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| WxSand Mod of the Month | |
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| January, 2007 | |
| This mod won the January, 2007 WxSand Mod of the Month Award. This is award is given to the best mod each month through a popular vote on the WxSand Forum. |
#wxSand: Owen Piette's Falling Sand Game #Version 4, File subversion 2 #element element r g b gravity slip density conductivity visible group Explody_stuff C4 Propane Nuke Target Pro_Bomb Mushr00m Grenade MNuke Foom PropaneSpout Fireworks Flash-Bang group Organics Plant Seed Dirt Mutant Mseed Fertilizer Compost Miracle-Gro Blob Weedkiller ToxEat Dessicant Builder WallEat Worm group *Fake*Pressures Release SRelease WPress OPress SPress SALPress SALWPress PFire Compressor group Electricals Wire Battery NTube Stove group Neons Neon Rneon Bneon Gneon Neonoff group Cooking Pot Stove TeflonC Egg Popcorn Soap Wire Battery group FSG User N00b MasterHector Purple100 LordMantir XavierEnigma Sieben Coolant Stickies Off-Topic group Arts&Craps Clay Mold Kiln RedDye GreenDye BlueDye group Botched RainbowC RainbowD RainbowF PBuilder StringR #Erases. element Empty 0 0 0 0 1 0 0 1 #---Unclassified defaults/solids---# #A solid element which reacts with nothing. element Wall 128 128 128 0 0 10 0.5 1 hotcolor Wall 255 0 0 #Stops everything dead. element Wallv2 255 255 255 0 0 10 0 1 #Sorry, not see-through. Susceptible to thermal shock. Hint hint. element Glass 250 250 250 0 0 3 0.8 1 neighbor 1 Glass Fire 1 Bglass Fire #Watch your step element Bglass 250 250 250 0.7 0.9 1 0.8 0 neighbor 0.9 Bglass Glass 1 Bglass Bglass #Inert. element Sand 238 204 128 0.9 0.5 1.5 0.3 1 hotcolor Sand 240 240 240 self 0.1 Sand 1 Glass hotself 85 Sand neighbor 0.1 Sand Water 1 Mud Mud neighbor 0.1 Sand Mud 1 Mud Mud #Source of water. element Spout 10 100 10 0 0 1 0 1 neighbor 0.5 Spout Empty 1.0 Spout Water neighbor 0.5 Spout Sand 1.0 Empty Empty neighbor 0.5 Spout Fire 1 Water Water #Dissolves other elements. Turns to steam when heated. element Water 32 32 255 0.7 1 0.4 0.4 1 hotcolor Water 200 200 255 self 0.001 Water 1.0 Steam hotself 50 Water #Burns. element Oil 128 64 64 0.7 1 0.2 0 1 #Soluable in water. element Salt 255 253 255 0.9 0.4 1.1 0 1 neighbor 1 Pwater Salt 1 Pwater Fire2 #Will eventually condense. element Steam 85 85 255 -1 1 0.01 0 1 self 0.001 Steam 1 Water #Salt will slowly come out of solution. element Saltwater 0 0 150 0.7 0 1 0.6 1 neighbor 0.08 Water Salt 1.0 Saltwater Saltwater neighbor 0.001 Saltwater Saltwater 1.0 Salt Steam hotneighbor 85 Saltwater Saltwater neighbor 0.04 Saltwater Water 1.0 Saltwater Saltwater neighbor 0.9 Saltwater Fire 1.0 Salt Steam #---Fires---# #Orange Fire! element Fire2 255 153 0 -1 1 0 1.5 0 self 0.00500 Fire2 1.0000 Empty hotcolor Fire2 255 153 0 neighbor 0.9 Fire2 Water 1.0 Empty Steam neighbor 0.75 Fire2 Oil 1.0 Fire Fire3 neighbor 1.0 Fire2 Plant 1.0 Fire Fire3 neighbor 1 Fire2 Propane 1 Foom Fire2 neighbor 0.1 Fire2 Empty 1 Fire Fire3 neighbor 0.1 Fire2 Empty 0.25 Fire Fire3 0.75 Empty Empty #Yellow Fire! element Fire3 255 249 13 -1 1 0 1.5 0 self 0.00500 Fire3 1.0000 Empty hotcolor Fire3 255 249 13 neighbor 0.9 Fire3 Water 1.0 Empty Steam neighbor 0.75 Fire3 Oil 1.0 Fire2 Fire neighbor 1.0 Fire3 Plant 1.0 Fire Fire neighbor 1 Fire3 Propane 1 Doom Fire2 neighbor 0.1 Fire3 Empty 1 Fire2 Fire neighbor 0.1 Fire3 Empty 0.25 Fire Fire2 0.75 Empty Empty #Burns for a little while. element Ember 200 50 50 0.000000 0.200000 6.000000 0.000000 0 self 0.002000 Ember 1.0000 Fire neighbor 0.2 Ember Empty 0.6 Ember Fire 0.4 Empty Fire neighbor 0.9 Ember Water 1.0 Empty Steam neighbor 0.75 Ember Oil 1.0 Ember Fire2 neighbor 1.0 Ember Plant 1.0 Ember Fire3 #Continuous fire. element Torch 100 0 0 0.000000 1.000000 3.000000 1.000000 1 neighbor 0.2 Torch Empty 1.0 Torch Fire neighbor 0.2 Torch Water 1.0 Torch Steam neighbor 0.2 Torch Saltwater 0.5 Torch Steam 0.5 Torch Salt neighbor 0.2 Torch Oil 1.0 Torch Fire neighbor 0.2 Torch Plant 1.0 Torch Fire #Burns other elements. Source of energy. element Fire 247 63 63 -1.000000 1.000000 0.000000 1.500000 1 self 0.00500 Fire 1.0000 Empty hotcolor Fire 255 63 63 neighbor 0.9 Fire Water 1.0 Empty Steam neighbor 0.75 Fire Oil 1.0 Fire3 Fire2 neighbor 1.0 Fire Plant 1.0 Fire Fire3 neighbor 1 Fire Propane 1 Boom Fire3 neighbor 0.1 Fire Empty 0.25 Fire2 Fire3 0.75 Empty Empty #---Radioactives---# #Radioactive Slag. Tends to eat through things. element Slag 50 50 50 1 1.5 2 3 1 self 0.0001 Slag 1 Sslag neighbor 0.2 Slag Empty 0.4 Slag Fire 0.3 Slag USlag 0.3 Slag BGas neighbor 0.5 Slag Wall 1 Slag Fire neighbor 0.5 Slag Fire 1 Slag Fire2 neighbor 0.5 Slag Fire2 1 Slag Fire3 neighbor 0.5 Slag Fire3 1 Slag Fire neighbor 0.5 Slag Torch 1 Slag Fire2 neighbor 0.5 Slag Dirt 1 Slag Fire neighbor 0.5 Slag Propane 1 Empty Boom neighbor 0.5 Slag WPress 1 Slag Fire2 neighbor 0.5 Slag Release 1 Empty Foom neighbor 0.5 Slag C4 1 Empty Doom neighbor 0.4 Slag Water 0.5 Sslag Steam 0.5 Sslag Pwater neighbor 0.5 Slag Steam 1 Slag Fire3 neighbor 0.5 Slag Spout 1 Slag Fire neighbor 0.5 Slag Saltwater 0.5 Sslag Steam 0.5 Sslag Salt neighbor 0.5 Slag Plant 1 Slag Fire2 neighbor 0.5 Slag Boom 1 Slag Fire3 neighbor 0.5 Slag Doom 1 Slag Fire neighbor 0.5 Slag Foom 1 Slag Fire2 neighbor 0.5 Slag Sand 1 Slag Psand neighbor 0.5 Slag Salt 1 Slag Fire3 neighbor 0.5 Slag Oil 1 Slag Fire neighbor 1 Slag Wallv2 1 Sslag Wallv2 neighbor 0.5 Slag OPress 1 Slag Fire2 neighbor 0.5 Slag SPress 1 Slag Fire3 neighbor 0.5 Slag SALPress 1 Slag Fire neighbor 0.5 Slag Glass 1 Slag Fire2 neighbor 0.5 Slag Bglass 1 Slag Fire3 neighbor 0.5 Slag PFertilizer 1 Slag Fire neighbor 0.5 Slag Fertilizer 1 Slag Fire2 neighbor 0.5 Slag Mutant 1 Slag Fire3 neighbor 0.5 Slag Mseed 1 Slag Fire neighbor 0.5 Slag Seed 1 Slag Fire2 neighbor 0.5 Slag SPopcorn 1 Slag Fire3 neighbor 0.5 Slag Popcorn2 1 Slag Fire2 neighbor 0.5 Slag Nuke 1 Slag Fire3 neighbor 0.5 Slag Target 1 Slag Fire neighbor 0.5 Slag Ember 1 Slag Fire2 neighbor 0.5 Slag Gunk 1 Slag Fire2 neighbor 0.5 Slag PFire 1 Slag Fire3 neighbor 0.5 Slag Compost 1 Slag Fire neighbor 0.5 Slag PCompost 1 Slag Fire2 neighbor 0.5 Slag Miracle-Gro 1 Slag Fire3 neighbor 0.5 Slag BPopcorn 1 Slag Fire neighbor 0.5 Slag SPlant 1 Slag Fire2 neighbor 0.5 Slag DPlant 1 Slag Fire neighbor 0.5 Slag LPlant 1 Slag Fire neighbor 0.5 Slag Neon 1 Slag Fire neighbor 0.5 Slag Rneon 1 Slag Fire neighbor 0.5 Slag Gneon 1 Slag Fire neighbor 0.5 Slag Bneon 1 Slag Fire neighbor 0.5 Slag Khornium 1 Slag Fire neighbor 0.5 Slag Khornite 1 Slag Fire neighbor 0.5 Slag Pro_Bomb 1 Slag Fire neighbor 0.5 Slag Blob 1 Slag Fire neighbor 0.5 Slag PBlob 1 Slag Fire neighbor 0.5 Slag Neonoff 1 Slag Fire neighbor 0.5 Slag Weedkiller 1 Slag Fire neighbor 0.5 Slag RDPlant 1 Slag Fire neighbor 0.5 Slag Grenade 1 Slag Fire neighbor 0.5 Slag Wire 1 Slag Fire neighbor 0.5 Slag Charge1 1 Slag Fire neighbor 0.5 Slag Battery 1 Slag Fire neighbor 0.5 Slag NTube 1 Slag Fire neighbor 0.5 Slag PNTube 1 Slag Fire neighbor 0.5 Slag Builder 1 Slag Fire neighbor 0.5 Slag BWall 1 Slag Fire neighbor 0.5 Slag Stove 1 Slag Fire neighbor 0.5 Slag PStove 1 Slag Fire neighbor 0.5 Slag BGas 1 Slag Fire neighbor 0.5 Slag Egg 1 Slag Fire neighbor 0.5 Slag EggC1 1 Slag Fire neighbor 0.5 Slag EggC2 1 Slag Fire neighbor 0.5 Slag EggR 1 Slag Fire neighbor 0.5 Slag EggY 1 Slag Fire neighbor 0.5 Slag EggW 1 Slag Fire neighbor 0.5 Slag EggB 1 Slag Fire neighbor 0.5 Slag Grime 1 Slag Fire neighbor 0.5 Slag Pot 1 Slag Fire neighbor 0.5 Slag Soap 1 Slag Fire neighbor 0.5 Slag Bubble 1 Slag Fire neighbor 0.5 Slag Bubble2 1 Slag Fire neighbor 0.5 Slag TeflonC 1 Slag Fire neighbor 0.5 Slag Teflon 1 Slag Fire neighbor 0.5 Slag EggWC 1 Slag Fire neighbor 0.5 Slag EggWD 1 Slag Fire neighbor 0.5 Slag EggYC 1 Slag