User:Master Hector/Yet Another Pyro Mod

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WxSand Mod of the Month
December, 2006


Yet Another Pyro Mod

A volcano and some fireworks.
Creator: Master Hector
System: WxSand
Date of Release: 2006
Current Version: Unknown
Mod Type: General
Forum Thread
Footnotes go here.



















#JOIN THE COOKIE CLUB TODAY!  PM GRIF392, BBQ OR MASTER HECTOR TO GET YOUR OFFICIAL BADGE AND MEMBERSHIP!
#Version 4, File subversion 2
#element element r g b gravity slip density conductivity visible
group   Waters  Water  Steam  Saltwater  Spout
group Gas Gas Gasspout Gasfilter
group Fireworks Randomworks Simpleworks Shinyworks Colorworks Redworks Blueworks Greenworks Yellowworks Popworks YPopworks! RPopworks! GPopworks! BPopworks! Launcher
group Fireworks2 Explodeworks WhiteExplodeworks RedExplodeworks GreenExplodeworks BlueExplodeworks YellowExplodeworks Oddworks RedOddworks GreenOddworks BlueOddworks YellowOddworks
group Volcano Stone92 Stone93 Stone94 Stone95 Lava Volcano
sources Sand    Water  Salt   Oil

#Erases.
element	Empty	0	0	0	0.000000	1.000000	0.000000	0.000000	1
#A solid element which reacts with nothing.
element	Wall	128	128	128	0.000000	0.000000	10.000000	0.500000	1
hotcolor  Wall  255     0     0
#Burns other elements. Source of energy.
element	Fire	247	63	63	-1.000000	1.000000	0.000000	1.100000	1
self	0.050000	Fire	1.0000	Empty	
hotcolor Fire   255    63     63
neighbor 0.9	Fire	Water	1.0	Empty		Steam
neighbor 0.75	Fire	Oil	1.0	Fire		Fire
neighbor 1.0	Fire	Plant	1.0	Fire		Fire
neighbor 0.005	Fire	Cera	1.0	MoltenCera	Ember
#Dissolves other elements. Turns to steam when heated.
element	Water	32	32	255	0.700000	1.000000	0.500000	0.400000	1
hotcolor Water  200     200     255
self    0.004     Water   1.0     Steam
hotself 50     Water
#Grows in water.
element	Plant	32	204	32	0.000000	0.000000	10.000000	0.700000	1
neighbor 0.2	Plant	Water	1.0	Plant	Plant
self 0.05 Plant 1 Fire
hotself 85 Plant
hotcolor Plant 50 20 0
#Inert.
element	Sand	238	204	128	0.900000	0.500000	0.900000	0.300000	1
#Source of water.
element	Spout	10	100	10	0.000000	0.000000	10.000000	0.000000	1
neighbor 0.75	Spout	Empty	1.0	Spout		Water
neighbor 0.5	Spout	Sand	1.0	Empty		Empty
#Wax. Melts.  Put it on top of a heated wall and it'll look pretty nice.
element	Cera	238	221	204	0.000000	0.000000	10.000000	0.600000	1
self 0.003 Cera 0.5 Ember 0.5 MoltenCera
hotself 80 Cera
hotcolor Cera 255 60 0

#Destroys almost everything.
element	???	231	7	231	0.000000	1.000000	10.000000	0.000000	1
self	0.100000	???	1.0000	Leftover???
neighbor 1.0	???	Empty	1.0	???	???
neighbor 1.0	???	Wall	1.0	???	???
neighbor 1.0	???	Fire	1.0	???	???
neighbor 1.0	???	Water	1.0	???	???
neighbor 1.0	???	Sand	1.0	???	???
neighbor 1.0	???	Spout	1.0	???	???
neighbor 1.0	???	Cera	1.0	???	???
neighbor 1.0	???	Oil	1.0	???	???
neighbor 1.0	???	Salt	1.0	???	???
neighbor 1.0	???	Ember	1.0	???	???
neighbor 1.0	???	MoltenCera	1.0	???	???
neighbor 1.0	???	Steam	1.0	???	???
neighbor 1.0	???	Saltwater	1.0	???	???
neighbor 1.0	???	Torch	1.0	???	???
neighbor 0.2	???	Leftover???	1.0	Leftover???	Leftover???
#Burns.
element	Oil	128	64	64	0.700000	1.000000	0.200000	0.800000	1
self 0.1 Oil 1 Fire
hotself 75 Oil
hotcolor Oil 200 64 64
#Soluable in water.
element	Salt	255	255	255	0.900000	0.400000	0.900000	0.300000	1
#Burns for a little while.
element	Ember	200	50	50	0.000000	0.200000	10.000000	0.000000	1
self	0.003000	Ember	1.0000	Fire
neighbor 0.2		Ember	Empty	1.0	Ember	Fire
neighbor 0.9		Ember	Water	1.0	Empty	Steam
neighbor 0.75		Ember	Oil	1.0	Ember	Fire
neighbor 1.0		Ember	Plant	1.0	Ember	Fire
neighbor 0.005		Ember	Cera	1.0	MoltenCera	Ember
#Flowing cera. Will harden eventually.
element	MoltenCera	255	220	200	0.800000	1.000000	1.000000	0.000000	0
neighbor 0.01	MoltenCera	Wall	1.0	Cera	Wall
neighbor 0.01	MoltenCera	Water	1.0	Cera	Water
neighbor 0.01	MoltenCera	Sand	1.0	Cera	Sand
neighbor 0.01	MoltenCera	Spout	1.0	Cera	Spout
neighbor 0.01	MoltenCera	Cera	1.0	Cera	Cera
neighbor 0.01	MoltenCera	Oil	1.0	Cera	Oil
neighbor 0.01	MoltenCera	Salt	1.0	Cera	Salt
neighbor 0.01	MoltenCera	Saltwater	1.0	Cera	Saltwater
#Will eventually condense.
element	Steam	85	85	255	-1.000000	1.000000	0.010000	0.000000	1
self	0.001000	Steam	1.0000	Water
#Salt will slowly come out of solution.
element	Saltwater	0	0	150	0.700000	0.000000	0.500000	0.600000	1
neighbor 0.004	Water	Salt	1.0	Saltwater		Saltwater
neighbor 0.001	Saltwater	Saltwater	1.0	Salt		Steam
neighbor 0.04		Saltwater	Water		1.0	Water		Saltwater
neighbor 0.9		Saltwater	Fire		1.0	Salt		Steam
hotneighbor   50      Saltwater	Saltwater
hotcolor Saltwater 200 205 255
#Continuous fire.
element	Torch	100	0	0	0.000000	1.000000	10.000000	1.000000	1
neighbor 0.2	Torch	Empty	1.0	Torch		Fire
neighbor 0.2	Torch	Water	1.0	Torch		Steam
neighbor 0.2	Torch	Saltwater	0.5	Torch		Steam	0.5	Torch	Salt
neighbor 0.2	Torch	Oil	1.0	Torch		Fire
neighbor 0.2	Torch	Plant	1.0	Torch		Fire
neighbor 0.2	Torch	Cera	1.0	Torch		MoltenCera
#A helper element.
element	Leftover???	200	0	0	0.000000	0.000000	10.000000	0.000000	0
self	0.005000	Leftover???	1.0000	Empty	
element	C4	250	242	156	0	0	1	0	1
pexplosion C4 Fire 64 Fire

