From FSG Wiki
#wxSand: Owen Piette's Falling Sand Game
#Version 4-20060322, File subversion 2
group Waters Water Steam Saltwater Spout Geyser Water2 Ice Icicle HotWater ColdWater
group Flames Fire Torch Ember Lava Volcano(Rise) VolcanicHole
group Colors Red Green Blue
group Burnible Plant Oil Cera DeadPlant Rabity
group Chemicals FR87 NE10 HE2 O8 H1 C4
group Rocks Rock Sand Diamond Gold Salt
group Erasers Empty Bomb
group Solid Wall
group Other... Dust Smoke MoltenCera
group Death Acid Poison Slime
group Life Blood Brain Heart Vein Meat Bone Skin Stomach
group Garden Grasseed Vineseed Soil WeedKiller Weeds
group LiquidMetals MoltenGold
sources Slime Acid Poison Lava
#Erases.
element Empty 0 0 0 0.000000 1.000000 0.000000 0.000000 1
neighbor 0.100000 Empty Lava 1.000000 Empty Rock
neighbor 0.000100 Empty ColdWater 1.000000 Empty Ice
neighbor 0.081000 Empty Volcano(Rise) 1.000000 Volcano(Rise) Volcano(Rise)
neighbor 0.010100 Empty RottenWood 1.000000 Empty Muck
neighbor 5.010100 Empty FullLead 1.000000 FullLead LitLightBulb
neighbor 5.010100 Empty LitLightBulb 1.000000 LitLightBulb LitLightBulb
#a Solid material.
element Wall 128 128 128 0.000000 0.000000 1.000000 0.500000 1
hotcolor Wall 255 0 0
#A hot element that boils water heats up alot of things and is a source of energy
element Fire 247 100 20 -1.000000 0.000000 0.000500 1.100000 1
self 0.050000 Fire 1.000000 Empty
neighbor 0.900000 Fire Water 1.000000 Empty Steam
neighbor 100.000000 Fire Plant 1.000000 Fire Fire
neighbor 0.005000 Fire Cera 1.000000 MoltenCera Ember
neighbor 0.750000 Fire Oil 1.000000 Fire Fire
neighbor 1.000000 Fire Rabity 1.000000 Fire Fire
neighbor 50.000000 Fire C4 1.000000 Fire Fire
neighbor 1.000000 Fire HE2 1.000000 Fire Fire
neighbor 100.000000 Fire FR87 1.000000 Fire Fire
neighbor 50.000000 Fire NE10 1.000000 Fire Fire
neighbor 0.002000 Fire Ice 1.000000 Fire Water
neighbor 4.000100 Fire Icicle 1.000000 Fire Water
neighbor 1.012100 Fire Snow 1.000000 Snow ColdWater
hotcolor Fire 255 0 0
#Dissolves other elements. Turns to steam when heated, when touched with ice it freezes
element Water 0 150 250 0.700000 1.000000 0.500000 0.400000 1
self 0.001000 Water 1.000000 Steam
neighbor 0.004000 Water Salt 1.000000 Saltwater Saltwater
neighbor 50.000000 Water FR87 1.000000 Water Bomb
neighbor 0.002000 Water Rock 1.000000 Water SlimeyRock
neighbor 4.000100 Water Ice 1.000000 Ice Crystals
neighbor 1.000000 Water Vine 1.000000 Vine Vine
neighbor 1.002000 Water Vineseed 1.000000 Soil Vine
neighbor 4.000100 Water Crystals 1.000000 Icicle Crystals
neighbor 1.000100 Water Wood 1.000000 Water RottenWood
hotcolor Water 200 200 255
hotself 50 Water
#Grows in water and dies with poison, also burns.
element Plant 22 140 22 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.200000 Plant Water 1.000000 Plant Plant
neighbor 100.000000 Plant Poison 1.000000 Plant DeadPlant
neighbor 0.200000 Plant Water2 1.000000 Plant Plant
#The monument of all the sand games it is.... SAND!!!!!.
element Sand 238 204 128 0.900000 0.500000 0.900000 0.000000 1
#Makes an endless stream of water.
