User:Grif392/UBERMOD1

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WxSand Mod of the Month
January, 2007
#wxSand: Owen Piette's Falling Sand Game
#Version 4, File subversion 2
#element element r g b gravity slip density conductivity visible
group   Explody_stuff  C4 Propane Nuke Target Pro_Bomb Mushr00m Grenade MNuke Foom PropaneSpout Fireworks Flash-Bang
group   Organics Plant Seed Dirt Mutant Mseed Fertilizer Compost Miracle-Gro Blob Weedkiller ToxEat Dessicant Builder WallEat Worm
group   *Fake*Pressures Release SRelease WPress OPress SPress SALPress SALWPress PFire Compressor
group   Electricals Wire Battery NTube Stove
group   Neons Neon Rneon Bneon Gneon Neonoff
group   Cooking Pot Stove TeflonC Egg Popcorn Soap Wire Battery
group   FSG User N00b MasterHector Purple100 LordMantir XavierEnigma Sieben Coolant Stickies Off-Topic
group   Arts&Craps Clay Mold Kiln RedDye GreenDye BlueDye
group   Botched RainbowC RainbowD RainbowF PBuilder StringR

#Erases.
element	Empty 0 0 0 0 1 0 0 1

#---Unclassified defaults/solids---#

#A solid element which reacts with nothing.
element	Wall 128 128 128 0 0 10 0.5 1
hotcolor Wall 255 0 0
#Stops everything dead.
element Wallv2 255 255 255 0 0 10 0 1
#Sorry, not see-through. Susceptible to thermal shock. Hint hint.
element Glass 250 250 250 0 0 3 0.8 1
neighbor 1 Glass Fire 1 Bglass Fire
#Watch your step
element Bglass 250 250 250 0.7 0.9 1 0.8 0
neighbor 0.9 Bglass Glass 1 Bglass Bglass
#Inert.
element	Sand 238 204 128 0.9 0.5 1.5 0.3 1
hotcolor Sand 240 240 240
self 0.1 Sand 1 Glass
hotself 85 Sand
neighbor 0.1 Sand Water 1 Mud Mud
neighbor 0.1 Sand Mud 1 Mud Mud
#Source of water.
element	Spout 10 100 10	0 0 1 0 1
neighbor 0.5 Spout Empty 1.0 Spout Water
neighbor 0.5 Spout Sand	1.0 Empty Empty
neighbor 0.5 Spout Fire 1 Water Water
#Dissolves other elements. Turns to steam when heated.
element	Water 32 32 255 0.7 1 0.4 0.4 1
hotcolor Water 200 200 255
self 0.001 Water 1.0 Steam
hotself 50 Water
#Burns.
element	Oil 128	64 64 0.7 1 0.2 0 1
#Soluable in water.
element	Salt 255 253 255 0.9 0.4 1.1 0 1
neighbor 1 Pwater Salt 1 Pwater Fire2
#Will eventually condense.
element	Steam 85 85 255	-1 1 0.01 0	1
self 0.001 Steam 1 Water
#Salt will slowly come out of solution.
element	Saltwater 0 0 150 0.7 0 1 0.6 1
neighbor 0.08 Water Salt 1.0 Saltwater Saltwater
neighbor 0.001 Saltwater Saltwater 1.0 Salt Steam
hotneighbor 85 Saltwater Saltwater
neighbor 0.04 Saltwater	Water 1.0 Saltwater	Saltwater
neighbor 0.9 Saltwater	Fire 1.0 Salt Steam

#---Fires---#

#Orange Fire!
element Fire2   255     153     0       -1      1       0       1.5     0
self	0.00500	Fire2	1.0000	Empty
hotcolor Fire2  255     153     0
neighbor 0.9	Fire2	Water	1.0	Empty		Steam
neighbor 0.75	Fire2	Oil	1.0	Fire		Fire3
neighbor 1.0	Fire2	Plant	1.0	Fire		Fire3
neighbor 1      Fire2   Propane 1       Foom            Fire2
neighbor 0.1    Fire2   Empty   1       Fire            Fire3
neighbor 0.1    Fire2   Empty   0.25     Fire           Fire3 0.75 Empty Empty
#Yellow Fire!
element Fire3   255     249     13      -1      1       0       1.5     0
self	0.00500	Fire3	1.0000	Empty
hotcolor Fire3  255     249     13
neighbor 0.9	Fire3	Water	1.0	Empty		Steam
neighbor 0.75	Fire3	Oil	1.0	Fire2		Fire
neighbor 1.0	Fire3	Plant	1.0	Fire		Fire
neighbor 1      Fire3   Propane 1       Doom            Fire2
neighbor 0.1    Fire3   Empty   1       Fire2           Fire
neighbor 0.1    Fire3   Empty   0.25     Fire            Fire2 0.75 Empty Empty
#Burns for a little while.
element	Ember	200	50	50	0.000000	0.200000	6.000000	0.000000	0
self	0.002000	Ember	1.0000	Fire
neighbor 0.2		Ember	Empty	0.6	Ember	Fire 0.4 Empty Fire
neighbor 0.9		Ember	Water	1.0	Empty	Steam
neighbor 0.75		Ember	Oil	1.0	Ember	Fire2
neighbor 1.0		Ember	Plant	1.0	Ember	Fire3 
#Continuous fire.
element	Torch	100	0	0	0.000000	1.000000	3.000000	1.000000	1
neighbor 0.2	Torch	Empty	1.0	Torch		Fire
neighbor 0.2	Torch	Water	1.0	Torch		Steam
neighbor 0.2    Torch   Saltwater 0.5 Torch Steam 0.5 Torch Salt
neighbor 0.2	Torch	Oil	1.0	Torch		Fire
neighbor 0.2	Torch	Plant	1.0	Torch		Fire   
#Burns other elements. Source of energy.
element	Fire	247	63	63	-1.000000	1.000000	0.000000	1.500000	1
self	0.00500	Fire	1.0000	Empty	
hotcolor Fire   255     63     63
neighbor 0.9	Fire	Water	1.0	Empty		Steam
neighbor 0.75	Fire	Oil	1.0	Fire3		Fire2
neighbor 1.0	Fire	Plant	1.0	Fire		Fire3
neighbor 1      Fire    Propane 1       Boom            Fire3
neighbor 0.1    Fire    Empty   0.25    Fire2           Fire3 0.75 Empty Empty        

