmaBomb OnStove 300 Plasma
pexplosion PlasmaBomb MoonRock 300 Plasma
#The Waste Department
element SepticJet 100 100 0 0.000001 1 0 1 1
neighbor 0.2 SepticJet Empty 0.5 SepticJet Pee 0.5 SepticJet Poop
element Poop 94 64 65 1 0 1 0 0
element Pee 255 255 10 1 0 0.5 0 0
#Rainy
element RainCloud 200 200 200 0.000001 1 1 1 1
neighbor 0.001 RainCloud Empty 1 RainCloud Water
self 0.001 RainCloud 1 Lightn
element Lightn 200 200 200 0 0 0 2 0
neighbor 0.001 Lightn Empty 1 Lightn Water
self 0.001 Lightn 0.1 LightningBolt 0.9 RainCloud
element LightningBolt 255 255 0 0 0 2 1 0
neighbor 1 LightningBolt Empty 1 LightningBolt Lightning
self 0.001 LightningBolt 1 RainCloud
element Lightning 255 255 0 9 0 1 0 0
self 0.1 Lightning 1 Empty
element RWater 58 82 247 0.700000 1.000000 1.000000 0.100000 0
self 0.01 RWater 1 Empty
element HellWaves 1 200 200 0.000000 1.000000 1.000000 0.000000 0
self 0.2 HellWaves 1.0000 LeftoverF
neighbor 1.0 HellWaves Empty 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Steel 1.0 HellWaves Changing
neighbor 1.0 HellWaves Ground 1.0 HellWaves Chan
neighbor 1.0 HellWaves Concrete 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves SolarPanels 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Wood 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Plants 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Wire 1.0 HellWaves Changing
neighbor 1.0 HellWaves FuelTank 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves BioFilter 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Tube 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Converter 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Case 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves LeaveColector 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves TreeTop 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Recharger 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Shingles 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Brick 1.0 HellWaves Changing
neighbor 1.0 HellWaves Siding 1.0 HellWaves Changing
neighbor 1.0 HellWaves BlackTop 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Carpet 1.0 HellWaves Changing
neighbor 1.0 HellWaves Glass 1.0 HellWaves Changing
neighbor 1.0 HellWaves Fabric 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves DryWall 1.0 HellWaves HellWaves
neighbor 1.0 HellWaves Lamp 1.0 HellWaves Changing
neighbor 1.0 HellWaves Person 1.0 HellWaves Mutant
neighbor 1.0 HellWaves Metal 1.0 HellWaves Changing
neighbor 1.0 HellWaves Plastic 1.0 HellWaves Changing
neighbor 1.0 HellWaves BrokenWire 1.0 HellWaves Changing
element LeftoverF 255 0 2 0.000000 0.000000 1.000000 0.000000 0
self 0.00500 LeftoverF 1 Empty
#USE WITH CAUTION Constructed By Aliens To End The Human Race And Turn It Into A Moon Like Planet
element HellBomb 255 255 255 1 0 1 1 1
pexplosion HellBomb Steel 300 HellWaves
pexplosion HellBomb Ground 300 HellWaves
pexplosion HellBomb Concrete 300 HellWaves
pexplosion HellBomb SolarPanels 300 HellWaves
pexplosion HellBomb Wood 300 HellWaves
pexplosion HellBomb Plants 300 HellWaves
pexplosion HellBomb Wire 300 HellWaves
pexplosion HellBomb FuelTank 300 HellWaves
pexplosion HellBomb BioFilter 300 HellWaves
pexplosion HellBomb Tube 300 HellWaves
pexplosion HellBomb Converter 300 HellWaves
pexplosion HellBomb LeaveColector 300 HellWaves
pexplosion HellBomb Case 300 HellWaves
pexplosion HellBomb TreeTop 300 HellWaves
pexplosion HellBomb BurntBlack 300 HellWaves
pexplosion HellBomb Shingles 300 HellWaves
pexplosion HellBomb Brick 300 HellWaves
pexplosion HellBomb Siding 300 HellWaves
pexplosion HellBomb BlackTop 300 HellWaves
pexplosion HellBomb Carpet 300 HellWaves
pexplosion HellBomb Glass 300 HellWaves
pexplosion HellBomb Lamp 300 HellWaves
pexplosion HellBomb DryWall 300 HellWaves
pexplosion HellBomb Fabric 300 HellWaves
pexplosion HellBomb Person 300 HellWaves
pexplosion HellBomb Spout 300 HellWaves
pexplosion HellBomb Drain 300 HellWaves
pexplosion HellBomb Turbine 300 HellWaves
pexplosion HellBomb Toxofilter 300 HellWaves
