User:Zanzarina/Spells and Magic Mod Part Two of Two
From FSG Wiki
31st mod: Spells and Magic Mod Part Two: July 28, 2008 - July 31, 2008. More space spells, and there are also water spells, nature, darkness, and light spells.
#wxSand: Owen Piette's Falling Sand Game #Version 4.4, file subversion 2 #Spells and Magic Mod Part Two (31st mod) #Created by sandcastle. #Started July 28, 2008. #Finished July 31, 2008. group SpaceSpells Empty Wall Fire Refresh CoreDetonate SonicBoom CosmicDVC-35 group WaterSpells Empty Wall Fire Refresh AcidRain Hurricane Tsunami PressurizedAqua16 Geyser InvertFountain group NatureSpells Empty Wall Fire Refresh Vine Plant PsychoGrowth VineInvasion PollenBombs PoisonPellet MiracleLife Fungus group DarknessSpells Empty Wall Fire Refresh ChaosWave Nightmare Sin HellMeteor GhastlyDarkness DarkEnding group LightSpells Empty Wall Fire Refresh Rapture Love AngelicLight HeavenlyComet BlindingLight LightEnding #Part Two of the Magic and Spells Mod. I couldn't fit everything, and I only used 55% of my ideas, and I didn't want that 45% to go to waste, so I put it here. element Empty 0 0 0 0 0 1 0 1 #Flashes a blinding beam of pure holiness. element BlindingLight 255 90 0 0 1 0 1 pexplosion BlindingLight BlindingLight 1700 BLight pexplosion BlindingLight Empty 1700 BLight element BLight 255 90 0 0 0 1 32768 0 hotself -32768 BLight self 1.0 BLight 1.0 BLight2 self 1.0 BLight2 1.0 BLight element BLight2 0 0 0 0 0 1 32768 0 hotself -32768 BLight2 pexplosion BLight BLight 100 Empty hotcolor BLight 255 255 0 #Flashes a beam of pure holiness. element AngelicLight 255 255 0 0 0 1 0 1 pexplosion AngelicLight Empty 1700 Light pexplosion AngelicLight AngelicLight 1700 Light element Light 255 255 0 0 0 1 0 0 self 1.0 Light 1.0 Empty pexplosion Light Empty 200 Light #Opposit-a sin. When this and sin collide, it causes serious trouble, meaning a screen freeze and then emptiness. element Love 255 0 255 0 0 1 1.1 1 neighbor 0.9 Love Love 1.0 Love Love pexplosion Love Sin 160000 Empty pexplosion Love Sin2 160000 Empty pexplosion Love Sin3 160000 Empty pexplosion Love Sin4 160000 Empty pexplosion Love Sin5 160000 Empty pexplosion Indifference Sin 160000 Empty pexplosion Indifference Sin2 160000 Empty pexplosion Indifference Sin3 160000 Empty pexplosion Indifference Sin4 160000 Empty pexplosion Indifference Sin5 160000 Empty neighbor 0.9 Love Empty 1.0 Love Empty pexplosion Love Love 1 Love pexplosion Love Empty 1 Indifference element Indifference 128 128 128 0 0 1 0 0 self 1.0 Indifference 0.5 Empty 0.5 Love hotself 1 Love self 1.0 Love 1.0 Indifference neighbor 1.0 Love Indifference 1.0 Indifference Indifference explosion Love Indifference 255 255 #All of the good people arise. element Rapture 255 255 0 0 0 1 0 1 neighbor 1.0 Rapture Empty 1.0 Rapture Rapture neighbor 1.0 Rapture Rapture 1.0 Empty Empty explosion Rapture Rapture 255 255 self 0.1377 Rapture 1.0 Rapture2 element Rapture2 255 255 0 0 0 1 0 0 neighbor 1.0 Rapture Rapture2 1.0 Rapture2 Rapture2 explosion Rapture Rapture2 255 255 self 0.05 Rapture2 1.0 Empty #Good won this time. element LightEnding 0 0 0 0 0 1 0 1 pexplosion LightEnding LightEnding 1700 LE1 pexplosion LightEnding Empty 1700 LE1 element LE1 0 0 255 0 0 1 1.01 0 hotself -50 LE1 hotcolor LE1 255 255 0 self 1.0 LE1 0.9 LE1 1.0 Empty neighbor 0.01 LE1 Empty 1.0 LE1 LE1 neighbor 1.0 LE1 LE1 1.0 LE1 LE1 explosion LE1 Empty 255 255 explosion LE1 LE1 255 255 #Evil won this time. element DarkEnding 0 0 0 0 0 1 0 1 pexplosion DarkEnding DarkEnding 1700 DE1 pexplosion DarkEnding Empty 1700 DE1 element DE1 128 0 0 0 0 1 1.01 0 hotself -50 DE1 self 1.0 DE1 0.9 DE1 1.0 Empty hotcolor DE1 255 0 0 neighbor 0.01 DE1 Empty 1.0 DE1 DE1 neighbor 1.0 DE1 DE1 1.0 DE1 DE1 explosion DE1 Empty 255 255 explosion DE1 DE1 255 255 #IT SO SCARY... element GhastlyDarkness 44 44 44 0 0 1 0 1 pexplosion GhastlyDarkness Empty 2 GhastlyDarkness pexplosion GhastlyDarkness GhastlyDarkness 2 GhastlyDarkness2 element GhastlyDarkness2 44 44 44 0 0 1 0 0 pexplosion GhastlyDarkness2 Empty 10 GhastlyDarkness2 self 0.9 GhastlyDarkness2 1.0 GhastlyDarkness3 element GhastlyDarkness3 44 44 44 0 0 1 0 0 self 0.05 GhastlyDarkness3 1.0 Empty pexplosion GhastlyDarkness GhastlyDarkness3 2 GhastlyDarkness3 #Annihilates everything, spreads evilness. element HellMeteor 128 128 128 200 0 150 0 1 neighbor 1.0 HellMeteor Empty 1.0 HellMeteor HellMeteor neighbor 1.0 HellMeteor HMX1 1.0 HellMeteor HellMeteor neighbor 1.0 HellMeteor HMX2 1.0 HellMeteor HellMeteor neighbor 1.0 HellMeteor HMX3 1.0 HellMeteor HellMeteor neighbor 1.0 HellMeteor HMX4 1.0 HellMeteor HellMeteor neighbor 1.0 HellMeteor HMX5 1.0 HellMeteor HellMeteor pexplosion HellMeteor HMX1 3 HellMeteor pexplosion HellMeteor HMX2 3 HellMeteor pexplosion HellMeteor HMX3 