Fire neighbor 0.5 Slag EggYD 1 Slag Fire neighbor 0.5 Slag EggBu 1 Slag Fire neighbor 0.5 Slag User 1 Slag Fire neighbor 0.5 Slag EUser 1 Slag Fire neighbor 0.5 Slag N00b 1 Slag Fire neighbor 0.5 Slag MasterHector 1 Slag Fire neighbor 0.5 Slag Stickies 1 Slag Fire neighbor 0.5 Slag UBER-STICKIE 1 Slag Fire neighbor 0.5 Slag Purple100 1 Slag Fire neighbor 0.5 Slag Sandman 1 Slag Fire neighbor 0.5 Slag DUser 1 Slag Fire neighbor 0.5 Slag CrappyMod 1 Slag Fire neighbor 0.5 Slag Goodmod 1 Slag Fire neighbor 0.5 Slag XavierEnigma 1 Slag Fire neighbor 0.5 Slag ESUser 1 Slag Fire neighbor 0.5 Slag WXUser 1 Slag Fire neighbor 0.5 Slag WXSandBoard 1 Slag Fire neighbor 0.5 Slag HWall 1 Slag Fire neighbor 0.5 Slag H 1 Slag Fire neighbor 0.5 Slag H1 1 Slag Fire neighbor 0.5 Slag H2 1 Slag Fire neighbor 0.5 Slag H3 1 Slag Fire neighbor 0.5 Slag H4 1 Slag Fire neighbor 0.5 Slag H5 1 Slag Fire neighbor 0.5 Slag H6 1 Slag Fire neighbor 0.5 Slag H7 1 Slag Fire neighbor 0.5 Slag H8 1 Slag Fire neighbor 0.5 Slag H9 1 Slag Fire neighbor 0.5 Slag H10 1 Slag Fire neighbor 0.5 Slag H11 1 Slag Fire neighbor 0.5 Slag H12 1 Slag Fire neighbor 0.5 Slag Sieben 1 Slag Fire neighbor 0.5 Slag BSUser 1 Slag Fire neighbor 0.5 Slag BSBoard 1 Slag Fire neighbor 0.5 Slag EMber 1 Slag Fire neighbor 0.5 Slag E1 1 Slag Fire neighbor 0.5 Slag E2 1 Slag Fire neighbor 0.5 Slag E3 1 Slag Fire neighbor 0.5 Slag E4 1 Slag Fire neighbor 0.5 Slag E5 1 Slag Fire neighbor 0.5 Slag DEmber 1 Slag Fire neighbor 0.5 Slag Coolant 1 Slag Fire neighbor 0.5 Slag Worm 1 Slag Fire neighbor 0.5 Slag DWorm 1 Slag Fire neighbor 0.5 Slag Clay 1 Slag Fire neighbor 0.5 Slag Mud 1 Slag Fire neighbor 0.5 Slag Pottery 1 Slag Fire neighbor 0.5 Slag Kiln 1 Slag Fire neighbor 0.5 Slag RedDye 1 Slag Fire neighbor 0.5 Slag GreenDye 1 Slag Fire neighbor 0.5 Slag BlueDye 1 Slag Fire neighbor 0.5 Slag RPottery 1 Slag Fire neighbor 0.5 Slag GPottery 1 Slag Fire neighbor 0.5 Slag BPottery 1 Slag Fire neighbor 0.5 Slag Mold 1 Slag Fire neighbor 0.5 Slag Clear 1 Slag Fire neighbor 0.5 Slag PWall 1 Slag Fire neighbor 0.5 Slag Fireworks 1 Slag Fire neighbor 0.5 Slag SRelease 1 Slag Fire neighbor 0.5 Slag Land 1 Slag Fire neighbor 0.5 Slag Ocean 1 Slag Fire neighbor 0.5 Slag RainbowF 1 Slag Fire neighbor 0.5 Slag RainbowD 1 Slag Fire neighbor 0.5 Slag RainbowC 1 Slag Fire neighbor 0.5 Slag Red 1 Slag Fire neighbor 0.5 Slag REd 1 Slag Fire neighbor 0.5 Slag ReD 1 Slag Fire neighbor 0.5 Slag Green 1 Slag Fire neighbor 0.5 Slag GReen 1 Slag Fire neighbor 0.5 Slag GreeN 1 Slag Fire neighbor 0.5 Slag Black 1 Slag Fire neighbor 0.5 Slag BlacK 1 Slag Fire neighbor 0.5 Slag Blue 1 Slag Fire neighbor 0.5 Slag BLue 1 Slag Fire neighbor 0.5 Slag BluE 1 Slag Fire neighbor 0.5 Slag M1 1 Slag Fire neighbor 0.5 Slag M2 1 Slag Fire neighbor 0.5 Slag M3 1 Slag Fire neighbor 0.5 Slag LordMantir 1 Slag Fire neighbor 0.5 Slag .exe_App 1 Slag Fire neighbor 0.5 Slag Application 1 Slag Fire element USlag 51 50 53 -1 0 2 3 0 self 0.003 USlag 1 Slag neighbor 0.2 USlag Empty 0.2 USlag Fire 0.8 Empty Empty #Solidified Slag. Still dangerous. element Sslag 35 35 35 0 0 2 3 0 self 0.05 Sslag 1 Slag neighbor 0.2 Sslag Empty 0.4 Sslag Fire 0.3 Sslag USlag 0.3 Sslag BGas neighbor 0.5 Sslag Wall 1 Sslag Fire neighbor 0.5 Sslag Fire 1 Sslag Fire2 neighbor 0.5 Sslag Fire2 1 Sslag Fire3 neighbor 0.5 Sslag Fire3 1 Sslag Fire neighbor 0.5 Sslag Torch 1 Sslag Fire2 neighbor 0.5 Sslag Dirt 1 Sslag Fire neighbor 0.5 Sslag Propane 1 Empty Boom neighbor 0.5 Sslag WPress 1 Sslag Fire2 neighbor 0.5 Sslag Release 1 Empty Foom neighbor 0.5 Sslag C4 1 Empty Doom neighbor 0.4 Sslag Water 0.5 Sslag Steam 0.5 Sslag Pwater neighbor 0.5 Sslag Steam 1 Sslag Fire neighbor 0.5 Sslag Spout 1 Sslag Fire2 neighbor 0.5 Sslag Saltwater 0.5 Sslag Steam 0.5 Sslag Salt neighbor 0.5 Sslag Plant 1 Sslag Fire neighbor 0.5 Sslag Boom 1 Sslag Fire2 neighbor 0.5 Sslag Doom 1 Sslag Fire3 neighbor 0.5 Sslag Foom 1 Sslag Fire neighbor 0.5 Sslag Sand 1 Sslag Psand neighbor 0.5 Sslag Salt 1 Sslag Fire3 neighbor 0.5 Sslag Oil 1 Sslag Fire neighbor 0.5 Sslag OPress 1 Sslag Fire2 neighbor 0.5 Sslag SPress 1 Sslag Fire3 neighbor 0.5 Sslag SALPress 1 Sslag Fire neighbor 0.5 Sslag Glass 1 Sslag Fire2 neighbor 0.5 Sslag Bglass 1 Sslag Fire3 neighbor 0.5 Sslag Fertilizer 1 Sslag Fire neighbor 0.5 Sslag PFertilizer 1 Sslag Fire2 neighbor 0.5 Sslag Mutant 1 Sslag Fire3 neighbor 0.5 Sslag Mseed 1 Sslag Fire neighbor 0.5 Sslag Seed 1 Sslag Fire2 neighbor 0.5 Sslag SPopcorn 1 Sslag Fire3 neighbor 0.5 Sslag Popcorn2 1 Sslag Fire neighbor 0.5 Sslag Nuke 1 Sslag Fire3 neighbor 0.5 Sslag Target 1 Sslag Fire neighbor 0.5 Sslag Ember 1 Sslag Fire2 neighbor 0.5 Sslag SALWPress 1 Sslag Fire3 neighbor 0.5 Sslag Gunk 1 Sslag Fire3 neighbor 0.5 Sslag PFire 1 Sslag Fire neighbor 0.5 Sslag Compost 1 Sslag Fire2 neighbor 0.5 Sslag PCompost 1 Sslag Fire3 neighbor 0.5 Sslag Miracle-Gro 1 Sslag Fire neighbor 0.5 Sslag BPopcorn 1 Sslag Fire2 neighbor 0.5 Sslag SPlant 1 Wallv2 SPlant neighbor 0.5 Sslag DPlant 1 Sslag Fire neighbor 0.5 Sslag LPlant 1 Sslag Fire neighbor 0.5 Sslag Neon 1 Sslag Fire neighbor 0.5 Sslag Rneon 1 Sslag Fire neighbor 0.5 Sslag Gneon 1 Sslag Fire neighbor 0.5 Sslag Bneon 1 Sslag Fire neighbor 0.5 Sslag Khornium 1 Sslag Fire neighbor 0.5 Sslag Khornite 1 Sslag Fire neighbor 0.5 Sslag Pro_Bomb 1 Sslag Fire neighbor 0.5 Sslag Blob 1 Sslag Fire neighbor 0.5 Sslag PBlob 1 Sslag Fire neighbor 0.5 Sslag Neonoff 1 Sslag Fire neighbor 0.5 Sslag Weedkiller 1 Sslag Fire neighbor 0.5 Sslag RDPlant 1 Sslag Fire neighbor 0.5 Sslag Grenade 1 Sslag Fire neighbor 0.5 Sslag Wire 1 Sslag Fire neighbor 0.5 Sslag Charge1 1 Sslag Fire neighbor 0.5 Sslag Battery 1 Sslag Fire neighbor 0.5 Sslag NTube 1 Sslag Fire neighbor 0.5 Sslag PNTube 1 Sslag Fire neighbor 0.5 Sslag Builder 1 Sslag Fire neighbor 0.5 Sslag BWall 1 Sslag Fire neighbor 0.5 Sslag Stove 1 Sslag Fire neighbor 0.5 Sslag PStove 1 Sslag Fire neighbor 0.5 Sslag BGas 1 Sslag Fire neighbor 0.5 Sslag Egg 1 Sslag Fire neighbor 0.5 Sslag EggC1 1 Sslag Fire neighbor 0.5 Sslag EggC2 1 Sslag Fire neighbor 0.5 Sslag EggR 1 Sslag Fire neighbor 0.5 Sslag EggY 1 Sslag Fire neighbor 0.5 Sslag EggW 1 Sslag Fire neighbor 0.5 Sslag EggB 1 Sslag Fire neighbor 0.5 Sslag Grime 1 Sslag Fire neighbor 0.5 Sslag Pot 1 Sslag Fire neighbor 0.5 Sslag Soap 1 Sslag Fire neighbor 0.5 Sslag Bubble 1 Sslag Fire neighbor 0.5 Sslag Bubble2 1 Sslag Fire neighbor 0.5 Sslag TeflonC 1 Sslag Fire neighbor 0.5 Sslag Teflon 1 Sslag Fire neighbor 0.5 Sslag EggWC 1 Sslag Fire neighbor 0.5 Sslag EggWD 1 Sslag Fire neighbor 0.5 Sslag EggYC 1 Sslag Fire neighbor 0.5 Sslag EggYD 1 Sslag Fire neighbor 0.5 Sslag EggBu 1 Sslag Fire neighbor 0.5 Sslag User 1 Sslag Fire neighbor 0.5 Sslag EUser 1 Sslag Fire neighbor 0.5 Sslag N00b 1 Sslag Fire neighbor 0.5 Sslag MasterHector 1 Sslag Fire neighbor 0.5 Sslag Stickies 1 Sslag Fire neighbor 0.5 Sslag UBER-STICKIE 1 Sslag Fire neighbor 0.5 Sslag Purple100 1 Sslag Fire neighbor 0.5 Sslag Sandman 1 Sslag Fire neighbor 0.5 Sslag DUser 1 Sslag Fire neighbor 0.5 Sslag CrappyMod 1 Sslag Fire neighbor 0.5 Sslag Goodmod 1 Sslag Fire neighbor 0.5 Sslag XavierEnigma 1 Sslag Fire neighbor 0.5 Sslag ESUser 1 Sslag Fire neighbor 0.5 Sslag WXUser 1 Sslag Fire neighbor 0.5 Sslag WXSandBoard 1 Sslag Fire neighbor 0.5 Sslag HWall 1 Sslag Fire neighbor 0.5 Sslag H 1 Sslag Fire neighbor 0.5 Sslag H1 1 Sslag Fire neighbor 0.5 Sslag H2 1 Sslag Fire neighbor 0.5 Sslag H3 1 Sslag Fire neighbor 0.5 Sslag H4 1 Sslag Fire neighbor 0.5 Sslag H5 1 Sslag Fire neighbor 0.5 Sslag H6 1 Sslag Fire neighbor 0.5 Sslag H7 1 Sslag Fire neighbor 0.5 Sslag H8 1 Sslag Fire neighbor 0.5 Sslag H9 1 Sslag Fire neighbor 0.5 Sslag H10 1 Sslag Fire neighbor 0.5 Sslag H11 1 Sslag Fire neighbor 0.5 Sslag H12 1 Sslag Fire neighbor 0.5 Sslag Sieben 