element Spout 10 100 10 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.750000 Spout Empty 1.000000 Spout Water
neighbor 0.500000 Spout Sand 1.000000 Empty Empty
neighbor 50.200001 Spout FR87 1.000000 Spout Fire
#Will melt when heated.
element Cera 238 221 204 0.000000 0.000000 1.000000 0.000000 1
#Uh oh, this element is DESTRUCTIVE!!!!
element Bomb 255 20 0 0.000000 1.000000 1.000000 0.000000 1
self 0.100000 Bomb 1.000000 Boom
neighbor 1.0 Bomb Empty 1.0 Bomb Bomb
neighbor 1.0 Bomb Wall 1.0 Bomb Bomb
neighbor 1.0 Bomb Fire 1.0 Bomb Bomb
neighbor 1.0 Bomb Water 1.0 Bomb Bomb
neighbor 1.0 Bomb Sand 1.0 Bomb Bomb
neighbor 1.0 Bomb Spout 1.0 Bomb Bomb
neighbor 1.0 Bomb Cera 1.0 Bomb Bomb
neighbor 1.0 Bomb Oil 1.0 Bomb Bomb
neighbor 1.0 Bomb Salt 1.0 Bomb Bomb
neighbor 1.0 Bomb Ember 1.0 Bomb Bomb
neighbor 1.0 Bomb MoltenCera 1.0 Bomb Bomb
neighbor 1.0 Bomb Steam 1.0 Bomb Bomb
neighbor 1.0 Bomb Saltwater 1.0 Bomb Bomb
neighbor 1.0 Bomb Torch 1.0 Bomb Bomb
neighbor 1.0 Bomb FR87 1.0 Bomb Bomb
neighbor 1.0 Bomb H1 1.0 Bomb Bomb
neighbor 1.0 Bomb HE2 1.0 Bomb Bomb
neighbor 1.0 Bomb Glass 1.0 Bomb Bomb
neighbor 1.0 Bomb Wood 1.0 Bomb Bomb
neighbor 1.0 Bomb Stomach 1.0 Bomb Bomb
neighbor 1.0 Bomb RottenWood 1.0 Bomb Bomb
neighbor 1.0 Bomb Slime 1.0 Bomb Bomb
neighbor 1.0 Bomb Rabity 1.0 Bomb Bomb
neighbor 1.0 Bomb Poison 1.0 Bomb Bomb
neighbor 1.0 Bomb Acid 1.0 Bomb Bomb
neighbor 1.0 Bomb Brain 1.0 Bomb Bomb
neighbor 1.0 Bomb ColdWater 1.0 Bomb Bomb
neighbor 1.0 Bomb Skin 1.0 Bomb Bomb
neighbor 1.0 Bomb Bone 1.0 Bomb Bomb
neighbor 1.0 Bomb Meat 1.0 Bomb Bomb
neighbor 1.0 Bomb Vein 1.0 Bomb Bomb
neighbor 0.2 Bomb Boom 1.0 Boom Boom
#a very flamable element that catches when heated and also catches in contact with fire.
element Oil 20 20 20 0.700000 1.000000 0.200000 0.900000 1
self 1.000000 Oil 1.000000 Fire
hotself 50 Oil
#The Ultimate weapon for "SLUG SLAYING" and when mixed with water makes.. well "Saltwater"
element Salt 255 255 255 0.900000 0.400000 0.900000 0.000000 1
#a source of fire that burns out after an amount of time.
