User:Ra tukt/Nature Torture
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Media:Example.oggMedia:Example.oggInsert non-formatted text here--Tigg3r 06:44, 29 September 2007 (PDT)--Tigg3r 06:44, 29 September 2007 (PDT)Italic textBold text== Ra_tukt's Nature Torture! == I have now moved on to Version 3.7 I have Included
Better clouds Better posion Acid
My mod is alot bigger now ,but I would still like comments or suggestions. The mod is a mix between torture mod and a nature mod.
Future installments will include:
More things to hurt people in general.
Before the red sulfer explodes[IMG]
[/IMG]
After it explodes
[IMG]
[/IMG]
#wxSand: Owen Piette's Falling Sand Game #subversion 2 #V 3.7 Nature Tour. Mod #element R G B Gravity Slip Density Conductivity Visible group Empty Empty Bin group Water WildWater Wave Cyclone FireWater CalmWater group Clouds RainCloud RockCloud GlassCloud LavaCloud AcidRainCloud group Fire Fire LavaSpout FireWater Torch group FirstAid SkinGraph CPR Bandage BandBGone group Glass Glass BrokenGlass Hammer GlassTree group House Wood WetWood BrickHouse Wall group Solids Sand Island Rock LooseRock Glass group Plants Tree Plant Bush DeadTree GlassTree group Person Person Brain Nose LungTube Lungs Mouth Blood group Sulfer SulfuricWater SulfuricGas SulferSource group Posion PosionGas PosionFood PosionDart PosionWater group Virusis ChVirus UckVirus NorVirus RisVirus group Chemicals CREDIT FW.B.A H.B.A S.B.A SU.B.A G.B.A P.B.A PL.B.A Acid #Clears stuff element Empty 0 0 0 0 0 0 0 1 element AcidRainCloud 300 300 300 -1 -1 0 1 1 neighbor 1 AcidRainCloud Empty 1 AcidRainCloud AcidWater neighbor 1 Acid DeadPerson 1 Acid Empty neighbor 1 AcidWater DeadPerson 1 AcidWater Empty element LavaCloud 300 300 300 -1 -1 0 1 1 neighbor 0.01 LavaCloud Empty 1 LavaCloud Lava element AcidWater 0 153 150 1 1 1 1 0 neighbor 1 Acid WildWater 1 AcidWater AcidWater neighbor 1 Acid Water2 1 AcidWater AcidWater neighbor 1 Acid Water3 1 AcidWater AcidWater neighbor 1 Acid CalmWater 1 AcidWater AcidWater neighbor 1 AcidWater WildWater 1 AcidWater AcidWater neighbor 1 AcidWater Water2 1 AcidWater AcidWater neighbor 1 AcidWater Water3 1 AcidWater AcidWater neighbor 1 AcidWater CalmWater 1 AcidWater AcidWater neighbor 1 Plant Acid 1 Empty Acid neighbor 1 UglyPlant Acid 1 Empty Acid neighbor 1 DeadTree Acid 1 Empty Acid neighbor 1 Bush Acid 1 Empty Acid neighbor 1 GlassTree Acid 1 Empty Acid neighbor 1 Glass Acid 1 BrokenGlass Acid neighbor 1 BrokenGlass Acid 1 Empty Acid neighbor 1 Wood Acid 1 Fire Acid neighbor 1 WetWood Acid 1 Fire Acid neighbor 0.01 BrickHouse Acid 1 Empty Acid neighbor 0.01 Rock Acid 1 Fire5 Acid neighbor 1 Sand Acid 1 Empty Acid neighbor 1 Island Acid 1 Empty Acid neighbor 1 LooseRock Acid 1 Empty Acid neighbor 1 Glass AcidWater 1 BrokenGlass AcidWater neighbor 1 BrokenGlass AcidWater 1 Empty AcidWater neighbor 1 Wood AcidWater 1 Fire AcidWater neighbor 1 WetWood AcidWater 1 Fire AcidWater neighbor 0.01 BrickHouse AcidWater 1 Empty AcidWater neighbor 0.01 Rock AcidWater 1 Fire5 AcidWater neighbor 1 Sand AcidWater 1 Empty AcidWater neighbor 1 Island AcidWater 1 Empty AcidWater neighbor 1 LooseRock AcidWater 1 Empty AcidWater neighbor 1 Nose Acid 1 Empty Acid neighbor 1 LungTube Acid 1 Empty Acid