#---Radioactives---#

#Radioactive Slag. Tends to eat through things.
element Slag    50      50      50      1       1.5     2        3       1
self 0.0001 Slag 1 Sslag
neighbor 0.2 Slag Empty 0.4 Slag Fire 0.3 Slag USlag 0.3 Slag BGas
neighbor 0.5   Slag    Wall    1       Slag    Fire
neighbor 0.5   Slag    Fire    1       Slag    Fire2
neighbor 0.5   Slag    Fire2   1       Slag    Fire3
neighbor 0.5   Slag    Fire3   1       Slag    Fire
neighbor 0.5   Slag    Torch   1       Slag    Fire2
neighbor 0.5   Slag    Dirt    1       Slag    Fire
neighbor 0.5   Slag    Propane 1       Empty   Boom
neighbor 0.5   Slag    WPress   1       Slag    Fire2
neighbor 0.5   Slag    Release 1       Empty   Foom
neighbor 0.5   Slag    C4      1       Empty   Doom
neighbor 0.4   Slag    Water   0.5     Sslag   Steam    0.5       Sslag   Pwater
neighbor 0.5   Slag    Steam   1       Slag    Fire3
neighbor 0.5   Slag    Spout   1       Slag    Fire
neighbor 0.5   Slag    Saltwater       0.5     Sslag    Steam     0.5     Sslag    Salt
neighbor 0.5   Slag    Plant   1       Slag    Fire2
neighbor 0.5   Slag    Boom    1       Slag    Fire3
neighbor 0.5   Slag    Doom    1       Slag    Fire
neighbor 0.5   Slag    Foom    1       Slag    Fire2
neighbor 0.5   Slag    Sand    1       Slag    Psand
neighbor 0.5   Slag    Salt    1       Slag    Fire3
neighbor 0.5   Slag    Oil     1       Slag    Fire
neighbor 1     Slag    Wallv2  1       Sslag   Wallv2
neighbor 0.5   Slag    OPress  1       Slag    Fire2
neighbor 0.5   Slag    SPress  1       Slag    Fire3
neighbor 0.5   Slag    SALPress 1      Slag    Fire
neighbor 0.5   Slag    Glass 1         Slag    Fire2
neighbor 0.5   Slag    Bglass 1        Slag    Fire3
neighbor 0.5   Slag    PFertilizer 1   Slag    Fire
neighbor 0.5   Slag    Fertilizer 1    Slag    Fire2
neighbor 0.5   Slag    Mutant 1        Slag    Fire3
neighbor 0.5   Slag    Mseed 1         Slag    Fire
neighbor 0.5   Slag    Seed 1          Slag    Fire2
neighbor 0.5   Slag    SPopcorn 1      Slag    Fire3
neighbor 0.5   Slag    Popcorn2 1      Slag    Fire2
neighbor 0.5   Slag    Nuke 1          Slag    Fire3
neighbor 0.5   Slag    Target 1        Slag    Fire
neighbor 0.5   Slag    Ember  1        Slag    Fire2
neighbor 0.5   Slag    Gunk   1        Slag    Fire2
neighbor 0.5   Slag    PFire 1      Slag    Fire3
neighbor 0.5   Slag    Compost  1      Slag    Fire
neighbor 0.5   Slag    PCompost 1      Slag    Fire2
neighbor 0.5   Slag    Miracle-Gro 1   Slag    Fire3
neighbor 0.5   Slag    BPopcorn 1      Slag    Fire
neighbor 0.5   Slag    SPlant   1      Slag    Fire2
neighbor 0.5  Slag   DPlant 1 Slag Fire
neighbor 0.5  Slag   LPlant 1 Slag Fire
neighbor 0.5  Slag   Neon 1 Slag Fire
neighbor 0.5  Slag   Rneon 1 Slag Fire
neighbor 0.5  Slag   Gneon 1 Slag Fire
neighbor 0.5  Slag   Bneon 1 Slag Fire
neighbor 0.5  Slag   Khornium 1 Slag Fire
neighbor 0.5  Slag   Khornite 1 Slag Fire
neighbor 0.5  Slag   Pro_Bomb 1 Slag Fire
neighbor 0.5  Slag   Blob 1 Slag Fire
neighbor 0.5  Slag   PBlob 1 Slag Fire
neighbor 0.5  Slag   Neonoff 1 Slag Fire
neighbor 0.5  Slag   Weedkiller 1 Slag Fire
neighbor 0.5  Slag   RDPlant 1 Slag Fire
neighbor 0.5  Slag   Grenade 1 Slag Fire
neighbor 0.5  Slag   Wire 1 Slag Fire
neighbor 0.5  Slag   Charge1 1 Slag Fire
neighbor 0.5  Slag   Battery 1 Slag Fire
neighbor 0.5  Slag   NTube 1 Slag Fire
neighbor 0.5  Slag   PNTube 1 Slag Fire
neighbor 0.5  Slag   Builder 1 Slag Fire
neighbor 0.5  Slag   BWall 1 Slag Fire
neighbor 0.5  Slag   Stove 1 Slag Fire
neighbor 0.5  Slag   PStove 1 Slag Fire
neighbor 0.5  Slag   BGas 1 Slag Fire
neighbor 0.5  Slag   Egg 1 Slag Fire
neighbor 0.5  Slag   EggC1 1 Slag Fire
neighbor 0.5  Slag   EggC2 1 Slag Fire
neighbor 0.5  Slag   EggR 1 Slag Fire
neighbor 0.5  Slag   EggY 1 Slag Fire
neighbor 0.5  Slag   EggW 1 Slag Fire
neighbor 0.5  Slag   EggB 1 Slag Fire
neighbor 0.5  Slag   Grime 1 Slag Fire
neighbor 0.5  Slag   Pot 1 Slag Fire
neighbor 0.5  Slag   Soap 1 Slag Fire
neighbor 0.5  Slag   Bubble 1 Slag Fire
neighbor 0.5  Slag   Bubble2 1 Slag Fire
neighbor 0.5  Slag   TeflonC 1 Slag Fire
neighbor 0.5  Slag   Teflon 1 Slag Fire
neighbor 0.5  Slag   EggWC 1 Slag Fire
neighbor 0.5  Slag   EggWD 1 Slag Fire
neighbor 0.5  Slag   EggYC 1 Slag Fire
neighbor 0.5  Slag   EggYD 1 Slag Fire
neighbor 0.5  Slag   EggBu 1 Slag Fire
neighbor 0.5  Slag   User 1 Slag Fire
neighbor 0.5  Slag   EUser 1 Slag Fire
neighbor 0.5  Slag   N00b 1 Slag Fire
neighbor 0.5  Slag   MasterHector 1 Slag Fire
neighbor 0.5  Slag   Stickies 1 Slag Fire
neighbor 0.5  Slag   UBER-STICKIE 1 Slag Fire
neighbor 0.5  Slag   Purple100 1 Slag Fire
neighbor 0.5  Slag   Sandman 1 Slag Fire
neighbor 0.5  Slag   DUser 1 Slag Fire
neighbor 0.5  Slag   CrappyMod 1 Slag Fire
neighbor 0.5  Slag   Goodmod 1 Slag Fire
neighbor 0.5  Slag   XavierEnigma 1 Slag Fire
neighbor 0.5  Slag   ESUser 1 Slag Fire
neighbor 0.5  Slag   WXUser 1 Slag Fire
neighbor 0.5  Slag   WXSandBoard 1 Slag Fire
neighbor 0.5  Slag   HWall 1 Slag Fire
neighbor 0.5  Slag   H 1 Slag Fire
neighbor 0.5  Slag   H1 1 Slag Fire
neighbor 0.5  Slag   H2 1 Slag Fire
neighbor 0.5  Slag   H3 1 Slag Fire
neighbor 0.5  Slag   H4 1 Slag Fire
neighbor 0.5  Slag   H5 1 Slag Fire
neighbor 0.5  Slag   H6 1 Slag Fire
neighbor 0.5  Slag   H7 1 Slag Fire
neighbor 0.5  Slag   H8 1 Slag Fire
neighbor 0.5  Slag   H9 1 Slag Fire
neighbor 0.5  Slag   H10 1 Slag Fire
neighbor 0.5  Slag   H11 1 Slag Fire
neighbor 0.5  Slag   H12 1 Slag Fire
neighbor 0.5  Slag   Sieben 1 Slag Fire
neighbor 0.5  Slag   BSUser 1 Slag Fire
neighbor 0.5  Slag   BSBoard 1 Slag Fire
neighbor 0.5  Slag   EMber 1 Slag Fire
neighbor 0.5  Slag   E1 1 Slag Fire
neighbor 0.5  Slag   E2 1 Slag Fire
neighbor 0.5  Slag   E3 1 Slag Fire
neighbor 0.5  Slag   E4 1 Slag Fire
neighbor 0.5  Slag   E5 1 Slag Fire
neighbor 0.5  Slag   DEmber 1 Slag Fire
neighbor 0.5  Slag   Coolant 1 Slag Fire
neighbor 0.5  Slag   Worm 1 Slag Fire
neighbor 0.5  Slag   DWorm 1 Slag Fire
neighbor 0.5  Slag   Clay 1 Slag Fire
neighbor 0.5  Slag   Mud 1 Slag Fire
neighbor 0.5  Slag   Pottery 1 Slag Fire
neighbor 0.5  Slag   Kiln 1 Slag Fire
neighbor 0.5  Slag   RedDye 1 Slag Fire
neighbor 0.5  Slag   GreenDye 1 Slag Fire
neighbor 0.5  Slag   BlueDye 1 Slag Fire
neighbor 0.5  Slag   RPottery 1 Slag Fire
neighbor 0.5  Slag   GPottery 1 Slag Fire
neighbor 0.5  Slag   BPottery 1 Slag Fire
neighbor 0.5  Slag   Mold 1 Slag Fire
neighbor 0.5  Slag   Clear 1 Slag Fire
neighbor 0.5  Slag   PWall 1 Slag Fire
neighbor 0.5  Slag   Fireworks 1 Slag Fire
neighbor 0.5  Slag   SRelease 1 Slag Fire
neighbor 0.5  Slag   Land 1 Slag Fire
neighbor 0.5  Slag   Ocean 1 Slag Fire
neighbor 0.5  Slag   RainbowF 1 Slag Fire
neighbor 0.5  Slag   RainbowD 1 Slag Fire
neighbor 0.5  Slag   RainbowC 1 Slag Fire
neighbor 0.5  Slag   Red 1 Slag Fire
neighbor 0.5  Slag   REd 1 Slag Fire
neighbor 0.5  Slag   ReD 1 Slag Fire
neighbor 0.5  Slag   Green 1 Slag Fire
neighbor 0.5  Slag   GReen 1 Slag Fire
neighbor 0.5  Slag   GreeN 1 Slag Fire
neighbor 0.5  Slag   Black 1 Slag Fire
neighbor 0.5  Slag   BlacK 1 Slag Fire
neighbor 0.5  Slag   Blue 1 Slag Fire
neighbor 0.5  Slag   BLue 1 Slag Fire
neighbor 0.5  Slag   BluE 1 Slag Fire
neighbor 0.5  Slag   M1 1 Slag Fire
neighbor 0.5  Slag   M2 1 Slag Fire
neighbor 0.5  Slag   M3 1 Slag Fire
neighbor 0.5  Slag   LordMantir 1 Slag Fire
neighbor 0.5  Slag   .exe_App 1 Slag Fire
neighbor 0.5  Slag   Application 1 Slag Fire
element USlag 51 50 53 -1 0 2 3 0
self 0.003 USlag 1 Slag
neighbor 0.2 USlag Empty 0.2 USlag Fire 0.8 Empty Empty
#Solidified Slag. Still dangerous.
element Sslag   35      35      35      0       0       2         3         0
self 0.05 Sslag 1 Slag
neighbor 0.2  Sslag Empty 0.4 Sslag Fire 0.3 Sslag USlag 0.3 Sslag BGas
neighbor 0.5  Sslag   Wall    1       Sslag    Fire
neighbor 0.5  Sslag   Fire    1       Sslag    Fire2
neighbor 0.5  Sslag   Fire2   1       Sslag    Fire3
neighbor 0.5  Sslag   Fire3   1       Sslag    Fire
neighbor 0.5  Sslag   Torch   1       Sslag    Fire2
neighbor 0.5  Sslag   Dirt    1       Sslag    Fire
neighbor 0.5  Sslag   Propane 1       Empty    Boom
neighbor 0.5  Sslag   WPress   1       Sslag    Fire2
neighbor 0.5  Sslag   Release 1       Empty    Foom
neighbor 0.5  Sslag   C4      1       Empty    Doom
neighbor 0.4  Sslag   Water   0.5     Sslag    Steam    0.5       Sslag   Pwater
neighbor 0.5  Sslag   Steam   1       Sslag    Fire
neighbor 0.5  Sslag   Spout   1       Sslag    Fire2
neighbor 0.5  Sslag   Saltwater       0.5      Sslag    Steam     0.5     Sslag    Salt
neighbor 0.5  Sslag   Plant   1       Sslag    Fire
neighbor 0.5  Sslag   Boom    1       Sslag    Fire2
neighbor 0.5  Sslag   Doom    1       Sslag    Fire3
neighbor 0.5  Sslag   Foom    1       Sslag    Fire
neighbor 0.5  Sslag   Sand    1       Sslag    Psand
neighbor 0.5  Sslag   Salt    1       Sslag    Fire3
neighbor 0.5  Sslag   Oil     1       Sslag    Fire
neighbor 0.5  Sslag   OPress  1       Sslag    Fire2
neighbor 0.5  Sslag   SPress  1       Sslag    Fire3
neighbor 0.5  Sslag   SALPress  1     Sslag    Fire
neighbor 0.5  Sslag   Glass  1        Sslag    Fire2
neighbor 0.5  Sslag   Bglass  1       Sslag    Fire3
neighbor 0.5  Sslag   Fertilizer  1   Sslag    Fire
neighbor 0.5  Sslag   PFertilizer  1  Sslag    Fire2
neighbor 0.5  Sslag   Mutant  1       Sslag    Fire3
neighbor 0.5  Sslag   Mseed  1        Sslag    Fire
neighbor 0.5  Sslag   Seed  1         Sslag    Fire2
neighbor 0.5  Sslag   SPopcorn  1     Sslag    Fire3
neighbor 0.5  Sslag   Popcorn2  1     Sslag    Fire
neighbor 0.5  Sslag   Nuke  1         Sslag    Fire3
neighbor 0.5  Sslag   Target  1       Sslag    Fire
neighbor 0.5  Sslag   Ember  1        Sslag    Fire2
neighbor 0.5  Sslag   SALWPress  1    Sslag    Fire3
neighbor 0.5  Sslag   Gunk  1         Sslag    Fire3
neighbor 0.5  Sslag   PFire  1        Sslag    Fire
neighbor 0.5  Sslag   Compost  1      Sslag    Fire2
neighbor 0.5  Sslag   PCompost  1     Sslag    Fire3
neighbor 0.5  Sslag   Miracle-Gro  1  Sslag    Fire
neighbor 0.5  Sslag   BPopcorn 1      Sslag    Fire2
neighbor 0.5  Sslag   SPlant  1       Wallv2    SPlant
neighbor 0.5  Sslag   DPlant 1 Sslag Fire
neighbor 0.5  Sslag   LPlant 1 Sslag Fire
neighbor 0.5  Sslag   Neon 1 Sslag Fire
neighbor 0.5  Sslag   Rneon 1 Sslag Fire
neighbor 0.5  Sslag   Gneon 1 Sslag Fire
neighbor 0.5  Sslag   Bneon 1 Sslag Fire
neighbor 0.5  Sslag   Khornium 1 Sslag Fire
neighbor 0.5  Sslag   Khornite 1 Sslag Fire
neighbor 0.5  Sslag   Pro_Bomb 1 Sslag Fire
neighbor 0.5  Sslag   Blob 1 Sslag Fire
neighbor 0.5  Sslag   PBlob 1 Sslag Fire
neighbor 0.5  Sslag   Neonoff 1 Sslag Fire
neighbor 0.5  Sslag   Weedkiller 1 Sslag Fire
neighbor 0.5  Sslag   RDPlant 1 Sslag Fire
neighbor 0.5  Sslag   Grenade 1 Sslag Fire
neighbor 0.5  Sslag   Wire 1 Sslag Fire
neighbor 0.5  Sslag   Charge1 1 Sslag Fire
neighbor 0.5  Sslag   Battery 1 Sslag Fire
neighbor 0.5  Sslag   NTube 1 Sslag Fire
neighbor 0.5  Sslag   PNTube 1 Sslag Fire
neighbor 0.5  Sslag   Builder 1 Sslag Fire
neighbor 0.5  Sslag   BWall 1 Sslag Fire
neighbor 0.5  Sslag   Stove 1 Sslag Fire
neighbor 0.5  Sslag   PStove 1 Sslag Fire
neighbor 0.5  Sslag   BGas 1 Sslag Fire
neighbor 0.5  Sslag   Egg 1 Sslag Fire
neighbor 0.5  Sslag   EggC1 1 Sslag Fire
neighbor 0.5  Sslag   EggC2 1 Sslag Fire
neighbor 0.5  Sslag   EggR 1 Sslag Fire
neighbor 0.5  Sslag   EggY 1 Sslag Fire
neighbor 0.5  Sslag   EggW 1 Sslag Fire
neighbor 0.5  Sslag   EggB 1 Sslag Fire
neighbor 0.5  Sslag   Grime 1 Sslag Fire
neighbor 0.5  Sslag   Pot 1 Sslag Fire
neighbor 0.5  Sslag   Soap 1 Sslag Fire
neighbor 0.5  Sslag   Bubble 1 Sslag Fire
neighbor 0.5  Sslag   Bubble2 1 Sslag Fire
neighbor 0.5  Sslag   TeflonC 1 Sslag Fire
neighbor 0.5  Sslag   Teflon 1 Sslag Fire
neighbor 0.5  Sslag   EggWC 1 Sslag Fire
neighbor 0.5  Sslag   EggWD 1 Sslag Fire