3 HellMeteor pexplosion HellMeteor HMX4 3 HellMeteor pexplosion HellMeteor HMX5 3 HellMeteor pexplosion HellMeteor Empty 300 HMX1 element HMX1 255 0 0 0 0 1 0 0 element HMX2 128 0 0 0 0 1 0 0 element HMX3 128 64 0 0 0 1 0 0 element HMX4 255 128 0 0 0 1 0 0 element HMX5 128 128 0 0 0 1 1.1 0 hotneighbor 98 HMX5 HMX5 neighbor 1.0 HMX5 HMX5 1.0 HMX1 HMX1 neighbor 1.0 HMX1 Empty 1.0 HMX2 Empty neighbor 1.0 HMX2 Empty 1.0 HMX3 Empty neighbor 1.0 HMX3 Empty 1.0 HMX4 Empty neighbor 1.0 HMX4 Empty 1.0 HMX5 Empty neighbor 1.0 HMX5 Empty 0.63 Empty Evilness 0.37 Empty HMX1 neighbor 1.0 HMX5 Evilness 1.0 HMX5 Empty neighbor 1.0 HMX1 HMX2 1.0 HMX2 HMX2 neighbor 1.0 HMX2 HMX3 1.0 HMX3 HMX3 neighbor 1.0 HMX3 HMX4 1.0 HMX4 HMX4 neighbor 1.0 HMX4 HMX5 1.0 HMX5 HMX5 neighbor 1.0 HMX1 HMX3 1.0 HMX1 HMX2 neighbor 1.0 HMX1 HMX4 1.0 HMX1 HMX2 neighbor 1.0 HMX1 HMX5 1.0 HMX1 HMX2 neighbor 1.0 HMX2 HMX4 1.0 HMX2 HMX3 neighbor 1.0 HMX2 HMX5 1.0 HMX2 HMX3 neighbor 1.0 HMX3 HMX5 1.0 HMX3 HMX4 #Annihilates everything, spreads love. element HeavenlyComet 128 128 128 200 0 150 0 1 neighbor 1.0 HeavenlyComet Empty 1.0 HeavenlyComet HeavenlyComet neighbor 1.0 HeavenlyComet CMX1 1.0 HeavenlyComet HeavenlyComet neighbor 1.0 HeavenlyComet CMX2 1.0 HeavenlyComet HeavenlyComet neighbor 1.0 HeavenlyComet CMX3 1.0 HeavenlyComet HeavenlyComet neighbor 1.0 HeavenlyComet CMX4 1.0 HeavenlyComet HeavenlyComet neighbor 1.0 HeavenlyComet CMX5 1.0 HeavenlyComet HeavenlyComet pexplosion HeavenlyComet CMX1 3 HeavenlyComet pexplosion HeavenlyComet CMX2 3 HeavenlyComet pexplosion HeavenlyComet CMX3 3 HeavenlyComet pexplosion HeavenlyComet CMX4 3 HeavenlyComet pexplosion HeavenlyComet CMX5 3 HeavenlyComet pexplosion HeavenlyComet Empty 300 CMX1 element CMX1 255 255 0 0 0 1 0 0 element CMX2 255 255 255 0 0 1 0 0 element CMX3 0 255 255 0 0 1 0 0 element CMX4 0 255 128 0 0 1 0 0 element CMX5 0 0 255 0 0 1 0 0 hotneighbor 98 CMX5 CMX5 neighbor 1.0 CMX5 CMX5 1.0 CMX1 CMX1 neighbor 1.0 CMX1 Empty 1.0 CMX2 Empty neighbor 1.0 CMX2 Empty 1.0 CMX3 Empty neighbor 1.0 CMX3 Empty 1.0 CMX4 Empty neighbor 1.0 CMX4 Empty 1.0 CMX5 Empty neighbor 1.0 CMX5 Empty 0.63 Empty Love 0.37 Empty CMX1 neighbor 1.0 CMX5 Love 1.0 CMX5 Empty neighbor 1.0 CMX1 CMX2 1.0 CMX2 CMX2 neighbor 1.0 CMX2 CMX3 1.0 CMX3 CMX3 neighbor 1.0 CMX3 CMX4 1.0 CMX4 CMX4 neighbor 1.0 CMX4 CMX5 1.0 CMX5 CMX5 neighbor 1.0 CMX1 CMX3 1.0 CMX1 CMX2 neighbor 1.0 CMX1 CMX4 1.0 CMX1 CMX2 neighbor 1.0 CMX1 CMX5 1.0 CMX1 CMX2 neighbor 1.0 CMX2 CMX4 1.0 CMX2 CMX3 neighbor 1.0 CMX2 CMX5 1.0 CMX2 CMX3 neighbor 1.0 CMX3 CMX5 1.0 CMX3 CMX4 #Pure evil. Explodes into evilness. element Sin 255 0 0 0 0 1 0 1 neighbor 1.0 Sin Empty 1.0 Sin2 Sin neighbor 1.0 Sin2 Empty 1.0 Sin3 Sin2 neighbor 1.0 Sin3 Empty 1.0 Sin4 Sin3 neighbor 1.0 Sin Sin2 1.0 Sin2 Sin neighbor 1.0 Sin Sin3 1.0 Sin3 Sin neighbor 1.0 Sin Sin4 1.0 Sin4 Sin neighbor 1.0 Sin2 Sin3 1.0 Sin3 Sin2 neighbor 1.0 Sin2 Sin4 1.0 Sin4 Sin2 neighbor 1.0 Sin3 Sin4 1.0 Sin4 Sin3 element Sin2 255 0 50 0 0 1 1.1 0 element Sin3 255 0 100 0 0 1 1.1 0 element Sin4 255 0 150 0 0 1 1.1 0 hotcolor Sin2 255 0 0 hotcolor Sin3 255 0 0 hotcolor Sin4 255 0 0 self 0.01 Sin 1.0 Sin5 self 0.02 Sin2 1.0 Sin3 self 0.04 Sin3 1.0 Sin4 neighbor 0.15 Sin2 Sin2 1.0 Sin Sin self 0.16 Sin4 1.0 Empty element Sin5 0 0 0 0 0 0 1.01 0 neighbor 0.01 Sin5 Empty 1.0 Sin5 Sin5 neighbor 1.0 Sin Sin5 1.0 Sin5 Sin neighbor 1.0 Sin2 Sin5 1.0 Sin5 Sin2 neighbor 1.0 Sin3 Sin5 1.0 Sin5 Sin3 neighbor 1.0 Sin4 Sin5 1.0 Sin5 Sin4 hotself 95 Sin5 self 1.0 Sin5 0.75 Sin5 0.25 Sin6 element Sin6 0 0 0 2 0 1 0 0 neighbor 1.0 Sin6 Empty 1.0 Sin6 Sin6 pexplosion Sin6 Sin6 2 Sin6 pexplosion Sin6 Empty 20 Evilness element Evilness 255 0 0 0 0 1 0 0 neighbor 1.0 Evilness Empty 1.0 Evilness Evilness2 self 0.75 Evilness 1.0 Empty neighbor 1.0 Evilness2 Empty 1.0 Evilness2 Evilness self 0.75 Evilness2 1.0 Empty element Evilness2 128 0 0 0 0 1 0 0 #Evil ghosts taunting with your mind. It give you nightmare! element Nightmare 128 128 128 0 0 1 1.9 1 pexplosion Nightmare Empty 10 Nightmare2 pexplosion Nightmare2 Empty 10 Nightmare element Nightmare2 128 0 0 0 0 1 1.9 0 hotself 98 Nightmare hotself 98 Nightmare2 neighbor 0.1 Nightmare Nightmare 1.0 Nightmare Nightmare neighbor 0.1 Nightmare2 Nightmare2 1.0 Nightmare2 Nightmare2 self 1.0 Nightmare 0.98 Nightmare2 0.02 Empty self 1.0 Nightmare2 0.98 Nightmare 0.02 Empty neighbor 1.0 Nightmare Empty 1.0 Empty Empty neighbor 1.0 Nightmare2 Empty 1.0 Empty Empty neighbor 0.000017 Nightmare Nightmare2 1.0 Nightmare3 Nightmare3 element Nightmare3 255 0 0 0 0 1 0 0 element Nightmare4 0 255 0 0 0 1 0 0 element Nightmare5 0 0 255 0 0 1 0 0 element Nightmare6 255 0 0 0 0 1 0 0 element Nightmare7 0 255 0 0 0 1 0 0 element Nightmare8 0 0 255 0 0 1 0 0 self 0.997 Nightmare3 1.0 