neighbor 1 Lungs Acid 1 Empty Acid neighbor 1 Brain Acid 1 Empty Acid neighbor 1 Nose AcidWater 1 Empty AcidWater neighbor 1 LungTube AcidWater 1 Empty AcidWater neighbor 1 Lungs AcidWater 1 Empty AcidWater neighbor 1 Brain AcidWater 1 Empty AcidWater neighbor 1 Mouth Acid 1 Empty Acid neighbor 1 Mouth AcidWater 1 Empty AcidWater neighbor 1 Tree AcidWater 1 Empty AcidWater neighbor 1 Plant AcidWater 1 Empty AcidWater neighbor 1 UglyPlant AcidWater 1 Empty AcidWater neighbor 1 DeadTree AcidWater 1 Empty AcidWater neighbor 1 Bush AcidWater 1 Empty AcidWater neighbor 1 GlassTree AcidWater 1 Empty AcidWater neighbor 1 Person2 AcidWater 1 Empty AcidWater neighbor 1 Skin AcidWater 1 Empty AcidWater neighbor 1 Skin2 AcidWater 1 Empty AcidWater neighbor 1 Skin3 AcidWater 1 Empty AcidWater neighbor 1 Skin3+ AcidWater 1 Empty AcidWater element Acid 0 153 0 1 1 1 1 1 neighbor 1 Person2 Acid 1 Empty Acid neighbor 1 Skin Acid 1 Empty Acid neighbor 1 Skin2 Acid 1 Empty Acid neighbor 1 Skin3 Acid 1 Empty Acid neighbor 1 Skin3+ Acid 1 Empty Acid neighbor 1 Bandage Fire 1 Fire Fire neighbor 1 Bandage Fire2 1 Fire2 Fire2 neighbor 1 Bandage Fire3 1 Fire3 Fire3 #Posion Plants element PosionWater 0 255 255 1 1 1 1 1 neighbor 1 Tree PosionWater 1 DeadTree Empty neighbor 1 Bush PosionWater 1 DeadTree Empty neighbor 1 Plant PosionWater 1 UglyPlant Empty neighbor 1 DeadTree Tree 1 DeadTree DeadTree #Plant,Pain,and satasfaction. element PL.B.A 296 98 41 1 1 1 1 1 neighbor 1 Plant PL.B.A 1 Lava Empty neighbor 1 Tree PL.B.A 1 Plant Empty neighbor 1 Bush PL.B.A 1 Fire Empty neighbor 1 DeadTree PL.B.A 1 Blood Empty #Apply directly to the body element PosionDart 0 292 0 1 1 0 1 1 neighbor 1 PosionDart Person2 1 Empty PosionedPerson #Evil. Use to kill the king. element PosionFood 0 291 0 1 1 0 1 1 element PosionedMouth 0 290 0 0 0 100 0 0 neighbor 1 PosionFood Mouth 1 Empty PosionedMouth neighbor 1 PosionedMouth Mouth 1 PosionedMouth PosionedMouth neighbor 1 PosionedMouth Person2 1 PosionedMouth PosionedPerson neighbor 1 PosionedPerson Skin 1 PosionedPerson Blood neighbor 1 PosionedPerson Skin2 1 PosionedPerson Blood neighbor 1 PosionedPerson Skin3 1 PosionedPerson Blood neighbor 1 PosionedPerson Skin3+ 1 PosionedPerson Blood #I thank samanoskeake for the idea! Look at his dd&d Mod it's awesome! element CREDIT 0 0 0 0 0 0 0 1 #Put on people It's fun! element P.B.A 297 98 41 1 1 1 1 1 neighbor 1 P.B.A Person2 1 Empty Blood neighbor 1 P.B.A Skin 1 Empty Blood neighbor 1 P.B.A Skin2 1 Empty Blood neighbor 1 P.B.A Skin3 1 Empty Blood neighbor 1 P.B.A Skin3+ 1 Empty Blood neighbor 1 P.B.A Mouth 1 Empty Fire neighbor 1 P.B.A Brain 1 Empty Fire neighbor 1 P.B.A Nose 1 Empty Fire neighbor 1 P.B.A LungTube 1 P.B.A Fire neighbor 1 P.B.A Lungs 1 Empty Fire neighbor 1 Fire Brain 1 Fire Fire neighbor 1 Fire2 Brain 1 Fire2 Fire2 neighbor 1 Fire3 Brain 1 Fire3 Fire3 neighbor 1 Fire Nose 1 Fire Fire neighbor 1 Fire2 Nose 1 Fire2 Fire2 neighbor 1 Fire3 Nose 1 Fire3 Fire3 neighbor 1 Fire LungTube 1 Fire Fire neighbor 1 Fire2 LungTube 1 Fire2 Fire2 neighbor 1 Fire3 LungTube 1 Fire3 Fire3 neighbor 1 Fire Lungs 1 Fire Fire neighbor 1 Fire2 Lungs 1 Fire2 Fire2 neighbor 1 Fire3 Lungs 1 Fire3 Fire3 #Don't put on ANY glass like objects (Rules ARE meant to be broken though.) element G.B.A 220 98 41 100 100 1000 1 1 neighbor 1 Glass G.B.A 1 Sand Empty neighbor 1 BrokenGlass G.B.A 1 Wall Empty neighbor 1 GlassTree G.B.A 1 Fire Empty neighbor 0.1 Fire GlassTree 1 Fire Fire neighbor 0.1 Fire2 GlassTree 1 Fire2 Fire2 neighbor 0.1 Fire3 GlassTree 1 Fire3 Fire3 #Don"t Put on anything sulfer Related. *HINT!!!