User:Poonybug/Generic Mod

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#wxSand: Owen Piette's Falling Sand Game
#Version 4-20060322, File subversion 2
group   Waters   Water   Steam   Saltwater   Spout   Geyser   Water2   Ice   Icicle   HotWater   ColdWater
group   Flames   Fire   Torch   Ember   Lava   Volcano(Rise)   VolcanicHole
group   Colors   Red   Green   Blue
group   Burnible   Plant   Oil   Cera   DeadPlant   Rabity
group   Chemicals   FR87   NE10   HE2   O8   H1   C4
group   Rocks   Rock   Sand   Diamond   Gold   Salt
group   Erasers   Empty   Bomb
group   Solid   Wall
group   Other...   Dust   Smoke   MoltenCera
group   Death   Acid   Poison   Slime
group   Life   Blood   Brain   Heart   Vein   Meat   Bone   Skin   Stomach
group   Garden   Grasseed   Vineseed   Soil   WeedKiller   Weeds
group   LiquidMetals   MoltenGold
sources   Slime   Acid   Poison   Lava
#Erases.
element   Empty   0   0   0   0.000000   1.000000   0.000000   0.000000   1
neighbor   0.100000   Empty   Lava   1.000000   Empty   Rock
neighbor   0.000100   Empty   ColdWater   1.000000   Empty   Ice
neighbor   0.081000   Empty   Volcano(Rise)   1.000000   Volcano(Rise)   Volcano(Rise)
neighbor   0.010100   Empty   RottenWood   1.000000   Empty   Muck
neighbor   5.010100   Empty   FullLead   1.000000   FullLead   LitLightBulb
neighbor   5.010100   Empty   LitLightBulb   1.000000   LitLightBulb   LitLightBulb
#a Solid  material.
element   Wall   128   128   128   0.000000   0.000000   1.000000   0.500000   1
hotcolor   Wall   255   0   0
#A hot element that boils water heats up alot of things and is a source of energy
element   Fire   247   100   20   -1.000000   0.000000   0.000500   1.100000   1
self   0.050000   Fire   1.000000   Empty
neighbor   0.900000   Fire   Water   1.000000   Empty   Steam
neighbor   100.000000   Fire   Plant   1.000000   Fire   Fire
neighbor   0.005000   Fire   Cera   1.000000   MoltenCera   Ember
neighbor   0.750000   Fire   Oil   1.000000   Fire   Fire
neighbor   1.000000   Fire   Rabity   1.000000   Fire   Fire
neighbor   50.000000   Fire   C4   1.000000   Fire   Fire
neighbor   1.000000   Fire   HE2   1.000000   Fire   Fire
neighbor   100.000000   Fire   FR87   1.000000   Fire   Fire
neighbor   50.000000   Fire   NE10   1.000000   Fire   Fire
neighbor   0.002000   Fire   Ice   1.000000   Fire   Water
neighbor   4.000100   Fire   Icicle   1.000000   Fire   Water
neighbor   1.012100   Fire   Snow   1.000000   Snow   ColdWater
hotcolor   Fire   255   0   0
#Dissolves other elements. Turns to steam when heated, when touched with ice it freezes
element   Water   0   150   250   0.700000   1.000000   0.500000   0.400000   1
self   0.001000   Water   1.000000   Steam
neighbor   0.004000   Water   Salt   1.000000   Saltwater   Saltwater
neighbor   50.000000   Water   FR87   1.000000   Water   Bomb
neighbor   0.002000   Water   Rock   1.000000   Water   SlimeyRock
neighbor   4.000100   Water   Ice   1.000000   Ice   Crystals
neighbor   1.000000   Water   Vine   1.000000   Vine   Vine
neighbor   1.002000   Water   Vineseed   1.000000   Soil   Vine
neighbor   4.000100   Water   Crystals   1.000000   Icicle   Crystals
neighbor   1.000100   Water   Wood   1.000000   Water   RottenWood
hotcolor   Water   200   200   255
hotself   50   Water
#Grows in water and dies with poison, also burns.