#Randomly chooses red, blue or greenworks.
element Colorworks 255 255 255 -1 1 0 1.01 1
self 0.1 Colorworks 0.25 Redworks 0.25 Greenworks 0.25 Blueworks 0.25 Yellowworks

element Redworks 255 0 0 -1 1 0.01 1.01 1
hotcolor Redworks 0 0 0
hotself 90 Redworks
self 0.0005 Redworks 0.5 Redworks 0.5 RW

element RW 255 0 0 0 0 0 0 0
pexplosion RW Empty 45 RW2
pexplosion RW RW 45 RW2

element RW2 255 0 0 0.05 1 0 1.01 0
hotcolor RW2 0 0 0
self 0.2 RW2 1 RW3

element RW3 0 0 0 1 1 0 0 0
self 0.01 RW3 0.1 Empty 0.9 RW2

element Greenworks 0 255 0 -1 1 0.01 1.01 1
hotcolor Greenworks 0 0 0
hotself 90 Greenworks
self 0.0005 Greenworks 0.5 Greenworks 0.5 GW

element GW 0 255 0 0 0 0 0 0
pexplosion GW GW 45 GW2
pexplosion GW Empty 45 GW2

element GW2 0 255 0 0.05 1 0 1.01 0
hotcolor GW2 0 0 0
self 0.2 GW2 1 GW3

element GW3 0 0 0 1 1 0 0 0
self 0.01 GW3 0.1 Empty 0.9 GW2


element Yellowworks 255 255 0 -1 1 0.01 1.01 1
hotcolor Yellowworks 0 0 0
hotself 90 Yellowworks
self 0.0005 Yellowworks 0.5 Yellowworks 0.5 YW

element YW 255 255 0 0 0 0 0 0
pexplosion YW YW 45 YW2
pexplosion YW Empty 45 YW2

element YW2 255 255 0 0.05 1 0 1.01 0
hotcolor YW2 0 0 0
self 0.2 YW2 1 YW3

element YW3 0 0 0 1 1 0 0 0
self 0.01 YW3 0.1 Empty 0.9 YW2

element Shinyworks 255 255 253 -1 1 0.01 1.01 1
hotcolor Shinyworks 255 255 200
neighbor 0.05 Shinyworks Empty 1 LeftoverFW Shinyworks
self 0.05 Shinyworks 1 FWON2
hotself 90 Shinyworks

element FWON2 255 255 252 -0.2 1 0.01 1.01 0
hotcolor FWON2 30 30 30
neighbor 0.2 FWON2 Empty 0.5 Empty FWON2 0.5 FWON3 FWON2
self 0.01 FWON2 1 Empty
hotself 60 FWON2

element FWON3 230 230 230 0.01 0.1 0.01 1.01 0
hotcolor FWON3 30 30 29
neighbor 0.99 FWON3 Empty 0.95 Empty FWON3 0.05 Empty FWON4

element FWON4 0 1 0 0 0 0 0 0
pexplosion FWON4 FWON4 4 FWON5
pexplosion FWON4 Empty 4 FWON5

element FWON5 220 220 221 0 0 0 0 0
self 0.49 FWON5 1 Empty

element LeftoverFW 255 255 254 0 0 0 1.02 0
hotcolor LeftoverFW 0 0 0
hotself 50 LeftoverFW
self 0.05 LeftoverFW 0.6 FWON5 0.39 LeftoverFW 0.01 FWON4

element GBBlast 0 200 255 0 0 0 2 0
element BBBlast 0 0 255 0 0 0 2 0
element GBlast 0 255 0 0 0 0 2 0
element BBlast 0 0 150 0 0 0 2 0
self 0.4 GBBlast 1 Empty
self 0.4 BBBlast 1 Empty
self 0.4 GBlast 1 Empty
self 0.4 BBlast 1 Empty

element GBBlast2 255 255 255 0 0 0 2 0
pexplosion GBBlast2 GBBlast2 5 GBBlast
pexplosion GBBlast2 Empty 5 GBBlast

element BBBlast2 255 0 0 0 0 0 2 0
pexplosion BBBlast2 BBBlast2 5 BBBlast
pexplosion BBBlast2 Empty 5 BBBlast

element GBlast2 0 255 0 0 0 0 2 0
pexplosion GBlast2 GBlast2 5 GBlast
pexplosion GBlast2 Empty 5 GBlast

element BBlast2 0 0 255 0 0 0 2 0
pexplosion BBlast2 BBlast2 5 BBlast
pexplosion BBlast2 Empty 5 BBlast

element Blast3 20 20 20 0 0 0 2 0
neighbor 1 Blast3 Empty 1 Empty Blast3
self 0.05 Blast3 0.25 GBBlast2 0.25 BBBlast2 0.25 GBlast2 0.25 BBlast2

element Blast4 20 20 20 0 0 0 2 0
neighbor 1 Blast4 Empty 0.2 Blast3 Blast4 0.01 Blast3 Blast3 0.79 Empty Blast4
self 0.001 Blast4 1 Blast3

element Blast5 40 40 40 -1 0 0 2 0
neighbor 1 Blast5 Empty 1 Blast4 Blast5
self 0.01 Blast5 1 Blast4

element Blast6 0 0 0 0 0 0 0 0
pexplosion Blast6 Blast6 8 Blast5
pexplosion Blast6 Empty 8 Blast5

#Made in five minutes, made working in 50! ( :S )  Place a few and away you go!
element Simpleworks 255 255 255 -1 1 1 1.01 1
hotcolor Simpleworks 25 25 25
hotself 90 Simpleworks
self 0.0005 Simpleworks 0.5 Simpleworks 0.5 Blast6