Nightmare3 self 0.997 Nightmare4 1.0 Nightmare4 self 0.997 Nightmare5 1.0 Nightmare5 self 0.997 Nightmare6 1.0 Nightmare6 self 0.997 Nightmare7 1.0 Nightmare7 self 0.997 Nightmare8 1.0 Nightmare8 neighbor 1.0 Nightmare3 Nightmare4 1.0 Nightmare4 Nightmare3 neighbor 1.0 Nightmare3 Nightmare5 1.0 Nightmare5 Nightmare3 neighbor 1.0 Nightmare3 Nightmare6 1.0 Nightmare6 Nightmare3 neighbor 1.0 Nightmare3 Nightmare7 1.0 Nightmare7 Nightmare3 neighbor 1.0 Nightmare3 Nightmare8 1.0 Nightmare8 Nightmare3 neighbor 1.0 Nightmare4 Nightmare5 1.0 Nightmare5 Nightmare4 neighbor 1.0 Nightmare4 Nightmare6 1.0 Nightmare6 Nightmare4 neighbor 1.0 Nightmare4 Nightmare7 1.0 Nightmare7 Nightmare4 neighbor 1.0 Nightmare4 Nightmare8 1.0 Nightmare8 Nightmare4 neighbor 1.0 Nightmare5 Nightmare6 1.0 Nightmare6 Nightmare5 neighbor 1.0 Nightmare5 Nightmare7 1.0 Nightmare7 Nightmare5 neighbor 1.0 Nightmare5 Nightmare8 1.0 Nightmare8 Nightmare5 neighbor 1.0 Nightmare6 Nightmare7 1.0 Nightmare7 Nightmare6 neighbor 1.0 Nightmare6 Nightmare8 1.0 Nightmare8 Nightmare6 neighbor 1.0 Nightmare7 Nightmare8 1.0 Nightmare8 Nightmare7 pexplosion Nightmare3 Nightmare 40 Nightmare4 pexplosion Nightmare3 Nightmare2 40 Nightmare4 pexplosion Nightmare4 Nightmare 40 Nightmare5 pexplosion Nightmare4 Nightmare2 40 Nightmare5 pexplosion Nightmare5 Nightmare 40 Nightmare6 pexplosion Nightmare5 Nightmare2 40 Nightmare6 pexplosion Nightmare6 Nightmare 40 Nightmare7 pexplosion Nightmare6 Nightmare2 40 Nightmare7 pexplosion Nightmare7 Nightmare 40 Nightmare8 pexplosion Nightmare7 Nightmare2 40 Nightmare8 pexplosion Nightmare8 Nightmare 1700 Nightmare9 pexplosion Nightmare8 Nightmare 1700 Nightmare9 element Nightmare9 255 255 255 0 0 0 17 0 hotself -50 Nightmare9 self 1.0 Nightmare9 1.0 Empty neighbor 1.0 Nightmare9 Empty 1.0 Nightmare9 Nightmare9 #And it all turns evil. element ChaosWave 128 0 128 0 0 1 1.1 1 neighbor 0.7 ChaosWave Empty 1.0 ChaosWave ChaosWave hotself 98 ChaosWave self 1.0 ChaosWave 1.0 ChaosWave2 element ChaosWave2 128 0 0 0 0 1 18 0 hotself -50 ChaosWave2 self 0.05 ChaosWave2 1.0 Empty neighbor 1.0 ChaosWave2 Empty 1.0 Empty ChaosWave2 pexplosion ChaosWave ChaosWave2 1 ChaosWave2 #A deadly and suicidal fungus that grows and slowly takes over vines and plants. In a short time, it will undergo death in a massive flagration. element Fungus 255 255 200 0 0 1 1.01 1 element Fungus2 0 0 255 0 0 1 0 0 neighbor 0.01 Fungus Empty 1.0 Fungus2 Fungus self 0.4 Fungus2 1.0 Empty hotneighbor 98 Fungus Fungus neighbor 0.005 Fungus Fungus 1.0 Fungus Fungus3 pexplosion Fungus Fungus3 20 Fungus3 pexplosion Fungus2 Fungus3 20 Fungus3 element Fungus3 128 0 0 0 0 1 1.1 0 pexplosion Fungus3 Empty 2 Fungus3 hotself 25 Fungus3 hotcolor Fungus3 255 0 0 self 1.0 Fungus3 1.0 Fire neighbor 1.0 Fungus3 Fire 1.0 Heat Fire element Heat 200 200 200 0 0 1 18 0 hotself -90 Heat self 1.0 Heat 1.0 Fire pexplosion Heat Fungus3 10 Heat neighbor 0.2 Fungus2 Empty 1.0 Fungus2 Fungus2 neighbor 0.1 Fungus Plant 1.0 Fungus Fungus neighbor 0.5 Fungus Vine 1.0 Fungus Fungus neighbor 1.0 Fungus2 Vine 1.0 Fungus Fungus2 neighbor 1.0 Fungus2 Plant 1.0 Fungus Fungus2 #A cellulose pellet that explodes into burning dust. It's a miracle you can live to see this. I now consider this one to be my second-best explosion ever... After AtomicBomb\PressurizedAqua16. element MiracleLife 0 255 160 0 0 1 0 1 neighbor 0.01 MiracleLife Empty 1.0 MiracleLife MiracleLife neighbor 0.01 MiracleLife MiracleLife 1.0 Empty MiracleLife self 0.00005 MiracleLife 1.0 MiracleLife2 self 1.0 MiracleLife2 0.05 MiracleLife3 0.95 MiracleLife element MiracleLife2 0 0 0 0 0 1 0 0 element MiracleLife3 0 0 0 0 0 1 0 0 pexplosion MiracleLife3 MiracleLife 475 ML1 pexplosion MiracleLife3 MiracleLife2 475 ML1 pexplosion MiracleLife3 Empty 475 ML1 pexplosion MiracleLife3 Empty 475 ML1 element ML1 0 255 100 0 0 1 0 0 pexplosion ML1 Empty 20 ML1 pexplosion ML1 ML1 2 ML2 pexplosion ML2 Empty 22 Empty pexplosion ML2 ML2 20 Empty pexplosion ML2 ML1 20 ML2 element ML2 0 255 100 0 0 1 0 0 self 0.5 ML1 1.0 ML2 neighbor 1.0 ML1 ML2 1.0 ML2 ML2 neighbor 1.0 ML1 Empty 1.0 ML3 Empty element ML3 255 255 255 0 0 1 0 0 pexplosion ML3 Empty 70 Empty self 1.0 ML3 1.0 ML4 element ML4 0 0 0 0 0 1 0 0 pexplosion ML4 Empty 1700 Empty pexplosion ML4 ML3 1700 Empty pexplosion ML4 ML2 1700 Empty explosion ML1 ML2 255 255 #Inject these into a plant or vine and watch the poison take over. The poison overheats the chloroplasts in the plant cells and they explode due to all the extra chlorophyll. Vine exps differently. element PoisonPellet 128 0 128 0 0 1 0 1 neighbor 1.0 PoisonPellet Vine 1.0 PoisonPellets Vine neighbor 1.0 PoisonPellet Plant 1.0 PoisonPellets Plant neighbor 1.0 PoisonPellet PoisonPellets 1.0 PoisonPellets PoisonPellets element