element   Plant   22   140   22   0.000000   0.000000   1.000000   0.000000   1
neighbor   0.200000   Plant   Water   1.000000   Plant   Plant
neighbor   100.000000   Plant   Poison   1.000000   Plant   DeadPlant
neighbor   0.200000   Plant   Water2   1.000000   Plant   Plant
#The monument of all the sand games it is.... SAND!!!!!.
element   Sand   238   204   128   0.900000   0.500000   0.900000   0.000000   1
#Makes an endless stream of water.
element   Spout   10   100   10   0.000000   0.000000   1.000000   0.000000   1
neighbor   0.750000   Spout   Empty   1.000000   Spout   Water
neighbor   0.500000   Spout   Sand   1.000000   Empty   Empty
neighbor   50.200001   Spout   FR87   1.000000   Spout   Fire
#Will melt when heated.
element   Cera   238   221   204   0.000000   0.000000   1.000000   0.000000   1
#Uh oh, this element is DESTRUCTIVE!!!!
element   Bomb   255   20   0   0.000000   1.000000   1.000000   0.000000   1
self   0.100000   Bomb   1.000000   Boom
neighbor 1.0   Bomb   Empty   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Wall   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Fire   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Water   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Sand   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Spout   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Cera   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Oil   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Salt   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Ember   1.0   Bomb   Bomb
neighbor 1.0   Bomb   MoltenCera   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Steam   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Saltwater   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Torch   1.0   Bomb   Bomb
neighbor 1.0   Bomb   FR87   1.0   Bomb   Bomb
neighbor 1.0   Bomb   H1   1.0   Bomb   Bomb
neighbor 1.0   Bomb   HE2   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Glass   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Wood   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Stomach   1.0   Bomb   Bomb
neighbor 1.0   Bomb   RottenWood   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Slime   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Rabity   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Poison   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Acid   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Brain   1.0   Bomb   Bomb
neighbor 1.0   Bomb   ColdWater   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Skin   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Bone   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Meat   1.0   Bomb   Bomb
neighbor 1.0   Bomb   Vein   1.0   Bomb   Bomb
neighbor 0.2   Bomb   Boom   1.0   Boom   Boom
#a very flamable element that catches when heated and also catches in contact with fire.
element   Oil   20   20   20   0.700000   1.000000   0.200000   0.900000   1
self   1.000000   Oil   1.000000   Fire
hotself   50   Oil
#The Ultimate weapon for "SLUG SLAYING" and when mixed with water makes.. well "Saltwater"
element   Salt   255   255   255   0.900000   0.400000   0.900000   0.000000   1
#a source of fire that burns out after an amount of time.
element   Ember   205   0   0   0.000000   0.200000   1.000000   0.000000   1
self   0.002000   Ember   1.000000   Fire
neighbor   0.200000   Ember   Empty   1.000000   Ember   Fire
neighbor   0.900000   Ember   Water   1.000000   Empty   Steam
neighbor   0.100000   Ember   Plant   1.000000   Acid   Empty
neighbor   0.005000   Ember   Cera   1.000000   MoltenCera   Ember
neighbor   0.750000   Ember   Oil   1.000000   Ember   Fire
neighbor   1.000000   Ember   Rabity   1.000000   Ember   Fire
neighbor   50.000000   Ember   C4   1.000000   Ember   Fire
neighbor   1.000000   Ember   HE2   1.000000   Ember   Fire
neighbor   0.001000   Ember   Gold   1.000000   Ember   MoltenGold
neighbor   100.000000   Ember   FR87   1.000000   Ember   Fire
neighbor   50.000000   Ember   NE10   1.000000   Ember   Fire
neighbor   100.000000   Ember   Smoke   1.000000   Ember   Smoke
neighbor   5.010100   Ember   Wood   1.000000   Empty   Fire
#it falls' and turns into "Cera"
element   MoltenCera   255   220   200   0.800000   1.000000   1.000000   0.000000   0
neighbor   0.010000   MoltenCera   Wall   1.000000   Cera   Wall
neighbor   0.010000   MoltenCera   Water   1.000000   Cera   Water
neighbor   0.010000   MoltenCera   Sand   1.000000   Cera   Sand
neighbor   0.010000   MoltenCera   Spout   1.000000   Cera   Spout
neighbor   0.010000   MoltenCera   Cera   1.000000   Cera   Cera
neighbor   0.010000   MoltenCera   Oil   1.000000   Cera   Oil
neighbor   0.010000   MoltenCera   Salt   1.000000   Cera   Salt
neighbor   0.010000   MoltenCera   Saltwater   1.000000   Cera   Saltwater
#Comes from hot water and turns back into its old self after a while
element   Steam   85   85   255   -1.000000   1.000000   0.010000   0.000000   1
self   0.001000   Steam   1.000000   Water
#Salt+Water=Saltwater, it can be Distilled by using fire and two bowls :)
element   Saltwater   0   0   150   0.700000   0.000000   0.500000   0.600000   1
self   0.000010   Saltwater   0.500000   Water   0.500000   Salt
neighbor   0.900000   Saltwater   Fire   1.000000   Salt   Steam
neighbor   0.040000   Saltwater   Water   1.000000   Water   Saltwater
neighbor   0.001000   Saltwater   Saltwater   1.000000   Salt   Steam
hotneighbor   50   Saltwater   Saltwater
neighbor   50.000000   Saltwater   FR87   1.000000   Saltwater   Fire
#an Endless suply of Fire.