#They hang around for a while.
element Blueworks 0 0 255 -1 1 1 1.01 1
hotcolor Blueworks 25 0 0
hotself 90 Blueworks
self 0.0005 Blueworks 0.5 Blueworks 0.5 Bang

neighbor 1 Blueworks Bang2 1 Blueworks Empty
neighbor 1 Blueworks Bang3 1 Blueworks Empty
neighbor 1 Blueworks GW2 1 Blueworks Empty
neighbor 1 Blueworks RW2 1 Blueworks Empty
neighbor 1 Blueworks RW3 1 Blueworks Empty
neighbor 1 Blueworks GW3 1 Blueworks Empty
neighbor 1 Simpleworks Bang2 1 Simpleworks Empty
neighbor 1 Simpleworks Bang3 1 Simpleworks Empty
neighbor 1 Simpleworks GW2 1 Simpleworks Empty
neighbor 1 Simpleworks RW2 1 Simpleworks Empty
neighbor 1 Simpleworks RW3 1 Simpleworks Empty
neighbor 1 Simpleworks GW3 1 Simpleworks Empty
neighbor 1 Redworks Bang2 1 Redworks Empty
neighbor 1 Redworks Bang3 1 Redworks Empty
neighbor 1 Redworks GW2 1 Redworks Empty
neighbor 1 Redworks RW2 1 Redworks Empty
neighbor 1 Redworks RW3 1 Redworks Empty
neighbor 1 Redworks GW3 1 Redworks Empty
neighbor 1 Greenworks Bang2 1 Greenworks Empty
neighbor 1 Greenworks Bang3 1 Greenworks Empty
neighbor 1 Greenworks GW2 1 Greenworks Empty
neighbor 1 Greenworks RW2 1 Greenworks Empty
neighbor 1 Greenworks RW3 1 Greenworks Empty
neighbor 1 Greenworks GW3 1 Greenworks Empty
neighbor 1 Shinyworks Bang2 1 Shinyworks Empty
neighbor 1 Shinyworks Bang3 1 Shinyworks Empty
neighbor 1 Shinyworks GW2 1 Shinyworks Empty
neighbor 1 Shinyworks RW2 1 Shinyworks Empty
neighbor 1 Shinyworks RW3 1 Shinyworks Empty
neighbor 1 Shinyworks GW3 1 Shinyworks Empty


element Bang 255 255 255 0 0 0 2 0
pexplosion Bang Empty 45 Bang2
pexplosion Bang Bang 45 Bang2

element Bang2 0 0 255 0.05 1 0 1.01 0
self 0.2 Bang2 1 Bang3
hotcolor Bang2 0 0 0

element Bang3 0 0 0 1 1 0 0 0
self 0.01 Bang3 0.1 Empty 0.9 Bang2

#Randomly colored popworks.
element Popworks 0 0 0 -1 1 0 0 1
self 1 Popworks 0.25 RPopworks! 0.25 GPopworks! 0.25 BPopworks! 0.25 YPopworks!

element RPopworks! 255 255 255 -1 1 1 1.01 1
hotcolor RPopworks! 15 15 15
hotself 90 RPopworks!
self 0.0005 RPopworks! 0.5 RT 0.5 RPopworks!

element RT 0 0 0 0 0 0 0 0
pexplosion RT Empty 50 RT2
pexplosion RT RT 50 RT2

element RT2! 0 0 0 0 0 0 0 0
self 1 RT2! 0.45 RT2 0.45 RT3 0.1 RT5

element RT2 255 0 0 0.1 1 1 1.02 0
hotcolor RT2 255 255 255
hotself 90 RT2
self 0.2 RT2 0.49 RT4 0.01 RT5 0.5 RT2
neighbor 0.2 RT2 RT2 1 RT2 Empty

neighbor 0.2 RT2 RT3 0.5 RT2 Empty 0.5 Empty RT3

neighbor 0.2 RT3 RT3 1 RT3 Empty

element RT3 255 255 255 0.1 1 1 1.04 0
hotself 90 RT3
self 0.1 RT3 1 RT4

element RT4 255 255 255 0.1 1 1 1.04 0
hotcolor RT4 0 0 0
self 0.5 RT4 0.5 Empty 0.5 RT4

element RT5 255 0 0 0 0 0 0 0
pexplosion RT5 Empty 10 RT2
pexplosion RT5 RT5 10 RT2

element GPopworks! 255 255 255 -1 1 1 1.01 1
hotcolor GPopworks! 15 15 15
hotself 90 GPopworks!
self 0.0005 GPopworks! 0.5 GT 0.5 GPopworks!

element GT 0 0 0 0 0 0 0 0
pexplosion GT GT 50 GT2
pexplosion GT Empty 50 GT2
element GT2! 0 0 0 0 0 0 0 0
self 1 GT2! 0.45 GT2 0.45 GT3 0.1 GT5

element GT2 0 255 0 0.1 1 1 1.02 0
hotcolor GT2 255 255 255
hotself 90 GT2
self 0.2 GT2 0.49 GT4 0.01 GT5 0.5 GT2
neighbor 0.2 GT2 GT2 1 GT2 Empty

neighbor 0.2 GT2 GT3 0.5 GT2 Empty 0.5 Empty GT3

neighbor 0.2 GT3 GT3 1 GT3 Empty

element GT3 255 255 255 0.1 1 1 1.04 0
hotself 90 GT3
self 0.1 GT3 1 GT4

element GT4 255 255 255 0.1 1 1 1.04 0
hotcolor GT4 0 0 0
self 0.5 GT4 0.5 Empty 0.5 GT4

element GT5 0 255 0 0 0 0 0 0
pexplosion GT5 GT5 10 GT2
pexplosion GT5 Empty 10 GT2

element BPopworks! 255 255 255 -1 1 1 1.01 1
hotcolor BPopworks! 15 15 15
hotself 90 BPopworks!
self 0.0005 BPopworks! 0.5 BT 0.5 BPopworks!