neighbor 0.5  Sslag   EggYC 1 Sslag Fire
neighbor 0.5  Sslag   EggYD 1 Sslag Fire
neighbor 0.5  Sslag   EggBu 1 Sslag Fire
neighbor 0.5  Sslag   User 1 Sslag Fire
neighbor 0.5  Sslag   EUser 1 Sslag Fire
neighbor 0.5  Sslag   N00b 1 Sslag Fire
neighbor 0.5  Sslag   MasterHector 1 Sslag Fire
neighbor 0.5  Sslag   Stickies 1 Sslag Fire
neighbor 0.5  Sslag   UBER-STICKIE 1 Sslag Fire
neighbor 0.5  Sslag   Purple100 1 Sslag Fire
neighbor 0.5  Sslag   Sandman 1 Sslag Fire
neighbor 0.5  Sslag   DUser 1 Sslag Fire
neighbor 0.5  Sslag   CrappyMod 1 Sslag Fire
neighbor 0.5  Sslag   Goodmod 1 Sslag Fire
neighbor 0.5  Sslag   XavierEnigma 1 Sslag Fire
neighbor 0.5  Sslag   ESUser 1 Sslag Fire
neighbor 0.5  Sslag   WXUser 1 Sslag Fire
neighbor 0.5  Sslag   WXSandBoard 1 Sslag Fire
neighbor 0.5  Sslag   HWall 1 Sslag Fire
neighbor 0.5  Sslag   H 1 Sslag Fire
neighbor 0.5  Sslag   H1 1 Sslag Fire
neighbor 0.5  Sslag   H2 1 Sslag Fire
neighbor 0.5  Sslag   H3 1 Sslag Fire
neighbor 0.5  Sslag   H4 1 Sslag Fire
neighbor 0.5  Sslag   H5 1 Sslag Fire
neighbor 0.5  Sslag   H6 1 Sslag Fire
neighbor 0.5  Sslag   H7 1 Sslag Fire
neighbor 0.5  Sslag   H8 1 Sslag Fire
neighbor 0.5  Sslag   H9 1 Sslag Fire
neighbor 0.5  Sslag   H10 1 Sslag Fire
neighbor 0.5  Sslag   H11 1 Sslag Fire
neighbor 0.5  Sslag   H12 1 Sslag Fire
neighbor 0.5  Sslag   Sieben 1 Sslag Fire
neighbor 0.5  Sslag   BSUser 1 Sslag Fire
neighbor 0.5  Sslag   BSBoard 1 Sslag Fire
neighbor 0.5  Sslag   EMber 1 Sslag Fire
neighbor 0.5  Sslag   E1 1 Sslag Fire
neighbor 0.5  Sslag   E2 1 Sslag Fire
neighbor 0.5  Sslag   E3 1 Sslag Fire
neighbor 0.5  Sslag   E4 1 Sslag Fire
neighbor 0.5  Sslag   E5 1 Sslag Fire
neighbor 0.5  Sslag   DEmber 1 Sslag Fire
neighbor 0.5  Sslag   Coolant 1 Sslag Fire
neighbor 0.5  Sslag   Worm 1 Sslag Fire
neighbor 0.5  Sslag   DWorm 1 Sslag Fire
neighbor 0.5  Sslag   Clay 1 Sslag Fire
neighbor 0.5  Sslag   Mud 1 Sslag Fire
neighbor 0.5  Sslag   Pottery 1 Sslag Fire
neighbor 0.5  Sslag   Kiln 1 Sslag Fire
neighbor 0.5  Sslag   RedDye 1 Sslag Fire
neighbor 0.5  Sslag   GreenDye 1 Sslag Fire
neighbor 0.5  Sslag   BlueDye 1 Sslag Fire
neighbor 0.5  Sslag   RPottery 1 Sslag Fire
neighbor 0.5  Sslag   GPottery 1 Sslag Fire
neighbor 0.5  Sslag   BPottery 1 Sslag Fire
neighbor 0.5  Sslag   Mold 1 Sslag Fire
neighbor 0.5  Sslag   Clear 1 Sslag Fire
neighbor 0.5  Sslag   PWall 1 Sslag Fire
neighbor 0.5  Sslag   Fireworks 1 Sslag Fire
neighbor 0.5  Sslag   SRelease 1 Sslag Fire
neighbor 0.5  Sslag   Land 1 Sslag Fire
neighbor 0.5  Sslag   Ocean 1 Sslag Fire
neighbor 0.5  Sslag   RainbowF 1 Sslag Fire
neighbor 0.5  Sslag   RainbowD 1 Sslag Fire
neighbor 0.5  Sslag   RainbowC 1 Sslag Fire
neighbor 0.5  Sslag   Red 1 Sslag Fire
neighbor 0.5  Sslag   REd 1 Sslag Fire
neighbor 0.5  Sslag   ReD 1 Sslag Fire
neighbor 0.5  Sslag   Green 1 Sslag Fire
neighbor 0.5  Sslag   GReen 1 Sslag Fire
neighbor 0.5  Sslag   GreeN 1 Sslag Fire
neighbor 0.5  Sslag   Black 1 Sslag Fire
neighbor 0.5  Sslag   BlacK 1 Sslag Fire
neighbor 0.5  Sslag   Blue 1 Sslag Fire
neighbor 0.5  Sslag   BLue 1 Sslag Fire
neighbor 0.5  Sslag   BluE 1 Sslag Fire
neighbor 0.5  Sslag   M1 1 Sslag Fire
neighbor 0.5  Sslag   M2 1 Sslag Fire
neighbor 0.5  Sslag   M3 1 Sslag Fire
neighbor 0.5  Sslag   LordMantir 1 Sslag Fire
neighbor 0.5  Sslag   .exe_App 1 Sslag Fire
neighbor 0.5  Sslag   Application 1 Sslag Fire
#Hard to evaporate, kills things.
element	Pwater	0       128	0	0.700000	1.000000	0.500000	0.400000	0
hotcolor Pwater  120    255     120
hotself    0.001     Gunk   1.0     Steam
neighbor 0.5    Pwater  Water   1       Pwater   Pwater
neighbor 0.5    Pwater  Sand    1       Psand    Psand
neighbor 0.1    Pwater  Fire    1       Gunk     Steam
neighbor 0.1    Pwater  Fire2   1       Gunk     Steam
neighbor 0.1    Pwater  Pwater  1       Gunk     Steam
hotneighbor 65 Pwater Pwater
#Radioactive Sand
element Psand    217    254     7       0.9       0.5     1.5       0        0
self 0.01 Psand 1 Slag
neighbor 0.6 Psand Empty 1 Psand Fire
neighbor 0.005  Psand   Wall    1       Psand    Fire
neighbor 0.005  Psand   Torch   1       Psand    Fire2
neighbor 0.005  Psand   Dirt    1       Psand    Fire3
neighbor 0.005  Psand   WPress   1       Psand    Fire
neighbor 0.005  Psand   Release 1       Psand    Fire2
neighbor 0.005  Psand   Water   1       Psand    Pwater
neighbor 0.005  Psand   Spout   1       Psand    Fire3
neighbor 0.005  Psand   Saltwater   0.5 Psand    Pwater  0.5  Psand  Steam
neighbor 0.005  Psand   Plant   1       Psand    Fire
neighbor 0.05   Psand   Sand    1       Psand    Psand
neighbor 0.005  Psand   Salt    1       Psand    Fire2
neighbor 0.005  Psand   Oil     1       Psand    Fire3
neighbor 0.005  Psand   OPress  1       Psand    Fire
neighbor 0.005  Psand   SPress  1       Psand    Fire2
neighbor 0.005  Psand   SALPress 1 Psand Fire3
neighbor 0.005  Psand   SALWPress 1 Psand Fire
neighbor 0.005  Psand   Glass 1 Psand Fire2
neighbor 0.005  Psand   Bglass 1 Psand Fire3
neighbor 0.005  Psand   PFertilizer 1 Psand Fire
neighbor 0.005  Psand   Fertilizer 1 Psand Fire2
neighbor 0.005  Psand   Mutant 1 Psand Fire3
neighbor 0.005  Psand   Mseed 1 Psand Fire
neighbor 0.005  Psand   Seed 1 Psand Fire2
neighbor 0.005  Psand   SPopcorn 1 Psand Fire3
neighbor 0.005  Psand   Popcorn2 1 Psand Fire2
neighbor 0.005  Psand   Nuke 1 Psand Fire3
neighbor 0.005  Psand   Target 1 Psand Fire
neighbor 0.005  Psand   Gunk 1 Psand Fire2
neighbor 0.005  Psand   Ember 1 Psand Fire3
neighbor 0.005  Psand   PFire 1 Psand Fire3
neighbor 0.005  Psand   Compost 1 Psand Fire
neighbor 0.005  Psand   PCompost 1 Psand Fire2
neighbor 0.005  Psand   Miracle-Gro 1 Psand Fire3
neighbor 0.005  Psand   SPlant 1 Wallv2 SPlant
neighbor 0.005  Psand   BPopcorn 1 Psand Fire
neighbor 0.005  Psand   DPlant 1 Psand Fire
neighbor 0.005  Psand   LPlant 1 Psand Fire
neighbor 0.005  Psand   Neon 1 Psand Fire
neighbor 0.005  Psand   Rneon 1 Psand Fire
neighbor 0.005  Psand   Gneon 1 Psand Fire
neighbor 0.005  Psand   Bneon 1 Psand Fire
neighbor 0.005  Psand   Khornium 1 Psand Fire
neighbor 0.005  Psand   Khornite 1 Psand Fire
neighbor 0.005  Psand   Pro_Bomb 1 Psand Fire
neighbor 0.005  Psand   Blob 1 Psand Fire
neighbor 0.005  Psand   PBlob 1 Psand Fire
neighbor 0.005  Psand   Neonoff 1 Psand Fire
neighbor 0.005  Psand   Weedkiller 1 Psand Fire
neighbor 0.005  Psand   RDPlant 1 Psand Fire
neighbor 0.005  Psand   Grenade 1 Psand Fire
neighbor 0.005  Psand   Wire 1 Psand Fire
neighbor 0.005  Psand   Charge1 1 Psand Fire
neighbor 0.005  Psand   Battery 1 Psand Fire
neighbor 0.005  Psand   NTube 1 Psand Fire
neighbor 0.005  Psand   PNTube 1 Psand Fire
neighbor 0.005  Psand   Builder 1 Psand Fire
neighbor 0.005  Psand   BWall 1 Psand Fire
neighbor 0.005  Psand   Stove 1 Psand Fire
neighbor 0.005  Psand   PStove 1 Psand Fire
neighbor 0.005  Psand   BGas 1 Psand Fire
neighbor 0.005  Psand   Egg 1 Psand Fire
neighbor 0.005  Psand   EggC1 1 Psand Fire
neighbor 0.005  Psand   EggC2 1 Psand Fire
neighbor 0.005  Psand   EggR 1 Psand Fire
neighbor 0.005  Psand   EggY 1 Psand Fire
neighbor 0.005  Psand   EggW 1 Psand Fire
neighbor 0.005  Psand   EggB 1 Psand Fire
neighbor 0.005  Psand   Grime 1 Psand Fire
neighbor 0.005  Psand   Pot 1 Psand Fire
neighbor 0.005  Psand   Soap 1 Psand Fire
neighbor 0.005  Psand   Bubble 1 Psand Fire
neighbor 0.005  Psand   Bubble2 1 Psand Fire
neighbor 0.005  Psand   TeflonC 1 Psand Fire
neighbor 0.005  Psand   Teflon 1 Psand Fire
neighbor 0.005  Psand   EggWC 1 Psand Fire
neighbor 0.005  Psand   EggWD 1 Psand Fire
neighbor 0.005  Psand   EggYC 1 Psand Fire
neighbor 0.005  Psand   EggYD 1 Psand Fire
neighbor 0.005  Psand   EggBu 1 Psand Fire
neighbor 0.005  Psand   User 1 Psand Fire
neighbor 0.005  Psand   EUser 1 Psand Fire
neighbor 0.005  Psand   N00b 1 Psand Fire
neighbor 0.005  Psand   MasterHector 1 Psand Fire
neighbor 0.005  Psand   Stickies 1 Psand Fire
neighbor 0.005  Psand   UBER-STICKIE 1 Psand Fire
neighbor 0.005  Psand   Purple100 1 Psand Fire
neighbor 0.005  Psand   Sandman 1 Psand Fire
neighbor 0.005  Psand   DUser 1 Psand Fire
neighbor 0.005  Psand   CrappyMod 1 Psand Fire
neighbor 0.005  Psand   Goodmod 1 Psand Fire
neighbor 0.005  Psand   XavierEnigma 1 Psand Fire
neighbor 0.005  Psand   ESUser 1 Psand Fire
neighbor 0.005  Psand   WXUser 1 Psand Fire
neighbor 0.005  Psand   ESBoard 1 Psand Fire
neighbor 0.005  Psand   WXSandBoard 1 Psand Fire
neighbor 0.005  Psand   HWall 1 Psand Fire
neighbor 0.005  Psand   H 1 Psand Fire
neighbor 0.005  Psand   H1 1 Psand Fire
neighbor 0.005  Psand   H2 1 Psand Fire
neighbor 0.005  Psand   H3 1 Psand Fire
neighbor 0.005  Psand   H4 1 Psand Fire
neighbor 0.005  Psand   H5 1 Psand Fire
neighbor 0.005  Psand   H6 1 Psand Fire
neighbor 0.005  Psand   H7 1 Psand Fire
neighbor 0.005  Psand   H8 1 Psand Fire
neighbor 0.005  Psand   H9 1 Psand Fire
neighbor 0.005  Psand   H10 1 Psand Fire
neighbor 0.005  Psand   H11 1 Psand Fire
neighbor 0.005  Psand   H12 1 Psand Fire
neighbor 0.005  Psand   Sieben 1 Psand Fire
neighbor 0.005  Psand   BSUser 1 Psand Fire
neighbor 0.005  Psand   BSBoard 1 Psand Fire
neighbor 0.005  Psand   EMber 1 Psand Fire
neighbor 0.005  Psand   E1 1 Psand Fire
neighbor 0.005  Psand   E2 1 Psand Fire
neighbor 0.005  Psand   E3 1 Psand Fire
neighbor 0.005  Psand   E4 1 Psand Fire
neighbor 0.005  Psand   E5 1 Psand Fire
neighbor 0.005  Psand   DEmber 1 Psand Fire
neighbor 0.005  Psand   Coolant 1 Psand Fire
neighbor 0.005  Psand   Worm 1 Psand Fire
neighbor 0.005  Psand   DWorm 1 Psand Fire
neighbor 0.005  Psand   Clay 1 Psand Fire
neighbor 0.005  Psand   Mud 1 Psand Fire
neighbor 0.005  Psand   Pottery 1 Psand Fire
neighbor 0.005  Psand   Kiln 1 Psand Fire
neighbor 0.005  Psand   RedDye 1 Psand Fire
neighbor 0.005  Psand   GreenDye 1 Psand Fire
neighbor 0.005  Psand   BlueDye 1 Psand Fire
neighbor 0.005  Psand   RPottery 1 Psand Fire
neighbor 0.005  Psand   GPottery 1 Psand Fire
neighbor 0.005  Psand   BPottery 1 Psand Fire
neighbor 0.005  Psand   Mold 1 Psand Fire
neighbor 0.005  Psand   Clear 1 Psand Fire
neighbor 0.005  Psand   PWall 1 Psand Fire
neighbor 0.005  Psand   Fireworks 1 Psand Fire
neighbor 0.005  Psand   SRelease 1 Psand Fire
neighbor 0.005  Psand   SRelease 1 Psand Fire
neighbor 0.005  Psand   Land 1 Psand Fire
neighbor 0.005  Psand   Ocean 1 Psand Fire
neighbor 0.005  Psand   RainbowF 1 Psand Fire
neighbor 0.005  Psand   RainbowD 1 Psand Fire
neighbor 0.005  Psand   RainbowC 1 Psand Fire
neighbor 0.005  Psand   Red 1 Psand Fire
neighbor 0.005  Psand   REd 1 Psand Fire
neighbor 0.005  Psand   ReD 1 Psand Fire
neighbor 0.005  Psand   Green 1 Psand Fire
neighbor 0.005  Psand   GReen 1 Psand Fire
neighbor 0.005  Psand   GreeN 1 Psand Fire
neighbor 0.005  Psand   Black 1 Psand Fire
neighbor 0.005  Psand   BlacK 1 Psand Fire
neighbor 0.005  Psand   Blue 1 Psand Fire
neighbor 0.005  Psand   BLue 1 Psand Fire
neighbor 0.005  Psand   BluE 1 Psand Fire
neighbor 0.005  Psand   M1 1 Psand Fire
neighbor 0.005  Psand   M2 1 Psand Fire
neighbor 0.005  Psand   M3 1 Psand Fire
neighbor 0.005  Psand   LordMantir 1 Psand Fire
neighbor 0.005  Psand   .exe_App 1 Psand Fire
neighbor 0.005  Psand   Application 1 Psand Fire
#Horrible gunk. IDEA FROM TAV73
element Gunk 0 93 0 1 0 4 0 0
self 0.0001 Gunk 1 Slag
neighbor 0.05 Gunk Dirt 1 Gunk Psand
neighbor 0.05 Gunk Sand 1 Gunk Psand
neighbor 0.05 Gunk Water 1 Gunk Pwater
neighbor 0.3 Gunk Gunk 1 Slag Slag
hotneighbor 99 Gunk Gunk
#Nuke Flame!
element Fire4 254 222 1 -1 1 0 5 0
self 0.005 Fire4 1 Empty
hotcolor Fire4 255 249 13
neighbor 0.05 Fire4 Fire4 1 Fallout Fallout
neighbor 0.03 Fire4 Empty 1 Fire Fire2
neighbor 0.03 Fire4 Fire2 1 Fire3 Fire
neighbor 0.03 Fire4 Fire 1 Fire2 Fire3
neighbor 0.03 Fire4 Fire3 1 Fire Fire2
#Fallout!!!
element Fallout 94 179 98 2 3 0.6 0 0
self 0.025 Fallout 1 Slag
neighbor 0.7 Fallout Empty 1 Empty Empty