PoisonPellets 128 0 128 0 0 1 0 0 neighbor 1.0 PoisonPellets Plant 1.0 PoisonPlant PoisonPellets neighbor 1.0 PoisonPellets PoisonPlant 1.0 PoisonPlant PoisonPellets element PoisonPlant 255 255 255 0 0 1 0 0 neighbor 0.0001 PoisonPlant Empty 1.0 PoisonPlant PCrystal1 element PCrystal1 0 0 0 0 0 1 0 0 element PCrystal2 50 50 50 0 0 1 0 0 element PCrystal3 100 100 100 0 0 1 0 0 element PCrystal4 150 150 150 0 0 1 0 0 element PCrystal5 200 200 200 0 0 1 0 0 element PCrystal6 255 255 255 0 0 1 0 0 neighbor 0.0005 PCrystal1 Empty 1.0 PCrystal1 PCrystal2 neighbor 0.0005 PCrystal2 Empty 1.0 PCrystal2 PCrystal3 neighbor 0.0005 PCrystal3 Empty 1.0 PCrystal3 PCrystal4 neighbor 0.0005 PCrystal4 Empty 1.0 PCrystal4 PCrystal5 neighbor 0.0005 PCrystal5 Empty 1.0 PCrystal5 PCrystal6 neighbor 1.0 PCrystal1 PCrystal3 1.0 PCrystal1 PCrystal2 neighbor 1.0 PCrystal1 PCrystal4 1.0 PCrystal1 PCrystal2 neighbor 1.0 PCrystal1 PCrystal5 1.0 PCrystal1 PCrystal2 neighbor 1.0 PCrystal1 PCrystal6 1.0 PCrystal1 PCrystal2 neighbor 1.0 PCrystal2 PCrystal4 1.0 PCrystal2 PCrystal3 neighbor 1.0 PCrystal2 PCrystal5 1.0 PCrystal2 PCrystal3 neighbor 1.0 PCrystal2 PCrystal6 1.0 PCrystal2 PCrystal3 neighbor 1.0 PCrystal3 PCrystal5 1.0 PCrystal3 PCrystal4 neighbor 1.0 PCrystal3 PCrystal6 1.0 PCrystal3 PCrystal4 neighbor 1.0 PCrystal4 PCrystal6 1.0 PCrystal4 PCrystal5 pexplosion PCrystal6 Empty 200 PlantDeath element PlantDeath 255 255 255 0 0 1 0 0 neighbor 1.0 PlantDeath Empty 1.0 PlantDeath Fire neighbor 1.0 PlantDeath Fire 1.0 Fire PlantDeath neighbor 1.0 PlantDeath PlantDeath 1.0 PlantDeath Fire neighbor 1.0 PoisonPellets Vine 1.0 PoisonVine PoisonPellets neighbor 1.0 PoisonPellets PoisonVine 1.0 PoisonVine PoisonPellets element PoisonVine 255 255 255 0 0 1 0 0 neighbor 0.0001 PoisonVine Empty 1.0 PoisonVine XCrystal1 element XCrystal1 0 0 0 0 0 1 0 0 element XCrystal2 0 0 50 0 0 1 0 0 element XCrystal3 0 0 100 0 0 1 0 0 element XCrystal4 0 0 150 0 0 1 0 0 element XCrystal5 0 0 200 0 0 1 0 0 element XCrystal6 0 0 255 0 0 1 0 0 neighbor 0.0005 XCrystal1 Empty 1.0 XCrystal1 XCrystal2 neighbor 0.0005 XCrystal2 Empty 1.0 XCrystal2 XCrystal3 neighbor 0.0005 XCrystal3 Empty 1.0 XCrystal3 XCrystal4 neighbor 0.0005 XCrystal4 Empty 1.0 XCrystal4 XCrystal5 neighbor 0.0005 XCrystal5 Empty 1.0 XCrystal5 XCrystal6 neighbor 1.0 XCrystal1 XCrystal3 1.0 XCrystal1 XCrystal2 neighbor 1.0 XCrystal1 XCrystal4 1.0 XCrystal1 XCrystal2 neighbor 1.0 XCrystal1 XCrystal5 1.0 XCrystal1 XCrystal2 neighbor 1.0 XCrystal1 XCrystal6 1.0 XCrystal1 XCrystal2 neighbor 1.0 XCrystal2 XCrystal4 1.0 XCrystal2 XCrystal3 neighbor 1.0 XCrystal2 XCrystal5 1.0 XCrystal2 XCrystal3 neighbor 1.0 XCrystal2 XCrystal6 1.0 XCrystal2 XCrystal3 neighbor 1.0 XCrystal3 XCrystal5 1.0 XCrystal3 XCrystal4 neighbor 1.0 XCrystal3 XCrystal6 1.0 XCrystal3 XCrystal4 neighbor 1.0 XCrystal4 XCrystal6 1.0 XCrystal4 XCrystal5 pexplosion XCrystal6 Empty 200 VineDeath element VineDeath 238 207 128 -1 0 1 0 0 neighbor 1.0 VineDeath Empty 1.0 VineDeath VineDeath2 neighbor 1.0 VineDeath VineDeath2 1.0 VineDeath2 VineDeath self 1.0 VineDeath2 1.0 Empty element VineDeath2 238 207 128 0 0 1 0 0 self 0.05 VineDeath 1.0 VineDeath2 #An assortment of different pollen bombs are scattered across the sandbox, and they self-ignite themselves sending out small plumes of dust. element PollenBombs 255 255 0 0 0 1 0 1 neighbor 1.0 PollenBombs Empty 1.0 PollenBomb PollenBombs self 0.01 PollenBombs 1.0 PollenBomb explosion PollenBombs Empty 255 255 neighbor 1.0 PollenBombs PollenBomb 1.0 PollenBomb PollenBombs explosion PollenBombs PollenBomb 255 255 element PollenBomb 200 50 0 0 0 1 1.01 0 hotself 98 PollenBomb self 1.0 PollenBomb 0.33 PollenBomb1 0.33 PollenBomb2 0.33 PollenBomb3 0.01 Empty element PollenBomb1 0 200 0 0 0 1 0 0 element PollenBomb2 255 0 0 0 0 1 0 0 element PollenBomb3 255 255 255 0 0 1 0 0 neighbor 1.0 PollenBomb1 Empty 1.0 Empty PollenBomb1 neighbor 1.0 PollenBomb2 Empty 1.0 Empty PollenBomb2 neighbor 1.0 PollenBomb3 Empty 1.0 Empty PollenBomb3 explosion PollenBomb1 Empty 255 255 explosion PollenBomb2 Empty 255 255 explosion PollenBomb3 Empty 255 255 self 0.005 PollenBomb1 1.0 PollenBomb1! self 0.005 PollenBomb2 1.0 PollenBomb2! self 0.005 PollenBomb3 1.0 PollenBomb3! element PollenBomb1! 0 200 0 0 0 1 0 0 element PollenBomb2! 255 0 0 0 0 1 0 0 element PollenBomb3! 255 255 255 0 0 1 0 0 pexplosion PollenBomb1! Empty 17 PollenBomb1!! pexplosion PollenBomb2! Empty 17 PollenBomb2!! pexplosion PollenBomb3! Empty 17 PollenBomb3!! element PollenBomb1!! 0 200 0 0 0 1 1.1 0 element PollenBomb2!! 255 0 0 0 0 1 1.1 0 element PollenBomb3!! 255 255 255 0 0 1 1.1 0 neighbor 0.75 PollenBomb1!! Empty 1.0 Empty PollenBomb1!! neighbor 0.75 PollenBomb2!! Empty 1.0 Empty PollenBomb2!! neighbor 0.75 PollenBomb3!! Empty 1.0 Empty PollenBomb3!! hotself 5 PollenBomb1!! hotself 5 PollenBomb2!! hotself 5 PollenBomb3!! self 1.0 PollenBomb1!! 