element BT 0 0 0 0 0 0 0 0
pexplosion BT BT 50 BT2
pexplosion BT Empty 50 BT2

element BT2! 0 0 0 0 0 0 0 0
self 1 BT2! 0.45 BT2 0.45 BT3 0.1 BT5

element BT2 0 0 255 0.1 1 1 1.02 0
hotcolor BT2 255 255 255
hotself 90 BT2
self 0.2 BT2 0.49 BT4 0.01 BT5 0.5 BT2
neighbor 0.2 BT2 BT2 1 BT2 Empty

neighbor 0.2 BT2 BT3 0.5 BT2 Empty 0.5 Empty BT3

neighbor 0.2 BT3 BT3 1 BT3 Empty

element BT3 255 255 255 0.1 1 1 1.04 0
hotself 90 BT3
self 0.1 BT3 1 BT4

element BT4 255 255 255 0.1 1 1 1.04 0
hotcolor BT4 0 0 0
self 0.5 BT4 0.5 Empty 0.5 BT4

element BT5 255 255 0 0 0 0 0 0
pexplosion BT5 BT5 10 BT2
pexplosion BT5 Empty 10 BT2

element YPopworks! 255 255 255 -1 1 1 1.01 1
hotcolor YPopworks! 15 15 15
hotself 90 YPopworks!
self 0.0005 YPopworks! 0.5 YT 0.5 YPopworks!

element YT 0 0 0 0 0 0 0 0
pexplosion YT YT 50 YT2
pexplosion YT Empty 50 YT2

element YT2! 0 0 0 0 0 0 0 0
self 1 YT2! 0.45 YT2 0.45 YT3 0.1 YT5

element YT2 255 255 0 0.1 1 1 1.02 0
hotcolor YT2 255 255 255
hotself 90 YT2
self 0.2 YT2 0.49 YT4 0.01 YT5 0.5 YT2
neighbor 0.2 YT2 YT2 1 YT2 Empty

neighbor 0.2 YT2 YT3 0.5 YT2 Empty 0.5 Empty YT3

neighbor 0.2 YT3 YT3 1 YT3 Empty

element YT3 255 255 255 0.1 1 1 1.04 0
hotself 90 YT3
self 0.1 YT3 1 YT4

element YT4 255 255 255 0.1 1 1 1.04 0
hotcolor YT4 0 0 0
self 0.5 YT4 0.5 Empty 0.5 YT4

element YT5 255 255 0 0 0 0 0 0
pexplosion YT5 YT5 10 YT2
pexplosion YT5 Empty 10 YT2

#My first fireworks made using the new explode lines.  I'd say they turned out pretty well.
element Explodeworks 255 255 255 -1 1 0 1.01 1
self 0.2 Explodeworks 0.2 WhiteExplodeworks 0.2 RedExplodeworks 0.2 BlueExplodeworks 0.2 GreenExplodeworks 0.2 YellowExplodeworks
#White fireworks made using the new explosions.
element WhiteExplodeworks 255 255 255 -1 1 0 1.01 1
hotcolor WhiteExplodeworks 20 20 20
hotself 90 WhiteExplodeworks
self 0.0005 WhiteExplodeworks 0.5 WhiteExplodeworks 0.5 WEW

element WEW 255 255 255 0 0 0 0 0
pexplosion WEW Empty 10 WEW2
pexplosion WEW WEW 10 WEW2

element WEW2 255 255 255 0 0 0 1.03 0
explosion WEW2 Empty 150 254
neighbor 0.03 WEW2 Empty 1 WEW2 WFire
self 0.01 WEW2 1 WFire*

element WFire* 255 255 255 0 0 0 0 0
pexplosion WFire* Empty 8 WFire

element WFire 230 230 255 -1 1 0 1.01 0
self 0.1 WFire 0.5 Empty 0.5 WFire
hotcolor WFire 0 0 0

#Green fireworks made using the new explosions.
element GreenExplodeworks 0 255 0 -1 1 0 1.01 1
hotcolor GreenExplodeworks 20 20 20
hotself 90 GreenExplodeworks
self 0.0005 GreenExplodeworks 0.5 GreenExplodeworks 0.5 GEW

element GEW 0 255 0 0 0 0 0 0
pexplosion GEW Empty 10 GEW2
pexplosion GEW GEW 10 GEW2

element GEW2 0 255 0 0 0 0 1.03 0
explosion GEW2 Empty 150 254
neighbor 0.03 GEW2 Empty 1 GEW2 GFire
self 0.01 GEW2 1 GFire*

element GFire* 0 255 0 0 0 0 0 0
pexplosion GFire* Empty 8 GFire
neighbor 1 GFire* Empty 1 GFire Empty

element GFire 0 255 0 -1 1 0 1.01 0
self 0.1 GFire 0.5 Empty 0.5 GFire
hotcolor GFire 0 0 0

#Blue fireworks made using the new explosions.
element BlueExplodeworks 0 0 255 -1 1 0 1.01 1
hotcolor BlueExplodeworks 20 20 20
hotself 90 BlueExplodeworks
self 0.0005 BlueExplodeworks 0.5 BlueExplodeworks 0.5 BEW

element BEW 0 0 255 0 0 0 0 0
pexplosion BEW Empty 10 BEW2
pexplosion BEW BEW 10 BEW2

element BEW2 0 0 255 0 0 0 1.03 0
explosion BEW2 Empty 150 254
neighbor 0.03 BEW2 Empty 1 BEW2 BFire
self 0.01 BEW2 1 BFire*

element BFire* 0 0 255 0 0 0 0 0
pexplosion BFire* Empty 8 BFire
neighbor 1 BFire* Empty 1 BFire Empty

element BFire 0 0 255 -1 1 0 1.01 0
self 0.1 BFire 0.5 Empty 0.5 BFire
hotcolor BFire 0 0 0

#Red fireworks made using the new explosions.
element RedExplodeworks 255 0 0 -1 1 0 1.01 1
hotcolor RedExplodeworks 20 0 0
hotself 90 RedExplodeworks
self 0.0005 RedExplodeworks 0.5 RedExplodeworks 0.5 REW

element REW 255 0 0 0 0 0 0 0
pexplosion REW Empty 10 REW2
pexplosion REW REW 10 REW2

element REW2 255 0 0 0 0 0 1.03 0
explosion REW2 Empty 150 254
neighbor 0.03 REW2 Empty 1 REW2 RFire
self 0.01 REW2 1 RFire*

element RFire* 255 0 0 0 0 0 0 0
pexplosion RFire* Empty 8 RFire
neighbor 1 RFire* Empty 1 RFire Empty

element RFire 255 0 0 -1 1 0 1.01 0
self 0.1 RFire 0.5 Empty 0.5 RFire
hotcolor RFire 0 0 0