* element SU.B.A 220 98 40 -1 -1 0 1 1 neighbor 1 SU.B.A SulfuricWater 1 Empty WildWater neighbor 1 SU.B.A SulfuricGas 1 Empty Glass neighbor 1 SU.B.A SulferSource 1 Empty LavaSpout #Don't put on anything in the Solids group (Just kidding DO IT!!!) element S.B.A 219 98 40 1 1 0 1 1 neighbor 1 S.B.A Rock 1 Empty LooseRock neighbor 1 S.B.A Sand 1 Empty Fire5 neighbor 1 S.B.A Island 1 Empty Sand neighbor 1 S.B.A Glass 1 Empty BrokenGlass #Don't put on houses element H.B.A 219 100 40 1 1 0 1 1 neighbor 1 BrickHouse H.B.A 1 Rubble Empty neighbor 1 Wood H.B.A 1 RubbleWood Empty neighbor 1 WetWood H.B.A 1 RubbleWood Empty neighbor 1 Wall H.B.A 1 Empty Empty #Be careful with this around Fire or Water! element FW.B.A 219 99 40 1 1 0 1 1 neighbor 1 FW.B.A WildWater 1 Empty Fire neighbor 1 FW.B.A CalmWater 1 Empty Fire neighbor 1 FW.B.A Water2 1 Empty Fire neighbor 1 FW.B.A Water3 1 Empty Fire neighbor 1 FW.B.A Fire 1 Empty WildWater neighbor 1 FW.B.A Fire2 1 Empty WildWater neighbor 1 FW.B.A Fire3 1 Empty WildWater neighbor 1 ChuckVirus NorrisVirus 1 ChuckNorrisVirus ChuckNorrisVirus neighbor 1 ChuckNorrisVirus NorrisVirus 1 ChuckNorrisVirus ChuckNorrisVirus neighbor 1 ChuckNorrisVirus ChuckVirus 1 ChuckNorrisVirus ChuckNorrisVirus element ChuckNorrisVirus 50 50 50 1 1 1 1 0 neighbor 1 NorVirus RisVirus 1 NorrisVirus NorrisVirus element NorrisVirus 41 100 300 1 1 1 1 0 neighbor 1 NorrisVirus Person2 1 Empty Person11 element Person11 255 254 255 0 0 100 0 0 neighbor 1 ChuckNorrisVirus Person2 1 Empty Person12 element Person12 51 51 51 0 0 100 0 0 neighbor 1 Person12 Person2 1 Person12 Person12 neighbor 1 Person12 Brain 1 Person12 Brain6 pexplosion Person12 Brain 200 Blood neighbor 1 BrokenGlass DeadBrain 1 BrokenGlass Blood neighbor 1 BrokenGlass Brain 1 BrokenGlass Blood neighbor 1 DeadBrain Brain 1 DeadBrain DeadBrain neighbor 1 Person11 Person2 1 Person11 Person11 neighbor 1 NorrisVirus RisVirus 1 NorrisVirus NorrisVirus neighbor 1 NorrisVirus NorVirus 1 NorrisVirus NorrisVirus neighbor 1 Person11 Skin 1 Person11 Person11 neighbor 1 Person11 Skin2 1 Person11 Person11 neighbor 1 Person11 Skin3 1 Person11 Person11 neighbor 1 Person11 Skin3+ 1 Person11 Person11 neighbor 1 Person11 Brain 1 Glass Glass neighbor 1 Person11 Glass 1 Glass Glass neighbor 1 Person11 Mouth 1 Person11 Mouth5 neighbor 1 Person11 Mouth5 1 Person11 Glass neighbor 1 Glass Mouth5 1 Glass Glass #It'll try to rock you like a hurricane, but just remind it that it's not a scorpion! element WildWater 0 0 150 8 5 1 1 1 element Water2 0 0 100 8 5 1 1 0 element Water3 0 0 50 8 5 1 1 0 neighbor 1 Mouth Person9 1 Mouth5 Person9 element Mouth5 151 0 0 0 0 100 0 0 neighbor 1 Mouth5 Mouth 1 Mouth5 Mouth5 neighbor 1 Person9 Mouth5 1 Person9 WildWater neighbor 1 Person10 DrownedPerson 1 Person10 Person10 neighbor 1 Person10 Mouth 1 Person10 Mouth5 neighbor 1 Person10 Mouth5 1 Person10 WildWater neighbor 1 WildWater Mouth5 