#---*Fake* Pressures---#

#Put it on Press, somewhat unstable
element Release 225 225 225 1 2 0.5 0 1
#Less explosive de-pressurization
element SRelease 225 225 225 1 2 0.5 0 1
#-Warning. Contents under pressure-
element WPress 128 0 128 0 2 1 0 1
neighbor 1 WPress Release 1 Whoo Empty
neighbor 1 WPress SRelease 1 Whoo2 Empty 
neighbor 0.3 WPress Water 1 WPress Empty
neighbor 0.5 WPress Oil 1 WPress OPress
neighbor 0.5 WPress Salt 1 WPress SALPress
neighbor 0.5 WPress Sand 1 WPress SPress
neighbor 0.5 WPress Saltwater 1 WPress SALWPress
#Water boom.
element Whoo 0 0 0 0 1 1 0 0
explode Whoo Water 32
element Whoo2 0 0 0 0 0 0 0 0
explode Whoo2 Water 3
#-Warning. Contents under pressure- IDEA FROM TAV73
element OPress 64 32 0 0 0 5 0 1
neighbor 1 OPress Release 1 B00m Empty
neighbor 1 OPress SRelease 1 OBoom Empty
neighbor 0.3 OPress Oil 1 OPress Empty
neighbor 0.5 OPress Water 1     OPress WPress
neighbor 0.5 OPress Salt 1      OPress SALPress
neighbor 0.5 OPress Sand 1      OPress SPress
neighbor 0.5 OPress Saltwater 1 OPress SALWPress
#Oil boom
element B00m 0 0 0 1 0 1 0 0
explode B00m Oil 32
element OBoom 0 0 0 0 0 0 0 0
explode OBoom Oil 3
#-Warning. Contents under pressure- IDEA FROM TAV73
element SPress 113 113 0 0 0 5 0 1
neighbor 1 SPress Release 1 B0om Empty
neighbor 1 SPress SRelease 1 SBoom Empty
neighbor 0.4 SPress Sand 1 SPress Empty 
neighbor 0.5 SPress Water 1     SPress WPress
neighbor 0.5 SPress Salt 1      SPress SALPress
neighbor 0.5 SPress Oil 1       SPress OPress
neighbor 0.5 SPress Saltwater 1 SPress SALWPress
#Sand boom
element B0om 0 0 0 1 0 1 0 0
explode B0om Sand 32
element SBoom 0 0 0 0 0 0 0 0
explode SBoom Sand 3
#-Warning. Contents under pressure- IDEA FROM TAV73
element SALPress 245 245 245 0 0 5 0 1
neighbor 1 SALPress Release 1 Bo0m Empty
neighbor 1 SALPress SRelease 1 SALBoom Empty
neighbor 0.4 SALPress Salt 1 SALPress Empty 
neighbor 0.5 SALPress Water 1     SALPress WPress
neighbor 0.5 SALPress Sand 1      SALPress SPress
neighbor 0.5 SALPress Oil 1       SALPress OPress
neighbor 0.5 SALPress Saltwater 1 SALPress SALWPress
#Salt Boom.
element Bo0m 0 0 0 0 0 0 0 0
explode Bo0m Salt 32
element SALBoom 0 0 0 0 0 0 0 0
explode SALBoom Salt 3
#-Warning. Contents under pressure- IDEA FROM TAV73
element SALWPress 0 43 85 0 0 5 0 1
neighbor 1 SALWPress Release 1 Splode Empty
neighbor 1 SALWPress SRelease 1 SALWBoom Empty
neighbor 0.4 SALWPress Saltwater 1 SALWPress Empty 
neighbor 0.5 SALWPress Water 1     SALWPress WPress
neighbor 0.5 SALWPress Sand 1      SALWPress SPress
neighbor 0.5 SALWPress Oil 1       SALWPress OPress
neighbor 0.5 SALWPress Salt 1      SALWPress SALPress
#Saltwater Boom.
element Splode 0 0 0 0 0 0 0 0
explode Splode Saltwater 32
element SALWBoom 0 0 0 0 0 0 0 0
explode SALWBoom Saltwater 3
#Pressurized fire. AKA a bomb.
element PFire 150 150 150 1 1 1 0 1
neighbor 1 PFire Release 1 Whoof Whoof
element Whoof 0 0 0 0 0 0 0 0
explode Whoof Fire 128
#Compressor. Doesn't compress fire, lol.
element Compressor 0 0 85 0 0 5 0 1
neighbor 0.5 Compressor Salt 1 Compressor SALPress
neighbor 0.5 Compressor Water 1 Compressor WPress
neighbor 0.5 Compressor Saltwater 1 Compressor SALWPress
neighbor 0.5 Compressor Sand 1 Compressor SPress
neighbor 0.5 Compressor Oil 1 Compressor OPress

#---Explosions/Exploders---#

#Nuke. 'Nuff said.
element Nuke 50 50 50 1 1 10 0 1
neighbor 0.3 Nuke Target 1 Mushr00m Empty
neighbor 0.3 Nuke Fire4 1 Mushr00m Empty
#Draw underneath nuke, or it won't go off.
element Target 250 0 0 0 0 30 0 1
#Boom. WARNING! THIS IMMEDIATELY EXPLODES!!!
element Mushr00m 230 230 230 0 0 0 0 1
explode Mushr00m Fire4 512
#Grenade!!! OMG!!!
element Grenade  0 113 0 0 0 0.3 1.01 1 
self 1 Grenade 1 Foom
hotself 95 Grenade
#Mini-Nuke.
element MNuke 0 0 0 0 0 0 0 1
explode MNuke Fire4 75
#Gas leak!
element PropaneSpout 63 63 63 0 0 3 0 1
neighbor 1 PropaneSpout Empty 1 PropaneSpout Propane
#BOOM!!!
element	C4 250 242 156 0 0 1 0 1
neighbor 0.25 C4 Fire 0.33 Boom Empty 0.33 Doom Empty 0.34 Foom Empty
element	Boom 255 200 0 0 0 1 0 0
explode	Boom Fire 60
element Doom 255 200 0 0 0 1 0 0
explode Doom Fire2 80
#Moderate explosion.
element Foom 255 200 0 0 0 1 0 1
explode Foom Fire3 32
explode Whoo Water 32
#Propane!!! OMG!!!
element Propane 248 248 248 -1 3 0 0 1
neighbor 1 Propane Fire  0.45 Foom Foom 0.55 Boom Boom  
#Just for fun.And totally random!
element Pro_Bomb 245 246 247 0 0 6 0 1
neighbor 1 Pro_Bomb Fire 1 Mushr00m Empty
neighbor 1 Pro_Bomb Release 1 Doom Empty
neighbor 1 Pro_Bomb Doom 1 Foom Empty
neighbor 1 Pro_Bomb Foom 1 Boom Empty
neighbor 1 Pro_Bomb Boom 1 Cop Empty
neighbor 1 Pro_Bomb Cop 1 Lop Empty
neighbor 1 Pro_Bomb Lop 1 Bop Empty
neighbor 1 Pro_Bomb Bop 1 Flop Empty
neighbor 1 Pro_Bomb Flop 1 Wop Empty
neighbor 1 Pro_Bomb Neon 1 Slag Fire3
neighbor 1 Pro_Bomb Rneon 1 Slag Fire
neighbor 1 Pro_Bomb Gneon 1 Psand Fire2
neighbor 1 Pro_Bomb Bneon 1 Pwater Fire3
neighbor 1 Pro_Bomb Fertilizer 1 Compost Cop
neighbor 1 Pro_Bomb Salt 1 Empty Mushr00m
neighbor 1 Pro_Bomb Sand 1 Lop Empty
#Fireworks!. Draw size 16 lines of it accross the screen. Credit goes to Shaw_121.
element Fireworks 179 116 0 0 0 4 0 1
neighbor 0.01 Fireworks Empty 0.33 RFW RFW 0.33 GFW GFW 0.34 BFW BFW
#Red fireworks.
element RFW 120 120 120 -1 0 0.01 0 0
neighbor 0.02 RFW RFW 1 RFWB RFWB
neighbor 1 RFW BFW 0.5 RFWB Empty 0.5 BFWB Empty
neighbor 1 RFW GFW 0.5 RFWB Empty 0.5 GFWB Empty
element RFWB 0 0 0 0 0 0 0 0
explode RFWB RFire 12
element	RFire 255 1 2 1 0.2 15 1.5 0
self 0.007 RFire 1 Empty
hotcolor RFire 255 2 1
neighbor 0.1 RFire Empty 0.25 RFire RFire 0.75 Empty Empty 
#Green fireworks
element GFW 120 120 120 -1 0 0.01 0 0
neighbor 0.02 GFW GFW 1 GFWB GFWB
element GFWB 0 0 0 0 0 0 0 0
explode GFWB GFire 18
element	GFire 1 255 2 1 0.2 15 1.5 0
self 0.007 GFire 1 Empty
hotcolor GFire 2 255 1
neighbor 0.1 GFire Empty 0.25 GFire GFire 0.75 Empty Empty 
#Blue fireworks.
element BFW 120 120 120 -1 0 0.01 0 0
neighbor 0.02 BFW BFW 1 BFWB BFWB
element BFWB 0 0 0 0 0 0 0 0
explode BFWB BFire 15
element BFire 1 2 255 1 0.2 15 1.5 0
self 0.007 BFire 1 Empty
hotcolor BFire 2 1 255
neighbor 0.1 BFire Empty 0.25 BFire BFire 0.75 Empty Empty
#A flash-bang grenade. Works automatically.
element Flash-Bang 76 74 75 1 0 4 1.07 1
self 1 Flash-Bang 1 Blinding
hotself 99 Flash-Bang
element Blinding 0 0 0 0 0 0 0 0
explode Blinding Blind 600
element Blind 255 255 255 0 0 0 1.1 0
hotcolor Blind 150 150 150
self 0.01 Blind 1 Empty
neighbor 0.05 Blind Empty 0.99 Empty Empty 0.01 FLash FLash
element FLash 200 200 200 0 0 0 0 0
self 1 FLash 0.95 Empty 0.05 Flash
element Flash 0 0 0 0 0 0 0 0
explode Flash Blind 32