#Yellow fireworks made using the new explosions.
element YellowExplodeworks 255 255 0 -1 1 0 1.01 1
hotcolor YellowExplodeworks 20 20 0
hotself 90 YellowExplodeworks
self 0.0005 YellowExplodeworks 0.5 YellowExplodeworks 0.5 YEW

element YEW 255 255 0 0 0 0 0 0
pexplosion YEW Empty 10 YEW2
pexplosion YEW YEW 10 YEW2

element YEW2 255 255 0 0 0 0 1.03 0
explosion YEW2 Empty 150 254
neighbor 0.03 YEW2 Empty 1 YEW2 YFire
self 0.01 YEW2 1 YFire*

element YFire* 255 255 0 0 0 0 0 0
pexplosion YFire* Empty 8 YFire
neighbor 1 YFire* Empty 1 YFire Empty

element YFire 255 255 0 -1 1 0 1.01 0
self 0.1 YFire 0.5 Empty 0.5 YFire
hotcolor YFire 0 0 0

#A randomly colored uncommon, clusterish-y firework.  Odd.
element Oddworks 255 255 255 -1 1 0 1.01 1
self 0.5 Oddworks 0.25 GreenOddworks 0.25 RedOddworks 0.25 BlueOddworks 0.25 YellowOddworks

#A green uncommon, clusterish-y firework.  Odd.
element GreenOddworks 0 255 0 -1 1 0 1.01 1
hotcolor GreenOddworks 0 0 20
hotself 90 GreenOddworks
self 0.0005 GreenOddworks 0.5 GreenOddworks 0.5 GODW

element GODW 0 255 0 0 0 0 0 0
pexplosion GODW GODW 24 GODW2
pexplosion GODW Empty 24 GODW2


element GODW2 0 255 0 0 0 0 0 0
explosion GODW2 GODW2 200 200
neighbor 1 GODW2 GODW2 1 GODW3 GODW3

element GODW3 0 255 0 0 0 0 1.01 0
self 1 GODW3 1 GODW4
hotself 80 GODW3

element GODW4 0 255 0 0 0 0 0 0
pexplosion GODW4 GODW4 32 GODW5
pexplosion GODW4 Empty 32 GODW5

element GODW5 0 255 0 0 0 0 0 0
explosion GODW5 GODW5 200 200
neighbor 1 GODW5 GODW5 1 GODW6 GODW6
neighbor 1 GODW5 Empty 1 GODW6 Empty
explosion GODW5 Empty 200 200

element GODW6 0 255 0 0 0 0 1.01 0
hotcolor GODW6 0 0 0
hotself 50 GODW6
self 0.01 GODW6 0.5 GODW7 0.5 GW2*

element GW2* 255 255 0 0 0 0 0 0
pexplosion GW2* Empty 2 GW2
pexplosion GW2* GW2* 2 GW2

element GODW7 0 255 0 0 0 0 0 0
pexplosion GODW7 Empty 15 GFire
pexplosion GODW7 GODW7 15 GFire

#A red, clusterish-y firework.  Odd.
element RedOddworks 255 0 0 -1 1 0 1.01 1
hotcolor RedOddworks 0 0 20
hotself 90 RedOddworks
self 0.0005 RedOddworks 0.5 RedOddworks 0.5 RODW

element RODW 255 0 0 0 0 0 0 0
pexplosion RODW RODW 24 RODW2
pexplosion RODW Empty 24 RODW2


element RODW2 255 0 0 0 0 0 0 0
explosion RODW2 RODW2 200 200
neighbor 1 RODW2 RODW2 1 RODW3 RODW3

element RODW3 255 0 0 0 0 0 1.01 0
self 1 RODW3 1 RODW4
hotself 80 RODW3

element RODW4 255 0 0 0 0 0 0 0
pexplosion RODW4 RODW4 32 RODW5
pexplosion RODW4 Empty 32 RODW5

element RODW5 255 0 0 0 0 0 0 0
explosion RODW5 RODW5 200 200
neighbor 1 RODW5 RODW5 1 RODW6 RODW6
neighbor 1 RODW5 Empty 1 RODW6 Empty
explosion RODW5 Empty 200 200

element RODW6 255 0 0 0 0 0 1.01 0
hotcolor RODW6 0 0 0
hotself 50 RODW6
self 0.01 RODW6 0.5 RODW7 0.5 RW2*

element RW2* 255 0 0 0 0 0 0 0
pexplosion RW2* Empty 2 RW2
pexplosion RW2* RW2* 2 RW2

element RODW7 255 0 0 0 0 0 0 0
pexplosion RODW7 Empty 15 RFire
pexplosion RODW7 RODW7 15 RFire

#A blue, clusterish-y firework.  Odd.
element BlueOddworks 0 0 255 -1 1 0 1.01 1
hotcolor BlueOddworks 0 0 20
hotself 90 BlueOddworks
self 0.0005 BlueOddworks 0.5 BlueOddworks 0.5 BODW

element BODW 0 0 255 0 0 0 0 0
pexplosion BODW BODW 24 BODW2
pexplosion BODW Empty 24 BODW2


element BODW2 0 0 255 0 0 0 0 0
explosion BODW2 BODW2 200 200
neighbor 1 BODW2 BODW2 1 BODW3 BODW3

element BODW3 0 0 255 0 0 0 1.01 0
self 1 BODW3 1 BODW4
hotself 80 BODW3

element BODW4 0 0 255 0 0 0 0 0
pexplosion BODW4 BODW4 32 BODW5
pexplosion BODW4 Empty 32 BODW5

element BODW5 0 0 255 0 0 0 0 0
explosion BODW5 BODW5 200 200
neighbor 1 BODW5 BODW5 1 BODW6 BODW6
neighbor 1 BODW5 Empty 1 BODW6 Empty
explosion BODW5 Empty 200 200

element BODW6 0 0 255 0 0 0 1.01 0
hotcolor BODW6 0 0 0
hotself 50 BODW6
self 0.01 BODW6 0.5 BODW7 0.5 Bang2*

element Bang2* 0 0 255 0 0 0 0 0
pexplosion Bang2* Empty 2 Bang2
pexplosion Bang2* Bang2* 2 Bang2

element BODW7 0 0 255 0 0 0 0 0
pexplosion BODW7 Empty 15 BFire
pexplosion BODW7 BODW7 15 BFire