1.0 Empty self 1.0 PollenBomb2!! 1.0 Empty self 1.0 PollenBomb3!! 1.0 Empty #Spawns an incredible amount of vines. Vines insert seeds into plants that make them bulkier, but they grow into vines. Vines are taken out by water but grow with fire. element VineInvasion 255 255 255 0 0 1 0 1 neighbor 1.0 VineInvasion Empty 1.0 VineBomb VineInvasion neighbor 0.1 VineInvasion VineBomb 1.0 VineInvasion Empty self 0.001 VineInvasion 1.0 VineBomb element VineBomb 0 0 0 0 0 1 1.01 0 hotself 98 VineBomb self 1.0 VineBomb 0.05 Vine 0.95 VineBomb #A very strong plant that grows with fire and dies with water. Plants seeds in plants that make it into a vine. element Vine 0 255 0 0 0 1 1.04 1 hotcolor Vine 0 0 0 hotself 98 Vine self 1.0 Vine 1.0 Vine pexplosion VineBomb Vine 6 Vine neighbor 1.0 Vine Fire 1.0 Vine Vine neighbor 1.0 Vine Water 1.0 Water Water explosion Vine Water 255 255 neighbor 0.001 Vine Plant 1.0 Vine VineSeed element VineSeed 255 255 255 0 0 1 0 0 neighbor 1.0 VineSeed Plant 1.0 Plant VineSeed self 0.00005 VineSeed 1.0 VineSeed2 element VineSeed2 255 255 255 0 0 1 0 0 neighbor 1.0 VineSeed2 Plant 1.0 Plant VineSeed2 pexplosion VineSeed2 Empty 5 VineInvasion #Grows plants like crazzzzzzy! Plants die to fire and grow with water. element PsychoGrowth 0 255 0 0.000001 0 1 0 1 neighbor 1.0 PsychoGrowth Empty 1.0 PsychoGrowth PsychoGrowth explosion PsychoGrowth Empty 0 128 pexplosion PsychoGrowth Empty 6 Plant pexplosion Vine Fire 2 Vine #A normal plant, dies with fire, grows with water. element Plant 0 255 0 0 0 1 0 1 neighbor 0.46 Plant Water 1.0 Plant Plant neighbor 1.0 Plant Fire 1.0 BurnPlant Fire element BurnPlant 0 255 0 0 0 1 0 0 self 0.4 BurnPlant 1.0 Fire self 0.009 PsychoGrowth 1.0 PlantZ element PlantZ 0 255 0 0 0 1 0 0 pexplosion PlantZ Plant 6 Plant pexplosion PlantZ Empty 6 Plant pexplosion PlantZ PlantZ 6 Plant pexplosion PlantZ PsychoGrowth 6 Plant self 0.05 PlantZ 1.0 Plant pexplosion PsychoGrowth Fire 12 Fire pexplosion Plant Tsunami 6 Plant pexplosion Plant Hurricane 6 Plant #This fountain sprays out water in all directions and eventually undergoes an aquatic explosion. element InvertFountain 255 255 255 0 0 1 1.03 1 neighbor 1.0 InvertFountain Empty 0.05 InvertFountain InvertFountain 0.95 InvertFountain Water explosion InvertFountain Empty 55 55 hotself 98 InvertFountain self 1.0 InvertFountain 1.0 InvertFountain2 element InvertFountain2 255 255 255 0 0 1 1.03 0 neighbor 1.0 InvertFountain2 Empty 0.05 InvertFountain2 InvertFountain2 0.95 InvertFountain2 Water explosion InvertFountain2 Empty 55 55 hotself 98 InvertFountain2 self 1.0 InvertFountain2 1.0 InvertFountain3 element InvertFountain3 255 255 255 0 0 1 0 0 pexplosion InvertFountain3 Water 500 ABXL1 pexplosion InvertFountain3 Empty 500 ABXL1 pexplosion InvertFountain3 InvertFountain 500 ABXL1 pexplosion InvertFountain3 InvertFountain2 500 ABXL1 element ABXL1 255 255 255 0 0 1 0 0 neighbor 1.0 ABXL1 Empty 1.0 ABXL1 Water neighbor 1.0 ABXL1 Water 0.94 Empty Empty 0.06 ABXL1 Micrplasm element Micrplasm 255 255 255 0 0 1 0 0 pexplosion Micrplasm Water 12 Empty pexplosion Micrplasm Empty 12 Empty neighbor 1.0 Micrplasm ABXL1 1.0 Micrplasm Micrplasm #Same geyser from the Weather Mod... That was a long time ago. I think I released that in December, that's at least seven months ago. element Geyser 255 255 255 0 0 1 0 1 element Geyser! 0 255 255 0 0 1 0 0 element Geyser? 0 0 255 0 0 1 0 0 pexplosion Geyser Empty 100 Earth neighbor 1.0 Geyser Empty 1.0 Geyser Geyser neighbor 1.0 Geyser Earth 1.0 Geyser Water neighbor 1.0 Geyser Geyser! 0.5 Geyser Geyser 0.5 Geyser! Geyser! neighbor 1.0 Geyser Geyser? 0.5 Geyser Geyser 0.5 Geyser? Geyser? neighbor 1.0 Geyser! Geyser? 0.5 Geyser! Geyser! 0.5 Geyser? Geyser? self 0.01 Geyser 0.5 Geyser! 0.5 Geyser? self 0.01 Geyser! 0.5 Geyser 0.5 Geyser? self 0.01 Geyser? 0.5 Geyser 0.5 Geyser! neighbor 1.0 Geyser Water 1.0 Geyser Boiling neighbor 1.0 Geyser! Water 1.0 Geyser! Boiling neighbor 1.0 Geyser? Water 1.0 Geyser? Boiling element Boiling 0 0 125 20 0 1 0.5 0 neighbor 1.0 Boiling Water 1.0 Boiling Boiling neighbor 1.0 Geyser Boiling 1.0 Boiling Boiling neighbor 1.0 Geyser! Boiling 1.0 Boiling Boiling neighbor 1.0 Geyser? Boiling 1.0 Boiling Boiling neighbor 10 Boiling Earth 1.0 Boiling2 Fartha element Boiling2 0 0 193 20 0 1 0.5 0 neighbor 1.0 Boiling2 Boiling 1.0 Boiling2 Boiling2 element Fartha 1 1 1 0 0 1 0 0 neighbor 1.0 Fartha Earth 0.5 Earth Fartha 0.5 Fartha Fartha2 neighbor 1.0 Fartha Fartha2 1.0 Fartha2 Fartha element Fartha2 255 64 64 0 0 1 0 0 element Fartha3 255 255 64 0 0 1 0 0 element Fartha4 64 64 255 0 0 1 0 0 neighbor 0.99 Fartha2 Earth 1.0 Fartha2 Fartha3 neighbor 0.98 Fartha3 Earth 1.0 Fartha3 Fartha4 neighbor 0.001 Fartha4 Earth 1.0 Fartha4 Fartha neighbor 1.0 Fartha Boiling2 1.0 Fartha Fartha2 neighbor 1.0 Fartha2 Boiling2 1.0 Fartha2 Fartha3 neighbor 1.0 Fartha3 Boiling2 1.0 Fartha3 Fartha4 neighbor 1.0 Fartha4 Boiling2 1.0 Fartha4 Fartha neighbor 1.0 Fartha4 Empty 1.0 Fartha4 Fartha5 element Fartha5 0 128 128 -1200 0 1 0.9 0 neighbor 0.001 Fartha5 Empty 1.0 Fartha5 Fartha5 explosion Fartha5 Empty 0 200 self 0.0005 Fartha5 0.9 Empty 0.1 Fartha6 element Fartha6 0 193 193 -0.01 1 1 0 0 neighbor 0.001 Fartha6 Empty 1.0 Fartha6 Fartha6 self 0.0001 Fartha6 1.0 YSteam element YSteam 0 145 145 -3.903 1 1 0 0 element YSteam! 