element Ember 205 0 0 0.000000 0.200000 1.000000 0.000000 1
self 0.002000 Ember 1.000000 Fire
neighbor 0.200000 Ember Empty 1.000000 Ember Fire
neighbor 0.900000 Ember Water 1.000000 Empty Steam
neighbor 0.100000 Ember Plant 1.000000 Acid Empty
neighbor 0.005000 Ember Cera 1.000000 MoltenCera Ember
neighbor 0.750000 Ember Oil 1.000000 Ember Fire
neighbor 1.000000 Ember Rabity 1.000000 Ember Fire
neighbor 50.000000 Ember C4 1.000000 Ember Fire
neighbor 1.000000 Ember HE2 1.000000 Ember Fire
neighbor 0.001000 Ember Gold 1.000000 Ember MoltenGold
neighbor 100.000000 Ember FR87 1.000000 Ember Fire
neighbor 50.000000 Ember NE10 1.000000 Ember Fire
neighbor 100.000000 Ember Smoke 1.000000 Ember Smoke
neighbor 5.010100 Ember Wood 1.000000 Empty Fire
#it falls' and turns into "Cera"
element MoltenCera 255 220 200 0.800000 1.000000 1.000000 0.000000 0
neighbor 0.010000 MoltenCera Wall 1.000000 Cera Wall
neighbor 0.010000 MoltenCera Water 1.000000 Cera Water
neighbor 0.010000 MoltenCera Sand 1.000000 Cera Sand
neighbor 0.010000 MoltenCera Spout 1.000000 Cera Spout
neighbor 0.010000 MoltenCera Cera 1.000000 Cera Cera
neighbor 0.010000 MoltenCera Oil 1.000000 Cera Oil
neighbor 0.010000 MoltenCera Salt 1.000000 Cera Salt
neighbor 0.010000 MoltenCera Saltwater 1.000000 Cera Saltwater
#Comes from hot water and turns back into its old self after a while
element Steam 85 85 255 -1.000000 1.000000 0.010000 0.000000 1
self 0.001000 Steam 1.000000 Water
#Salt+Water=Saltwater, it can be Distilled by using fire and two bowls :)
element Saltwater 0 0 150 0.700000 0.000000 0.500000 0.600000 1
self 0.000010 Saltwater 0.500000 Water 0.500000 Salt
neighbor 0.900000 Saltwater Fire 1.000000 Salt Steam
neighbor 0.040000 Saltwater Water 1.000000 Water Saltwater
neighbor 0.001000 Saltwater Saltwater 1.000000 Salt Steam
hotneighbor 50 Saltwater Saltwater
neighbor 50.000000 Saltwater FR87 1.000000 Saltwater Fire
#an Endless suply of Fire.
element Torch 100 0 0 0.000000 1.000000 1.000000 1.000000 1
neighbor 0.200000 Torch Empty 1.000000 Torch Fire
neighbor 0.200000 Torch Water 1.000000 Torch Steam
neighbor 100.199997 Torch Plant 1.000000 Torch Smoke
neighbor 0.200000 Torch Cera 1.000000 Torch MoltenCera
neighbor 0.200000 Torch Oil 1.000000 Torch Fire
neighbor 0.200000 Torch Saltwater 1.000000 Torch Salt
neighbor 0.200000 Torch Rabity 1.000000 Torch Fire
neighbor 50.200001 Torch C4 1.000000 Torch Fire
neighbor 0.200000 Torch HE2 1.000000 Torch Fire
neighbor 100.199997 Torch FR87 1.000000 Torch Fire
neighbor 50.200001 Torch NE10 1.000000 Torch Fire
#BOOM!!!
element Boom 255 165 0 0.000000 0.000000 1.000000 0.000000 0
self 0.005000 Boom 1.000000 Empty
#Dust'n'Time!
element Dust 139 131 120 0.000500 0.500000 0.000000 0.500000 1
#an odd pink element that comes from the weird world of "Euwyworld" search it up on "Google" and see for you'rself.
element Rabity 255 20 147 -2.000000 2.000000 9.999999 0.500000 1
hotcolor Rabity 0 0 0
#The So Called "Elevator" also comes from the weird world of "Euwyworld" search it up on Google :)
element Slime 154 205 50 9.999999 2.000000 9.999999 0.000100 1
hotcolor Slime 0 0 0
#This with some other stuff will make a human body.
element Blood 100 0 0 1.000000 1.000000 1.000000 0.000700 1
neighbor 0.200000 Blood Acid 1.000000 Acid Empty
#Color
element Red 255 0 0 1.000000 1.000000 1.000000 0.000000 1
#Color
element Blue 0 0 255 1.000000 1.000000 1.000000 0.000000 1
#Color
element Green 0 255 0 1.000000 1.000000 1.000000 0.000000 1
#*Fart*, this element comes from COWS!!!
element C4 245 245 245 0.000500 0.500000 0.000000 0.500000 1
hotcolor C4 255 99 71
#Helium, its a light floating element.
element HE2 99 184 255 -2.500000 5.000000 4.000000 0.000500 1
#This is what humans and other creatures need to breathe.