#A yellow, clusterish-y firework.  Odd.
element YellowOddworks 255 255 0 -1 1 0 1.01 1
hotcolor YellowOddworks 0 0 20
hotself 90 YellowOddworks
self 0.0005 YellowOddworks 0.5 YellowOddworks 0.5 YODW

element YODW 255 255 0 0 0 0 0 0
pexplosion YODW YODW 24 YODW2
pexplosion YODW Empty 24 YODW2


element YODW2 255 255 0 0 0 0 0 0
explosion YODW2 YODW2 200 200
neighbor 1 YODW2 YODW2 1 YODW3 YODW3

element YODW3 255 255 0 0 0 0 1.01 0
self 1 YODW3 1 YODW4
hotself 80 YODW3

element YODW4 255 255 0 0 0 0 0 0
pexplosion YODW4 YODW4 32 YODW5
pexplosion YODW4 Empty 32 YODW5

element YODW5 255 255 0 0 0 0 0 0
explosion YODW5 YODW5 200 200
neighbor 1 YODW5 YODW5 1 YODW6 YODW6
neighbor 1 YODW5 Empty 1 YODW6 Empty
explosion YODW5 Empty 200 200

element YODW6 255 255 0 0 0 0 1.01 0
hotcolor YODW6 0 0 0
hotself 50 YODW6
self 0.01 YODW6 0.5 YODW7 0.5 YW2*

element YW2* 255 255 0 0 0 0 0 0
pexplosion YW2* Empty 2 YW2
pexplosion YW2* YW2* 2 YW2

element YODW7 255 255 0 0 0 0 0 0
pexplosion YODW7 Empty 15 YFire
pexplosion YODW7 YODW7 15 YFire


#Get random fireworks.  Any color, any kind, in the same amounts as launcher gives out.
element Randomworks 255 255 255 -1 1 0 0 1
self 0.1 Randomworks 0.23 Simpleworks 0.05 Shinyworks 0.23 Popworks 0.24 Colorworks 0.24 Explodeworks 0.01 Oddworks

#It launches fireworks!  Whee!  Just place it at the bottom of the screen.
element Launcher 100 0 0 0 0 5 0 1
self 0.01 Launcher 0.5 Launcher2 0.5 Launcher3
self 0.01 Launcher2 0.5 Launcher3 0.5 Launcher
self 0.01 Launcher3 0.5 Launcher2 0.5 Launcher
neighbor 0.0005 Launcher Empty 0.19 Launcher Simpleworks 0.2 Launcher Shinyworks 0.2 Launcher Popworks 0.2 Launcher Colorworks 0.2 Launcher Explodeworks 0.01 Launcher2 Oddworks
neighbor 1 Launcher Bang2 1 Launcher Empty
neighbor 1 Launcher Bang3 1 Launcher Empty
neighbor 1 Launcher RW2 1 Launcher Empty
neighbor 1 Launcher RW3 1 Launcher Empty
neighbor 1 Launcher GW2 1 Launcher Empty
neighbor 1 Launcher GW3 1 Launcher Empty
neighbor 1 Launcher YW2 1 Launcher Empty
neighbor 1 Launcher YW3 1 Launcher Empty

element Launcher2 68 0 0 0 0 5 0 0
neighbor 0.0005 Launcher2 Empty 0.19 Launcher2 Simpleworks 0.2 Launcher2 Shinyworks 0.2 Launcher2 Popworks 0.2 Launcher2 Colorworks 0.2 Launcher2 Explodeworks 0.01 Launcher2 Oddworks
neighbor 1 Launcher2 Bang2 1 Launcher2 Empty
neighbor 1 Launcher2 Bang3 1 Launcher2 Empty
neighbor 1 Launcher2 RW2 1 Launcher2 Empty
neighbor 1 Launcher2 RW3 1 Launcher2 Empty
neighbor 1 Launcher2 GW2 1 Launcher2 Empty
neighbor 1 Launcher2 GW3 1 Launcher2 Empty
neighbor 1 Launcher2 YW3 1 Launcher2 Empty
neighbor 1 Launcher2 YW2 1 Launcher2 Empty

element Launcher3 35 0 0 0 0 5 0 0
neighbor 0.0005 Launcher2 Empty 0.19 Launcher2 Simpleworks 0.2 Launcher2 Shinyworks 0.2 Launcher2 Popworks 0.2 Launcher2 Colorworks 0.2 Launcher2 Explodeworks 0.01 Launcher2 Oddworks
neighbor 1 Launcher3 Bang2 1 Launcher3 Empty
neighbor 1 Launcher3 Bang3 1 Launcher3 Empty
neighbor 1 Launcher3 RW2 1 Launcher3 Empty
neighbor 1 Launcher3 RW3 1 Launcher3 Empty
neighbor 1 Launcher3 GW2 1 Launcher3 Empty
neighbor 1 Launcher3 GW3 1 Launcher3 Empty
neighbor 1 Launcher3 YW2 1 Launcher3 Empty
neighbor 1 Launcher3 YW3 1 Launcher3 Empty

#Flammable.
element Gas 50 50 100 -1 1 1 0.99 1
neighbor 1 Gas Fire 1 Fire Fire
#A spout of Gas.  Make sure to separate it from the flames or any other heat sources with a thin line of gasfilter, or it'll explode when fire reaches it.
element Gasspout 75 75 75 0 0 5 1 1
self 1 Gasspout 1 Ember2
hotself 20 Gasspout
neighbor 1 Gasspout Empty 1 Gasspout Gas
neighbor 1 Gasspout Fire 1 Ember2 Fire
pexplosion Gasspout Fire 35 Ember2

#OMG HAX ORIGINAL NAME
element Ember2 255 255 0 0 0 10 1.05 1
neighbor 1 Ember2 Empty 1 Ember2 Yfire
neighbor 1 Ember2 Fire 1 Ember2 Yfire
self 0.008 Ember2 1 Yfire
#Yellow.
element Yfire 255 255 0 -1 1 0.01 1.04 1
hotcolor Yfire 255 0 0
hotself 90 Yfire
self 0.04 Yfire 1 Fire


#Place between the gas spout and the spot you want to heat up.
element Gasfilter 180 180 255 0 0 5 0 1
neighbor 1 Gasfilter Gas 1 GASFILTER Empty
element GASFILTER 100 100 255 0 0 5 0 0
neighbor 1 GASFILTER Gasfilter 1 Gasfilter GASFILTER
neighbor 1 GASFILTER Empty 1 Gasfilter Gas

#Destructible.  The number refers to its hotself number.
element Stone92 120 120 120 0 0 5 0.7 1
hotself 92 Stone92
hotcolor Stone92 255 0 0
self 0.1 Stone92 1 Lava

#Destructible.  The number refers to its hotself number.
element Stone93 100 100 100 0 0 5 0.7 1
hotself 93 Stone93
hotcolor Stone93 255 0 0
self 0.1 Stone93 1 Lava

#Destructible.  The number refers to its hotself number.
element Stone94 80 80 80 0 0 5 0.7 1
hotself 94 Stone94
hotcolor Stone94 255 0 0
self 0.1 Stone94 1 Lava