255 255 255 -3.903 1 1 0 0 pexplosion YSteam Fartha5 3 YSteam pexplosion YSteam Fartha6 3 YSteam pexplosion YSteam Fartha4 75 YSteam pexplosion YSteam Fartha3 75 YSteam pexplosion YSteam Fartha2 75 YSteam pexplosion YSteam Fartha 75 YSteam self 0.0095 YSteam! 1.0 YSteam self 0.0085 YSteam 0.8 Empty 0.2 YSteam! neighbor 1.0 YSteam! YSteam 0.5 YSteam! YSteam! 0.5 YSteam YSteam neighbor 0.00065 YSteam Empty 1.0 YSteam Water neighbor 1.0 Fartha6 Water 1.0 Water Water explosion Fartha6 Water 255 255 neighbor 1.0 YSteam Water 1.0 Water YSteam neighbor 1.0 YSteam! Water 1.0 Water YSteam! #Pressurized aqua 16 (H32O16, 16 times more dense than water) heated to a boil in a relatively weak metal tank. Just a while until it ruptures... element PressurizedAqua16 200 255 255 0 0 1 0 1 element PressurizedAqua16! 128 0 0 0 0 1 0 0 element PressurizedAqua16!! 128 0 0 0 0 1 0 0 element PressurizedAqua16!!! 128 0 0 0 0 1 0 0 neighbor 1.0 PressurizedAqua16 Empty 1.0 PressurizedAqua16 PressurizedAqua16! neighbor 1.0 PressurizedAqua16! Empty 1.0 PressurizedAqua16! PressurizedAqua16!! neighbor 1.0 PressurizedAqua16!! Empty 1.0 PressurizedAqua16!! PressurizedAqua16!!! neighbor 1.0 PressurizedAqua16! PressurizedAqua16!! 1.0 PressurizedAqua16!! PressurizedAqua16!!! neighbor 1.0 PressurizedAqua16!! PressurizedAqua16!!! 1.0 PressurizedAqua16!!! Empty neighbor 1.0 PressurizedAqua16 PressurizedAqua16! 1.0 PressurizedAqua16 PressurizedAqua16!! neighbor 1.0 PressurizedAqua16 PressurizedAqua16!! 1.0 PressurizedAqua16 PressurizedAqua16!!! neighbor 1.0 PressurizedAqua16 PressurizedAqua16!!! 1.0 PressurizedAqua16 Empty neighbor 0.00005 PressurizedAqua16 PressurizedAqua16 1.0 PressurizedAqua16? PressurizedAqua16? neighbor 0.00005 PressurizedAqua16? PressurizedAqua16? 1.0 PressurizedAqua16?? PressurizedAqua16?? element PressurizedAqua16? 55 0 0 0 0 1 0 0 element PressurizedAqua16?? 55 0 0 0 0 1 0 0 self 0.00005 PressurizedAqua16?? 1.0 PressurizedAqua16??? element PressurizedAqua16??? 55 0 0 0 0 1 0 0 pexplosion PressurizedAqua16??? PressurizedAqua16 225 AquaBlast pexplosion PressurizedAqua16??? PressurizedAqua16! 225 AquaBlast pexplosion PressurizedAqua16??? PressurizedAqua16!! 225 AquaBlast pexplosion PressurizedAqua16??? PressurizedAqua16!!! 225 AquaBlast pexplosion PressurizedAqua16??? PressurizedAqua16? 225 AquaBlast pexplosion PressurizedAqua16??? PressurizedAqua16?? 225 AquaBlast pexplosion PressurizedAqua16??? Empty 225 AquaBlast pexplosion PressurizedAqua16??? AquaBlast 225 AquaBlast element AquaBlast 20 20 255 0 0 1 1.01 0 hotcolor AquaBlast 255 255 255 hotself -20 AquaBlast self 1.0 AquaBlast 0.995 AquaBlast 0.005 AquaBlast5 pexplosion AquaBlast Empty 15 AquaBlast2 element AquaBlast2 255 255 255 0 0 1 1.01 0 hotcolor AquaBlast2 20 20 255 hotself -20 AquaBlast2 self 1.0 AquaBlast2 1.0 AquaBlast2 pexplosion AquaBlast2 Empty 15 AquaBlast neighbor 0.00085 AquaBlast Empty 1.0 AquaBlast AquaBlast5 element AquaBlast5 0 0 0 0 0 1 0 0 pexplosion AquaBlast5 AquaBlast 25 AquaBlast5 pexplosion AquaBlast5 AquaBlast2 25 AquaBlast5 self 0.2 AquaBlast5 1.0 Empty #A huge crashing wave of water. element Tsunami 255 255 255 -2 0 0 0 1 explosion Tsunami Empty 0 255 neighbor 1.0 Tsunami Empty 0.8 Tsunami Tsunami 0.15 Water Water 0.05 Tsunami Tsunami2 neighbor 0.1 Tsunami Water 1.0 Tsunami Empty element Tsunami2 255 255 255 -2 0 0 0 0 self 0.05 Tsunami2 1.0 Water neighbor 0.001 Tsunami2 Empty 1.0 Tsunami2 Tsunami self 0.2 Tsunami 1.0 Water #Truly a disastrous tempest; this hurricane blasts through walls, letting out a massive amount of water... element Hurricane 255 255 255 -2 0 0 0 1 neighbor 0.95 Hurricane Empty 1.0 Hurricane Hurricane explosion Hurricane Empty 255 255 neighbor 1.0 Hurricane Hurricane 1.0 Water Water explosion Hurricane Hurricane 255 255 neighbor 1.0 Hurricane Water 1.0 Water Water explosion Hurricane Water 255 255 element Water 20 20 255 2 3 1 0.5 0 self 0.073305 Hurricane 1.0 Water pexplosion Hurricane Wall 18 Water #Draws the earth. Clouds that rain acid rain form and dissolve the earth. When the acid touches the core, it explodes into SkH5 (sulfide