#---Organics---#

#That other brown stuff.
element Dirt    168     84      0       1       1.8     1.8     0       1  
#Grows in water.
element	Plant 32 204 32 0 0 1 0 1
neighbor 0.4	Plant	Water	1.0	Plant	Plant
neighbor 1      Plant   Pwater  1       DPlant Pwater
#Seed. Self explanatory. Why did you even look down here?
element Seed 125 77 2 1 1 0.1 0 1
neighbor 1 Seed Dirt 1 PPlant Empty
neighbor 0.2 Seed Plant 1 PPlant PPlant
neighbor 1 Seed Compost 1 PPlant PPlant
#Poof.
element PPlant 0 0 0 0 0 1 0 0
explode PPlant Plant 4
#Mutated plant. Just plain...weird.
element	Mutant 0 128 0 0 0 1 0 1
neighbor 0.7 Mutant Saltwater 1 Mutant Mutant
neighbor 0.8 Mutant Gunk 1 Mutant Mutant
neighbor 1 Mutant Fire  1 Mutant Mutant
neighbor 1 Mutant Fire2 1 Mutant Mutant
neighbor 1 Mutant Fire3 1 Mutant Mutant
neighbor 1 Mutant Water 1 Empty  Boom
neighbor 1 Mutant Steam 1 Empty  Boom
neighbor 0.6 Mutant Dirt  1 Fire2 Ember
#Mutant seed. Guess what it grows in.
element Mseed 220 220 220 1 1 0.2 0 1
neighbor 1 Mseed Gunk 1 PMutant Gunk
neighbor 1 Mseed Dirt 1 Foom Water
neighbor 1 Mseed PCompost 1 PMutant PMutant
neighbor 1 Mseed Mutant 1 PMutant PMutant
#Poof.
element PMutant 0 0 0 0 0 0 0 0
explode PMutant Mutant 4
#Fertilizer. Simple.
element Fertilizer 0 250 0 1 5 1.1 0 1
neighbor 0.4 Fertilizer Plant 1 Plant Plant
neighbor 1 Fertilizer Mutant 1 Foom Fertilizer
neighbor 1 Fertilizer Pwater 1 PFertilizer Pwater
neighbor 1 Fertilizer Psand  1 PFertilizer Psand
neighbor 0.5 Fertilizer Seed 1 Plant Plant
neighbor 1 Fertilizer Dirt 1 Compost Compost
neighbor 1 Fertilizer Gunk 1 PCompost PCompost
neighbor 1 Fertilizer Psand 1 PCompost PCompost
#Tainted fertilizer.
element PFertilizer 0 151 0 1 5 1.1 0 0
neighbor 1 PFertilizer Plant 1 DPlant DPlant
neighbor 1 PFertilizer Mutant 1 Mutant Mutant
neighbor 1 PFertilizer Sand 1 PFertilizer Psand
neighbor 1 PFertilizer Water 1 PFertilizer Pwater
neighbor 1 PFertilizer Mseed 1 Mutant Mutant
neighbor 1 PFertilizer Fertilizer 1 PFertilizer PFertilizer
neighbor 1 PFertilizer Dirt 1 PCompost PCompost
neighbor 1 PFertilizer Gunk 1 PCompost PCompost
neighbor 1 PFertilizer Psand 1 PCompost PCompost
#Compost.
element Compost 150 105 0 1 1 3 0 1
neighbor 0.8 Compost Plant 1 Plant Plant
neighbor 1 Compost Mutant 1 Foom Fire
neighbor 1 Compost Gunk 1 PCompost PCompost
neighbor 1 Compost Psand 1 PCompost PCompost
neighbor 1 Compost Dirt 1 Compost Compost
neighbor 1 Compost Fertilizer 1 Miracle-Gro Miracle-Gro
#Tainted Compost.
element PCompost 122 124 22 1 1 3 0 0
neighbor 1 PCompost Plant 1 PCompost Gunk
neighbor 1 PCompost Mutant 1 Mutant Mutant
neighbor 1 PCompost Gunk 1 PCompost PCompost
neighbor 1 PCompost Psand 1 PCompost PCompost
#Miracle-Gro!!!
element Miracle-Gro 26 255 255 1 0 0.2 0 1
neighbor 2 Miracle-Gro Plant 1 SPlant SPlant
neighbor 1.5 Miracle-Gro Mutant 1 SPlant SPlant
neighbor 1 Miracle-Gro PFertilizer 1 Compost Compost
neighbor 1 Miracle-Gro PCompost 1 Compost Compost
neighbor 1 Miracle-Gro Mseed 1 Miracle-Gro Miracle-Gro
neighbor 1 Miracle-Gro Compost 1 Miracle-Gro Miracle-Gro
neighbor 1 Miracle-Gro Fertilizer 1 Miracle-Gro Miracle-Gro
neighbor 1 Miracle-Gro Dirt 1 Miracle-Gro Miracle-Gro
#Super plant.
element	SPlant	0	160	0	0.000000	0.000000	1.000000	0.000000	0
neighbor 2	SPlant	Water	1.0	SPlant	SPlant
neighbor 2      SPlant   Pwater  1       SPlant SPlant
neighbor 4 SPlant Miracle-Gro 1 SPlant SPlant
neighbor 2 SPlant Gunk 1 SPlant SPlant
neighbor 2 SPlant Psand 1 SPlant SPlant
neighbor 2 SPlant Compost 1 SPlant SPlant
neighbor 2 SPlant Dirt 1 SPlant SPlant
neighbor 2 SPlant Fertilizer 1 SPlant SPlant
neighbor 2 SPlant PCompost 1 SPlant SPlant
neighbor 2 SPlant PFertilizer 1 SPlant SPlant
neighbor 2 SPlant Seed 1 PSPlant PSPlant
neighbor 2 SPlant Mseed 1 PSPlant PSPlant
neighbor 2 SPlant Pwater 1 SPlant SPlant
neighbor 2 SPlant Fire 1 Wallv2 Wallv2
neighbor 2 SPlant Plant 1 SPlant SPlant
neighbor 2 SPlant Blob 1 PSPlant PSPlant
neighbor 2 SPlant PBlob 1 PSPlant PSPlant
#Foom.
element PSPlant 0 0 0 0 0 0 0 0
explode PSPlant SPlant 8
#Dead plant.
element DPlant 254 254 254 0 0 2.5 0 0
neighbor 0.4 DPlant Plant 1 DPlant DPlant
neighbor 0.4 DPlant Mutant 1 DPlant DPlant
neighbor 0.5 DPlant Fire 1 Fire2 Fire3
neighbor 0.5 DPlant Fire2 1 Fire Fire3
neighbor 0.5 DPlant Fire3 1 Fire Fire2
neighbor 0.4 DPlant Miracle-Gro 1 LPlant LPlant
#Semi-live plant.
element LPlant 114 211 116 0 0 3 0 0
neighbor 0.01 LPlant LPlant 0.5 Plant Plant 0.5 Mutant Mutant
neighbor 0.5 LPlant Plant 1 Plant Plant
neighbor 0.5 LPlant Water 1 Plant Plant
neighbor 0.5 LPlant Fire 1 Fire2 Fire
#An amorphous blob. It changes colors!
element Blob 255 0 0 1 1 1 1 1
neighbor 0.4 Blob Water 1 Blob Blob
neighbor 0.3 Blob Pwater 1 PBlob PBlob
neighbor 0.4 Blob Gunk 1 PBlob PBlob
neighbor 0.2 Blob Plant 1 Plant Plant
neighbor 0.4 Blob SPlant 1 SPlant SPlant
neighbor 0.3 Blob Mutant 1 PBlob Mutant
self 0.1 Blob 0.2 UBlob 1 Blob
hotself 50 Blob
element UBlob 255 0 0 -1 1 1 1 0
self 0.25 UBlob 1 Blob
neighbor 0.05 UBlob Blob 1 UBlob UBlob
#Tainted Blob.
element PBlob 0 255 100 1 1 1 1 0
neighbor 0.4 PBlob Blob 1 PBlob PBlob
neighbor 0.4 PBlob Plant 1 PBlob DPlant
neighbor 0.03 PBlob Psand 1 PBlob PBlob
neighbor 0.5 PBlob Gunk 1 PBlob PBlob
neighbor 0.4 PBlob Pwater 1 PBlob PBlob
neighbor 0.4 PBlob PBlob 1 Slag Slag
hotneighbor 75 PBlob PBlob
neighbor 0.5 PBlob Slag 1 Slag Slag
neighbor 0.3 PBlob Mutant 1 Mutant Mutant
neighbor 0.3 PBlob PBlob 1 UPBlob PBlob
hotneighbor 99 PBlob PBlob
element UPBlob 0 255 100 -1 1 1 1 0
self 0.25 UPBlob 0.6 PBlob 0.4 UPBlob
neighbor 0.05 UPBlob PBlob 1 UPBlob UPBlob
#Weedkiller. Does not affect normal plant.
element Weedkiller 1 254 1 1 3 0.2 0 1
neighbor 1 Weedkiller SPlant 1 RDPlant RDPlant
neighbor 1 Weedkiller Mutant 1 RDPlant RDPlant
#Really Dead Plant.
element RDPlant 253 254 255 0 0 1 0 0
self 0.09 RDPlant 1 DPlant
neighbor 1 RDPlant SPlant 1 RDPlant RDPlant
neighbor 1 RDPlant Mutant 1 RDPlant RDPlant
#Eats hazardous materials. Then goes away. NOW EATS FIRE!!! DELUXE EDITION!!!
element ToxEat 103 103 103 1 1 0.1 0 1
self 0.015 ToxEat 1 Empty
neighbor 1 ToxEat Pwater 1 ToxEat ToxEat
neighbor 1 ToxEat Gunk 1 ToxEat ToxEat
neighbor 1 ToxEat Psand 1 ToxEat ToxEat
neighbor 1 ToxEat Slag 1 ToxEat ToxEat
neighbor 1 ToxEat Sslag 1 ToxEat ToxEat
neighbor 1 ToxEat Torch 1 ToxEat ToxEat
neighbor 1 ToxEat Ember 1 ToxEat ToxEat
neighbor 1 ToxEat Fire 1 ToxEat ToxEat
neighbor 1 ToxEat Fire2 1 ToxEat ToxEat
neighbor 1 ToxEat Fire3 1 ToxEat ToxEat
neighbor 1 ToxEat EMber 1 ToxEat ToxEat
neighbor 1 ToxEat E1 1 ToxEat ToxEat
neighbor 1 ToxEat E2 1 ToxEat ToxEat
neighbor 1 ToxEat E3 1 ToxEat ToxEat
neighbor 1 ToxEat E4 1 ToxEat ToxEat
neighbor 1 ToxEat E5 1 ToxEat ToxEat
#Gets rid of unwanted water, FAST!
element Dessicant 237 235 237 0.9 0.4 0 0 1
neighbor 1 Dessicant Water 1 Dessicant Dessicant
self 0.017 Dessicant 1 Empty
#Wall Eater. Eats ALL walls.
element WallEat 100 200 100 0.7 1 0.5 0 1
self 0.017 WallEat 1 Empty 
neighbor 1 WallEat HWall 1 WallEat Empty 
neighbor 1 WallEat H 1 WallEat Empty 
neighbor 1 WallEat H1 1 WallEat Empty 
neighbor 1 WallEat H2 1 WallEat Empty 
neighbor 1 WallEat H3 1 WallEat Empty 
neighbor 1 WallEat H4 1 WallEat Empty 
neighbor 1 WallEat H5 1 WallEat Empty 
neighbor 1 WallEat H6 1 WallEat Empty 
neighbor 1 WallEat H7 1 WallEat Empty 
neighbor 1 WallEat H8 1 WallEat Empty 
neighbor 1 WallEat H9 1 WallEat Empty 
neighbor 1 WallEat H10 1 WallEat Empty 
neighbor 1 WallEat H11 1 WallEat Empty 
neighbor 1 WallEat H12 1 WallEat Empty
neighbor 1 WallEat Wall 1 WallEat WallEat
neighbor 1 WallEat Wallv2 1 WallEat WallEat
neighbor 1 WallEat BWall 1 WallEat WallEat
neighbor 1 WallEat PWall 1 WallEat WallEat
#Worm. Eats things.
element	Worm 0 255 0 0 0 0.1 0 1
neighbor 0.2 Worm Empty 1 Worm Worm
neighbor 0.475 Worm Worm 0.8 Empty Empty 0.2 Worm Worm
self 0.002 Worm 1 Empty
neighbor 0.3 Worm Water 1 Worm Worm
neighbor 0.2 Worm Plant 1 Worm Worm
neighbor 0.3 Worm Mutant 1 Cop Mutant
neighbor 0.2 Worm EggB 1 Worm Worm
neighbor 0.2 Worm EggW 1 Worm Worm
neighbor 0.2 Worm EggY 1 Worm Worm
neighbor 0.2 Worm EggWC 1 Worm Worm
neighbor 0.2 Worm EggYC 1 Worm Worm
neighbor 0.2 Worm EggYD 1 Worm Worm
neighbor 0.2 Worm EggWD 1 Worm Worm
neighbor 0.2 Worm EggC1 1 Worm Worm
neighbor 0.2 Worm EggC2 1 Worm Worm
neighbor 0.2 Worm EggR 1 Worm Worm
neighbor 0.3 Worm Egg 1 Worm Worm
neighbor 0.3 Worm Grime 1 Worm Worm
neighbor 0.2 Worm Popcorn 1 Worm Worm
neighbor 0.2 Worm Popcorn2 1 Worm Worm
neighbor 1 Worm Salt 1 DWorm Salt
neighbor 1 Worm DWorm 1 DWorm DWorm
neighbor 1 Worm Fire 0.5 Fire Fire 0.5 DWorm Fire
element DWorm 189 191 190 0.9 0.8 0.3 0.8 0
neighbor 0.2 DWorm Fire 1 DEmber DEmber
neighbor 0.4 DWorm DEmber 1 DEmber DEmber