element   Torch   100   0   0   0.000000   1.000000   1.000000   1.000000   1
neighbor   0.200000   Torch   Empty   1.000000   Torch   Fire
neighbor   0.200000   Torch   Water   1.000000   Torch   Steam
neighbor   100.199997   Torch   Plant   1.000000   Torch   Smoke
neighbor   0.200000   Torch   Cera   1.000000   Torch   MoltenCera
neighbor   0.200000   Torch   Oil   1.000000   Torch   Fire
neighbor   0.200000   Torch   Saltwater   1.000000   Torch   Salt
neighbor   0.200000   Torch   Rabity   1.000000   Torch   Fire
neighbor   50.200001   Torch   C4   1.000000   Torch   Fire
neighbor   0.200000   Torch   HE2   1.000000   Torch   Fire
neighbor   100.199997   Torch   FR87   1.000000   Torch   Fire
neighbor   50.200001   Torch   NE10   1.000000   Torch   Fire
#BOOM!!!
element   Boom   255   165   0   0.000000   0.000000   1.000000   0.000000   0
self   0.005000   Boom   1.000000   Empty
#Dust'n'Time!
element   Dust   139   131   120   0.000500   0.500000   0.000000   0.500000   1
#an odd pink element that comes from the weird world of "Euwyworld" search it up on "Google" and see for you'rself.
element   Rabity   255   20   147   -2.000000   2.000000   9.999999   0.500000   1
hotcolor   Rabity   0   0   0
#The So Called "Elevator" also comes from the weird world of "Euwyworld" search it up on Google :)
element   Slime   154   205   50   9.999999   2.000000   9.999999   0.000100   1
hotcolor   Slime   0   0   0
#This with some other stuff will make a human body.
element   Blood   100   0   0   1.000000   1.000000   1.000000   0.000700   1
neighbor   0.200000   Blood   Acid   1.000000   Acid   Empty
#Color
element   Red   255   0   0   1.000000   1.000000   1.000000   0.000000   1
#Color
element   Blue   0   0   255   1.000000   1.000000   1.000000   0.000000   1
#Color
element   Green   0   255   0   1.000000   1.000000   1.000000   0.000000   1
#*Fart*, this element comes from COWS!!!
element   C4   245   245   245   0.000500   0.500000   0.000000   0.500000   1
hotcolor   C4   255   99   71
#Helium, its a light floating element.
element   HE2   99   184   255   -2.500000   5.000000   4.000000   0.000500   1
#This is what humans and other creatures need to breathe.
element   O8   135   206   255   0.000500   0.500000   0.000000   0.500000   1
neighbor   50.000000   O8   H1   1.000000   O8   Water
#Hydrogen is a very light element that catches fire... thats why these days humans usualy use HE2 (Helium).
element   H1   0   245   255   -3.000500   10.500000   0.000010   0.500000   1
neighbor   50.000000   H1   O8   1.000000   H1   Water
#VERY VERY HARD ELEMENT, it also is shiny and valuble
element   Diamond   187   255   255   0.000000   0.000000   4.000000   10.000000   1
#WORTH ALLOT!!!