element O8 135 206 255 0.000500 0.500000 0.000000 0.500000 1
neighbor 50.000000 O8 H1 1.000000 O8 Water
#Hydrogen is a very light element that catches fire... thats why these days humans usualy use HE2 (Helium).
element H1 0 245 255 -3.000500 10.500000 0.000010 0.500000 1
neighbor 50.000000 H1 O8 1.000000 H1 Water
#VERY VERY HARD ELEMENT, it also is shiny and valuble
element Diamond 187 255 255 0.000000 0.000000 4.000000 10.000000 1
#WORTH ALLOT!!!
element Gold 255 215 0 0.000000 0.000000 3.000000 6.000000 1
neighbor 0.001000 Gold Fire 1.000000 Fire MoltenGold
neighbor 0.001000 Gold Torch 1.000000 Torch MoltenGold
#yeah be sure to mix this with water somtime :) Not...
element FR87 0 0 139 1.000000 1.000000 0.500000 0.000000 1
#Bright element that is bad for you....
element NE10 255 255 255 0.000700 7.000000 10.000000 0.700000 1
#if you mix this with water you get "Poison"
element Acid 20 200 150 1.000000 0.000500 1.000000 0.000000 1
neighbor 10.000000 Acid Water 1.000000 Acid Poison
neighbor 0.100000 Acid Plant 1.000000 Acid Empty
neighbor 0.200000 Acid Blood 1.000000 Acid Empty
#This will kill plants
element Poison 20 250 255 0.700000 1.000000 0.500000 0.400000 1
#this is after the poison had effect
element DeadPlant 150 50 0 0.000000 0.000000 5.000000 2.000000 1
neighbor 100.000000 DeadPlant Fire 1.000000 Fire Fire
neighbor 100.000000 DeadPlant Water 1.000000 DeadPlant Plant
neighbor 100.000000 DeadPlant Plant 1.000000 DeadPlant DeadPlant
neighbor 100.000000 DeadPlant Ember 1.000000 Ember Fire
neighbor 100.199997 DeadPlant Torch 1.000000 Torch Fire
#DO NOT TOUCH!!!!!!!!!
element Lava 140 50 0 0.700000 7.000000 0.500000 0.400000 1
self 1.000000 Lava 1.000000 Lava2
neighbor 0.200000 Lava Empty 1.000000 Lava Fire
neighbor 0.200000 Lava Water 1.000000 Lava Steam
neighbor 0.200000 Lava Plant 1.000000 Lava Fire
neighbor 0.200000 Lava Cera 1.000000 Lava MoltenCera
neighbor 0.200000 Lava Oil 1.000000 Lava Fire
neighbor 0.200000 Lava Saltwater 1.000000 Lava Salt
hotself 99 Lava
#Very Dense, will withstand slime....
element Rock 100 100 100 0.000000 0.000000 99.000000 0.000000 1
neighbor 0.002000 Rock Water 1.000000 Water SlimeyRock
#*Cough* *Cough*
element Smoke 200 200 200 -1.000000 2.000000 0.000000 0.000000 0
#Sperts water everywhere
element Geyser 10 100 10 0.000000 0.000000 0.000000 0.000000 1
neighbor 0.500000 Geyser Empty 1.000000 Geyser Water2
#flying water
element Water2 32 32 255 -1.000000 1.000000 0.000000 0.000000 0
self 0.010000 Water2 1.000000 Water
neighbor 4.000100 Water2 Ice 1.000000 Ice Icicle
neighbor 4.000100 Water2 Icicle 1.000000 Icicle Icicle
#helper element...
element Lava2 140 50 0 0.700000 7.000000 0.500000 99.000000 0
neighbor 0.000100 Lava2 Lava2 1.000000 Lava2 Rock
#Water and water from a geyser will Freez on Contact...
element Ice 0 200 255 0.000000 0.000000 10.000000 0.000000 1
neighbor 0.002000 Ice Fire 1.000000 Fire Water
neighbor 4.000100 Ice Water 1.000000 Ice Crystals
neighbor 4.000100 Ice Water2 1.000000 Ice Icicle
hotcolor Ice 0 250 255
#After water touches freezes melts freezes Etc...