1 WildWater WildWater neighbor 1 DrownedPerson Person9 1 Person9 Person9 #Apply directly to body. element RisVirus 269 175 85 1 1 1 1 1 neighbor 1 RisVirus Person2 1 Empty Person10 element Person10 0 0 150 0 0 100 0 0 neighbor 1 Person10 Person2 1 Person10 Person10 neighbor 1 Person10 Brain 0.5 Person10 Brain6 0.5 WildWater WildWater neighbor 1 Person10 Skin 1 Person10 Person10 neighbor 1 Person10 Skin2 1 Person10 Person10 neighbor 1 Person10 Skin3 1 Person10 Person10 neighbor 1 Person10 Skin3+ 1 Person10 Person10 neighbor 1 Person10 Empty 1 Person10 WildWater #Apply directly to the Body,and wait. element NorVirus 10 39 28 1 1 1 1 1 neighbor 1 NorVirus Person2 1 Empty Person9 element Person9 245 245 245 0 0 100 0 0 neighbor 1 Person9 Person2 1 Person9 Person9 neighbor 1 Person9 Brain 0.5 Person9 Brain6 0.5 WildWater WildWater element Brain6 149 98 54 1 1 1 1 0 neighbor 1 Brain6 WildWater 1 WildWater WildWater neighbor 1 Torch7 Skin 1 Torch Fire neighbor 1 Torch7 Skin2 1 Torch Fire neighbor 1 Torch7 Skin3 1 Torch Fire neighbor 1 Torch7 Skin3+ 1 Torch Fire neighbor 1 Brain Brain6 1 Brain6 Brain6 self 0.01 Torch7 1 Empty neighbor 1 ChuckVirus ChVirus 1 ChuckVirus ChuckVirus neighbor 1 ChuckVirus UckVirus 1 ChuckVirus ChuckVirus neighbor 1 ChVirus UckVirus 1 ChuckVirus ChuckVirus element ChuckVirus 219 300 100 1 1 1 1 0 neighbor 1 ChuckVirus Person2 1 Empty Person8 neighbor 1 Person8 Person2 1 Person8 Person8 element Person8 260 200 200 0 0 100 0 0 neighbor 01 Person8 Brain 1 Torch7 Torch7 neighbor 1 Person8 Torch7 1 Torch7 Torch7 element Torch7 250 1 1 0 0 100 0 0 neighbor 1 Torch7 Empty 1 Torch7 Fire # Don't mix. Apply Directly to the legs element UckVirus 300 190 281 1 1 1 1 1 neighbor 1 UckVirus Person2 1 Empty Person7 neighbor 1 Person7 Person2 1 Person7 Person7 neighbor 1 Person7 Brain 1 Person7 Brain9 element Brain9 149 99 54 1 1 1 1 0 element Person7 270 270 300 0 0 100 0 0 pexplosion Brain9 Person7 200 Fire # Don't mix. Apply Directly to the Body element ChVirus 123 102 249 1 1 1 1 1 neighbor 1 ChVirus Person2 1 Empty Person6 element Person6 235 234 236 0 0 100 0 0 neighbor 1 Person6 Empty 1 Person6 Fire neighbor 1 Person6 Person2 1 Person6 Person6 neighbor 0.1 Person6 Skin 1 Person6 Fire neighbor 0.1 Person6 Skin2 1 Person6 Fire neighbor 0.1 Person6 Skin3 1 Person6 Fire neighbor 0.1 Person6 Skin3+ 1 Person6 Fire element Wall 150 170 150 0 0 100 0 1 neighbor 1 Lava Skin 1 Lava Empty neighbor 1 Lava Skin2 1 Lava Empty neighbor 1 Lava Skin3 1 Lava Empty neighbor 1 Lava Skin3+ 1 Lava Empty neighbor 1 WildWater WildWater 1 WildWater Water2 neighbor 1 Water2 Water2 1 Water3 Water2 neighbor 1 Water3 Water3 1 WildWater Water3 neighbor 1 CalmWater Wave 1 WildWater Wave neighbor 1 WildWater Wave 1 Wave WildWater neighbor 1 Water2 Wave 1 Wave Water2 neighbor 1 Water3 Wave 1 Wave Water3 #Calm water is very safe,no tsunamis here. element CalmWater 30 30 200 5 5 15 1 1 neighbor 0.01 WildWater Water3 1 CalmWater Water3 #Put it in the bottem of the CalmWater to rile it all up. element Wave 0 0 200 20 5 10 1 1 # Compacted Sand use it for the base and sides element Island 238 206 128 0 0 20 0 1 # You could put it on top of your island or not, the fate of the island is in your hands! element Sand 238 204 128 0.9 0.5 