1 Sslag Fire neighbor 0.5 Sslag BSUser 1 Sslag Fire neighbor 0.5 Sslag BSBoard 1 Sslag Fire neighbor 0.5 Sslag EMber 1 Sslag Fire neighbor 0.5 Sslag E1 1 Sslag Fire neighbor 0.5 Sslag E2 1 Sslag Fire neighbor 0.5 Sslag E3 1 Sslag Fire neighbor 0.5 Sslag E4 1 Sslag Fire neighbor 0.5 Sslag E5 1 Sslag Fire neighbor 0.5 Sslag DEmber 1 Sslag Fire neighbor 0.5 Sslag Coolant 1 Sslag Fire neighbor 0.5 Sslag Worm 1 Sslag Fire neighbor 0.5 Sslag DWorm 1 Sslag Fire neighbor 0.5 Sslag Clay 1 Sslag Fire neighbor 0.5 Sslag Mud 1 Sslag Fire neighbor 0.5 Sslag Pottery 1 Sslag Fire neighbor 0.5 Sslag Kiln 1 Sslag Fire neighbor 0.5 Sslag RedDye 1 Sslag Fire neighbor 0.5 Sslag GreenDye 1 Sslag Fire neighbor 0.5 Sslag BlueDye 1 Sslag Fire neighbor 0.5 Sslag RPottery 1 Sslag Fire neighbor 0.5 Sslag GPottery 1 Sslag Fire neighbor 0.5 Sslag BPottery 1 Sslag Fire neighbor 0.5 Sslag Mold 1 Sslag Fire neighbor 0.5 Sslag Clear 1 Sslag Fire neighbor 0.5 Sslag PWall 1 Sslag Fire neighbor 0.5 Sslag Fireworks 1 Sslag Fire neighbor 0.5 Sslag SRelease 1 Sslag Fire neighbor 0.5 Sslag Land 1 Sslag Fire neighbor 0.5 Sslag Ocean 1 Sslag Fire neighbor 0.5 Sslag RainbowF 1 Sslag Fire neighbor 0.5 Sslag RainbowD 1 Sslag Fire neighbor 0.5 Sslag RainbowC 1 Sslag Fire neighbor 0.5 Sslag Red 1 Sslag Fire neighbor 0.5 Sslag REd 1 Sslag Fire neighbor 0.5 Sslag ReD 1 Sslag Fire neighbor 0.5 Sslag Green 1 Sslag Fire neighbor 0.5 Sslag GReen 1 Sslag Fire neighbor 0.5 Sslag GreeN 1 Sslag Fire neighbor 0.5 Sslag Black 1 Sslag Fire neighbor 0.5 Sslag BlacK 1 Sslag Fire neighbor 0.5 Sslag Blue 1 Sslag Fire neighbor 0.5 Sslag BLue 1 Sslag Fire neighbor 0.5 Sslag BluE 1 Sslag Fire neighbor 0.5 Sslag M1 1 Sslag Fire neighbor 0.5 Sslag M2 1 Sslag Fire neighbor 0.5 Sslag M3 1 Sslag Fire neighbor 0.5 Sslag LordMantir 1 Sslag Fire neighbor 0.5 Sslag .exe_App 1 Sslag Fire neighbor 0.5 Sslag Application 1 Sslag Fire #Hard to evaporate, kills things. element Pwater 0 128 0 0.700000 1.000000 0.500000 0.400000 0 hotcolor Pwater 120 255 120 hotself 0.001 Gunk 1.0 Steam neighbor 0.5 Pwater Water 1 Pwater Pwater neighbor 0.5 Pwater Sand 1 Psand Psand neighbor 0.1 Pwater Fire 1 Gunk Steam neighbor 0.1 Pwater Fire2 1 Gunk Steam neighbor 0.1 Pwater Pwater 1 Gunk Steam hotneighbor 65 Pwater Pwater #Radioactive Sand element Psand 217 254 7 0.9 0.5 1.5 0 0 self 0.01 Psand 1 Slag neighbor 0.6 Psand Empty 1 Psand Fire neighbor 0.005 Psand Wall 1 Psand Fire neighbor 0.005 Psand Torch 1 Psand Fire2 neighbor 0.005 Psand Dirt 1 Psand Fire3 neighbor 0.005 Psand WPress 1 Psand Fire neighbor 0.005 Psand Release 1 Psand Fire2 neighbor 0.005 Psand Water 1 Psand Pwater neighbor 0.005 Psand Spout 1 Psand Fire3 neighbor 0.005 Psand Saltwater 0.5 Psand Pwater 0.5 Psand Steam neighbor 0.005 Psand Plant 1 Psand Fire neighbor 0.05 Psand Sand 1 Psand Psand neighbor 0.005 Psand Salt 1 Psand Fire2 neighbor 0.005 Psand Oil 1 Psand Fire3 neighbor 0.005 Psand OPress 1 Psand Fire neighbor 0.005 Psand SPress 1 Psand Fire2 neighbor 0.005 Psand SALPress 1 Psand Fire3 neighbor 0.005 Psand SALWPress 1 Psand Fire neighbor 0.005 Psand Glass 1 Psand Fire2 neighbor 0.005 Psand Bglass 1 Psand Fire3 neighbor 0.005 Psand PFertilizer 1 Psand Fire neighbor 0.005 Psand Fertilizer 1 Psand Fire2 neighbor 0.005 Psand Mutant 1 Psand Fire3 neighbor 0.005 Psand Mseed 1 Psand Fire neighbor 0.005 Psand Seed 1 Psand Fire2 neighbor 0.005 Psand SPopcorn 1 Psand Fire3 neighbor 0.005 Psand Popcorn2 1 Psand Fire2 neighbor 0.005 Psand Nuke 1 Psand Fire3 neighbor 0.005 Psand Target 1 Psand Fire neighbor 0.005 Psand Gunk 1 Psand Fire2 neighbor 0.005 Psand Ember 1 Psand Fire3 neighbor 0.005 Psand PFire 1 Psand Fire3 neighbor 0.005 Psand Compost 1 Psand Fire neighbor 0.005 Psand PCompost 1 Psand Fire2 neighbor 0.005 Psand Miracle-Gro 1 Psand Fire3 neighbor 0.005 Psand SPlant 1 Wallv2 SPlant neighbor 0.005 Psand BPopcorn 1 Psand Fire neighbor 0.005 Psand DPlant 1 Psand Fire neighbor 0.005 Psand LPlant 1 Psand Fire neighbor 0.005 Psand Neon 1 Psand Fire neighbor 0.005 Psand Rneon 1 Psand Fire neighbor 0.005 Psand Gneon 1 Psand Fire neighbor 0.005 Psand Bneon 1 Psand Fire neighbor 0.005 Psand Khornium 1 Psand Fire neighbor 0.005 Psand Khornite 1 Psand Fire neighbor 0.005 Psand Pro_Bomb 1 Psand Fire neighbor 0.005 Psand Blob 1 Psand Fire neighbor 0.005 Psand PBlob 1 Psand Fire neighbor 0.005 Psand Neonoff 1 Psand Fire neighbor 0.005 Psand Weedkiller 1 Psand Fire neighbor 0.005 Psand RDPlant 1 Psand Fire neighbor 0.005 Psand Grenade 1 Psand Fire neighbor 0.005 Psand Wire 1 Psand Fire neighbor 0.005 Psand Charge1 1 Psand Fire neighbor 0.005 Psand Battery 1 Psand Fire neighbor 0.005 Psand NTube 1 Psand Fire neighbor 0.005 Psand PNTube 1 Psand Fire neighbor 0.005 Psand Builder 1 Psand Fire neighbor 0.005 Psand BWall 1 Psand Fire neighbor 0.005 Psand Stove 1 Psand Fire neighbor 0.005 Psand PStove 1 Psand Fire neighbor 0.005 Psand BGas 1 Psand Fire neighbor 0.005 Psand Egg 1 Psand Fire neighbor 0.005 Psand EggC1 1 Psand Fire neighbor 0.005 Psand EggC2 1 Psand Fire neighbor 0.005 Psand EggR 1 Psand Fire neighbor 0.005 Psand EggY 1 Psand Fire neighbor 0.005 Psand EggW 1 Psand Fire neighbor 0.005 Psand EggB 1 Psand Fire neighbor 0.005 Psand Grime 1 Psand Fire neighbor 0.005 Psand Pot 1 Psand Fire neighbor 0.005 Psand Soap 1 Psand Fire neighbor 0.005 Psand Bubble 1 Psand Fire neighbor 0.005 Psand Bubble2 1 Psand Fire neighbor 0.005 Psand TeflonC 1 Psand Fire neighbor 0.005 Psand Teflon 1 Psand Fire neighbor 0.005 Psand EggWC 1 Psand Fire neighbor 0.005 Psand EggWD 1 Psand Fire neighbor 0.005 Psand EggYC 1 Psand Fire neighbor 0.005 Psand EggYD 1 Psand Fire neighbor 0.005 Psand EggBu 1 Psand Fire neighbor 0.005 Psand User 1 Psand Fire neighbor 0.005 Psand EUser 1 Psand Fire neighbor 0.005 Psand N00b 1 Psand Fire neighbor 0.005 Psand MasterHector 1 Psand Fire neighbor 0.005 Psand Stickies 1 Psand Fire neighbor 0.005 Psand UBER-STICKIE 1 Psand Fire neighbor 0.005 Psand Purple100 1 Psand Fire neighbor 0.005 Psand Sandman 1 Psand Fire neighbor 0.005 Psand DUser 1 Psand Fire neighbor 0.005 Psand CrappyMod 1 Psand Fire neighbor 0.005 Psand Goodmod 1 Psand Fire neighbor 0.005 Psand XavierEnigma 1 Psand Fire neighbor 0.005 Psand ESUser 1 Psand Fire neighbor 0.005 Psand WXUser 1 Psand Fire neighbor 0.005 Psand ESBoard 1 Psand Fire neighbor 0.005 Psand WXSandBoard 1 Psand Fire neighbor 0.005 Psand HWall 1 Psand Fire neighbor 0.005 Psand H 1 Psand Fire neighbor 0.005 Psand H1 1 Psand Fire neighbor 0.005 Psand H2 1 Psand Fire neighbor 0.005 Psand H3 1 Psand Fire neighbor 0.005 Psand H4 1 Psand Fire neighbor 0.005 Psand H5 1 Psand Fire neighbor 0.005 Psand H6 1 Psand Fire neighbor 0.005 Psand H7 1 Psand Fire neighbor 0.005 Psand H8 1 Psand Fire neighbor 0.005 Psand H9 1 Psand Fire neighbor 0.005 Psand H10 1 Psand Fire neighbor 0.005 Psand H11 1 Psand Fire neighbor 0.005 Psand H12 1 Psand Fire neighbor 0.005 Psand Sieben 1 Psand Fire neighbor 0.005 Psand BSUser 1 Psand Fire neighbor 0.005 Psand BSBoard 1 Psand Fire neighbor 0.005 Psand EMber 1 Psand Fire neighbor 0.005 Psand E1 1 Psand Fire neighbor 0.005 Psand E2 1 Psand Fire neighbor 0.005 Psand E3 1 Psand Fire neighbor 0.005 Psand E4 1 Psand Fire neighbor 0.005 Psand E5 1 Psand Fire neighbor 0.005 Psand DEmber 1 Psand Fire neighbor 0.005 Psand Coolant 1 Psand Fire neighbor 0.005 Psand Worm 1 Psand Fire neighbor 0.005 Psand DWorm 1 Psand Fire neighbor 0.005 Psand Clay 1 Psand Fire neighbor 0.005 Psand Mud 1 Psand Fire neighbor 0.005 Psand Pottery 1 Psand Fire neighbor 0.005 Psand Kiln 1 Psand Fire neighbor 0.005 Psand RedDye 1 Psand Fire neighbor 0.005 Psand GreenDye 1 Psand Fire neighbor 0.005 Psand BlueDye 1 Psand Fire neighbor 0.005 Psand RPottery 1 Psand Fire neighbor 0.005 Psand GPottery 1 Psand Fire neighbor 0.005 Psand BPottery 1 Psand Fire neighbor 0.005 Psand Mold 