element Icicle 0 150 255 0.000000 0.000000 0.000000 0.000000 0
neighbor 4.000100 Icicle Fire 1.000000 Fire Water
neighbor 4.000100 Icicle Water2 1.000000 Icicle Icicle
#if Planted in soil this will make a nice field
element Grasseed 70 30 0 1.000000 1.000000 1.000000 0.000000 1
neighbor 0.002000 Grasseed Soil 1.000000 Grasseed Grass
#Ultimate growing source...
element Soil 100 70 0 1.000000 1.000000 1.000000 0.000000 1
neighbor 0.002000 Soil Grasseed 1.000000 Grasseed Grass
#its grass....
element Grass 0 128 0 0.000000 0.000000 3.000000 1.000000 0
neighbor 0.001000 Grass Grass 1.000000 Grass Weeds
#i am THE JUNGLE DEMON!!!!
element Vine 10 100 0 0.000000 0.000000 3.000000 0.000000 0
neighbor 1.000000 Vine Water 1.000000 Vine Vine
#when put in soil and water this grows into a vine
element Vineseed 70 30 0 1.000000 1.000000 1.000000 0.000000 1
neighbor 1.002000 Vineseed Water 1.000000 Soil Vine
#its a leaf
element Leaves 10 120 0 0.000000 0.000000 3.000000 0.000000 0
#Very hot, do not touch
element MoltenGold 255 215 0 1.000000 1.000000 1.000000 4.000000 1
#WEED MAN!!!!!! hehe just joking...
element Weeds 100 120 20 0.000000 0.000000 3.000000 0.000000 1
neighbor 1.001000 Weeds WeedKiller 1.000000 WeedKiller Empty
#its Weedman!!!
element WeedKiller 50 50 50 1.000000 1.000000 0.700000 0.000000 1
neighbor 1.000000 WeedKiller Weeds 1.000000 WeedKiller Empty
#Hot water
element HotWater 50 200 250 0.700000 1.000000 0.500000 1.400000 1
#Cold Water turns to ice
element ColdWater 50 150 250 0.700000 1.000000 0.500000 0.000000 1
neighbor 0.000100 ColdWater Empty 1.000000 Empty Ice
#put this in you'r rock base
element Volcano(Rise) 150 70 0 1.000000 1.000000 1.000000 99.000000 1
neighbor 0.081000 Volcano(Rise) Empty 1.000000 Volcano(Rise) Volcano(Rise)
neighbor 4.000100 Volcano(Rise) VolcanicHole 1.000000 VolcanicHole FreeFlame
#put this at the rim of the volcano...
element VolcanicHole 120 120 120 0.000000 5.000000 2.000000 1.000000 1
#a helper element.
element FreeFlame 255 100 0 -1.000000 255.000000 0.000000 255.000000 0
self 0.010000 FreeFlame 1.000000 Lava
#Thinking caps are not a brain... THIS IS A BRAIN!!!!!
element Brain 240 128 128 0.000000 0.000000 3.000000 1.000000 1
neighbor 4.000100 Brain Vein 1.000000 Brain FilledVein
#helps blood circulate around the body.
element Vein 131 111 255 0.000000 0.000000 3.000000 1.000000 1
neighbor 4.000100 Vein Brain 1.000000 Brain FilledVein
neighbor 4.000100 Vein FilledVein 1.000000 FilledVein HeartAlive
neighbor 4.000100 Vein HeartAlive 1.000000 HeartAlive FilledVein
#This is where you Feeel THe pOwEr!!!
element Heart 205 92 92 0.000000 0.000000 3.000000 3.000000 1
neighbor 4.000100 Heart FilledVein 1.000000 FilledVein HeartAlive
#Tastes like Chicken ;)
element Meat 178 34 34 0.000000 0.000000 3.000000 1.000000 1
#hard...
element Bone 245 245 220 0.000000 0.000000 3.000000 0.000000 1
#helper element.
element FilledVein 208 32 144 0.000000 0.000000 4.000000 1.000000 0
neighbor 4.000100 FilledVein Vein 1.000000 FilledVein HeartAlive
neighbor 4.000100 FilledVein Heart 1.000000 FilledVein HeartAlive
#Pich it and hear the owner scream ;)
element Skin 255 160 122 0.000000 0.000000 5.000000 0.000000 1
#helper element.