0.9 0 1 #Grows a plant element Tree 150 100 50 0 0 20 0 1 neighbor 1 Tree WildWater 1 Tree Plant element Plant 0 150 0 0 0 20 0 1 neighbor 1 WildWater Plant 1 Plant Plant neighbor 1 CalmWater Sand 1 CalmWater QuickSand neighbor 1 QuickSand QuickSand 1 Sand QuickSand neighbor 1 BrokenGlass Glass 1 BrokenGlass BrokenGlass #It's a secret Shhhh! element QuickSand 200 150 100 1 1 1 0 0 #Like a tornado with a bad temper. Works best with size 16 element Cyclone 0 0 150 0.00000000001 9000 0.000000000000000001 1 1 #Sgraggly little thing element Bush 150 100 50 0 0 20 0 1 neighbor 1 Bush Water3 1 Bush Plant2 element Plant2 0 200 0 0 0 20 0 0 neighbor 1 Plant2 Water2 1 Plant2 Plant2 neighbor 1 CalmWater Cyclone 1 WildWater Cyclone neighbor 1 Island Cyclone 1 Sand Cyclone neighbor 1 Plant Cyclone 1 Empty Cyclone #A more soild foundation than an island made of sand element Rock 100 50 50 0 0 100 0.5 1 hotcolor Rock 160 0 0 self 0.001 Rock 1.0 CharredRock hotself 70 Rock element CharredRock 255 0 0 0 0 100 1 0 self 0.001 CharredRock 1 Rock neighbor 1 LooseRock Skin2 1 Empty Blood neighbor 1 LooseRock Skin3 1 Empty Blood neighbor 1 LooseRock Skin3+ 1 Empty Blood neighbor 1 Cyclone Plant2 1 Cyclone Empty element Person 255 255 255 0 0 100 0.5 1 element Blood 150 0 0 1 9 0.3 0 1 neighbor 1 Cyclone Person2 1 Cyclone Blood neighbor 1 Blood WildWater 1 Empty BloodyWater neighbor 1 Blood Water2 1 Empty BloodyWater neighbor 1 Blood Water3 1 Empty BloodyWater neighbor 1 Blood CalmWater 1 Empty BloodyWater element BloodyWater 200 50 50 1 100 0.1 0.9 0 neighbor 1 LooseRock Person2 1 Empty Blood element LooseRock 150 100 100 3 0 20 0 1 #Poor tree It has died,can nothing bring it back *HintHint* element DeadTree 200 200 200 0 0 20 0 1 neighbor 1 DeadTree Blood 1 DeadTree UglyPlant # Poor plant I feel sorry for its time on earth. element UglyPlant 150 300 150 0 0 20 0 0 neighbor 1 Blood UglyPlant 1 UglyPlant UglyPlant element Blood2 149 0 0 1 9 0.3 0 0 element Blood3 151 0 0 1 9 0.3 0 0 neighbor 1 BrokenGlass Skin2 1 Empty Blood neighbor 1 BrokenGlass Skin3 1 Empty Blood neighbor 1 BrokenGlass Skin3+ 1 Empty Blood neighbor 0.7 Lava Person 1 Lava Fire neighbor 1 Blood Blood 1 Blood Blood2 neighbor 1 Blood2 Blood2 1 Blood2 Blood3 neighbor 1 Blood3 Blood3 1 Blood3 Blood #Burns element Fire 255 0 0 -4 0 0 1 1 hotcolor Fire 255 0 0 hotself 0 Fire element Fire2 255 255 0 -4 0 0 1 0 hotcolor Fire2 255 150 0 neighbor 0.8 SulfuricGas Fire 1 Boom3 Boom3 neighbor 1 SulfuricGas Boom3 1 Boom3 Boom3 element Boom3 247 63 63 -1 1 0 1.1 0 self 0.555 Boom3 1 Empty neighbor 0.5 Boom3 Empty 1 Boom3 Boom3 neighbor 0.5 Boom3 Boom3 1 Boom4 Boom4 pexplosion Boom3 Fire 3 Fire7 pexplosion Boom4 Fire 3 Fire8 element Boom4 255 255 0 -1 1 0 1.10 0 self 0.8 Boom4 1 Empty neighbor 0.5 Boom4 Empty 1 Empty Boom4 neighbor 0.9 Boom4 Boom4 1 Fire Fire element Fire3 255 100 0 -4 0 0 1 0 hotcolor Fire3 255 50 0 element Fire4 150 50 50 -4 0 0 1 0 element Fire5 100 50 50 -4 0 0 1 0 element Fire6 0 0 100 -4 0 0 1 0 element Fire7 15 0 0 -4 0 0 1 0 element Fire8 255 255 0 -4 0 0 1 0 neighbor 1 Fire Fire .5 Fire2 Fire2 .5 Fire Fire neighbor 1 Fire2 Fire2 .5 Fire3 Fire3 .5 Fire2 Fire2 neighbor 1 Fire3 Fire3 .5 Fire4 Fire4 .5 Fire3 Fire3 neighbor 1 Fire4 Fire4 0.5 Fire5 Fire5 