element   Gold   255   215   0   0.000000   0.000000   3.000000   6.000000   1
neighbor   0.001000   Gold   Fire   1.000000   Fire   MoltenGold
neighbor   0.001000   Gold   Torch   1.000000   Torch   MoltenGold
#yeah be sure to mix this with water somtime :)  Not...
element   FR87   0   0   139   1.000000   1.000000   0.500000   0.000000   1
#Bright element that is bad for you....
element   NE10   255   255   255   0.000700   7.000000   10.000000   0.700000   1
#if you mix this with water you get "Poison"
element   Acid   20   200   150   1.000000   0.000500   1.000000   0.000000   1
neighbor   10.000000   Acid   Water   1.000000   Acid   Poison
neighbor   0.100000   Acid   Plant   1.000000   Acid   Empty
neighbor   0.200000   Acid   Blood   1.000000   Acid   Empty
#This will kill plants
element   Poison   20   250   255   0.700000   1.000000   0.500000   0.400000   1
#this is after the poison had effect
element   DeadPlant   150   50   0   0.000000   0.000000   5.000000   2.000000   1
neighbor   100.000000   DeadPlant   Fire   1.000000   Fire   Fire
neighbor   100.000000   DeadPlant   Water   1.000000   DeadPlant   Plant
neighbor   100.000000   DeadPlant   Plant   1.000000   DeadPlant   DeadPlant
neighbor   100.000000   DeadPlant   Ember   1.000000   Ember   Fire
neighbor   100.199997   DeadPlant   Torch   1.000000   Torch   Fire
#DO NOT TOUCH!!!!!!!!!
element   Lava   140   50   0   0.700000   7.000000   0.500000   0.400000   1
self   1.000000   Lava   1.000000   Lava2
neighbor   0.200000   Lava   Empty   1.000000   Lava   Fire
neighbor   0.200000   Lava   Water   1.000000   Lava   Steam
neighbor   0.200000   Lava   Plant   1.000000   Lava   Fire
neighbor   0.200000   Lava   Cera   1.000000   Lava   MoltenCera
neighbor   0.200000   Lava   Oil   1.000000   Lava   Fire
neighbor   0.200000   Lava   Saltwater   1.000000   Lava   Salt
hotself   99   Lava
#Very Dense, will withstand slime....
element   Rock   100   100   100   0.000000   0.000000   99.000000   0.000000   1
neighbor   0.002000   Rock   Water   1.000000   Water   SlimeyRock
#*Cough* *Cough*
element   Smoke   200   200   200   -1.000000   2.000000   0.000000   0.000000   0
#Sperts water everywhere
element   Geyser   10   100   10   0.000000   0.000000   0.000000   0.000000   1
neighbor   0.500000   Geyser   Empty   1.000000   Geyser   Water2
#flying water
element   Water2   32   32   255   -1.000000   1.000000   0.000000   0.000000   0
self   0.010000   Water2   1.000000   Water
neighbor   4.000100   Water2   Ice   1.000000   Ice   Icicle
neighbor   4.000100   Water2   Icicle   1.000000   Icicle   Icicle
#helper element...
element   Lava2   140   50   0   0.700000   7.000000   0.500000   99.000000   0
neighbor   0.000100   Lava2   Lava2   1.000000   Lava2   Rock
#Water and water from a geyser will Freez on Contact...
element   Ice   0   200   255   0.000000   0.000000   10.000000   0.000000   1
neighbor   0.002000   Ice   Fire   1.000000   Fire   Water
neighbor   4.000100   Ice   Water   1.000000   Ice   Crystals
neighbor   4.000100   Ice   Water2   1.000000   Ice   Icicle
hotcolor   Ice   0   250   255
#After water touches freezes melts freezes Etc...
element   Icicle   0   150   255   0.000000   0.000000   0.000000   0.000000   0
neighbor   4.000100   Icicle   Fire   1.000000   Fire   Water
neighbor   4.000100   Icicle   Water2   1.000000   Icicle   Icicle
#if Planted in soil this will make a nice field
element   Grasseed   70   30   0   1.000000   1.000000   1.000000   0.000000   1
neighbor   0.002000   Grasseed   Soil   1.000000   Grasseed   Grass
#Ultimate growing source...