pentahydrogen). element AcidRain 0 0 0 0 0 1 0 1 pexplosion AcidRain Empty 100 Earth neighbor 1.0 AcidRain Empty 1.0 AcidRain AcidRain element Earth 200 100 0 0 0 1 0 0 neighbor 1.0 Earth AcidCloud 1.0 AcidCloud Earth neighbor 0.001 AcidRain Earth 1.0 AcidRain2 AcidCloud element AcidRain2 200 100 0 0 0 1 0 0 neighbor 1.0 AcidRain AcidRain2 1.0 AcidRain2 AcidRain2 element AcidCloud 255 255 255 -1 0 0 0 0 neighbor 1.0 AcidCloud Empty 1.0 Earth AcidCloud2 element AcidCloud2 0 0 0 -1 0 1 1.01 0 hotself 98 AcidCloud2 self 1.0 AcidCloud2 1.0 AcidCloud3 element AcidCloud3 0 0 0 0 0 1 0 0 pexplosion AcidCloud3 Empty 10 AcidCloud4 element AcidCloud4 133 182 20 0 0 1 0 0 neighbor 0.06 AcidCloud4 Empty 1.0 AcidCloud4 Acid element Acid 100 200 20 2 0 1 0 0 neighbor 1.0 Acid Empty 1.0 Acid AcidD element AcidD 100 200 20 0 0 1 0 0 neighbor 0.1 AcidD Empty 1.0 Empty Empty neighbor 1.0 Acid Earth 0.5 Empty Empty 0.45 Acid Empty 0.05 Acid AcidicEarth element AcidicEarth 0 255 0 0 0 1 1.08 0 neighbor 0.15 AcidicEarth Earth 1.0 AcidicEarth AcidicEarth hotself 98 AcidicEarth self 1.0 AcidicEarth 1.0 AcidicEarth2 element AcidicEarth2 0 128 0 0 0 1 0 0 neighbor 1.0 AcidicEarth AcidicEarth2 1.0 AcidicEarth2 AcidicEarth2 self 0.05 AcidicEarth2 1.0 Acid self 0.05 AcidD 1.0 Empty pexplosion Acid AcidRain2 475 SkH5 element SkH5 199 199 199 0 0 1 0 0 neighbor 0.01 SkH5 SkH5 1.0 SkH5 Empty pexplosion SkH5 Empty 4 SkH5. element SkH5. 255 255 255 0 0 1 0 0 neighbor 0.2 SkH5. Empty 1.0 Empty Empty #Bits and gatherings from the rings of planets, exposed to sulfide in an atmopshere with no gravity, superheated, and thengiven an intense electromagnetic charge. element CosmicDVC-35 255 255 255 0 0 1 0 1 pexplosion CosmicDVC-35 Empty 50 CosmicDVC-32 self 0.25 CosmicDVC-35 1.0 CosmicDVC-32 neighbor 1.0 CosmicDVC-35 Empty 1.0 CosmicDVC-35 CosmicDVC-35 neighbor 1.0 CosmicDVC-35 CosmicDVC-32 1.0 CosmicDVC-35 CosmicDVC-35 explosion CosmicDVC-35 CosmicDVC-32 255 255 pexplosion CosmicDVC-35 CosmicDVC-32 4 CosmicDVC-35 element CosmicDVC-32 255 255 255 0 0 1 0 0 neighbor 1.0 CosmicDVC-32 Empty 1.0 CosmicDVC-32 CosmicDVC-32 pexplosion CosmicDVC-32 CosmicDVD 2 CosmicDVC-32 pexplosion CosmicDVC-32 Empty 50 CosmicDVC self 0.00005 CosmicDVC-32 1.0 CosmicDVC pexplosion CosmicDVC CosmicDVD 4 Empty element CosmicDVC 255 255 255 0 0 1 0 0 neighbor 0.4 CosmicDVC Empty 1.0 Empty CosmicDVD element CosmicDVD 255 255 255 0 0 1 0 0 pexplosion CosmicDVD Empty 2 CosmicDVC #A chaotic wave of space dust sweeps the sandbox. The space dust eventually explodes into more dense space dust, which also explodes. element SonicBoom 0 0 255 0 0 1 0 1 pexplosion SonicBoom Empty 2 SonicBoom self 0.00005 SonicBoom 1.0 SonicBoom2 element SonicBoom2 0 0 0 0 0 1 0 0 pexplosion SonicBoom SonicBoom2 6 SonicBoom2 self 0.05 SonicBoom2 0.8 Empty 0.2 SpaceDust element SpaceDust 255 255 255 0 0 1 0 0 neighbor 1.0 SpaceDust Empty 1.0 Empty SpaceDust self 0.01 SpaceDust 1.0 SpaceDust2 element SpaceDust2 255 255 255 0 0 1 0 0 pexplosion SpaceDust2 Empty 8 SpaceDust3 element SpaceDust3 255 255 255 0 0 1 0 0 neighbor 0.5 SpaceDust3 Empty 1.0 Empty SpaceDust3 pexplosion SpaceDust3 Empty 10 Fire #Gray solid barrier, same as always!! element Wall 128 128 128 0 0 1 0 1 #Fire. ...This wasn't even needed in the last mod... element Fire 255 0 0 -1250 0 1 8 1 self 0.12 Fire 1.0 Empty #Automatically clears the screen. element Refresh 141 201 53 0 0 1 0 1 pexplosion Refresh Refresh 1700 Empty pexplosion Refresh Empty 1700 Empty self 0.05 Refresh 1.0 Empty #Draws a planet, but the planet's surface has a strange reaction to the atmosphere causing it to collapse in on itself. When the virus touches the core, it's done. element CoreDetonate 33 0 66 0 0 1 0 1 pexplosion CoreDetonate Empty 135 Planet element Planet 128 16 128 0 0 1 0 0 neighbor 1.0 CoreDetonate Empty 1.0 CoreDetonate CoreDetonate neighbor 1.0 Planet Empty 1.0 Planet Atmosphere1 neighbor 1.0 Atmosphere1 Empty 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere2 Empty 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere3 Empty 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere4 Empty 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere5 Empty 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere6 Empty 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere7 Empty 1.0 Atmosphere7 Atmosphere8 neighbor 1.0 Atmosphere8 Empty 1.0 Atmosphere8 Atmosphere9 neighbor 1.0 Atmosphere9 Empty 1.0 Atmosphere9 Atmosphere10 neighbor 1.0 Atmosphere10 Empty 1.0 Atmosphere10 Atmosphere11 neighbor 1.0 Atmosphere11 Empty 1.0 Atmosphere11 Atmosphere12 neighbor 1.0 Atmosphere1 Atmosphere3 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere4 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere5 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere6 