pexplosion HellBomb Stove 300 HellWaves
pexplosion HellBomb OnStove 300 HellWaves
pexplosion HellBomb MoonRock 300 HellWaves
element Chan 255 255 255 0 0 10 0 0
neighbor 1 Chan Ground 1 Chan Chan
self 0.2 Chan 1 MoonRock
element Changing 255 255 255 0 0 10 0 0
neighbor 1 Changing Steel 1 Changing Changing
neighbor 1 Changing Wire 1 Changing Changing
neighbor 1 Changing Brick 1 Changing Changing
neighbor 1 Changing Siding 1 Changing Changing
neighbor 1 Changing BlackTop 1 Changing Changing
neighbor 1 Changing Carpet 1 Changing Changing
neighbor 1 Changing Glass 1 Changing Changing
neighbor 1 Changing Fabric 1 Changing Changing
neighbor 1 Changing DryWall 1 Changing Changing
neighbor 1 Changing Lamp 1 Changing Changing
neighbor 1 Changing Metal 1 Changing Changing
neighbor 1 Changing Plastic 1 Changing Changing
neighbor 1 Changing BrokenWire 1 Changing Changing
self 0.2 Changing 1 SuperMetal
element HellCompleter 255 255 255 1 1 1 1 1
pexplosion HellCompleter Lava 20 Done
pexplosion HellCompleter MoonRocky 20 Done
pexplosion HellCompleter SuperMetal 20 Done
pexplosion HellCompleter MoonRoker 20 Done
element Done 200 200 200 0.000000 1.000000 1.000000 0.000000 0
self 0.2 Done 1.0000 LeftoverDone
neighbor 1.0 Done Empty 1.0 Done Done
neighbor 1.0 Done Lava 1 Done Done
neighbor 1.0 Done NuclearWaste 1 Done Done
neighbor 1.0 Done Mutant 1 Done Done
neighbor 1.0 Done M2 1 Done Done
neighbor 1.0 Done SuperMetal 1 Done Done
neighbor 1.0 Done Steel 1 Done Done
neighbor 1.0 Done Wood 1 Done Done
neighbor 1.0 Done Fabric 1 Done Done
neighbor 1.0 Done Stove 1 Done Done
neighbor 1.0 Done OnStove 1 Done Done
neighbor 1.0 Done Person 1 Done Done
neighbor 1.0 Done Wire 1 Done Done
neighbor 1.0 Done Lamp 1 Done Done
neighbor 1.0 Done Porcalin 1 Done Done
neighbor 1.0 Done Drain 1 Done Done
neighbor 1.0 Done Spout 1 Done Done
element LeftoverDone 200 200 200 0.000000 0.000000 1.000000 0.000000 0
self 0.002 LeftoverDone 0.9 Empty 0.1 Extingish
neighbor 1 LeftoverDone SuperMetal 1 LeftoverDone LeftoverDone
element Lavaflames 234 75 50 -1 1 0 0 0
neighbor 1 Lavaflames GeoPlate 1 Empty GP2
self 0.3 Lavaflames 1 Empty
#The Base of all geothermal power Harness Heat from lava with this
element GeoPlate 255 150 100 0 0 0 0 1
neighbor 1 GeoPlate Lavaflames 1 GP2 Empty
element GP2 255 150 100 0 0 100 0.15 0
neighbor 1 GP2 GeoPlate 1 GeoPlate GP2
neighbor 1 GP2 GeoPlate 1 GP2 GP2
self 0.055 GP2 1 GP3
element GP3 255 150 100 0 0 100 0.1 0
neighbor 0.15 GP3 GP2 1 GP3 GP3
neighbor 0.05 GP3 GeoPlate 1 GeoPlate GeoPlate
self 0.015 GP3 1 GeoPlate
#High-tech Freezeing Bomb Used to.. Well Freeze
element IceBomb 1 1 255 1 1 1 1 1
pexplosion IceBomb Steel 10 Snow
pexplosion IceBomb Ground 10 Snow
pexplosion IceBomb Concrete 10 Snow
pexplosion IceBomb SolarPanels 10 Snow
pexplosion IceBomb Wood 10 Snow
pexplosion IceBomb Plants 10 Snow
pexplosion IceBomb Wire 10 Snow
pexplosion IceBomb FuelTank 10 Snow
pexplosion IceBomb BioFilter 10 Snow
pexplosion IceBomb Tube 10 Snow
pexplosion IceBomb Converter 10 Snow
pexplosion IceBomb LeaveColector 10 Snow
pexplosion IceBomb Case 10 Snow
pexplosion IceBomb TreeTop 10 Snow
pexplosion IceBomb BurntBlack 10 Snow
pexplosion IceBomb Shingles 10 Snow
pexplosion IceBomb Brick 10 Snow
pexplosion IceBomb Siding 10 Snow
pexplosion IceBomb BlackTop 10 Snow
pexplosion IceBomb Carpet 10 Snow
pexplosion IceBomb Glass 10 Snow
pexplosion IceBomb Lamp 10 Snow
pexplosion IceBomb DryWall 10 Snow
pexplosion IceBomb Fabric 10 Snow
pexplosion IceBomb Person 10 Snow
pexplosion IceBomb Spout 10 Snow
pexplosion IceBomb Drain 10 Snow
pexplosion IceBomb Turbine 10 Snow
pexplosion IceBomb Toxofilter 10 Snow
pexplosion IceBomb Stove 10 Snow
pexplosion IceBomb OnStove 10 Snow
pexplosion IceBomb MoonRock 10 Snow
element Snow 255 255 255 1 1 1 1 0
self 0.01 Snow 1 Ice
element Ice 200 200 255 0 0 5 0 0
neighbor 1 Ice Water 1 Ice Ice
neighbor 1 Person Ice 1 Ice Ice
#For Freezing Poor Helpless People
element IceJet 240 240 255 0.000001 1 0 1 1
neighbor 0.02 IceJet Empty 1 IceJet IceBomb