#---Neons---#

#Neon.
element Neon 0 1 0 -1 3 0.01 0 1 1
neighbor 0.6 Neon Empty 1 Neon Neon
neighbor 0.3 Neon Fire 0.3 Gneon Gneon 0.3 Rneon Rneon 0.4 Bneon Bneon
neighbor 2 Neon Neonoff 1 Neonoff Neonoff
#Red neon.
element Rneon 255 0 0 -1 3 0.01 0 1 1
self 0.05 Rneon 1 Neon
neighbor 1 Rneon Neon 1 Rneon Rneon
neighbor 1 Rneon Empty 1 Rneon Rneon
neighbor 1 Rneon Gneon 1 Rneon Rneon
neighbor 1 Rneon Bneon 1 Rneon Rneon
neighbor 1 Rneon Rneon 1 Neon Rneon
neighbor 3 Rneon Neonoff 1 Neonoff Neonoff
#Green neon.
element Gneon 0 255 0 -1 3 0.01 0 1 1
self 0.05 Gneon 1 Neon
neighbor 1 Gneon Neon 1 Gneon Gneon
neighbor 1 Gneon Empty 1 Gneon Gneon
neighbor 1 Gneon Rneon 1 Gneon Gneon
neighbor 1 Gneon Bneon 1 Gneon Gneon
neighbor 1 Gneon Gneon 1 Neon Gneon
neighbor 3 Gneon Neonoff 1 Neonoff Neonoff
#Blue neon.
element Bneon 0 0 255 -1 3 0.01 0 1 1
self 0.05 Bneon 1 Neon
neighbor 1 Bneon Neon 1 Bneon Bneon 
neighbor 1 Bneon Empty 1 Bneon Bneon
neighbor 1 Bneon Rneon 1 Bneon Bneon
neighbor 1 Bneon Gneon 1 Bneon Bneon
neighbor 1 Bneon Bneon 1 Neon Bneon
neighbor 3 Bneon Neonoff 1 Neonoff Neonoff
#Puts out Neon.
element Neonoff 0 0 0 1 1 0.1 0 1
self 0.08 Neonoff 1 Empty

#---Customs---#

#For Khorne
element Khornium 38 117 80 1 0 3 1 1
hotcolor Khornium 193 60 60
neighbor 0.3 Khornium Khornium 1 Cop Lop
hotneighbor 95 Khornium Khornium
neighbor 0.3 Khornium Fire 1 Cop Lop
element Cop 0 0 0 0 0 0 0 0
explode Cop Fire2 4
element Lop 0 0 0 0 0 0 0 0
explode Lop Fire 4
#Also for Khorne, since he asked so nicely.
element Khornite 253 254 253 0 0 7 0 1
hotcolor Khornite 176 0 0
neighbor 0.3 Khornite Fire  0.5 Bop Flop 0.5 Wop Flop
neighbor 0.3 Khornite Fire2 0.5 Bop Flop 0.5 Wop Flop
neighbor 0.3 Khornite Fire3 0.5 Bop Flop 0.5 Wop Flop
element Bop 0 0 0 0 0 0 0 0
explode Bop Fire3 24
element Flop 0 0 0 0 0 0 0 0
explode Flop Fire 24
element Wop  0 0 0 0 0 0 0 0
explode Wop Fire2 24

#---Electricals---#

#A wire.
element Wire 190 190 190 0 0 4 0 1
neighbor 0.65 Wire Charge1 1 Charge1 Charge1
#Source of power. Duh.
element Battery 65 64 65 0 0 6 0 1
neighbor 0.5 Battery Wire 1 Battery Charge1
element Charge1 220 220 220 0 0 4 1 0
neighbor 1 Charge1 C4 0.5 Boom Doom 0.5 Foom Boom
neighbor 1 Charge1 Propane 0.5 Boom Doom 0.5 Foom Boom
neighbor 1 Charge1 Plant 1 Charge1 DPlant
neighbor 1 Charge1 SPlant 1 Charge1 RDPlant
neighbor 1 Charge1 Pwater 1 Charge1 Fire
neighbor 1 Charge1 Gunk 1 Charge1 Fire
neighbor 1 Charge1 Release 0.5 Boom Doom 0.5 Foom Boom
neighbor 1 Charge1 Neon 0.3 Charge1 Rneon 0.3 Charge1 Gneon 0.4 Charge1 Bneon
neighbor 1 Charge1 NTube 1 Charge1 PNTube
neighbor 1 Charge1 Stove 1 Charge1 PStove
#Makes Neon when powered.
element NTube 140 142 139 0 0 4 0 1
element PNTube 165 164 162 0 0 4 1.3 0
neighbor 0.5 PNTube Empty 1 PNTube Neon

#---Odd life-form(s)---#

#Builds pipes when in water.
element Builder 12 250 12 0 0.5 5 0 1
self 0.5 Builder 1 Empty
neighbor 1 Builder Water 1 Builder B1
neighbor 1 Builder Fire 1 Fire Fire
element B1 0 0 0 0 0 6 0 0
self 0.05 B1 1 Empty
neighbor 1 B1 Water 1 B1 B2
element B2 0 0 0 0 0 6 0 0
self 0.05 B2 1 Empty
neighbor 1 B2 Water 1 B2 B3
element B3 0 0 0 0 0 6 0 0
self 0.05 B3 1 Empty
neighbor 1 B3 Water 1 B3 B4
element B4 0 0 0 0 0 6 0 0
self 0.05 B4 1 Empty
neighbor 1 B4 Water 1 B4 B5
element B5 0 0 0 0 0 6 0 0
self 0.05 B5 1 Empty
neighbor 1 B5 Water 1 B5 B6
element B6 240 200 230 0 0 6 0 0
neighbor 1 B6 Water 1 B6 B7
self 0.05 B6 1 BWall
element B7 240 200 230 0 0 6 0 0
self 0.05 B7 1 BWall
element BWall 128 128 128 0 0 10 0.5 0
hotcolor BWall 255 0 0

#---Cooking---#

#Connect to powered wire to turn on.
element Stove 126 38 1 0 0 5 0 1
neighbor 1 Stove PStove 1 PStove PStove
neighbor 1 Stove Battery 1 PStove Battery
element PStove 193 60 2 0 0 5 2 0
neighbor 0.5 PStove Empty 1 PStove BGas
element BGas 0 0 65 -1 1 0.1 2 0
self 0.05 BGas 0.8 Empty 0.2 Fire
neighbor 0.05 BGas Wall 1 Fire Wall
neighbor 0.05 BGas Pot 1 Fire Pot
#For cooking.
element Pot 74 74 73 0 0 6 0.7 1
hotcolor Pot 230 25 25
neighbor 0.001 Pot EggW 1 Pot Grime
hotneighbor 85 Pot EggW
neighbor 0.001 Pot EggY 1 Pot Grime
hotneighbor 85 Pot EggY
neighbor 0.001 Pot EggB 1 Pot Grime
hotneighbor 85 Pot EggB
neighbor 0.001 Pot EggWC 1 Pot Grime
hotneighbor 85 Pot EggWC
neighbor 0.001 Pot EggWD 1 Pot Grime
hotneighbor 85 Pot EggWD
neighbor 0.001 Pot EggYC 1 Pot Grime
hotneighbor 85 Pot EggYC
neighbor 0.001 Pot EggYD 1 Pot Grime
hotneighbor 85 Pot EggYD
#An egg. Good for frying. "Crack" it with empty
element Egg 251 250 252 0 0 6 0 1
self 0.05 Egg 1 EggR
neighbor 1 Egg Empty 1 Egg EggC1
element EggC1 252 250 252 0 0 6 0 0
neighbor 1 EggC1 Empty 1 EggC1 EggC2
element EggC2 251 250 253 0 0 6 0 0
element EggR 253 251 250 0 0 6 0 0
neighbor 0.5 EggR Empty 0.9 EggY EggW 0.1 EggB EggB
element EggB 251 251 251 0.8 0.8 3 0.7 0
self 0.05 EggB 0.5 EggW 0.5 EggY
neighbor 1 EggB EggC1 1 EggB EggB
neighbor 1 EggB EggC2 1 EggB EggB
element EggW 251 249 250 0.8 0.8 2 0.7 0
self 0.01 EggW 1 EggWC
hotself 85 EggW
element EggWC 241 239 240 0.8 0.1 2 0.7 0
self 0.01 EggWC 1 EggWD
hotself 75 EggWC
element EggWD 241 239 241 0 0.1 2 0.7 0
self 0.001 EggWD 1 EggB
hotself 0.001 EggWD
element EggY 242 242 0 0.8 0.8 2 0.7 0
self 0.01 EggY 1 EggYC
hotself 85 EggY
element EggYC 232 232 0 0.8 0.1 2 0.7 0
self 0.01 EggYC 1 EggYD
hotself 75 EggYC
element EggYD 231 232 0 0 0.1 2 0.8 0
self 0.001 EggYD 1 EggB
hotself 90 EggYD
element EggBu 102 51 0 0 0 5 0.6 0
self 0.001 EggBu 1 Grime
hotself 80 EggBu
element Grime 106 53 1 0 0 5 0.6 0
neighbor 0.001 Grime EggW 1 Grime Grime
neighbor 0.001 Grime EggY 1 Grime Grime
neighbor 0.0001 Grime Grime 1 Fire Fire
neighbor 0.001 Grime EggYC 1 Grime Grime
neighbor 0.001 Grime EggYD 1 Grime Grime
neighbor 0.001 Grime EggWC 1 Grime Grime
neighbor 0.001 Grime EggWD 1 Grime Grime
hotneighbor 99 Grime Grime
neighbor 0.5 Grime Fire 0.4 Ember Fire 0.6 Fire Fire
#Cleans.
element Soap 0 185 185 0.8 0.8 3 1 1
neighbor 0.1 Soap Grime 1 Clean Clean
element Clean 0 0 0 0 0 0 0 0
explode Clean Bubble 1
element Bubble 204 255 255 0 0 0.1 0 0
self 0.1 Bubble 0.5 Bubble2 0.5 Empty
element Bubble2 147 255 255 0 0 0.1 0 0
self 0.2 Bubble2 1 Empty
#Stops Pot from griming up your eggs.
element TeflonC 217 255 255 0.9 0.9 5 0.6 1
neighbor 0.6 TeflonC Pot 1 TeflonA Pot
neighbor 1 TeflonC TeflonA 1 TeflonB TeflonA
neighbor 1 TeflonC TeflonB 1 Empty TeflonB
neighbor 1 TeflonC Teflon 1 Empty Teflon
element TeflonA 204 255 255 0 0 5 0.7 0
self 0.5 TeflonA 1 Teflon
element TeflonB 205 255 255 0 0 5 0.8 0
self 0.5 TeflonB 1 Teflon
element Teflon 203 255 255 0 0 5 0.9 0