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere7 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere8 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere9 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere10 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere11 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere1 Atmosphere12 1.0 Atmosphere1 Atmosphere2 neighbor 1.0 Atmosphere2 Atmosphere4 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere5 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere6 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere7 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere8 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere9 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere10 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere11 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere2 Atmosphere12 1.0 Atmosphere2 Atmosphere3 neighbor 1.0 Atmosphere3 Atmosphere5 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere6 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere7 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere8 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere9 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere10 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere11 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere3 Atmosphere12 1.0 Atmosphere3 Atmosphere4 neighbor 1.0 Atmosphere4 Atmosphere6 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere7 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere8 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere9 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere10 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere11 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere4 Atmosphere12 1.0 Atmosphere4 Atmosphere5 neighbor 1.0 Atmosphere5 Atmosphere7 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere5 Atmosphere8 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere5 Atmosphere9 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere5 Atmosphere10 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere5 Atmosphere11 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere5 Atmosphere12 1.0 Atmosphere5 Atmosphere6 neighbor 1.0 Atmosphere6 Atmosphere8 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere6 Atmosphere9 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere6 Atmosphere10 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere6 Atmosphere11 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere6 Atmosphere12 1.0 Atmosphere6 Atmosphere7 neighbor 1.0 Atmosphere7 Atmosphere9 1.0 Atmosphere7 Atmosphere8 neighbor 1.0 Atmosphere7 Atmosphere10 1.0 Atmosphere7 Atmosphere8 neighbor 1.0 Atmosphere7 Atmosphere11 1.0 Atmosphere7 Atmosphere8 neighbor 1.0 Atmosphere7 Atmosphere12 1.0 Atmosphere7 Atmosphere8 neighbor 1.0 Atmosphere8 Atmosphere10 1.0 Atmosphere8 Atmosphere9 neighbor 1.0 Atmosphere8 Atmosphere11 1.0 Atmosphere8 Atmosphere9 neighbor 1.0 Atmosphere8 Atmosphere12 1.0 Atmosphere8 Atmosphere9 neighbor 1.0 Atmosphere9 Atmosphere11 1.0 Atmosphere9 Atmosphere10 neighbor 1.0 Atmosphere9 Atmosphere12 1.0 Atmosphere9 Atmosphere10 neighbor 1.0 Atmosphere10 Atmosphere12 1.0 Atmosphere10 Atmosphere11 element Atmosphere1 128 0 128 0 0 1 0 0 element Atmosphere2 150 20 150 0 0 1 0 0 element Atmosphere3 170 40 170 0 0 1 0 0 element Atmosphere4 190 60 190 0 0 1 0 0 element Atmosphere5 210 80 210 0 0 1 0 0 element Atmosphere6 230 100 230 0 0 1 0 0 element Atmosphere7 255 120 255 0 0 1 0 0 element Atmosphere8 255 150 255 0 0 1 0 0 element Atmosphere9 255 180 255 0 0 1 0 0 element Atmosphere10 255 210 255 0 0 1 0 0 element Atmosphere11 255 230 255 0 0 1 0 0 element Atmosphere12 255 255 255 0 0 1 0 0 neighbor 0.001 Atmosphere1 Planet 1.0 DistressAtmosphere DistressPlanet neighbor 1.0 DistressAtmosphere Atmosphere1 1.0 DistressAtmosphere DistressAtmosphere self 0.05 DistressAtmosphere 1.0 Empty element DistressAtmosphere 22 22 22 0 0 1 0 0 element DistressPlanet 0 255 0 0 0 1 0 0 neighbor 0.03486 DistressPlanet Planet 1.0 DistressPlanet DistressPlanet pexplosion DistressPlanet CoreDetonate 500 Core1 element Core1 255 0 0 0 0 1 0 0 element Core2 255 90 0 0 0 1 0 0 element Core3 255 255 0 0 0 1 0 0 element Core4 255 255 255 0 0 1 0 0 element Core5 0 255 255 0 0 1 0 0 neighbor 0.4 Core1 Empty 1.0 Core2 Empty neighbor 0.0005 Core1 Core1 1.0 Empty Empty neighbor 0.4 Core1 Core2 1.0 Core2 Empty neighbor 0.4 Core2 Empty 1.0 Core3 Empty neighbor 0.4 Core2 Core3 1.0 Core3 Empty neighbor 0.4 Core3 Empty 1.0 Core4 Empty neighbor 0.4 Core3 Core4 1.0 Core4 Empty neighbor 0.4 Core4 Empty 1.0 Core5 Empty neighbor 0.4 Core4 Core5 1.0 Core5 Empty neighbor 0.4 Core5 Empty 1.0 Empty Empty