0.5 Fire4 Fire4 neighbor 1 Fire5 Fire5 0.5 Fire5 Fire5 0.5 Fire6 Fire6 neighbor 1 Fire6 Fire6 0.5 Fire6 Fire6 0.5 Fire7 Fire7 neighbor 1 Fire7 Fire7 0.5 Fire8 Fire8 0.5 Fire7 Fire7 neighbor 1 Fire8 Fire8 0.5 Fire8 Fire8 0.5 Fire Fire self 0.1 Fire6 1 Empty self 0.01 Fire4 1 Empty self 0.01 Fire5 1 Empty self 0.1 Fire7 1 Empty self 0.1 Fire8 1 Empty #Fire Source element Torch 101 0 0 0 1 100 1 1 neighbor 0.2 Torch Empty 1.0 Torch Fire self 0.1 Torch 1 Torch2 element Torch2 200 100 0 0 1 100 1 0 neighbor 0.2 Torch2 Empty 1.0 Torch2 Fire self 0.1 Torch2 1 Torch neighbor 0.1 Fire Plant 1 Ash Fire neighbor 0.1 Fire2 Plant 1 Ash Fire2 neighbor 0.1 Fire3 Plant 1 Ash Fire3 neighbor 0.1 Fire Brain 1 Fire Fire neighbor 0.1 Fire2 Brain 1 Fire2 Fire2 neighbor 0.1 Fire3 Brain 1 Fire3 Fire3 neighbor 0.1 Fire Skin 1 Fire Fire neighbor 0.1 Fire2 Skin 1 Fire2 Fire2 neighbor 0.1 Fire3 Skin 1 Fire3 Fire3 neighbor 0.1 Fire Skin2 1 Fire Fire neighbor 0.1 Fire2 Skin2 1 Fire2 Fire2 neighbor 0.1 Fire3 Skin2 1 Fire3 Fire3 neighbor 0.1 Fire Skin3 1 Fire Fire neighbor 0.1 Fire2 Skin3 1 Fire2 Fire2 neighbor 0.1 Fire3 Skin3 1 Fire3 Fire3 neighbor 0.1 Fire Skin3+ 1 Fire Fire neighbor 0.1 Fire2 Skin3+ 1 Fire2 Fire2 neighbor 0.1 Fire3 Skin3+ 1 Fire3 Fire3 element Ash 100 100 100 1 1 1 0 0 neighbor 0.1 Fire Tree 0.5 Ash Fire 0.5 Empty Fire neighbor 0.1 Fire2 Tree 0.5 Ash Fire2 0.5 Empty Fire2 neighbor 0.1 Fire3 Tree 0.5 Ash Fire3 0.5 Empty Fire3 neighbor 0.05 Fire Empty 1 Empty Empty neighbor 0.05 Fire2 Empty 1 Empty Empty neighbor 0.05 Fire3 Empty 1 Empty Empty neighbor 0.3 Fire Person2 1 Fire Fire neighbor 0.3 Fire2 Person2 1 Fire2 Fire2 neighbor 0.3 Fire3 Person2 1 Fire3 Fire3 neighbor 0.1 Fire DeadTree 1 Ash Fire neighbor 0.1 Fire2 DeadTree 1 Ash Fire2 neighbor 0.1 Fire3 DeadTree 1 Ash Fire3 neighbor 0.1 Fire UglyPlant 1 Ash Fire neighbor 0.1 Fire2 UglyPlant 1 Ash Fire2 neighbor 0.1 Fire3 UglyPlant 1 Ash Fire3 neighbor 1 Fire WildWater 1 Empty WildWater neighbor 1 Fire2 WildWater 1 Empty WildWater neighbor 1 Fire3 WildWater 1 Empty WildWater neighbor 1 Fire Water2 1 Empty Water2 neighbor 1 Fire2 Water2 1 Empty Water2 neighbor 1 Fire3 Water2 1 Empty Water2 neighbor 1 Fire Water3 1 Empty Water3 neighbor 1 Fire2 Water3 1 Empty Water3 neighbor 1 Fire3 Water3 1 Empty Water3 neighbor 1 Water3 Lava 1 Rock Rock neighbor 1 Water2 Lava 1 Rock Rock neighbor 1 WildWater Lava 1 Rock Rock neighbor 1 CalmWater Lava 1 Rock Rock neighbor 0.1 Fire Bush 1 Ash Fire neighbor 0.1 Fire2 Bush 1 Ash Fire2 neighbor 0.1 Fire3 Bush 1 Ash Fire3 #Use it to make a wooden house,very flammable However. element Wood 150 100 50 0 0 30 0 1 #It's wet! element WetWood 105 98 15 0 0 30 0 1 neighbor 0.1 Fire Wood 1 Ash Fire neighbor 0.1 Fire2 Wood 1 Ash Fire2 neighbor 0.1 Fire3 Wood 1 Ash Fire3 neighbor 0.01 WildWater Wood 1 Empty WetWood neighbor 0.01 Water2 Wood 1 Empty WetWood neighbor 0.01 Water3 Wood 1 Empty WetWood neighbor 0.01 CalmWater Wood 1 Empty WetWood neighbor 0.01 WetWood Wood 1 WetWood WetWood neighbor 0.001 WetWood Empty 1 WetWood WildWater neighbor 0.001 Fire WetWood 1 Ash Fire neighbor 0.001 Fire2 WetWood 1 Ash Fire2 neighbor 0.001 Fire3 WetWood 1 Ash Fire3 #Put it in a cave so that the fumes from it will collect at the top element SulferSource 150 100 