#Destructible.  The number refers to its hotself number.
element Stone95 60 60 60 0 0 5 0.7 1
hotself 92 Stone95
hotcolor Stone95 255 0 0
self 0.1 Stone95 1 Lava

#Fun!  You have to move your mouse around a little bit to place more of it.
element Lava 255 0 0 1 0 5 1.02 1
self 0.5 Lava 0.33 Lavaa 0.33 Lavab 0.34 Lavac

element Lavaa 255 0 0 0.9 0.3 1 1.03 0
element Lavab 255 100 0 0.9 0.3 1 1.03 0
element Lavac 255 200 0 0.9 0.3 1 1.03 0
hotcolor Lavaa 255 100 0
hotcolor Lavab 255 200 0
hotcolor Lavac 255 0 0
neighbor 0.2 Lavaa Stone92 0.1 Stone92 Stone92 0.9 Lavaa Stone92
neighbor 0.2 Lavab Stone92 0.1 Stone92 Stone92 0.9 Lavab Stone92
neighbor 0.2 Lavac Stone92 0.1 Stone92 Stone92 0.9 Lavac Stone92
neighbor 0.2 Lavaa Stone93 0.1 Stone93 Stone93 0.9 Lavaa Stone93
neighbor 0.2 Lavab Stone93 0.1 Stone93 Stone93 0.9 Lavab Stone93
neighbor 0.2 Lavac Stone93 0.1 Stone93 Stone93 0.9 Lavac Stone93
neighbor 0.2 Lavaa Stone94 0.1 Stone94 Stone94 0.9 Lavaa Stone94
neighbor 0.2 Lavab Stone94 0.1 Stone94 Stone94 0.9 Lavab Stone94
neighbor 0.2 Lavac Stone94 0.1 Stone94 Stone94 0.9 Lavac Stone94
neighbor 0.2 Lavaa Stone95 0.1 Stone95 Stone95 0.9 Lavaa Stone95
neighbor 0.2 Lavab Stone95 0.1 Stone95 Stone95 0.9 Lavab Stone95
neighbor 0.2 Lavac Stone95 0.1 Stone95 Stone95 0.9 Lavac Stone95
neighbor 0.003 Lavaa Water 1 Lavab2 Steam
neighbor 0.003 Lavab Water 1 Lavac2 Steam
neighbor 0.003 Lavac Water 1 Lavaa2 Steam
neighbor 0.00055 Lavaa Empty 1 Lavab2 Empty
neighbor 0.00055 Lavab Empty 1 Lavac2 Empty
neighbor 0.00055 Lavac Empty 1 Lavaa2 Empty
self 0.05 Lavaa 0.03 Lavab2 0.97 Lavab
self 0.05 Lavab 0.03 Lavac2 0.97 Lavac
self 0.05 Lavac 0.03 Lavaa2 0.97 Lavaa

element Lavaa2 210 0 0 0.9 0.2 1 1.02 0
element Lavab2 210 82 0 0.9 0.2 1 1.02 0
element Lavac2 210 165 0 0.9 0.2 1 1.02 0
hotcolor Lavaa2 210 82 0
hotcolor Lavab2 210 165 0
hotcolor Lavac2 210 0 0
neighbor 0.2 Lavaa2 Stone92 0.1 Stone92 Stone92 0.9 Lavaa2 Stone92
neighbor 0.2 Lavab2 Stone92 0.1 Stone92 Stone92 0.9 Lavab2 Stone92
neighbor 0.2 Lavac2 Stone92 0.1 Stone92 Stone92 0.9 Lavac2 Stone92
neighbor 0.2 Lavaa2 Stone93 0.1 Stone93 Stone93 0.9 Lavaa2 Stone93
neighbor 0.2 Lavab2 Stone93 0.1 Stone93 Stone93 0.9 Lavab2 Stone93
neighbor 0.2 Lavac2 Stone93 0.1 Stone93 Stone93 0.9 Lavac2 Stone93
neighbor 0.2 Lavaa2 Stone94 0.1 Stone94 Stone94 0.9 Lavaa2 Stone94
neighbor 0.2 Lavab2 Stone94 0.1 Stone94 Stone94 0.9 Lavab2 Stone94
neighbor 0.2 Lavac2 Stone94 0.1 Stone94 Stone94 0.9 Lavac2 Stone94
neighbor 0.2 Lavaa2 Stone95 0.1 Stone95 Stone95 0.9 Lavaa2 Stone95
neighbor 0.2 Lavab2 Stone95 0.1 Stone95 Stone95 0.9 Lavab2 Stone95
neighbor 0.2 Lavac2 Stone95 0.1 Stone95 Stone95 0.9 Lavac2 Stone95
neighbor 0.003 Lavaa2 Water 1 Lavab3 Steam
neighbor 0.003 Lavab2 Water 1 Lavac3 Steam
neighbor 0.003 Lavac2 Water 1 Lavaa3 Steam
neighbor 0.00055 Lavaa2 Empty 1 Lavab3 Empty
neighbor 0.00055 Lavab2 Empty 1 Lavac3 Empty
neighbor 0.00055 Lavac2 Empty 1 Lavaa3 Empty
self 0.05 Lavaa2 0.03 Lavab3 0.97 Lavab2
self 0.05 Lavab2 0.03 Lavac3 0.97 Lavac2
self 0.05 Lavac2 0.03 Lavaa3 0.97 Lavaa2

