User:Master Chief/City Mod

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#wxSand: Owen Piette's Falling Sand Game 
#Version 4.4, File subversion 2 

group Solids         Steel Concrete Wood Plants Ground TreeTop 
group Dangerous      Fire NuclearWaste Lava 
group Nuclear        NuclearFission Uranium ContainmentLiner Cleaner
group Solar          SolarPanels Sun
group BioPower       FuelTank BioFilter Tube Converter LeaveColector
group Battery        BatteryCore Recharger Case Transmiter
group Water          Spout Turbine Drain Toxofilter Water Steam RainCloud
group AlienPower     Core MainCore PowerConverter PowerVault EnergyOutput AlienWire PowerTuner SuperMetal Activater WhipOut
group Alien          Alien LaserCannon PlasmaCannon AlienShip PlasmaBomb MoonRock HellBomb HellCompleter
group Vespene        VespeneGeyser GreenCleaner Charger
group GeoPower       GeoPlate
group Power          Wire Power
group City/People    Shingles Brick Siding BlackTop Carpet Glass Lamp DryWall Fabric Stove Porcalin Person Life
group Bombs          Abomb Bomb ICB Stickyseed NeedleLauncher MOAB DirtyBomb ThermonuclearMissle H-Bomb TimeBomb LandMine Foot IceBomb
group Jets           BomberJet NukeJet AAS FireJet SepticJet IceJet