element   Soil   100   70   0   1.000000   1.000000   1.000000   0.000000   1
neighbor   0.002000   Soil   Grasseed   1.000000   Grasseed   Grass
#its grass....
element   Grass   0   128   0   0.000000   0.000000   3.000000   1.000000   0
neighbor   0.001000   Grass   Grass   1.000000   Grass   Weeds
#i am THE JUNGLE DEMON!!!!
element   Vine   10   100   0   0.000000   0.000000   3.000000   0.000000   0
neighbor   1.000000   Vine   Water   1.000000   Vine   Vine
#when put in soil and water this grows into a vine
element   Vineseed   70   30   0   1.000000   1.000000   1.000000   0.000000   1
neighbor   1.002000   Vineseed   Water   1.000000   Soil   Vine
#its a leaf
element   Leaves   10   120   0   0.000000   0.000000   3.000000   0.000000   0
#Very hot, do not touch
element   MoltenGold   255   215   0   1.000000   1.000000   1.000000   4.000000   1
#WEED MAN!!!!!! hehe just joking...
element   Weeds   100   120   20   0.000000   0.000000   3.000000   0.000000   1
neighbor   1.001000   Weeds   WeedKiller   1.000000   WeedKiller   Empty
#its Weedman!!!
element   WeedKiller   50   50   50   1.000000   1.000000   0.700000   0.000000   1
neighbor   1.000000   WeedKiller   Weeds   1.000000   WeedKiller   Empty
#Hot water
element   HotWater   50   200   250   0.700000   1.000000   0.500000   1.400000   1
#Cold Water turns to ice
element   ColdWater   50   150   250   0.700000   1.000000   0.500000   0.000000   1
neighbor   0.000100   ColdWater   Empty   1.000000   Empty   Ice
#put this in you'r rock base
element   Volcano(Rise)   150   70   0   1.000000   1.000000   1.000000   99.000000   1
neighbor   0.081000   Volcano(Rise)   Empty   1.000000   Volcano(Rise)   Volcano(Rise)
neighbor   4.000100   Volcano(Rise)   VolcanicHole   1.000000   VolcanicHole   FreeFlame
#put this at the rim of the volcano...
element   VolcanicHole   120   120   120   0.000000   5.000000   2.000000   1.000000   1
#a helper element.
element   FreeFlame   255   100   0   -1.000000   255.000000   0.000000   255.000000   0
self   0.010000   FreeFlame   1.000000   Lava
#Thinking caps are not a brain... THIS IS A BRAIN!!!!!
element   Brain   240   128   128   0.000000   0.000000   3.000000   1.000000   1
neighbor   4.000100   Brain   Vein   1.000000   Brain   FilledVein
#helps blood circulate around the body.
element   Vein   131   111   255   0.000000   0.000000   3.000000   1.000000   1
neighbor   4.000100   Vein   Brain   1.000000   Brain   FilledVein
neighbor   4.000100   Vein   FilledVein   1.000000   FilledVein   HeartAlive
neighbor   4.000100   Vein   HeartAlive   1.000000   HeartAlive   FilledVein
#This is where you Feeel THe pOwEr!!!
element   Heart   205   92   92   0.000000   0.000000   3.000000   3.000000   1
neighbor   4.000100   Heart   FilledVein   1.000000   FilledVein   HeartAlive
#Tastes like Chicken ;)
element   Meat   178   34   34   0.000000   0.000000   3.000000   1.000000   1
#hard...
element   Bone   245   245   220   0.000000   0.000000   3.000000   0.000000   1
#helper element.
element   FilledVein   208   32   144   0.000000   0.000000   4.000000   1.000000   0
neighbor   4.000100   FilledVein   Vein   1.000000   FilledVein   HeartAlive
neighbor   4.000100   FilledVein   Heart   1.000000   FilledVein   HeartAlive
#Pich it and hear the owner scream ;)
element   Skin   255   160   122   0.000000   0.000000   5.000000   0.000000   1
#helper element.