1 Psand Fire neighbor 0.005 Psand Clear 1 Psand Fire neighbor 0.005 Psand PWall 1 Psand Fire neighbor 0.005 Psand Fireworks 1 Psand Fire neighbor 0.005 Psand SRelease 1 Psand Fire neighbor 0.005 Psand SRelease 1 Psand Fire neighbor 0.005 Psand Land 1 Psand Fire neighbor 0.005 Psand Ocean 1 Psand Fire neighbor 0.005 Psand RainbowF 1 Psand Fire neighbor 0.005 Psand RainbowD 1 Psand Fire neighbor 0.005 Psand RainbowC 1 Psand Fire neighbor 0.005 Psand Red 1 Psand Fire neighbor 0.005 Psand REd 1 Psand Fire neighbor 0.005 Psand ReD 1 Psand Fire neighbor 0.005 Psand Green 1 Psand Fire neighbor 0.005 Psand GReen 1 Psand Fire neighbor 0.005 Psand GreeN 1 Psand Fire neighbor 0.005 Psand Black 1 Psand Fire neighbor 0.005 Psand BlacK 1 Psand Fire neighbor 0.005 Psand Blue 1 Psand Fire neighbor 0.005 Psand BLue 1 Psand Fire neighbor 0.005 Psand BluE 1 Psand Fire neighbor 0.005 Psand M1 1 Psand Fire neighbor 0.005 Psand M2 1 Psand Fire neighbor 0.005 Psand M3 1 Psand Fire neighbor 0.005 Psand LordMantir 1 Psand Fire neighbor 0.005 Psand .exe_App 1 Psand Fire neighbor 0.005 Psand Application 1 Psand Fire #Horrible gunk. IDEA FROM TAV73 element Gunk 0 93 0 1 0 4 0 0 self 0.0001 Gunk 1 Slag neighbor 0.05 Gunk Dirt 1 Gunk Psand neighbor 0.05 Gunk Sand 1 Gunk Psand neighbor 0.05 Gunk Water 1 Gunk Pwater neighbor 0.3 Gunk Gunk 1 Slag Slag hotneighbor 99 Gunk Gunk #Nuke Flame! element Fire4 254 222 1 -1 1 0 5 0 self 0.005 Fire4 1 Empty hotcolor Fire4 255 249 13 neighbor 0.05 Fire4 Fire4 1 Fallout Fallout neighbor 0.03 Fire4 Empty 1 Fire Fire2 neighbor 0.03 Fire4 Fire2 1 Fire3 Fire neighbor 0.03 Fire4 Fire 1 Fire2 Fire3 neighbor 0.03 Fire4 Fire3 1 Fire Fire2 #Fallout!!! element Fallout 94 179 98 2 3 0.6 0 0 self 0.025 Fallout 1 Slag neighbor 0.7 Fallout Empty 1 Empty Empty #---*Fake* Pressures---# #Put it on Press, somewhat unstable element Release 225 225 225 1 2 0.5 0 1 #Less explosive de-pressurization element SRelease 225 225 225 1 2 0.5 0 1 #-Warning. Contents under pressure- element WPress 128 0 128 0 2 1 0 1 neighbor 1 WPress Release 1 Whoo Empty neighbor 1 WPress SRelease 1 Whoo2 Empty neighbor 0.3 WPress Water 1 WPress Empty neighbor 0.5 WPress Oil 1 WPress OPress neighbor 0.5 WPress Salt 1 WPress SALPress neighbor 0.5 WPress Sand 1 WPress SPress neighbor 0.5 WPress Saltwater 1 WPress SALWPress #Water boom. element Whoo 0 0 0 0 1 1 0 0 explode Whoo Water 32 element Whoo2 0 0 0 0 0 0 0 0 explode Whoo2 Water 3 #-Warning. Contents under pressure- IDEA FROM TAV73 element OPress 64 32 0 0 0 5 0 1 neighbor 1 OPress Release 1 B00m Empty neighbor 1 OPress SRelease 1 OBoom Empty neighbor 0.3 OPress Oil 1 OPress Empty neighbor 0.5 OPress Water 1 OPress WPress neighbor 0.5 OPress Salt 1 OPress SALPress neighbor 0.5 OPress Sand 1 OPress SPress neighbor 0.5 OPress Saltwater 1 OPress SALWPress #Oil boom element B00m 0 0 0 1 0 1 0 0 explode B00m Oil 32 element OBoom 0 0 0 0 0 0 0 0 explode OBoom Oil 3 #-Warning. Contents under pressure- IDEA FROM TAV73 element SPress 113 113 0 0 0 5 0 1 neighbor 1 SPress Release 1 B0om Empty neighbor 1 SPress SRelease 1 SBoom Empty neighbor 0.4 SPress Sand 1 SPress Empty neighbor 0.5 SPress Water 1 SPress WPress neighbor 0.5 SPress Salt 1 SPress SALPress neighbor 0.5 SPress Oil 1 SPress OPress neighbor 0.5 SPress Saltwater 1 SPress SALWPress #Sand boom element B0om 0 0 0 1 0 1 0 0 explode B0om Sand 32 element SBoom 0 0 0 0 0 0 0 0 explode SBoom Sand 3 #-Warning. Contents under pressure- IDEA FROM TAV73 element SALPress 245 245 245 0 0 5 0 1 neighbor 1 SALPress Release 1 Bo0m Empty neighbor 1 SALPress SRelease 1 SALBoom Empty neighbor 0.4 SALPress Salt 1 SALPress Empty neighbor 0.5 SALPress Water 1 SALPress WPress neighbor 0.5 SALPress Sand 1 SALPress SPress neighbor 0.5 SALPress Oil 1 SALPress OPress neighbor 0.5 SALPress Saltwater 1 SALPress SALWPress #Salt Boom. element Bo0m 0 0 0 0 0 0 0 0 explode Bo0m Salt 32 element SALBoom 0 0 0 0 0 0 0 0 explode SALBoom Salt 3 #-Warning. Contents under pressure- IDEA FROM TAV73 element SALWPress 0 43 85 0 0 5 0 1 neighbor 1 SALWPress Release 1 Splode Empty neighbor 1 SALWPress SRelease 1 SALWBoom Empty neighbor 0.4 SALWPress Saltwater 1 SALWPress Empty neighbor 0.5 SALWPress Water 1 SALWPress WPress neighbor 0.5 SALWPress Sand 1 SALWPress SPress neighbor 0.5 SALWPress Oil 1 SALWPress OPress neighbor 0.5 SALWPress Salt 1 SALWPress SALPress #Saltwater Boom. element Splode 0 0 0 0 0 0 0 0 explode Splode Saltwater 32 element SALWBoom 0 0 0 0 0 0 0 0 explode SALWBoom Saltwater 3 #Pressurized fire. AKA a bomb. element PFire 150 150 150 1 1 1 0 1 neighbor 1 PFire Release 1 Whoof Whoof element Whoof 0 0 0 0 0 0 0 0 explode Whoof Fire 128 #Compressor. Doesn't compress fire, lol. element Compressor 0 0 85 0 0 5 0 1 neighbor 0.5 Compressor Salt 1 Compressor SALPress neighbor 0.5 Compressor Water 1 Compressor WPress neighbor 0.5 Compressor Saltwater 1 Compressor SALWPress neighbor 0.5 Compressor Sand 1 Compressor SPress neighbor 0.5 Compressor Oil 1 Compressor OPress #---Explosions/Exploders---# #Nuke. 'Nuff said. element Nuke 50 50 50 1 1 10 0 1 neighbor 0.3 Nuke Target 1 Mushr00m Empty neighbor 0.3 Nuke Fire4 1 Mushr00m Empty #Draw underneath nuke, or it won't go off. element Target 250 0 0 0 0 30 0 1 #Boom. WARNING! THIS IMMEDIATELY EXPLODES!!! element Mushr00m 230 230 230 0 0 0 0 1 explode Mushr00m Fire4 512 #Grenade!!! OMG!!! element Grenade 0 113 0 0 0 0.3 1.01 1 self 1 Grenade 1 Foom hotself 95 Grenade #Mini-Nuke. element MNuke 0 0 0 0 0 0 0 1 explode MNuke Fire4 75 #Gas leak! element PropaneSpout 63 63 63 0 0 3 0 1 neighbor 1 PropaneSpout Empty 1 PropaneSpout Propane #BOOM!!! element C4 250 242 156 0 0 1 0 1 neighbor 0.25 C4 Fire 0.33 Boom Empty 0.33 Doom Empty 0.34 Foom Empty element Boom 255 200 0 0 0 1 0 0 explode Boom Fire 60 element Doom 255 200 0 0 0 1 0 0 explode Doom Fire2 80 #Moderate explosion. element Foom 255 200 0 0 0 1 0 1 explode Foom Fire3 32 explode Whoo Water 32 #Propane!!! OMG!!! element Propane 248 248 248 -1 3 0 0 1 neighbor 1 Propane Fire 0.45 Foom Foom 0.55 Boom Boom #Just for fun.And totally random! element Pro_Bomb 245 246 247 0 0 6 0 1 neighbor 1 Pro_Bomb Fire 1 Mushr00m Empty neighbor 1 Pro_Bomb Release 1 Doom Empty neighbor 1 Pro_Bomb Doom 1 Foom Empty neighbor 1 Pro_Bomb Foom 1 Boom Empty neighbor 1 Pro_Bomb Boom 1 Cop Empty neighbor 1 Pro_Bomb Cop 1 Lop Empty neighbor 1 Pro_Bomb Lop 1 Bop Empty neighbor 1 Pro_Bomb Bop 1 Flop Empty neighbor 1 Pro_Bomb Flop 1 Wop Empty neighbor 1 Pro_Bomb Neon 1 Slag Fire3 neighbor 1 Pro_Bomb Rneon 1 Slag Fire neighbor 1 Pro_Bomb Gneon 1 Psand Fire2 neighbor 1 Pro_Bomb Bneon 1 Pwater Fire3 neighbor 1 Pro_Bomb Fertilizer 1 Compost Cop neighbor 1 Pro_Bomb Salt 1 Empty Mushr00m neighbor 1 Pro_Bomb Sand 1 Lop Empty #Fireworks!. Draw size 16 lines of it accross the screen. Credit goes to Shaw_121. element Fireworks 179 116 0 0 0 4 0 1 neighbor 0.01 Fireworks Empty 0.33 RFW RFW 0.33 GFW GFW 0.34 BFW BFW #Red fireworks. element RFW 120 120 120 -1 0 0.01 0 0 neighbor 0.02 RFW RFW 1 RFWB RFWB neighbor 1 RFW BFW 0.5 RFWB Empty 0.5 BFWB Empty neighbor 1 RFW GFW 0.5 RFWB Empty 0.5 GFWB Empty element RFWB 0 0 0 0 0 0 0 0 explode RFWB RFire 12 element RFire 255 1 2 1 0.2 15 1.5 0 self 0.007 RFire 1 Empty hotcolor RFire 255 2 1 neighbor 0.1 RFire Empty 0.25 RFire RFire 0.75 Empty Empty #Green fireworks element GFW 120 120 120 -1 0 0.01 0 0 neighbor 0.02 GFW GFW 1 GFWB GFWB element GFWB 0 0 0 0 0 0 0 0 explode GFWB GFire 18 element GFire 1 255 2 1 0.2 15 1.5 0 self 0.007 GFire 1 Empty hotcolor GFire 2 255 1 neighbor 0.1 GFire Empty 0.25 GFire GFire 0.75 Empty Empty #Blue fireworks. element BFW 120 120 120 -1 0 0.01 0 0 neighbor 0.02 BFW BFW 1 BFWB BFWB element BFWB 0 0 0 0 0 0 0 0 explode BFWB BFire 15 element BFire 1 2 255 1 0.2 15 1.5 0 self 0.007 BFire 1 Empty hotcolor BFire 2 