element HeartAlive 208 32 144 0.000000 0.000000 3.000000 6.000000 0
neighbor 4.000100 HeartAlive Vein 1.000000 HeartAlive FilledVein
#oooooooo
element Crystals 0 120 200 0.000000 0.000000 3.000000 0.000000 0
neighbor 4.000100 Crystals Water 1.000000 Icicle Crystals
#Breaks with a pebble
element Glass 120 120 120 0.000000 0.000000 2.000000 0.000000 1
neighbor 4.000100 Glass Pebble 1.000000 Pebble Bglass
#Breaks glass.
element Pebble 100 100 100 1.000000 0.000000 2.000000 0.000000 1
neighbor 4.000100 Pebble Glass 1.000000 Pebble Bglass
#Broken helper element...
element Bglass 150 150 150 1.000000 1.000000 1.000000 0.000000 0
#Beware this element is STUPID and its in Alpha testing
element Wood 139 69 19 0.000000 0.000000 2.000000 0.000000 1
neighbor 0.010100 Wood Fire 1.000000 Fire Fire
neighbor 0.01100 Wood Water 1.000000 Water RottenWood
neighbor 0.010100 Wood Torch 1.000000 Torch Fire
#helper element.
element RottenWood 184 134 11 0.000000 9.000000 1.000000 0.000000 1
neighbor 0.010100 RottenWood Empty 1.000000 Empty Muck
#its Fluff not snow... Thats just how it is in 2007!
element Snow 255 255 255 1.000000 3.000000 1.000000 -2.000000 1
neighbor 1.012100 Snow Fire 1.000000 Snow ColdWater
#Got an appetite for anythin?
element Stomach 255 105 180 0.000000 0.000000 2.000000 1.000000 1
#for making Mazes...
element InvisibleWall 0 0 0 0.000000 0.000000 1.000000 0.500000 1
hotcolor InvisibleWall 128 128 128
#Ewwww
element SlimeyRock 0 100 0 0.000000 255.000000 2.000000 0.000010 0
#after rott comes somthing worse...
element Muck 85 107 47 1.000000 1.000000 1.000000 0.000000 0
#a source of Power
element Battery 112 128 144 0.000000 3.000000 2.000000 1.000000 1
neighbor 5.010100 Acid Wire 1.000000 Acid FullWire
#for making electricity Move
element Wire 255 48 48 0.000000 3.000000 2.000000 0.000000 1
neighbor 5.010100 Wire Acid 1.000000 Acid FullWire
neighbor 5.010100 Wire FullWire 1.000000 FullWire FullWire
#wire full of electricity
element FullWire 255 48 48 0.000000 3.000000 2.000000 1.000000 0
neighbor 5.010100 FullWire Wire 1.000000 FullWire FullWire
neighbor 5.010100 FullWire Lead 1.000000 FullWire FullLead
#put inside lightbulb at the end of the wire and make sure its not sticking out!
element Lead 139 139 122 0.000000 0.000000 2.000000 0.000000 1
neighbor 5.010100 Lead FullWire 1.000000 FullWire FullLead
neighbor 5.010100 Lead FullLead 1.000000 FullLead FullLead
#helper element.
element FullLead 255 169 152 0.000000 3.000000 2.000000 1.000000 0
neighbor 5.010100 FullLead Empty 1.000000 FullLead LitLightBulb
neighbor 5.010100 FullLead Lead 1.000000 FullLead FullLead
#light source
element LitLightBulb 255 255 0 0.000000 0.000000 0.000000 1.100000 0
neighbor 5.010100 LitLightBulb Empty 1.000000 LitLightBulb LitLightBulb
hotcolor LitLightBulb 70 50 0
hotcolor Empty 50 50 50
neighbor 1.000100 Battery Wire 1.000000 Battery FullWire
neighbor 5.010100 FullWire Lead 1.000000 FullWire FullLead
neighbor 5.010100 FullLead Empty 1.000000 FullLead LitLightBulb
hotself 100 LitLightBulb
self 0.010000 LitLightBulb 1.000000 DeadLightBulb
#helper element.
element DeadLightBulb 0 0 0 0.000000 0.000000 0.000000 0.000000 1