200 0 0 20 0 1 neighbor 1 SulferSource Empty 1 SulferSource SulfuricWater #Use If you don't want a sulfer source element SulfuricWater 255 300 0 11 1 1 1 neighbor 0.01 SulfuricWater Empty 1 SulfuricWater SulfuricGas #Use if you don't want to bother with SulfuricWater element SulfuricGas 230 260 0 -1 -1 0 1 1 self 0.01 Fire 1 Empty #Shiny Good for breaking,and in some circles eating. element Glass 215 215 255 0 0 50 0 1 self 0.1 Glass 1 hotglass hotself 50 Glass ## element hotglass 255 215 255 0 0 1 2 0 #A house made of bricks! element BrickHouse 178 34 34 0 0 50 0.5 1 hotself 50 BrickHouse 220 0 0 hotcolor BrickHouse 250 0 0 #Good for breaking things element Hammer 0 0 0 0 0 0 0 1 neighbor 1 Hammer Glass 1 Hammer BrokenGlass self 0.5 Hammer 1 Empty #Pointy element BrokenGlass 215 215 254 1 1 10 1 1 neighbor 1 BrokenGlass Person2 1 Blood Empty #Grows Glass,But how? element GlassTree 150 100 51 0 0 51 0 1 neighbor 1 GlassTree Sand 1 GlassTree Glass2 element Glass2 215 215 254 0 0 10 0 0 neighbor 1 Glass2 Sand 1 Glass2 Glass2 #Great for a molotov Cocktail,Who was molotov anyway? He made a mean cocktail ! element FireWater 50 0 150 8 5 1 1 1 neighbor 1 FireWater Empty 1 FireWater Fire #RainClouds I'll leave you to figure it out. element RainCloud 300 300 300 0 0 0 1 1 neighbor 1 RainCloud Empty 1 RainCloud WildWater #Rains Glass Ouch! element GlassCloud 300 300 300 0 0 0 1 1 neighbor 1 GlassCloud Empty 1 GlassCloud BrokenGlass #Rains Rocks That will leave a mark! element RockCloud 300 300 300 0 0 0 1 1 neighbor 0.01 RockCloud Empty 1 RockCloud LooseRock element Rubble 178 33 34 1 1 1 1 0 element RubbleWood 150 100 51 1 1 1 1 0 neighbor 1 LooseRock BrickHouse 1 Rubble Empty neighbor 1 LooseRock Wood 1 RubbleWood Empty neighbor 1 LooseRock WetWood 1 RubbleWood Empty neighbor 1 LooseRock Glass 1 LooseRock BrokenGlass element Brain 100 120 30 0 0 30 0 1 neighbor 1 Brain Empty 1 DeadBrain Blood element DeadBrain 100 50 0 0 0 30 0 0 element Skin 150 120 80 0 0 100 0 0 neighbor .1 Skin Empty 1 Skin Skin2 element Skin2 150 120 83 0 0 100 0 0 neighbor .1 Skin2 Person 1 Skin Person element Skin3 150 120 82 0 0 100 0 0 neighbor 1 Skin3 Empty 1 Skin3+ Empty neighbor .05 Skin3 Skin2 1 Skin3 Empty element LavaSpout 255 70 70 0 0 100 0 1 neighbor 1 LavaSpout Empty 1 LavaSpout Lava element Skin3+ 150 120 81 0 0 100 0 0 neighbor .05 Skin3+ Skin2 1 Skin3+ Empty neighbor 1 Person Empty 1 Person Skin neighbor 1 Lava Person2 1 Person2 Lava neighbor 1 Lava Empty 1 Lava Fire element Person2 245 245 245 0 0 100 0.5 0 neighbor 0.01 Person Skin 1 Person2 Skin neighbor 1 Person2 Empty 1 Person2 Blood neighbor 0.1 Person Person2 1 Person2 Person2 neighbor 1 DeadBrain Brain 1 DeadBrain DeadBrain neighbor 1 DeadBrain Person2 1 DeadBrain DeadPerson neighbor 1 DeadPerson Person2 1 DeadPerson DeadPerson element DeadPerson 200 200 200 0 0 100 0.5 0 element Lava 255 100 0 1 0 1 9 0 element DrownedPerson 200 201 200 0 0 100 0.5 0 element Mouth 151 0 0 0 0 30 0 1 element Mouth2 135 0 0 0 0 30 0 0 neighbor 1 BrokenGlass Mouth 1 BrokenGlass Blood neighbor 1 Mouth Fire 1 Fire Fire neighbor 1 Mouth Fire2 1 Fire2 Fire2 neighbor 1 Mouth Fire3 1 Fire3 Fire3 neighbor 1 Mouth LooseRock 1 Blood LooseRock neighbor 0.01 Mouth Mouth2 1 Mouth2 Mouth2 neighbor 