1 255 neighbor 0.1 BFire Empty 0.25 BFire BFire 0.75 Empty Empty #A flash-bang grenade. Works automatically. element Flash-Bang 76 74 75 1 0 4 1.07 1 self 1 Flash-Bang 1 Blinding hotself 99 Flash-Bang element Blinding 0 0 0 0 0 0 0 0 explode Blinding Blind 600 element Blind 255 255 255 0 0 0 1.1 0 hotcolor Blind 150 150 150 self 0.01 Blind 1 Empty neighbor 0.05 Blind Empty 0.99 Empty Empty 0.01 FLash FLash element FLash 200 200 200 0 0 0 0 0 self 1 FLash 0.95 Empty 0.05 Flash element Flash 0 0 0 0 0 0 0 0 explode Flash Blind 32 #---Organics---# #That other brown stuff. element Dirt 168 84 0 1 1.8 1.8 0 1 #Grows in water. element Plant 32 204 32 0 0 1 0 1 neighbor 0.4 Plant Water 1.0 Plant Plant neighbor 1 Plant Pwater 1 DPlant Pwater #Seed. Self explanatory. Why did you even look down here? element Seed 125 77 2 1 1 0.1 0 1 neighbor 1 Seed Dirt 1 PPlant Empty neighbor 0.2 Seed Plant 1 PPlant PPlant neighbor 1 Seed Compost 1 PPlant PPlant #Poof. element PPlant 0 0 0 0 0 1 0 0 explode PPlant Plant 4 #Mutated plant. Just plain...weird. element Mutant 0 128 0 0 0 1 0 1 neighbor 0.7 Mutant Saltwater 1 Mutant Mutant neighbor 0.8 Mutant Gunk 1 Mutant Mutant neighbor 1 Mutant Fire 1 Mutant Mutant neighbor 1 Mutant Fire2 1 Mutant Mutant neighbor 1 Mutant Fire3 1 Mutant Mutant neighbor 1 Mutant Water 1 Empty Boom neighbor 1 Mutant Steam 1 Empty Boom neighbor 0.6 Mutant Dirt 1 Fire2 Ember #Mutant seed. Guess what it grows in. element Mseed 220 220 220 1 1 0.2 0 1 neighbor 1 Mseed Gunk 1 PMutant Gunk neighbor 1 Mseed Dirt 1 Foom Water neighbor 1 Mseed PCompost 1 PMutant PMutant neighbor 1 Mseed Mutant 1 PMutant PMutant #Poof. element PMutant 0 0 0 0 0 0 0 0 explode PMutant Mutant 4 #Fertilizer. Simple. element Fertilizer 0 250 0 1 5 1.1 0 1 neighbor 0.4 Fertilizer Plant 1 Plant Plant neighbor 1 Fertilizer Mutant 1 Foom Fertilizer neighbor 1 Fertilizer Pwater 1 PFertilizer Pwater neighbor 1 Fertilizer Psand 1 PFertilizer Psand neighbor 0.5 Fertilizer Seed 1 Plant Plant neighbor 1 Fertilizer Dirt 1 Compost Compost neighbor 1 Fertilizer Gunk 1 PCompost PCompost neighbor 1 Fertilizer Psand 1 PCompost PCompost #Tainted fertilizer. element PFertilizer 0 151 0 1 5 1.1 0 0 neighbor 1 PFertilizer Plant 1 DPlant DPlant neighbor 1 PFertilizer Mutant 1 Mutant Mutant neighbor 1 PFertilizer Sand 1 PFertilizer Psand neighbor 1 PFertilizer Water 1 PFertilizer Pwater neighbor 1 PFertilizer Mseed 1 Mutant Mutant neighbor 1 PFertilizer Fertilizer 1 PFertilizer PFertilizer neighbor 1 PFertilizer Dirt 1 PCompost PCompost neighbor 1 PFertilizer Gunk 1 PCompost PCompost neighbor 1 PFertilizer Psand 1 PCompost PCompost #Compost. element Compost 150 105 0 1 1 3 0 1 neighbor 0.8 Compost Plant 1 Plant Plant neighbor 1 Compost Mutant 1 Foom Fire neighbor 1 Compost Gunk 1 PCompost PCompost neighbor 1 Compost Psand 1 PCompost PCompost neighbor 1 Compost Dirt 1 Compost Compost neighbor 1 Compost Fertilizer 1 Miracle-Gro Miracle-Gro #Tainted Compost. element PCompost 122 124 22 1 1 3 0 0 neighbor 1 PCompost Plant 1 PCompost Gunk neighbor 1 PCompost Mutant 1 Mutant Mutant neighbor 1 PCompost Gunk 1 PCompost PCompost neighbor 1 PCompost Psand 1 PCompost PCompost #Miracle-Gro!!! element Miracle-Gro 26 255 255 1 0 0.2 0 1 neighbor 2 Miracle-Gro Plant 1 SPlant SPlant neighbor 1.5 Miracle-Gro Mutant 1 SPlant SPlant neighbor 1 Miracle-Gro PFertilizer 1 Compost Compost neighbor 1 Miracle-Gro PCompost 1 Compost Compost neighbor 1 Miracle-Gro Mseed 1 Miracle-Gro Miracle-Gro neighbor 1 Miracle-Gro Compost 1 Miracle-Gro Miracle-Gro neighbor 1 Miracle-Gro Fertilizer 1 Miracle-Gro Miracle-Gro neighbor 1 Miracle-Gro Dirt 1 Miracle-Gro Miracle-Gro #Super plant. element SPlant 0 160 0 0.000000 0.000000 1.000000 0.000000 0 neighbor 2 SPlant Water 1.0 SPlant SPlant neighbor 2 SPlant Pwater 1 SPlant SPlant neighbor 4 SPlant Miracle-Gro 1 SPlant SPlant neighbor 2 SPlant Gunk 1 SPlant SPlant neighbor 2 SPlant Psand 1 SPlant SPlant neighbor 2 SPlant Compost 1 SPlant SPlant neighbor 2 SPlant Dirt 1 SPlant SPlant neighbor 2 SPlant Fertilizer 1 SPlant SPlant neighbor 2 SPlant PCompost 1 SPlant SPlant neighbor 2 SPlant PFertilizer 1 SPlant SPlant neighbor 2 SPlant Seed 1 PSPlant PSPlant neighbor 2 SPlant Mseed 1 PSPlant PSPlant neighbor 2 SPlant Pwater 1 SPlant SPlant neighbor 2 SPlant Fire 1 Wallv2 Wallv2 neighbor 2 SPlant Plant 1 SPlant SPlant neighbor 2 SPlant Blob 1 PSPlant PSPlant neighbor 2 SPlant PBlob 1 PSPlant PSPlant #Foom. element PSPlant 0 0 0 0 0 0 0 0 explode PSPlant SPlant 8 #Dead plant. element DPlant 254 254 254 0 0 2.5 0 0 neighbor 0.4 DPlant Plant 1 DPlant DPlant neighbor 0.4 DPlant Mutant 1 DPlant DPlant neighbor 0.5 DPlant Fire 1 Fire2 Fire3 neighbor 0.5 DPlant Fire2 1 Fire Fire3 neighbor 0.5 DPlant Fire3 1 Fire Fire2 neighbor 0.4 DPlant Miracle-Gro 1 LPlant LPlant #Semi-live plant. element LPlant 114 211 116 0 0 3 0 0 neighbor 0.01 LPlant LPlant 0.5 Plant Plant 0.5 Mutant Mutant neighbor 0.5 LPlant Plant 1 Plant Plant neighbor 0.5 LPlant Water 1 Plant Plant neighbor 0.5 LPlant Fire 1 Fire2 Fire #An amorphous blob. It changes colors! element Blob 255 0 0 1 1 1 1 1 neighbor 0.4 Blob Water 1 Blob Blob neighbor 0.3 Blob Pwater 1 PBlob PBlob neighbor 0.4 Blob Gunk 1 PBlob PBlob neighbor 0.2 Blob Plant 1 Plant Plant neighbor 0.4 Blob SPlant 1 SPlant SPlant neighbor 0.3 Blob Mutant 1 PBlob Mutant self 0.1 Blob 0.2 UBlob 1 Blob hotself 50 Blob element UBlob 255 0 0 -1 1 1 1 0 self 0.25 UBlob 1 Blob neighbor 0.05 UBlob Blob 1 UBlob UBlob #Tainted Blob. element PBlob 0 255 100 1 1 1 1 0 neighbor 0.4 PBlob Blob 1 PBlob PBlob neighbor 0.4 PBlob Plant 1 PBlob DPlant neighbor 0.03 PBlob Psand 1 PBlob PBlob neighbor 0.5 PBlob Gunk 1 PBlob PBlob neighbor 0.4 PBlob Pwater 1 PBlob PBlob neighbor 0.4 PBlob PBlob 1 Slag Slag hotneighbor 75 PBlob PBlob neighbor 0.5 PBlob Slag 1 Slag Slag neighbor 0.3 PBlob Mutant 1 Mutant Mutant neighbor 0.3 PBlob PBlob 1 UPBlob PBlob hotneighbor 99 PBlob PBlob element UPBlob 0 255 100 -1 1 1 1 0 self 0.25 UPBlob 0.6 PBlob 0.4 UPBlob neighbor 0.05 UPBlob PBlob 1 UPBlob UPBlob #Weedkiller. Does not affect normal plant. element Weedkiller 1 254 1 1 3 0.2 0 1 neighbor 1 Weedkiller SPlant 1 RDPlant RDPlant neighbor 1 Weedkiller Mutant 1 RDPlant RDPlant #Really Dead Plant. element RDPlant 253 254 255 0 0 1 0 0 self 0.09 RDPlant 1 DPlant neighbor 1 RDPlant SPlant 1 RDPlant RDPlant neighbor 1 RDPlant Mutant 1 RDPlant RDPlant #Eats hazardous materials. Then goes away. NOW EATS FIRE!!! DELUXE EDITION!!! element ToxEat 103 103 103 1 1 0.1 0 1 self 0.015 ToxEat 1 Empty neighbor 1 ToxEat Pwater 1 ToxEat ToxEat neighbor 1 ToxEat Gunk 1 ToxEat ToxEat neighbor 1 ToxEat Psand 1 ToxEat ToxEat neighbor 1 ToxEat Slag 1 ToxEat ToxEat neighbor 1 ToxEat Sslag 1 ToxEat ToxEat neighbor 1 ToxEat Torch 1 ToxEat ToxEat neighbor 1 ToxEat Ember 1 ToxEat ToxEat neighbor 1 ToxEat Fire 1 ToxEat ToxEat neighbor 1 ToxEat Fire2 1 ToxEat ToxEat neighbor 1 ToxEat Fire3 1 ToxEat ToxEat neighbor 1 ToxEat EMber 1 ToxEat ToxEat neighbor 1 ToxEat E1 1 ToxEat ToxEat neighbor 1 ToxEat E2 1 ToxEat ToxEat neighbor 1 ToxEat E3 1 ToxEat ToxEat neighbor 1 ToxEat E4 1 ToxEat ToxEat neighbor 1 ToxEat E5 1 ToxEat ToxEat #Gets rid of unwanted water, FAST! element Dessicant 237 235 237 0.9 0.4 0 0 1 neighbor 1 Dessicant Water 1 Dessicant Dessicant self 0.017 Dessicant 1 Empty #Wall Eater. Eats ALL walls. element WallEat 100 200 100 0.7 1 0.5 0 1 self 0.017 WallEat 1 Empty neighbor 1 WallEat HWall 1 WallEat Empty neighbor 1 WallEat H 1 WallEat Empty neighbor 1 WallEat H1 1 WallEat Empty neighbor 1 WallEat H2 1 WallEat Empty neighbor 1 WallEat H3 1 WallEat Empty neighbor 1 WallEat H4 1 WallEat Empty neighbor 1 WallEat H5 1 WallEat Empty neighbor 1 WallEat H6 1 WallEat Empty neighbor 1 WallEat H7 1 WallEat Empty neighbor 1 WallEat H8 1 WallEat Empty neighbor 