#Popcorn anyone? Note: Draw in 8 pixel dots.
element Popcorn  157 79 0 0 2 3 1.017 1
neighbor 1 Popcorn Popcorn 1 Pop Empty
hotneighbor 95 Popcorn Popcorn
#Pop
element Pop 0 0 0 0 0 0 0 0
explode Pop Popcorn2 5
#Mmm
element Popcorn2 248 248 248 1 3 3 0 0
neighbor 1 Popcorn2 Fire 1 BPopcorn Empty
neighbor 1 Popcorn2 Wall 1 SPopcorn Wall
neighbor 1 Popcorn2 Wallv2 1 SPopcorn Wallv2
neighbor 1 Popcorn2 Pot 1 SPopcorn Pot
neighbor 1 Popcorn2 SPopcorn 1 SPopcorn SPopcorn
#Salteriffic
element SPopcorn 240 240 240 0 0 3 0 0
neighbor 1 SPopcorn Fire 1 BPopcorn Empty
#Burnt Popcorn.
element BPopcorn 30 30 30 1 2 3 0 0

#---FSG---#

#A typical FSG user.
element User 220 221 218 1 0.6 0.1 0 1
neighbor 0.07 User N00b 1 User User
neighbor 0.7 User Purple100 1 EUser Purple100
neighbor 0.8 User MasterHector 1 EUser MasterHector
neighbor 0.005 User Empty 0.55 User Goodmod 0.45 User CrappyMod
element EUser 235 236 233 1 0.6 0.1 0.0 0
neighbor 1 EUser N00b 1 EUser User
neighbor 0.6 EUser User 1 EUser EUser
neighbor 0.05 EUser Empty 0.6 EUser Goodmod 0.4 EUser Empty
#A n00b.
element N00b 245 244 0 1 0.7 0.1 0 1
neighbor 0.005 N00b Empty 0.99 N00b CrappyMod 0.01 N00b Goodmod
#MasterHector. He doesn't like n00bs.
element MasterHector 135 134 132 1 0.3 3 0.4 1
self 0.05 MasterHector 1 Flamewar
hotself 99 MasterHector 
neighbor 0.8 MasterHector Stickies 1 MasterHector UBER-STICKIE
neighbor 0.3 MasterHector Application 1 MasterHector .exe_App
element Flamewar 0 0 0 0 0 0 0 0
explode Flamewar Fire 3
#For educating n00bs.
element Stickies 247 246 244 0 0 5 0 1
neighbor 0.6 Stickies N00b 1 Stickies User
#Supa-Sticky.
element UBER-STICKIE 253 251 252 0 0 5 0 0
neighbor 1 UBER-STICKIE N00b 1 UBER-STICKIE User
neighbor 1 UBER-STICKIE User 1 UBER-STICKIE EUser
neighbor 0.6 UBER-STICKIE Stickies 1 UBER-STICKIE UBER-STICKIE
#Purple100.
element Purple100 98 0 98 1 0.9 2 0 1
neighbor 0.6 Purple100 MasterHector 1 Sandman Sandman
neighbor 0.7 Purple100 Stickies 1 Purple100 UBER-STICKIE
neighbor 0.4 Purple100 User 1 Purple100 WXUser
neighbor 0.4 Purple100 EUser 1 Purple100 WXUser
neighbor 0.4 Purple100 Off-Topic 1 Purple100 Flamewar
neighbor 0.001 Purple100 Empty 1 Purple100 APliccation
element APliccation 200 200 200 -1 0 0 0 0
self 0.05 APliccation 1 Application
element Application 200 200 200 1 1 1 0 0
neighbor 0.3 Application N00b 1 Application User
#LordMantir. Compiles applications, although sometimes Master Hector does double duty.
element LordMantir 215 217 100 1 1 1 0 1
neighbor 0.5 LordMantir N00b 1 LordMantir User
neighbor 0.5 LordMantir Application 1 LordMantir .exe_App
element .exe_App 201 201 201 1 1 1 0 0
neighbor 0.5 .exe_App N00b 1 .exe_App User
neighbor 0.5 .exe_App Application 1 .exe_App .exe_App
#XavierEnigma.
element XavierEnigma 50 255 50 1 0.2 3 0 1
neighbor 0.4 XavierEnigma User 1 XavierEnigma ESUser
neighbor 0.4 XavierEnigma EUser 1 XavierEnigma ESUser
neighbor 0.2 XavierEnigma MasterHector 1 Sandman Sandman
neighbor 0.3 XavierEnigma Purple100 1 Sandman Sandman
neighbor 0.5 XavierEnigma N00b 0.7 XavierEnigma User 0.3 XavierEnigma Flamewar
neighbor 0.7 XavierEnigma Stickies 1 XavierEnigma UBER-STICKIE
neighbor 0.001 XavierEnigma Empty 1 XavierEnigma APliccation
#Sieben.
element Sieben 235 0 1 1 0.2 3 0 1
neighbor 0.4 Sieben User 1 Sieben EUser
neighbor 0.4 Sieben EUser 1 Sieben BSUser
neighbor 0.2 Sieben Purple100 1 Sandman Sandman
neighbor 0.3 Sieben MasterHector 1 Sandman Sandman
neighbor 0.3 Sieben XavierEnigma 1 Sandman Sandman
neighbor 0.6 Sieben N00b 0.6 Sieben User 0.4 Sieben Flamewar
neighbor 0.7 Sieben Stickies 1 Sieben UBER-STICKIE
#Coolant.
element Coolant 196 255 255 0.9 0.3 1 0.4 1
self 0.5 Coolant 1 Coolant
hotself 1 Coolant
neighbor 0.3 Coolant User 1 Coolant EUser
neighbor 0.4 Coolant EUser 1 Coolant BSUser
neighbor 0.4 Coolant Purple100 1 Sandman Sandman
neighbor 0.4 Coolant MasterHector 1 Sandman Sandman
neighbor 0.4 Coolant XavierEnigma 1 Sandman Sandman
neighbor 0.4 Coolant N00b 0.8 Coolant User 0.2 Coolant Flamewar
neighbor 0.4 Coolant Stickies 1 Coolant UBER-STICKIE
neighbor 0.6 Coolant Off-Topic 1 Coolant Flamewar
#The ultimate moderator.
element Sandman 238 205 128 0.7 0.8 1 0 0
neighbor 1 Sandman Purple100 1 Sandman Sandman
neighbor 1 Sandman MasterHector 1 Sandman Sandman
neighbor 1 Sandman XavierEnigma 1 Sandman Sandman
neighbor 1 Sandman Sieben 1 Sandman Sandman
neighbor 1 Sandman Stickies 1 Sandman UBER-STICKIE
neighbor 1 Sandman N00b 1 Sandman UBoom
neighbor 1 Sandman User 1 Sandman EUser
neighbor 1 Sandman Off-Topic 1 Flamewar Flamewar
element UBoom 0 0 0 0 0 0 0 0
explode UBoom User 3
#Oh noes, the off-topic boards!
element Off-Topic 176 175 0 0 0 4 0 1
neighbor 0.6 Off-Topic User 1 Off-Topic DUser
neighbor 0.7 Off-Topic N00b 1 Off-Topic Flamewar
neighbor 0.6 Off-Topic EUser 1 Off-Topic DUser
neighbor 0.6 Off-Topic Purple100 1 WXSandBoard Purple100
neighbor 0.6 Off-Topic XavierEnigma 1 ESBoard XavierEnigma
neighbor 0.6 Off-Topic Sieben 1 BSBoard BSBoard
#Wxsand forums.
element WXSandBoard 130 131 255 0 0 4 0 0
neighbor 0.7 WXSandBoard User 1 WXSandBoard WXUser
neighbor 0.6 WXSandBoard EUser 1 WXSandBoard WXUser
neighbor 0.8 WXSandBoard Off-Topic 1 WXSandBoard WXSandBoard
#Enigmasand forums.
element ESBoard 255 151 150 0 0 4 0 0
neighbor 0.7 ESBoard User 1 ESBoard ESUser
neighbor 0.6 ESBoard EUser 1 ESBoard ESUser
neighbor 0.8 ESBoard Off-Topic 1 ESBoard ESBoard
#Burning sand forums.
element BSBoard 245 0 1 0 0 4 0 0
neighbor 0.7 BSBoard User 1 BSBoard BSUser
neighbor 0.6 BSBoard EUser 1 BSBoard BSUser
neighbor 0.8 BSBoard Off-Topic 1 BSBoard BSBoard 
#---Anybody reading this code? If so, post red, blue, chickens too in my mod's thread. Please.---#
#A dumb user.
element DUser 199 202 200 1 0.3 1 0 0
neighbor 0.001 DUser Empty 1 DUser CrappyMod
neighbor 0.3 DUser User 1 DUser DUser
neighbor 0.3 DUser EUser 1 DUser DUser
neighbor 0.5 DUser Purple100 0.6 User Purple100 0.4 Flamewar Purple100
neighbor 0.5 DUser MasterHector 0.5 User MasterHector 0.5 Flamewar MasterHector
neighbor 1 DUser Sandman 1 Sandman Sandman
#A crappy mod.
element CrappyMod 114 117 115 -1 0 0 0 0
self 0.05 CrappyMod 1 Empty
neighbor 0.6 CrappyMod Sandman 1 Goodmod Sandman
neighbor 0.4 CrappyMod N00b 1 CrappyMod DUser
#A good mod.
element Goodmod 135 132 134 -1 0 0 0 0
self 0.05 Goodmod 1 Empty
neighbor 0.8 Goodmod N00b 1 Goodmod User
neighbor 0.4 Goodmod User 1 Goodmod EUser
#An EnigmaSand User
element ESUser 230 121 120 1 0.6 0.3 0 0
neighbor 0.6 ESUser N00b 1 ESUser ESUser
neighbor 0.6 ESUser User 1 ESUser ESUser 
neighbor 0.2 ESUser EUser 1 ESUser ESUser
neighbor 0.07 ESUser Empty 0.3 ESUser Goodmod 0.2 ESUser CrappyMod 0.5 ESUser Empty
#A WxSand user.
element WXUser 100 101 255 1 0.6 0.3 0 0
neighbor 0.7 WXUser N00b 1 WXUser WXUser
neighbor 0.6 WXUser User 1 WXUser WXUser 
neighbor 0.2 WXUser EUser 1 WXUser WXUser
neighbor 0.08 WXUser Empty 0.3 WXUser Goodmod 0.2 WXUser CrappyMod 0.5 WXUser Empty
#A Burning sand user
element BSUser 225 0 0 1 0.6 0.3 0 0
neighbor 0.7 BSUser N00b 1 BSUser BSUser
neighbor 0.6 BSUser User 1 BSUser BSUser
neighbor 0.2 BSUser EUser 1 BSUser BSUser
neighbor 0.08 BSUser Empty 0.3 BSUser Goodmod 0.2 BSUser CrappyMod 0.5 BSUser Empty