element Lavaa3 165 0 0 0.9 0.1 1 1.01 0
element Lavab3 165 65 0 0.9 0.1 1 1.01 0
element Lavac3 165 129 0 0.9 0.1 1 1.01 0
hotcolor Lavaa3 165 65 0
hotcolor Lavab3 165 129 0
hotcolor Lavac3 165 0 0
neighbor 0.2 Lavaa3 Stone92 0.15 Stone92 Stone92 0.85 Lavaa3 Stone92
neighbor 0.2 Lavab3 Stone92 0.15 Stone92 Stone92 0.85 Lavab3 Stone92
neighbor 0.2 Lavac3 Stone92 0.15 Stone92 Stone92 0.85 Lavac3 Stone92
neighbor 0.2 Lavaa3 Stone93 0.15 Stone93 Stone93 0.85 Lavaa3 Stone93
neighbor 0.2 Lavab3 Stone93 0.15 Stone93 Stone93 0.85 Lavab3 Stone93
neighbor 0.2 Lavac3 Stone93 0.15 Stone93 Stone93 0.85 Lavac3 Stone93
neighbor 0.2 Lavaa3 Stone94 0.15 Stone94 Stone94 0.85 Lavaa3 Stone94
neighbor 0.2 Lavab3 Stone94 0.15 Stone94 Stone94 0.85 Lavab3 Stone94
neighbor 0.2 Lavac3 Stone94 0.15 Stone94 Stone94 0.85 Lavac3 Stone94
neighbor 0.2 Lavaa3 Stone95 0.15 Stone95 Stone95 0.85 Lavaa3 Stone95
neighbor 0.2 Lavab3 Stone95 0.15 Stone95 Stone95 0.85 Lavab3 Stone95
neighbor 0.2 Lavac3 Stone95 0.15 Stone95 Stone95 0.85 Lavac3 Stone95
neighbor 0.003 Lavaa3 Water 0.25 Stone95 Steam 0.25 Stone94 Steam 0.25 Stone93 Steam 0.25 Stone92 Steam
neighbor 0.003 Lavab3 Water 0.25 Stone95 Steam 0.25 Stone94 Steam 0.25 Stone93 Steam 0.25 Stone92 Steam
neighbor 0.003 Lavac3 Water 0.25 Stone95 Steam 0.25 Stone94 Steam 0.25 Stone93 Steam 0.25 Stone92 Steam
neighbor 0.00055 Lavaa3 Empty 0.25 Stone95 Empty 0.25 Stone94 Empty 0.25 Stone93 Empty 0.25 Stone92 Empty
neighbor 0.00055 Lavab3 Empty 0.25 Stone95 Empty 0.25 Stone94 Empty 0.25 Stone93 Empty 0.25 Stone92 Empty
neighbor 0.00055 Lavac3 Empty 0.25 Stone95 Empty 0.25 Stone94 Empty 0.25 Stone93 Empty 0.25 Stone92 Empty
self 0.03 Lavaa3 0.01 Stone92 0.01 Stone93 0.01 Stone94 0.01 Stone95 0.96 Lavaa3
self 0.03 Lavab3 0.01 Stone92 0.01 Stone93 0.01 Stone94 0.01 Stone95 0.96 Lavab3
self 0.03 Lavac3 0.01 Stone92 0.01 Stone93 0.01 Stone94 0.01 Stone95 0.96 Lavac3
 


#Eruptious.  Place some inside a thick block of stone.  It's not fantastic, but it works pretty well.  Cover the stone with water for a nice effect.
element Volcano 60 0 0 0 0 5 1.05 1
neighbor 0.0025 Volcano Stone92 1 Volcano Superlavaburst
neighbor 0.0025 Volcano Stone93 1 Volcano Superlavaburst
neighbor 0.0025 Volcano Stone94 1 Volcano Superlavaburst
neighbor 0.0025 Volcano Stone95 1 Volcano Superlavaburst
neighbor 0.005 Volcano Lavaa 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavaa2 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavaa3 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavab 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavab2 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavab3 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavac 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavac2 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
neighbor 0.005 Volcano Lavac3 0.5 Volcano Superlavaburst 0.5 Volcano Smoke
self 0.0003 Volcano 1 Superlavaburst

neighbor 0.1 Lavaa Smoke 1 Lavaa Empty
neighbor 0.1 Lavab Smoke 1 Lavab Empty
neighbor 0.1 Lavac Smoke 1 Lavac Empty
neighbor 0.1 Lavaa2 Smoke 1 Lavaa2 Empty
neighbor 0.1 Lavab2 Smoke 1 Lavab2 Empty
neighbor 0.1 Lavac2 Smoke 1 Lavac2 Empty
neighbor 0.1 Lavaa3 Smoke 1 Lavaa3 Empty
neighbor 0.1 Lavab3 Smoke 1 Lavab3 Empty
neighbor 0.1 Lavac3 Smoke 1 Lavac3 Empty

element Superlavaburst 255 150 0 -1 1 0.2 1.9 0
neighbor 0.05 Superlavaburst Empty 0.05 Superlavaburst Lavaburst 0.5 Superlavaburst Lava 0.2 Superlavaburst Smoke 0.1 Superlavaburst Ashes 0.15 Empty Empty
neighbor 0.1 Superlavaburst Stone95 1 Superlavaburst Lavaburst
neighbor 0.1 Superlavaburst Stone94 1 Superlavaburst Lavaburst
neighbor 0.1 Superlavaburst Stone93 1 Superlavaburst Lavaburst
neighbor 0.1 Superlavaburst Stone92 1 Superlavaburst Lavaburst
self 0.005 Superlavaburst 1 Lavaburst

element Lavaburst 255 25 0 -1 1 0.2 1.9 0
neighbor 0.3 Lavaburst Empty 0.6 Lavaburst Lava 0.01 Empty Empty 0.24 Lavaburst Smoke 0.15 Lavaburst Ashes 
neighbor 0.1 Lavaburst Stone95 1 Lavaburst Lava
neighbor 0.1 Lavaburst Stone94 1 Lavaburst Lava
neighbor 0.1 Lavaburst Stone93 1 Lavaburst Lava
neighbor 0.1 Lavaburst Stone92 1 Lavaburst Lava
self 0.005 Lavaburst 0.6 Lava 0.25 Smoke 0.15 Ashes

element Smoke 50 50 50 -1 1 0 1.01 0
self 0.005 Smoke 0.25 Ashes 0.75 Empty

element Ashes 20 20 20 0.9 0.9 0.2 0.5 0
self 0.002 Ashes 1 Empty
neighbor 0.2 Ashes Empty 1 Empty Ashes

#It's like ???, but only targets Lava.
element Lava??? 0 200 255 0 0 1 0 1
neighbor 1 Lava??? Lavaa 1 Lava??? Lava???
neighbor 1 Lava??? Lavab 1 Lava??? Lava???
neighbor 1 Lava??? Lavac 1 Lava??? Lava???
neighbor 1 Lava??? Lavaa2 1 Lava??? Lava???
neighbor 1 Lava??? Lavab2 1 Lava??? Lava???
neighbor 1 Lava??? Lavac2 1 Lava??? Lava???
neighbor 1 Lava??? Lavaa3 1 Lava??? Lava???
neighbor 1 Lava??? Lavab3 1 Lava??? Lava???
neighbor 1 Lava??? Lavac3 1 Lava??? Lava???
neighbor 1 Lava??? Lavaburst 1 Lava??? Lava???
neighbor 1 Lava??? Superlavaburst 1 Lava??? Lava???
neighbor 1 Lava??? Empty 1 Lava??? Lava???
self 0.1 Lava??? 1 Leftover???
neighbor 0.2 Leftover??? Lava??? 1 Leftover??? Leftover???
FSG Mod Completed
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