1 WallEat H9 1 WallEat Empty neighbor 1 WallEat H10 1 WallEat Empty neighbor 1 WallEat H11 1 WallEat Empty neighbor 1 WallEat H12 1 WallEat Empty neighbor 1 WallEat Wall 1 WallEat WallEat neighbor 1 WallEat Wallv2 1 WallEat WallEat neighbor 1 WallEat BWall 1 WallEat WallEat neighbor 1 WallEat PWall 1 WallEat WallEat #Worm. Eats things. element Worm 0 255 0 0 0 0.1 0 1 neighbor 0.2 Worm Empty 1 Worm Worm neighbor 0.475 Worm Worm 0.8 Empty Empty 0.2 Worm Worm self 0.002 Worm 1 Empty neighbor 0.3 Worm Water 1 Worm Worm neighbor 0.2 Worm Plant 1 Worm Worm neighbor 0.3 Worm Mutant 1 Cop Mutant neighbor 0.2 Worm EggB 1 Worm Worm neighbor 0.2 Worm EggW 1 Worm Worm neighbor 0.2 Worm EggY 1 Worm Worm neighbor 0.2 Worm EggWC 1 Worm Worm neighbor 0.2 Worm EggYC 1 Worm Worm neighbor 0.2 Worm EggYD 1 Worm Worm neighbor 0.2 Worm EggWD 1 Worm Worm neighbor 0.2 Worm EggC1 1 Worm Worm neighbor 0.2 Worm EggC2 1 Worm Worm neighbor 0.2 Worm EggR 1 Worm Worm neighbor 0.3 Worm Egg 1 Worm Worm neighbor 0.3 Worm Grime 1 Worm Worm neighbor 0.2 Worm Popcorn 1 Worm Worm neighbor 0.2 Worm Popcorn2 1 Worm Worm neighbor 1 Worm Salt 1 DWorm Salt neighbor 1 Worm DWorm 1 DWorm DWorm neighbor 1 Worm Fire 0.5 Fire Fire 0.5 DWorm Fire element DWorm 189 191 190 0.9 0.8 0.3 0.8 0 neighbor 0.2 DWorm Fire 1 DEmber DEmber neighbor 0.4 DWorm DEmber 1 DEmber DEmber #---Neons---# #Neon. element Neon 0 1 0 -1 3 0.01 0 1 1 neighbor 0.6 Neon Empty 1 Neon Neon neighbor 0.3 Neon Fire 0.3 Gneon Gneon 0.3 Rneon Rneon 0.4 Bneon Bneon neighbor 2 Neon Neonoff 1 Neonoff Neonoff #Red neon. element Rneon 255 0 0 -1 3 0.01 0 1 1 self 0.05 Rneon 1 Neon neighbor 1 Rneon Neon 1 Rneon Rneon neighbor 1 Rneon Empty 1 Rneon Rneon neighbor 1 Rneon Gneon 1 Rneon Rneon neighbor 1 Rneon Bneon 1 Rneon Rneon neighbor 1 Rneon Rneon 1 Neon Rneon neighbor 3 Rneon Neonoff 1 Neonoff Neonoff #Green neon. element Gneon 0 255 0 -1 3 0.01 0 1 1 self 0.05 Gneon 1 Neon neighbor 1 Gneon Neon 1 Gneon Gneon neighbor 1 Gneon Empty 1 Gneon Gneon neighbor 1 Gneon Rneon 1 Gneon Gneon neighbor 1 Gneon Bneon 1 Gneon Gneon neighbor 1 Gneon Gneon 1 Neon Gneon neighbor 3 Gneon Neonoff 1 Neonoff Neonoff #Blue neon. element Bneon 0 0 255 -1 3 0.01 0 1 1 self 0.05 Bneon 1 Neon neighbor 1 Bneon Neon 1 Bneon Bneon neighbor 1 Bneon Empty 1 Bneon Bneon neighbor 1 Bneon Rneon 1 Bneon Bneon neighbor 1 Bneon Gneon 1 Bneon Bneon neighbor 1 Bneon Bneon 1 Neon Bneon neighbor 3 Bneon Neonoff 1 Neonoff Neonoff #Puts out Neon. element Neonoff 0 0 0 1 1 0.1 0 1 self 0.08 Neonoff 1 Empty #---Customs---# #For Khorne element Khornium 38 117 80 1 0 3 1 1 hotcolor Khornium 193 60 60 neighbor 0.3 Khornium Khornium 1 Cop Lop hotneighbor 95 Khornium Khornium neighbor 0.3 Khornium Fire 1 Cop Lop element Cop 0 0 0 0 0 0 0 0 explode Cop Fire2 4 element Lop 0 0 0 0 0 0 0 0 explode Lop Fire 4 #Also for Khorne, since he asked so nicely. element Khornite 253 254 253 0 0 7 0 1 hotcolor Khornite 176 0 0 neighbor 0.3 Khornite Fire 0.5 Bop Flop 0.5 Wop Flop neighbor 0.3 Khornite Fire2 0.5 Bop Flop 0.5 Wop Flop neighbor 0.3 Khornite Fire3 0.5 Bop Flop 0.5 Wop Flop element Bop 0 0 0 0 0 0 0 0 explode Bop Fire3 24 element Flop 0 0 0 0 0 0 0 0 explode Flop Fire 24 element Wop 0 0 0 0 0 0 0 0 explode Wop Fire2 24 #---Electricals---# #A wire. element Wire 190 190 190 0 0 4 0 1 neighbor 0.65 Wire Charge1 1 Charge1 Charge1 #Source of power. Duh. element Battery 65 64 65 0 0 6 0 1 neighbor 0.5 Battery Wire 1 Battery Charge1 element Charge1 220 220 220 0 0 4 1 0 neighbor 1 Charge1 C4 0.5 Boom Doom 0.5 Foom Boom neighbor 1 Charge1 Propane 0.5 Boom Doom 0.5 Foom Boom neighbor 1 Charge1 Plant 1 Charge1 DPlant neighbor 1 Charge1 SPlant 1 Charge1 RDPlant neighbor 1 Charge1 Pwater 1 Charge1 Fire neighbor 1 Charge1 Gunk 1 Charge1 Fire neighbor 1 Charge1 Release 0.5 Boom Doom 0.5 Foom Boom neighbor 1 Charge1 Neon 0.3 Charge1 Rneon 0.3 Charge1 Gneon 0.4 Charge1 Bneon neighbor 1 Charge1 NTube 1 Charge1 PNTube neighbor 1 Charge1 Stove 1 Charge1 PStove #Makes Neon when powered. element NTube 140 142 139 0 0 4 0 1 element PNTube 165 164 162 0 0 4 1.3 0 neighbor 0.5 PNTube Empty 1 PNTube Neon #---Odd life-form(s)---# #Builds pipes when in water. element Builder 12 250 12 0 0.5 5 0 1 self 0.5 Builder 1 Empty neighbor 1 Builder Water 1 Builder B1 neighbor 1 Builder Fire 1 Fire Fire element B1 0 0 0 0 0 6 0 0 self 0.05 B1 1 Empty neighbor 1 B1 Water 1 B1 B2 element B2 0 0 0 0 0 6 0 0 self 0.05 B2 1 Empty neighbor 1 B2 Water 1 B2 B3 element B3 0 0 0 0 0 6 0 0 self 0.05 B3 1 Empty neighbor 1 B3 Water 1 B3 B4 element B4 0 0 0 0 0 6 0 0 self 0.05 B4 1 Empty neighbor 1 B4 Water 1 B4 B5 element B5 0 0 0 0 0 6 0 0 self 0.05 B5 1 Empty neighbor 1 B5 Water 1 B5 B6 element B6 240 200 230 0 0 6 0 0 neighbor 1 B6 Water 1 B6 B7 self 0.05 B6 1 BWall element B7 240 200 230 0 0 6 0 0 self 0.05 B7 1 BWall element BWall 128 128 128 0 0 10 0.5 0 hotcolor BWall 255 0 0 #---Cooking---# #Connect to powered wire to turn on. element Stove 126 38 1 0 0 5 0 1 neighbor 1 Stove PStove 1 PStove PStove neighbor 1 Stove Battery 1 PStove Battery element PStove 193 60 2 0 0 5 2 0 neighbor 0.5 PStove Empty 1 PStove BGas element BGas 0 0 65 -1 1 0.1 2 0 self 0.05 BGas 0.8 Empty 0.2 Fire neighbor 0.05 BGas Wall 1 Fire Wall neighbor 0.05 BGas Pot 1 Fire Pot #For cooking. element Pot 74 74 73 0 0 6 0.7 1 hotcolor Pot 230 25 25 neighbor 0.001 Pot EggW 1 Pot Grime hotneighbor 85 Pot EggW neighbor 0.001 Pot EggY 1 Pot Grime hotneighbor 85 Pot EggY neighbor 0.001 Pot EggB 1 Pot Grime hotneighbor 85 Pot EggB neighbor 0.001 Pot EggWC 1 Pot Grime hotneighbor 85 Pot EggWC neighbor 0.001 Pot EggWD 1 Pot Grime hotneighbor 85 Pot EggWD neighbor 0.001 Pot EggYC 1 Pot Grime hotneighbor 85 Pot EggYC neighbor 0.001 Pot EggYD 1 Pot Grime hotneighbor 85 Pot EggYD #An egg. Good for frying. "Crack" it with empty element Egg 251 250 252 0 0 6 0 1 self 0.05 Egg 1 EggR neighbor 1 Egg Empty 1 Egg EggC1 element EggC1 252 250 252 0 0 6 0 0 neighbor 1 EggC1 Empty 1 EggC1 EggC2 element EggC2 251 250 253 0 0 6 0 0 element EggR 253 251 250 0 0 6 0 0 neighbor 0.5 EggR Empty 0.9 EggY EggW 0.1 EggB EggB element EggB 251 251 251 0.8 0.8 3 0.7 0 self 0.05 EggB 0.5 EggW 0.5 EggY neighbor 1 EggB EggC1 1 EggB EggB neighbor 1 EggB EggC2 1 EggB EggB element EggW 251 249 250 0.8 0.8 2 0.7 0 self 0.01 EggW 1 EggWC hotself 85 EggW element EggWC 241 239 240 0.8 0.1 2 0.7 0 self 0.01 EggWC 1 EggWD hotself 75 EggWC element EggWD 241 239 241 0 0.1 2 0.7 0 self 0.001 EggWD 1 EggB hotself 0.001 EggWD element EggY 242 242 0 0.8 0.8 2 0.7 0 self 0.01 EggY 1 EggYC hotself 85 EggY element EggYC 232 232 0 0.8 0.1 2 0.7 0 self 0.01 EggYC 1 EggYD hotself 75 EggYC element EggYD 231 232 0 0 0.1 2 0.8 0 self 0.001 EggYD 1 EggB hotself 90 EggYD element EggBu 102 51 0 0 0 5 0.6 0 self 0.001 EggBu 1 Grime hotself 80 EggBu element Grime 106 53 1 0 0 5 0.6 0 neighbor 0.001 Grime EggW 1 Grime Grime neighbor 0.001 Grime EggY 1 Grime Grime neighbor 0.0001 Grime Grime 1 Fire Fire neighbor 0.001 Grime EggYC 1 Grime Grime neighbor 0.001 Grime EggYD 1 Grime Grime neighbor 0.001 Grime EggWC 1 Grime Grime neighbor 0.001 Grime EggWD 1 Grime Grime hotneighbor 99 Grime Grime neighbor 0.5 Grime Fire 0.4 Ember Fire 0.6 Fire Fire #Cleans. element Soap 0 185 185 0.8 0.8 3 1 1 neighbor 0.1 Soap Grime 1 Clean Clean element Clean 0 0 0 0 0 0 0 0 explode Clean Bubble 1 element Bubble 204 255 255 0 0 0.1 0 0 self 0.1 Bubble 0.5 Bubble2 0.5 Empty element Bubble2 147 255 255 0 0 0.1 0 0 self 0.2 Bubble2 1 Empty #Stops Pot from griming up your eggs. element TeflonC 217 255 255 0.9 0.9 5 0.6 1 neighbor 0.6 TeflonC Pot 1 TeflonA Pot neighbor 1 TeflonC TeflonA 1 TeflonB TeflonA neighbor 1 TeflonC TeflonB 1 Empty TeflonB neighbor 1 TeflonC Teflon 1 Empty Teflon element TeflonA 204 255 255 0 0 5 0.7 0 self 0.5 TeflonA 1 Teflon element TeflonB 205 255 