1 Mouth2 Person2 1 Mouth2 DrownedPerson neighbor 1 Person2 DrownedPerson 1 DrownedPerson DrownedPerson neighbor 1 Mouth WildWater 1 Mouth2 WildWater neighbor 1 Mouth Water2 1 Mouth2 Water2 neighbor 1 Mouth Water3 1 Mouth2 Water3 neighbor 1 Mouth CalmWater 1 Mouth2 CalmWater neighbor 1 Mouth2 CPR 1 Mouth3 Empty element Mouth3 180 0 0 0 0 50 0 0 neighbor 0.001 Mouth3 Empty 1 Mouth Empty neighbor 0.1 Mouth3 DrownedPerson 1 Mouth3 Person5 element Person5 256 256 256 0 0 50 0 0 neighbor 1 Mouth3 Mouth2 1 Mouth3 Mouth3 neighbor 0.5 Person5 DrownedPerson 1 Person5 Person5 neighbor 1 Mouth3 Person5 1 Mouth3 Person2 neighbor 0.1 Person5 Person2 1 Person2 Person2 neighbor 0.8 Mouth Mouth3 1 Mouth Mouth neighbor 0.7 Empty Mouth3 1 Empty Mouth neighbor 1 CPR Mouth2 1 Empty Mouth3 neighbor 1 BrokenGlass Skin 1 BrokenGlass Blood #Saves lives every day. element CPR 252 252 252 1 1 1 0 1 neighbor 1 Brain DrownedPerson 1 DeadBrain DrownedPerson neighbor 1 DeadBrain Person5 1 Brain Person5 neighbor 1 DeadPerson Person5 1 Person5 Person5 neighbor 0.5 DeadBrain Brain 1 Brain Brain #Messy,but effective. Put on Wounds element SkinGraph 230 230 232 1 1 1 1 1 neighbor 1 SkinGraph Person2 1 Skin Person2 #Not Messy,but leaves a scab element Bandage 231 230 232 0 0 100 0 1 element Bandage2 231 231 232 0 0 100 0 0 neighbor 1 Bandage Person2 1 Scab Scab element Scab 106 98 16 0 0 100 0 0 neighbor 1 Bandage Empty 1 Bandage2 Empty neighbor 1 Bandage2 Bandage 1 Bandage2 Bandage2 self 0.001 Scab 1 Empty neighbor 1 Scab Person2 1 Scab Person #Apply Directly to Bandages element BandBGone 203 210 201 1 1 1 1 1 self 0.1 BandBGone 1 Empty neighbor 1 BandBGone Bandage2 1 BandBGone BandBGone neighbor 1 Scab Bandage 1 Scab Scab #Erases everything that it touches. Line the bottom of your sandbox with it to clean up everything . element Bin 0 0 50 0 0 100 0 1 neighbor 1 Bin Blood 1 Bin Empty neighbor 1 Bin WildWater 1 Bin Empty neighbor 1 Bin Water2 1 Bin Empty neighbor 1 Bin Water3 1 Bin Empty neighbor 1 Bin Fire 1 Bin Empty neighbor 1 Bin Sand 1 Bin Empty neighbor 1 Bin Lava 1 Bin Empty neighbor 1 Bin SulfuricGas 1 Bin Empty neighbor 1 Bin SulfuricWater 1 Bin Empty neighbor 1 Bin Ash 1 Bin Empty neighbor 1 Bin BloodyWater 1 Bin Empty neighbor 1 Bin CalmWater 1 Bin Empty neighbor 1 Bin LooseRock 1 Bin Empty neighbor 1 Bin SkinGraph 1 Bin Empty #1. Reach for your face 2. Find Mouth 3. Move hand up until on nose element Nose 180 130 80 0 0 100 0 1 neighbor 1 PosionGas Nose 1 Empty Nose2 element PosionGas 10 10 50 -1 -1 0 0 1 element Nose2 181 131 81 0 0 100 0 0 #Use to connect The nose to the lungs. element LungTube 226 35 198 0 0 100 0 1 #Look it up on SearchnowFindLater. They come in PAIRS. JUST 2.!!! element Lungs 225 35 198 0 0 100 0 1 neighbor 1 Nose2 LungTube 1 Nose2 PosionedLungTube element PosionedLungTube 100 70 0 1 1 100 0 0 neighbor 1 PosionedLungTube LungTube 1 PosionedLungTube PosionedLungTube neighbor 1 PosionedLungTube Lungs 1 PosionedLungTube PosionedLungs neighbor 1 PosionedLungs Lungs 1 PosionedLungs PosionedLungs element PosionedLungs 144 0 117 1 1 100 0 0 element PosionedPerson 0 151 0 0 0 100 0 0 neighbor 1 PosionedLungs Person2 1 PosionedLungs PosionedPerson neighbor 1 PosionedPerson Person2 1 PosionedPerson PosionedPerson