#---Arts&Craps---#

#Turns into mud with application of water.
element Clay 100 51 0 0 0 3 0.6 1
neighbor 1 Clay Water 1 Mud Mud
neighbor 1 Clay Mud 1 Mud Mud
element Mud 98 52 0 0.9 0.5 3 0.5 0
self 0.5 Mud 1 Pottery
hotself 65 Mud
neighbor 0.2 Mud Water 1 Mud Mud
#Cures mud.
element Kiln 104 1 0 0 0 4 4 1
neighbor 0.3 Kiln Empty 1 Kiln Heat
element Heat 55 53 54 -1 0 0.1 5 0
self 0.05 Heat 1 Empty
#Holds your pottery in place, then burns off.
element Mold 128 41 0 0 0 4 1 1
neighbor 1 Mold Fire 1 Fire Fire
element Pottery 110 61 0 0 0 3 0.6 0
#For pottery art.
element GreenDye 0 253 0 0.9 0.7 3 0 1
neighbor 0.6 GreenDye Pottery 0.45 GPottery GPottery 0.55 GreenDye GreenDye
neighbor 0.4 GreenDye GPottery 1 GPottery GPottery
element GPottery 108 115 23 0 0 3 0.6 0
#For pottery art.
element RedDye 253 0 0 0.9 0.7 3 0 1
neighbor 0.6 RedDye Pottery 0.45 RPottery RPottery 0.55 RedDye RedDye
neighbor 0.4 RedDye RPottery 1 RPottery RPottery
element RPottery 150 58 0 0 0 3 0.6 0
#For pottery art.
element BlueDye 0 0 252 0.9 0.7 3 0 1
neighbor 0.6 BlueDye Pottery 0.45 BPottery BPottery 0.55 BlueDye BlueDye
neighbor 0.4 BlueDye BPottery 1 BPottery BPottery
element BPottery 92 35 63 0 0 3 0.6 0

#---Random---#

#Self-Healing Wall. Upgraded by Water_and_Wind. Thanks!
element HWall 160 160 160 0 0 4 0 1 
neighbor 1 HWall Empty 1 HWall H 
neighbor 0.5 HWall H 1 HWall HWall 
neighbor 0.01 HWall H1 1 HWall HWall 
element H 160 160 160 0 0 4 0 0 
neighbor 1 H Empty 1 H H1 
neighbor 0.5 H H1 1 H H
neighbor 0.5 H H2 1 H H
element H1 160 160 160 0 0 4 0 0 
neighbor 1 H1 Empty 1 H1 H2 
neighbor 0.5 H1 H2 1 H1 H1 
element H2 160 160 160 0 0 4 0 0 
neighbor 1 H2 Empty 1 H2 H3 
neighbor 0.5 H2 H3 1 H2 H2 
element H3 160 160 160 0 0 4 0 0 
neighbor 1 H3 Empty 1 H3 H4 
neighbor 0.5 H3 H4 1 H3 H3 
element H4 160 160 160 0 0 4 0 0 
neighbor 1 H4 Empty 1 H4 H5 
element H5 160 160 160 0 0 4 0 0 
neighbor 1 H5 Empty 1 H5 H6 
element H6 160 160 160 0 0 4 0 0 
neighbor 1 H6 Empty 1 H6 H7 
element H7 160 160 160 0 0 4 0 0 
neighbor 1 H7 Empty 1 H7 H8 
element H8 160 160 160 0 0 4 0 0 
neighbor 1 H8 Empty 1 H8 H9 
element H9 160 160 160 0 0 4 0 0 
neighbor 1 H9 Empty 1 H9 H10 
element H10 160 160 160 0 0 4 0 0 
neighbor 1 H10 Empty 1 H10 H11 
element H11 160 160 160 0 0 4 0 0 
neighbor 1 H11 Empty 1 H11 H12 
neighbor 1 H12 HWall 1 H5 H4 
element H12 160 160 160 0 0 4 0 0 
neighbor 1 H12 HWall 1 H4 H3

#Burns really slowly.
element EMber 0 0 200 0 0 4 0 1
neighbor 1 EMber Fire 1 E1 E1
element E1 0 0 200 0 0 0 0 0
self 0.05 E1 0.4 Fire 0.3 Fire2 0.3 Fire3
neighbor 1 E1 Empty 1 E2 E2
element E2 0 0 200 0 0 0 0 0
self 0.05 E2 0.4 Fire 0.3 Fire2 0.3 Fire3
neighbor 1 E2 Empty 1 E3 E3
element E3 0 0 200 0 0 0 0 0
self 0.05 E3 0.4 Fire 0.3 Fire2 0.3 Fire3
neighbor 1 E3 Empty 1 E4 E4
element E4 0 0 200 0 0 0 0 0
self 0.05 E4 0.4 Fire 0.3 Fire2 0.3 Fire3
neighbor 1 E4 Empty 1 E5 E5
element E5 0 0 200 0 0 0 0 0
self 0.05 E5 0.4 Fire 0.3 Fire2 0.3 Fire3
neighbor 1 E5 Empty 1 Fire Fire

element DEmber 136 0 0 1 1 0.2 1.6 0
neighbor 0.6 DEmber Empty 0.9 DEmber Fire 0.1 Fire Fire
neighbor 0.2 DEmber Water 1 Fire Steam

#The earth. Original growth system by Tav73. I then improved it some, then falcon434 used the same code. Note: It now burns.
element Earth 0 0 0 0 0 0 0 1
self 0.01 Earth 0.33 Land 0.67 Ocean
element Land 0 255 0 0 0 0 0.6 0
hotcolor Land 111 55 0
self 0.05 Land 0.75 E1 0.15 DEmber 0.1 Ember
hotself 50 Land 
neighbor 0.5 Land Earth 1 Land Land
neighbor 0.3 Land Fire 0.7 Ember Empty 0.15 Slag Empty 0.15 Fire Fire
neighbor 0.001 Land Steam 1 Fire Steam
element Ocean 0 0 255 0 0 0 0.5 0
hotcolor Ocean 200 255 255
self 0.05 Ocean 0.7 Steam 0.3 Empty
hotself 65 Ocean
neighbor 0.5 Ocean Earth 1 Ocean Ocean 
neighbor 0.025 Ocean Steam 0.3 Steam Steam 0.7 Steam Empty

#---Failed---#

#Rainbow-ey. -ONE attempt at making an element that smoothly fades between colors. A bit...weird, though. Overall grade? F -
element RainbowF 255 255 255 1 0 1 1.1 1
hotcolor RainbowF 255 0 0
self 0.9 RainbowF 1 Red
hotself 99 RainbowF
neighbor 0.9 RainbowF Black 1 RainbowF RainbowF
element Red 255 0 0 1 0 1 1.1 0
hotcolor Red 0 255 0
self 0.9 Red 1 Green
hotself 99 Red
neighbor 0.9 Red RainbowF 1 Red Red
element Green 0 255 0 1 0 1 1.1 0
hotcolor Green 0 0 255
self 0.9 Green 1 Blue
hotself 99 Green
neighbor 0.9 Green Red 1 Green Green
element Blue 0 0 255 1 0 1 1.1 0
hotcolor Blue 0 0 0
self 0.9 Blue 1 Black
hotself 99 Blue
neighbor 0.9 Blue Green 1 Blue Blue
element Black 0 0 0 1 0 1 1.1 0
hotcolor Black 255 255 255
self 0.9 Black 1 RainbowF
hotself 99 Black
neighbor 0.9 Black Blue 1 Black Black
element M1 152 251 152 1 0 1 1.1 0
hotcolor M1 0 0 0
self 0.9 M1 1 M2
hotself 99 M2
neighbor 0.9 M1 Black 1 M1 M1
element M2 0 255 127 1 0 1 1.1 0
hotcolor M2 0 0 0
self 0.9 M2 1 M3
hotself 99 M2
neighbor 0.9 M2 M1 1 M2 M2
element M3 124 252 0 1 0 1 1.1 0
hotcolor M3 0 0 0
self 0.9 M3 1 RainbowF
hotself 99 M3

#Rainbow-ey. -The original attempt. C is the grade I'd give it. Works best in size 2 or so dots. Or at least, it works reliably in size 2 dots. Any bigger, and it gradually freaks out.
element RainbowC 255 255 255 0 0 3 1.1 1 
hotcolor RainbowC 255 0 0 
self 1 RainbowC 1 REd 
hotself 99 RainbowC
element REd 255 0 0 0 0 3 1.1 0 
hotcolor REd 0 255 0 
self 1 REd 1 GReen 
hotself 99 REd 
element GReen 0 255 0 0 0 3 1.1 0 
hotcolor GReen 0 0 255 
self 1 GReen 1 BLue 
hotself 99 GReen 
element BLue 0 0 255 0 0 3 1.1 0 
hotcolor BLue 255 0 0 
self 1 BLue 1 REd 
hotself 99 BLue

#Rainbow-ey. -D. Works alright, until you hit "Black". Then it gets all...wavey.-
element RainbowD 255 255 255 0 0 3 1.1 1 
hotcolor RainbowD 255 0 0 
self 1 RainbowD 1 ReD 
hotself 99 RainbowD
element ReD 255 0 0 0 0 3 1.1 0 
hotcolor ReD 0 255 0 
self 1 ReD 1 GreeN 
hotself 99 ReD 
element GreeN 0 255 0 0 0 3 1.1 0 
hotcolor GreeN 0 0 255 
self 1 GreeN 1 BluE 
hotself 99 GreeN 
element BluE 0 0 255 0 0 3 1.1 0 
hotcolor BluE 255 0 0 
self 1 BluE 1 BlacK 
hotself 99 BluE 
element BlacK 0 0 0 0 0 3 1.1 0 
hotcolor BlacK 255 255 255 
self 1 BlacK 0.33 ReD 0.34 BluE 0.33 GreeN 
hotself 99 BlacK 
neighbor 1 BlacK ReD 1 BlacK BlacK 
neighbor 1 BlacK GreeN 1 BlacK BlacK 
neighbor 1 BlacK BluE 1 BlacK BlacK

#I REALLY messed this up, but I kinda like the result, so I kept it in.
element PBuilder 12 250 12 0 0.5 5 0 1
self 0.85 PBuilder 1 Empty
neighbor 1 PBuilder Empty 1 PBuilder P1
element P1 0 0 0 0 0 6 0 0
self 0.005 P1 1 Clear
neighbor 1 P1 Empty 1 P1 P2
element P2 0 0 0 0 0 6 0 0
self 0.005 P2 1 Clear
neighbor 1 P2 Empty 1 P2 P3
element P3 0 0 0 0 0 6 0 0
self 0.005 P3 1 Clear
neighbor 1 P3 Empty 1 P3 P4
element P4 0 0 0 0 0 6 0 0
self 0.005 P4 1 Clear
neighbor 1 P4 Empty 1 P4 P5
element P5 0 0 0 0 0 6 0 0
self 0.005 P5 1 Clear
neighbor 1 P5 Empty 1 P5 P6
element P6 240 200 230 0 0 6 0 0
neighbor 1 P6 Empty 1 P6 P7
self 0.5 P6 1 PWall
element P7 240 200 230 0 0 6 0 0
self 0.5 P7 1 PWall
element PWall 128 128 128 0 0 10 0.5 0
hotcolor PWall 255 0 0
neighbor 1 PWall P7 1 PWall PWall
neighbor 1 PWall P6 1 PWall PWall
neighbor 1 PWall P5 1 PWall PWall
element Clear 100 100 100 0 0 0 1.2 0
self 0.5 Clear 1 Empty
hotself 99 Clear
neighbor 1 Clear Clear 1 Empty Empty
neighbor 1 Clear Empty 1 Empty Empty

#Silly String. Multicolored! -Yes, it does belong in Botched. I messed up in the original code, then just f***ed it up.-
element StringR 255 0 0 0 1 1 1.1 1
neighbor 0.7 StringR Empty 1 SolidR StringR
neighbor 0.4 StringR Fire 1 Fire Fire
self 0.5 StringR 1 StringG
element SolidR 255 0 0 0 0 1 0.5 0
neighbor 0.4 SolidR Fire 1 Fire Fire
element StringG 0 255 0 0 1 1 1.1 0
neighbor 0.7 StringG Empty 1 SolidG StringG
neighbor 0.4 StringG Fire 1 Fire Fire
self 0.5 StringG 1 StringB
element SolidG 0 255 0 0 0 1 0.5 0
neighbor 0.4 SolidG Fire 1 Fire Fire
element StringB 0 0 255 0 1 1 1.1 0
neighbor 0.7 StringB Empty 1 SolidB StringB
neighbor 0.4 StringB Fire 1 Fire Fire
self 0.5 StringB 1 StringM
element SolidB 0 0 255 0 0 1 0.5 0
neighbor 0.4 SolidB Fire 1 Fire Fire
element StringM 193 0 193 0 1 1 1.1 0
neighbor 0.7 StringM Empty 1 SolidM StringM
neighbor 0.4 StringM Fire 1 Fire Fire
self 0.5 StringM 1 StringDB
element SolidM 193 0 193 0 0 1 0.5 0
neighbor 0.4 SolidM Fire 1 Fire Fire
element StringDB 0 0 121 0 1 1 1.1 0
neighbor 0.7 StringDB Empty 1 SolidDB StringDB
neighbor 0.4 StringDB Fire 1 Fire Fire
self 0.5 StringDB 1 StringR
element SolidDB 0 0 121 0 0 1 0.5 0
neighbor 0.4 SolidDB Fire 1 Fire Fire
FSG Mod Completed