255 0 0 5 0.8 0 self 0.5 TeflonB 1 Teflon element Teflon 203 255 255 0 0 5 0.9 0 #Popcorn anyone? Note: Draw in 8 pixel dots. element Popcorn 157 79 0 0 2 3 1.017 1 neighbor 1 Popcorn Popcorn 1 Pop Empty hotneighbor 95 Popcorn Popcorn #Pop element Pop 0 0 0 0 0 0 0 0 explode Pop Popcorn2 5 #Mmm element Popcorn2 248 248 248 1 3 3 0 0 neighbor 1 Popcorn2 Fire 1 BPopcorn Empty neighbor 1 Popcorn2 Wall 1 SPopcorn Wall neighbor 1 Popcorn2 Wallv2 1 SPopcorn Wallv2 neighbor 1 Popcorn2 Pot 1 SPopcorn Pot neighbor 1 Popcorn2 SPopcorn 1 SPopcorn SPopcorn #Salteriffic element SPopcorn 240 240 240 0 0 3 0 0 neighbor 1 SPopcorn Fire 1 BPopcorn Empty #Burnt Popcorn. element BPopcorn 30 30 30 1 2 3 0 0 #---FSG---# #A typical FSG user. element User 220 221 218 1 0.6 0.1 0 1 neighbor 0.07 User N00b 1 User User neighbor 0.7 User Purple100 1 EUser Purple100 neighbor 0.8 User MasterHector 1 EUser MasterHector neighbor 0.005 User Empty 0.55 User Goodmod 0.45 User CrappyMod element EUser 235 236 233 1 0.6 0.1 0.0 0 neighbor 1 EUser N00b 1 EUser User neighbor 0.6 EUser User 1 EUser EUser neighbor 0.05 EUser Empty 0.6 EUser Goodmod 0.4 EUser Empty #A n00b. element N00b 245 244 0 1 0.7 0.1 0 1 neighbor 0.005 N00b Empty 0.99 N00b CrappyMod 0.01 N00b Goodmod #MasterHector. He doesn't like n00bs. element MasterHector 135 134 132 1 0.3 3 0.4 1 self 0.05 MasterHector 1 Flamewar hotself 99 MasterHector neighbor 0.8 MasterHector Stickies 1 MasterHector UBER-STICKIE neighbor 0.3 MasterHector Application 1 MasterHector .exe_App element Flamewar 0 0 0 0 0 0 0 0 explode Flamewar Fire 3 #For educating n00bs. element Stickies 247 246 244 0 0 5 0 1 neighbor 0.6 Stickies N00b 1 Stickies User #Supa-Sticky. element UBER-STICKIE 253 251 252 0 0 5 0 0 neighbor 1 UBER-STICKIE N00b 1 UBER-STICKIE User neighbor 1 UBER-STICKIE User 1 UBER-STICKIE EUser neighbor 0.6 UBER-STICKIE Stickies 1 UBER-STICKIE UBER-STICKIE #Purple100. element Purple100 98 0 98 1 0.9 2 0 1 neighbor 0.6 Purple100 MasterHector 1 Sandman Sandman neighbor 0.7 Purple100 Stickies 1 Purple100 UBER-STICKIE neighbor 0.4 Purple100 User 1 Purple100 WXUser neighbor 0.4 Purple100 EUser 1 Purple100 WXUser neighbor 0.4 Purple100 Off-Topic 1 Purple100 Flamewar neighbor 0.001 Purple100 Empty 1 Purple100 APliccation element APliccation 200 200 200 -1 0 0 0 0 self 0.05 APliccation 1 Application element Application 200 200 200 1 1 1 0 0 neighbor 0.3 Application N00b 1 Application User #LordMantir. Compiles applications, although sometimes Master Hector does double duty. element LordMantir 215 217 100 1 1 1 0 1 neighbor 0.5 LordMantir N00b 1 LordMantir User neighbor 0.5 LordMantir Application 1 LordMantir .exe_App element .exe_App 201 201 201 1 1 1 0 0 neighbor 0.5 .exe_App N00b 1 .exe_App User neighbor 0.5 .exe_App Application 1 .exe_App .exe_App #XavierEnigma. element XavierEnigma 50 255 50 1 0.2 3 0 1 neighbor 0.4 XavierEnigma User 1 XavierEnigma ESUser neighbor 0.4 XavierEnigma EUser 1 XavierEnigma ESUser neighbor 0.2 XavierEnigma MasterHector 1 Sandman Sandman neighbor 0.3 XavierEnigma Purple100 1 Sandman Sandman neighbor 0.5 XavierEnigma N00b 0.7 XavierEnigma User 0.3 XavierEnigma Flamewar neighbor 0.7 XavierEnigma Stickies 1 XavierEnigma UBER-STICKIE neighbor 0.001 XavierEnigma Empty 1 XavierEnigma APliccation #Sieben. element Sieben 235 0 1 1 0.2 3 0 1 neighbor 0.4 Sieben User 1 Sieben EUser neighbor 0.4 Sieben EUser 1 Sieben BSUser neighbor 0.2 Sieben Purple100 1 Sandman Sandman neighbor 0.3 Sieben MasterHector 1 Sandman Sandman neighbor 0.3 Sieben XavierEnigma 1 Sandman Sandman neighbor 0.6 Sieben N00b 0.6 Sieben User 0.4 Sieben Flamewar neighbor 0.7 Sieben Stickies 1 Sieben UBER-STICKIE #Coolant. element Coolant 196 255 255 0.9 0.3 1 0.4 1 self 0.5 Coolant 1 Coolant hotself 1 Coolant neighbor 0.3 Coolant User 1 Coolant EUser neighbor 0.4 Coolant EUser 1 Coolant BSUser neighbor 0.4 Coolant Purple100 1 Sandman Sandman neighbor 0.4 Coolant MasterHector 1 Sandman Sandman neighbor 0.4 Coolant XavierEnigma 1 Sandman Sandman neighbor 0.4 Coolant N00b 0.8 Coolant User 0.2 Coolant Flamewar neighbor 0.4 Coolant Stickies 1 Coolant UBER-STICKIE neighbor 0.6 Coolant Off-Topic 1 Coolant Flamewar #The ultimate moderator. element Sandman 238 205 128 0.7 0.8 1 0 0 neighbor 1 Sandman Purple100 1 Sandman Sandman neighbor 1 Sandman MasterHector 1 Sandman Sandman neighbor 1 Sandman XavierEnigma 1 Sandman Sandman neighbor 1 Sandman Sieben 1 Sandman Sandman neighbor 1 Sandman Stickies 1 Sandman UBER-STICKIE neighbor 1 Sandman N00b 1 Sandman UBoom neighbor 1 Sandman User 1 Sandman EUser neighbor 1 Sandman Off-Topic 1 Flamewar Flamewar element UBoom 0 0 0 0 0 0 0 0 explode UBoom User 3 #Oh noes, the off-topic boards! element Off-Topic 176 175 0 0 0 4 0 1 neighbor 0.6 Off-Topic User 1 Off-Topic DUser neighbor 0.7 Off-Topic N00b 1 Off-Topic Flamewar neighbor 0.6 Off-Topic EUser 1 Off-Topic DUser neighbor 0.6 Off-Topic Purple100 1 WXSandBoard Purple100 neighbor 0.6 Off-Topic XavierEnigma 1 ESBoard XavierEnigma neighbor 0.6 Off-Topic Sieben 1 BSBoard BSBoard #Wxsand forums. element WXSandBoard 130 131 255 0 0 4 0 0 neighbor 0.7 WXSandBoard User 1 WXSandBoard WXUser neighbor 0.6 WXSandBoard EUser 1 WXSandBoard WXUser neighbor 0.8 WXSandBoard Off-Topic 1 WXSandBoard WXSandBoard #Enigmasand forums. element ESBoard 255 151 150 0 0 4 0 0 neighbor 0.7 ESBoard User 1 ESBoard ESUser neighbor 0.6 ESBoard EUser 1 ESBoard ESUser neighbor 0.8 ESBoard Off-Topic 1 ESBoard ESBoard #Burning sand forums. element BSBoard 245 0 1 0 0 4 0 0 neighbor 0.7 BSBoard User 1 BSBoard BSUser neighbor 0.6 BSBoard EUser 1 BSBoard BSUser neighbor 0.8 BSBoard Off-Topic 1 BSBoard BSBoard #---Anybody reading this code? If so, post red, blue, chickens too in my mod's thread. Please.---# #A dumb user. element DUser 199 202 200 1 0.3 1 0 0 neighbor 0.001 DUser Empty 1 DUser CrappyMod neighbor 0.3 DUser User 1 DUser DUser neighbor 0.3 DUser EUser 1 DUser DUser neighbor 0.5 DUser Purple100 0.6 User Purple100 0.4 Flamewar Purple100 neighbor 0.5 DUser MasterHector 0.5 User MasterHector 0.5 Flamewar MasterHector neighbor 1 DUser Sandman 1 Sandman Sandman #A crappy mod. element CrappyMod 114 117 115 -1 0 0 0 0 self 0.05 CrappyMod 1 Empty neighbor 0.6 CrappyMod Sandman 1 Goodmod Sandman neighbor 0.4 CrappyMod N00b 1 CrappyMod DUser #A good mod. element Goodmod 135 132 134 -1 0 0 0 0 self 0.05 Goodmod 1 Empty neighbor 0.8 Goodmod N00b 1 Goodmod User neighbor 0.4 Goodmod User 1 Goodmod EUser #An EnigmaSand User element ESUser 230 121 120 1 0.6 0.3 0 0 neighbor 0.6 ESUser N00b 1 ESUser ESUser neighbor 0.6 ESUser User 1 ESUser ESUser neighbor 0.2 ESUser EUser 1 ESUser ESUser neighbor 0.07 ESUser Empty 0.3 ESUser Goodmod 0.2 ESUser CrappyMod 0.5 ESUser Empty #A WxSand user. element WXUser 100 101 255 1 0.6 0.3 0 0 neighbor 0.7 WXUser N00b 1 WXUser WXUser neighbor 0.6 WXUser User 1 WXUser WXUser neighbor 0.2 WXUser EUser 1 WXUser WXUser neighbor 0.08 WXUser Empty 0.3 WXUser Goodmod 0.2 WXUser CrappyMod 0.5 WXUser Empty #A Burning sand user element BSUser 225 0 0 1 0.6 0.3 0 0 neighbor 0.7 BSUser N00b 1 BSUser BSUser neighbor 0.6 BSUser User 1 BSUser BSUser neighbor 0.2 BSUser EUser 1 BSUser BSUser neighbor 0.08 BSUser Empty 0.3 BSUser Goodmod 0.2 BSUser CrappyMod 0.5 BSUser Empty #---Arts&Craps---# #Turns into mud with application of water. element Clay 100 51 0 0 0 3 0.6 1 neighbor 1 Clay Water 1 Mud Mud neighbor 1 Clay Mud 1 Mud Mud element Mud 98 52 0 0.9 0.5 3 0.5 0 self 0.5 Mud 1 Pottery hotself 65 Mud neighbor 0.2 Mud Water 1 Mud Mud #Cures mud. element Kiln 104 1 0 0 0 4 4 1 neighbor 0.3 Kiln Empty 1 Kiln Heat element Heat 55 53 54 -1 0 0.1 5 0 self 0.05 Heat 1 Empty #Holds your pottery in place, then burns off. element Mold 128 41 0 0 0 4 1 1 neighbor 1 Mold Fire 1 Fire Fire element Pottery 110 61 0 0 0 3 0.6 0 #For pottery