element   HeartAlive   208   32   144   0.000000   0.000000   3.000000   6.000000   0
neighbor   4.000100   HeartAlive   Vein   1.000000   HeartAlive   FilledVein
#oooooooo
element   Crystals   0   120   200   0.000000   0.000000   3.000000   0.000000   0
neighbor   4.000100   Crystals   Water   1.000000   Icicle   Crystals
#Breaks with a pebble
element   Glass   120   120   120   0.000000   0.000000   2.000000   0.000000   1
neighbor   4.000100   Glass   Pebble   1.000000   Pebble   Bglass
#Breaks glass.
element   Pebble   100   100   100   1.000000   0.000000   2.000000   0.000000   1
neighbor   4.000100   Pebble   Glass   1.000000   Pebble   Bglass
#Broken helper element...
element   Bglass   150   150   150   1.000000   1.000000   1.000000   0.000000   0
#Beware this element is STUPID and its in Alpha testing
element   Wood   139   69   19   0.000000   0.000000   2.000000   0.000000   1
neighbor   0.010100   Wood   Fire   1.000000   Fire   Fire
neighbor   0.01100   Wood   Water   1.000000   Water   RottenWood
neighbor   0.010100   Wood   Torch   1.000000   Torch   Fire
#helper element.
element   RottenWood   184   134   11   0.000000   9.000000   1.000000   0.000000   1
neighbor   0.010100   RottenWood   Empty   1.000000   Empty   Muck
#its Fluff not snow... Thats just how it is in 2007!
element   Snow   255   255   255   1.000000   3.000000   1.000000   -2.000000   1
neighbor   1.012100   Snow   Fire   1.000000   Snow   ColdWater
#Got an appetite for anythin?
element   Stomach   255   105   180   0.000000   0.000000   2.000000   1.000000   1
#for making Mazes...
element   InvisibleWall   0   0   0   0.000000   0.000000   1.000000   0.500000   1
hotcolor   InvisibleWall   128   128   128
#Ewwww
element   SlimeyRock   0   100   0   0.000000   255.000000   2.000000   0.000010   0
#after rott comes somthing worse...
element   Muck   85   107   47   1.000000   1.000000   1.000000   0.000000   0
#a source of Power
element   Battery   112   128   144   0.000000   3.000000   2.000000   1.000000   1
neighbor   5.010100   Acid   Wire   1.000000   Acid   FullWire
#for making electricity Move
element   Wire   255   48   48   0.000000   3.000000   2.000000   0.000000   1
neighbor   5.010100   Wire   Acid   1.000000   Acid   FullWire
neighbor   5.010100   Wire   FullWire   1.000000   FullWire   FullWire
#wire full of electricity
element   FullWire   255   48   48   0.000000   3.000000   2.000000   1.000000   0
neighbor   5.010100   FullWire   Wire   1.000000   FullWire   FullWire
neighbor   5.010100   FullWire   Lead   1.000000   FullWire   FullLead
#put inside lightbulb at the end of the wire and make sure its not sticking out!
element   Lead   139   139   122   0.000000   0.000000   2.000000   0.000000   1
neighbor   5.010100   Lead   FullWire   1.000000   FullWire   FullLead
neighbor   5.010100   Lead   FullLead   1.000000   FullLead   FullLead
#helper element.
element   FullLead   255   169   152   0.000000   3.000000   2.000000   1.000000   0
neighbor   5.010100   FullLead   Empty   1.000000   FullLead   LitLightBulb
neighbor   5.010100   FullLead   Lead   1.000000   FullLead   FullLead
#light source
element   LitLightBulb   255   255   0   0.000000   0.000000   0.000000   1.100000   0
neighbor   5.010100   LitLightBulb   Empty   1.000000   LitLightBulb   LitLightBulb
hotcolor   LitLightBulb   70   50   0
hotcolor   Empty   50   50   50
neighbor   1.000100   Battery   Wire   1.000000   Battery   FullWire
neighbor   5.010100   FullWire   Lead   1.000000   FullWire   FullLead
neighbor   5.010100   FullLead   Empty   1.000000   FullLead   LitLightBulb
hotself   100   LitLightBulb
self   0.010000   LitLightBulb   1.000000   DeadLightBulb
#helper element.
element   DeadLightBulb   0   0   0   0.000000   0.000000   0.000000   0.000000   1 
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