art. element GreenDye 0 253 0 0.9 0.7 3 0 1 neighbor 0.6 GreenDye Pottery 0.45 GPottery GPottery 0.55 GreenDye GreenDye neighbor 0.4 GreenDye GPottery 1 GPottery GPottery element GPottery 108 115 23 0 0 3 0.6 0 #For pottery art. element RedDye 253 0 0 0.9 0.7 3 0 1 neighbor 0.6 RedDye Pottery 0.45 RPottery RPottery 0.55 RedDye RedDye neighbor 0.4 RedDye RPottery 1 RPottery RPottery element RPottery 150 58 0 0 0 3 0.6 0 #For pottery art. element BlueDye 0 0 252 0.9 0.7 3 0 1 neighbor 0.6 BlueDye Pottery 0.45 BPottery BPottery 0.55 BlueDye BlueDye neighbor 0.4 BlueDye BPottery 1 BPottery BPottery element BPottery 92 35 63 0 0 3 0.6 0 #---Random---# #Self-Healing Wall. Upgraded by Water_and_Wind. Thanks! element HWall 160 160 160 0 0 4 0 1 neighbor 1 HWall Empty 1 HWall H neighbor 0.5 HWall H 1 HWall HWall neighbor 0.01 HWall H1 1 HWall HWall element H 160 160 160 0 0 4 0 0 neighbor 1 H Empty 1 H H1 neighbor 0.5 H H1 1 H H neighbor 0.5 H H2 1 H H element H1 160 160 160 0 0 4 0 0 neighbor 1 H1 Empty 1 H1 H2 neighbor 0.5 H1 H2 1 H1 H1 element H2 160 160 160 0 0 4 0 0 neighbor 1 H2 Empty 1 H2 H3 neighbor 0.5 H2 H3 1 H2 H2 element H3 160 160 160 0 0 4 0 0 neighbor 1 H3 Empty 1 H3 H4 neighbor 0.5 H3 H4 1 H3 H3 element H4 160 160 160 0 0 4 0 0 neighbor 1 H4 Empty 1 H4 H5 element H5 160 160 160 0 0 4 0 0 neighbor 1 H5 Empty 1 H5 H6 element H6 160 160 160 0 0 4 0 0 neighbor 1 H6 Empty 1 H6 H7 element H7 160 160 160 0 0 4 0 0 neighbor 1 H7 Empty 1 H7 H8 element H8 160 160 160 0 0 4 0 0 neighbor 1 H8 Empty 1 H8 H9 element H9 160 160 160 0 0 4 0 0 neighbor 1 H9 Empty 1 H9 H10 element H10 160 160 160 0 0 4 0 0 neighbor 1 H10 Empty 1 H10 H11 element H11 160 160 160 0 0 4 0 0 neighbor 1 H11 Empty 1 H11 H12 neighbor 1 H12 HWall 1 H5 H4 element H12 160 160 160 0 0 4 0 0 neighbor 1 H12 HWall 1 H4 H3 #Burns really slowly. element EMber 0 0 200 0 0 4 0 1 neighbor 1 EMber Fire 1 E1 E1 element E1 0 0 200 0 0 0 0 0 self 0.05 E1 0.4 Fire 0.3 Fire2 0.3 Fire3 neighbor 1 E1 Empty 1 E2 E2 element E2 0 0 200 0 0 0 0 0 self 0.05 E2 0.4 Fire 0.3 Fire2 0.3 Fire3 neighbor 1 E2 Empty 1 E3 E3 element E3 0 0 200 0 0 0 0 0 self 0.05 E3 0.4 Fire 0.3 Fire2 0.3 Fire3 neighbor 1 E3 Empty 1 E4 E4 element E4 0 0 200 0 0 0 0 0 self 0.05 E4 0.4 Fire 0.3 Fire2 0.3 Fire3 neighbor 1 E4 Empty 1 E5 E5 element E5 0 0 200 0 0 0 0 0 self 0.05 E5 0.4 Fire 0.3 Fire2 0.3 Fire3 neighbor 1 E5 Empty 1 Fire Fire element DEmber 136 0 0 1 1 0.2 1.6 0 neighbor 0.6 DEmber Empty 0.9 DEmber Fire 0.1 Fire Fire neighbor 0.2 DEmber Water 1 Fire Steam #The earth. Original growth system by Tav73. I then improved it some, then falcon434 used the same code. Note: It now burns. element Earth 0 0 0 0 0 0 0 1 self 0.01 Earth 0.33 Land 0.67 Ocean element Land 0 255 0 0 0 0 0.6 0 hotcolor Land 111 55 0 self 0.05 Land 0.75 E1 0.15 DEmber 0.1 Ember hotself 50 Land neighbor 0.5 Land Earth 1 Land Land neighbor 0.3 Land Fire 0.7 Ember Empty 0.15 Slag Empty 0.15 Fire Fire neighbor 0.001 Land Steam 1 Fire Steam element Ocean 0 0 255 0 0 0 0.5 0 hotcolor Ocean 200 255 255 self 0.05 Ocean 0.7 Steam 0.3 Empty hotself 65 Ocean neighbor 0.5 Ocean Earth 1 Ocean Ocean neighbor 0.025 Ocean Steam 0.3 Steam Steam 0.7 Steam Empty #---Failed---# #Rainbow-ey. -ONE attempt at making an element that smoothly fades between colors. A bit...weird, though. Overall grade? F - element RainbowF 255 255 255 1 0 1 1.1 1 hotcolor RainbowF 255 0 0 self 0.9 RainbowF 1 Red hotself 99 RainbowF neighbor 0.9 RainbowF Black 1 RainbowF RainbowF element Red 255 0 0 1 0 1 1.1 0 hotcolor Red 0 255 0 self 0.9 Red 1 Green hotself 99 Red neighbor 0.9 Red RainbowF 1 Red Red element Green 0 255 0 1 0 1 1.1 0 hotcolor Green 0 0 255 self 0.9 Green 1 Blue hotself 99 Green neighbor 0.9 Green Red 1 Green Green element Blue 0 0 255 1 0 1 1.1 0 hotcolor Blue 0 0 0 self 0.9 Blue 1 Black hotself 99 Blue neighbor 0.9 Blue Green 1 Blue Blue element Black 0 0 0 1 0 1 1.1 0 hotcolor Black 255 255 255 self 0.9 Black 1 RainbowF hotself 99 Black neighbor 0.9 Black Blue 1 Black Black element M1 152 251 152 1 0 1 1.1 0 hotcolor M1 0 0 0 self 0.9 M1 1 M2 hotself 99 M2 neighbor 0.9 M1 Black 1 M1 M1 element M2 0 255 127 1 0 1 1.1 0 hotcolor M2 0 0 0 self 0.9 M2 1 M3 hotself 99 M2 neighbor 0.9 M2 M1 1 M2 M2 element M3 124 252 0 1 0 1 1.1 0 hotcolor M3 0 0 0 self 0.9 M3 1 RainbowF hotself 99 M3 #Rainbow-ey. -The original attempt. C is the grade I'd give it. Works best in size 2 or so dots. Or at least, it works reliably in size 2 dots. Any bigger, and it gradually freaks out. element RainbowC 255 255 255 0 0 3 1.1 1 hotcolor RainbowC 255 0 0 self 1 RainbowC 1 REd hotself 99 RainbowC element REd 255 0 0 0 0 3 1.1 0 hotcolor REd 0 255 0 self 1 REd 1 GReen hotself 99 REd element GReen 0 255 0 0 0 3 1.1 0 hotcolor GReen 0 0 255 self 1 GReen 1 BLue hotself 99 GReen element BLue 0 0 255 0 0 3 1.1 0 hotcolor BLue 255 0 0 self 1 BLue 1 REd hotself 99 BLue #Rainbow-ey. -D. Works alright, until you hit "Black". Then it gets all...wavey.- element RainbowD 255 255 255 0 0 3 1.1 1 hotcolor RainbowD 255 0 0 self 1 RainbowD 1 ReD hotself 99 RainbowD element ReD 255 0 0 0 0 3 1.1 0 hotcolor ReD 0 255 0 self 1 ReD 1 GreeN hotself 99 ReD element GreeN 0 255 0 0 0 3 1.1 0 hotcolor GreeN 0 0 255 self 1 GreeN 1 BluE hotself 99 GreeN element BluE 0 0 255 0 0 3 1.1 0 hotcolor BluE 255 0 0 self 1 BluE 1 BlacK hotself 99 BluE element BlacK 0 0 0 0 0 3 1.1 0 hotcolor BlacK 255 255 255 self 1 BlacK 0.33 ReD 0.34 BluE 0.33 GreeN hotself 99 BlacK neighbor 1 BlacK ReD 1 BlacK BlacK neighbor 1 BlacK GreeN 1 BlacK BlacK neighbor 1 BlacK BluE 1 BlacK BlacK #I REALLY messed this up, but I kinda like the result, so I kept it in. element PBuilder 12 250 12 0 0.5 5 0 1 self 0.85 PBuilder 1 Empty neighbor 1 PBuilder Empty 1 PBuilder P1 element P1 0 0 0 0 0 6 0 0 self 0.005 P1 1 Clear neighbor 1 P1 Empty 1 P1 P2 element P2 0 0 0 0 0 6 0 0 self 0.005 P2 1 Clear neighbor 1 P2 Empty 1 P2 P3 element P3 0 0 0 0 0 6 0 0 self 0.005 P3 1 Clear neighbor 1 P3 Empty 1 P3 P4 element P4 0 0 0 0 0 6 0 0 self 0.005 P4 1 Clear neighbor 1 P4 Empty 1 P4 P5 element P5 0 0 0 0 0 6 0 0 self 0.005 P5 1 Clear neighbor 1 P5 Empty 1 P5 P6 element P6 240 200 230 0 0 6 0 0 neighbor 1 P6 Empty 1 P6 P7 self 0.5 P6 1 PWall element P7 240 200 230 0 0 6 0 0 self 0.5 P7 1 PWall element PWall 128 128 128 0 0 10 0.5 0 hotcolor PWall 255 0 0 neighbor 1 PWall P7 1 PWall PWall neighbor 1 PWall P6 1 PWall PWall neighbor 1 PWall P5 1 PWall PWall element Clear 100 100 100 0 0 0 1.2 0 self 0.5 Clear 1 Empty hotself 99 Clear neighbor 1 Clear Clear 1 Empty Empty neighbor 1 Clear Empty 1 Empty Empty #Silly String. Multicolored! -Yes, it does belong in Botched. I messed up in the original code, then just f***ed it up.- element StringR 255 0 0 0 1 1 1.1 1 neighbor 0.7 StringR Empty 1 SolidR StringR neighbor 0.4 StringR Fire 1 Fire Fire self 0.5 StringR 1 StringG element SolidR 255 0 0 0 0 1 0.5 0 neighbor 0.4 SolidR Fire 1 Fire Fire element StringG 0 255 0 0 1 1 1.1 0 neighbor 0.7 StringG Empty 1 SolidG StringG neighbor 0.4 StringG Fire 1 Fire Fire self 0.5 StringG 1 StringB element SolidG 0 255 0 0 0 1 0.5 0 neighbor 0.4 SolidG Fire 1 Fire Fire element StringB 0 0 255 0 1 1 1.1 0 neighbor 0.7 StringB Empty 1 SolidB StringB neighbor 0.4 StringB Fire 1 Fire Fire self 0.5 StringB 1 StringM element SolidB 0 0 255 0 0 1 0.5 0 neighbor 0.4 SolidB Fire 1 Fire Fire element StringM 193 0 193 0 1 1 1.1 0 neighbor 0.7 StringM Empty 1 SolidM StringM neighbor 0.4 StringM Fire 1 Fire Fire self 0.5 StringM 1 StringDB element SolidM 193 0 193 0 0 1 0.5 0 neighbor 0.4 SolidM Fire 1 Fire Fire element StringDB 0 0 121 0 1 1 1.1 0 neighbor 0.7 StringDB Empty 1 SolidDB StringDB neighbor 0.4 StringDB Fire 1 Fire Fire self 0.5 StringDB 1 StringR element SolidDB 0 0 121 0 0 1 0.5 0 neighbor 0.4 SolidDB Fire 1 Fire Fire