#To clean up
element Empty   0       0       0       0.000000        1.000000        0.000000        0.000000        1
#To melt and burn
element Fire   234      34      34      -2.000000        1.000000        0.000000        1.100000        1
self  0.023000   Fire   0.5 Empty 0.5 F2
neighbor 0.9	Fire	Water	1.0	Empty	Steam
element F2  238 171 111 -2.000000   1.000000        0.000000        1.100000        0
self 0.023000 F2 0.5 Empty 0.5 F3
neighbor 0.9	F2	Water	1.0	Empty	Steam
element  F3  255 255 0   -2.000000   1.000000        0.000000        1.100000        0
self 0.023000 F3 0.5 Empty 0.5 Fire
neighbor 0.9	F3	Water	1.0	Empty	Steam
#The earth's crust.
element Ground  200     100     100      0.000000        0.000000        2.000000        1.000000        1
#From trees... yea
element Wood   100     50     50      0.000000        0.000000        1.000000        0.900000        1 
neighbor 1 Wood Fire 1 Fire Fire
neighbor 0.3 Wood NuclearWaste 1 NuclearWaste NuclearWaste
neighbor  1  Wood Rottingwood 1 Rottingwood Rottingwood
neighbor  1  Wood Fire  1 Fire Fire  
neighbor  1  Wood F2  1 F2 F2 
neighbor  1  Wood F3  1 F3 F3
#Leftover fire
element Ash   50      50      50       1.000000        7.000000        0.100000        0.500000        0
self   0.001000        Ash   1.0000  Empty
#Strong as steel... obviously
element Steel   100     100     100        0.000000        0.000000        2.500000        0.900000        1
hotcolor Steel 255      62      62
neighbor 0.1 Steel NuclearWaste 1 NuclearWaste NuclearWaste
#Realy Realy REALY strong
element Concrete   190         190     190     0       0      2.000000     1.000000     1
hotcolor Concrete   255     100     100   
neighbor 0.1 Concrete NuclearWaste 1 NuclearWaste NuclearWaste
#Water
element Water  58      82      247       0.700000          1.000000        1.000000         0.100000       1
hotcolor Water  200     200     255
self    0.001     Water   1.0     Steam
hotself 50     Water
neighbor 0.1 Water Steam 1 Water Water
neighbor 0.1 Water NuclearWaste 1 ToxicWater ToxicWater
neighbor  1  Water ToxicWater  1 ToxicWater ToxicWater 
element ToxicWater 1 255 200   0.700000    1.000000   0.600000  1.000000  0
neighbor 1.0  ToxicWater Plants 1.0  ToxicWater DeadPlant
neighbor 1.0  ToxicWater Wood   1.0  ToxicWater Rottingwood
element DeadPlant 114 111 54 0.000000 0.000000 1.000000 0.500000 0
self 0.0020 DeadPlant  1.0  Empty    
element Rottingwood 3 57 51 0.000000 0.000000 1.000000 0.500000 0
self 0.0020 Rottingwood  1.0  Empty
#Steam
element Steam  45      54      255       -1.000000       2.000000       1.000000       0.000000       1
self	0.0001	Steam	1.0000	Water
#Leafy 
element Plants 54      245      23      0.000000      0.000000      1.000000      0.000000      1
neighbor 1 Plants Fire 1 Fire Fire
neighbor 0.2   Plants   Water   1   Plants   Plants
neighbor 0.3 Plants NuclearWaste 1 NuclearWaste NuclearWaste
neighbor  1  Plants DeadPlant 1 DeadPlant DeadPlant
#Permanantantat fire and lifegiver..and taker
element	Sun	220	167	33	0.000000	1.000000	1.000000	1.000000	1
neighbor 0.2    Sun   Water   1.0     Sun   Steam
neighbor 1 Sun NuclearWaste 1 ToxicSun Empty
neighbor 1 Sun ToxicSun 1 ToxicSun ToxicSun
neighbor 0.1 Sun Empty 0.01 Sun SolarWaves 0.99 Sun Fire
#Starts A River Or Fills A Tank
element Spout 67  67  200     0.000000        1.000000          1.000000         1.000000        1 
neighbor 0.2    Spout  Empty   1.0   Spout    Water
#Very bad
element NuclearWaste 50 200 150 0.700000      1.000000    1.000000      1.000000      2.000000       1
neighbor 0.200  NuclearWaste   Empty  1.0   NuclearWaste ToxicFlames
element ToxicFlames  10  220 10  -1.000000  1.000000   0.000000    1.1000000      0
hotcolor ToxicFlames  10 255 10
self 0.023 ToxicFlames  1.0  Empty
#Keep away from children...
element Uranium 84  107 78 1.000000 0.800000 0.600000 0.000000 1
neighbor 0.01 Uranium Radiation 1 NuclearWaste NuclearWaste
neighbor 0.01 Uranium NuclearWaste 1 NuclearWaste NuclearWaste
element ToxicSun 1  255 1  0.000000 0.000000 100.000000 10.000000 0
neighbor 0.1  ToxicSun Empty 1.0 ToxicSun ToxicFlames
neighbor 1  ToxicSun Sun 1 ToxicSun ToxicSun
#Don't want to use this without protection.
element NuclearFission 233 233 233 0.700000 1.000000 0.300000 0.000000 1
self 0.09  NuclearFission 1.0 Empty
neighbor 0.01 NuclearFission  Uranium 1.0  Radiation        Radiation
element	Radiation	1	200	200	0.000000	1.000000	1.000000	0.000000	0
self    0.2             Radiation       1.0000  Leftover
neighbor 1.0	Radiation	Empty	        1.0	Radiation	Radiation
neighbor 1.0	Radiation	Steel	        1.0	Radiation	MoltenMetal
neighbor 1.0	Radiation	Ground	        1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	Concrete	1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	SolarPanels	1.0	Radiation	MoltenMetal
neighbor 1.0	Radiation	Wood	        1.0	Radiation	Rottingwood
neighbor 1.0	Radiation	Plants	        1.0	Radiation	DeadPlant
neighbor 1.0	Radiation	Wire 	        1.0	Radiation	BrokenWire
neighbor 1.0	Radiation	FuelTank	1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	BioFilter	1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	Tube 	        1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	Converter	1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	Case	        1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	LeaveColector	1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	TreeTop 	1.0	Radiation	Radiation
neighbor 1.0	Radiation	Recharger 	1.0	Radiation	BrokenWire
neighbor 1.0	Radiation	Shingles 	1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	Brick 	        1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	Siding 	        1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	BlackTop 	1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	Carpet  	1.0	Radiation	Fire
neighbor 1.0	Radiation	Glass 	        1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	Fabric 	        1.0	Radiation	Fire
neighbor 1.0	Radiation	DryWall 	1.0	Radiation	BurntBlack
neighbor 1.0	Radiation	Lamp    	1.0	Radiation	MoltenMetal2
neighbor 1.0	Radiation	Person    	1.0	Radiation	Mutant
neighbor 1.0	Radiation	Metal    	1.0	Radiation	MoltenMetal
neighbor 1.0	Radiation	Plastic    	1.0	Radiation	MoltenMetal2
neighbor 1.0    Radiation   BrokenWire  1.0 Radiation   MoltenMetal
neighbor 1.0	Radiation	Water	1.0	Radiation	ToxicWater
element Plastic 200 200 200  0   0     1     0     0
element Metal 100 100 100  0     0     1     0     0
element MoltenMetal 255 100  100     1   1   1   1.2   0
neighbor 0.2  MoltenMetal Empty 1 MoltenMetal Fire
neighbor 0.001  MoltenMetal Steel 1 MoltenMetal MoltenMetal
neighbor 0.001  MoltenMetal SolarPanels         1 MoltenMetal MoltenMetal
neighbor 0.001  MoltenMetal Metal    1 MoltenMetal MoltenMetal
neighbor 0.001  MoltenMetal BrokenWire    1 MoltenMetal MoltenMetal
self 0.001  MoltenMetal 1 Metal
element MoltenMetal2 255 255 255  1    1   1   1.2   0
neighbor 0.2    MoltenMetal2 Empty           1 MoltenMetal2 Fire
neighbor 0.001  MoltenMetal2 BioFilter     1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 FuelTank      1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Tube          1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Converter     1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 LeaveColector 1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Siding        1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Glass         1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Lamp          1 MoltenMetal2 MoltenMetal2
neighbor 0.001  MoltenMetal2 Plastic       1 MoltenMetal2 MoltenMetal2
self 0.001 MoltenMetal2 1 Plastic
element Smoke 100 100 100   -1    0    0    1      0
self 0.2  Smoke 1 Empty
element BurntBlack 163 5 33 0  0   1    0   0
neighbor 0.2  BurntBlack Empty 1 BurntBlack Smoke
self 0.001 BurntBlack 1 BurntBlack2
element BurntBlack2 163 5 33 0   0    1   0   0
element BrokenWire 100 100 100 0  0   1    0    0
neighbor 1 BrokenWire Wire 1 BrokenWire BrokenWire 
element	Leftover	2	100	2	0.000000	0.000000	1.000000	0.000000	0
self	0.00500	Leftover	1	Empty
#Line your Nuclear Chamber With this, Only thing that can withstand Radiation,and Gathers Power
element ContainmentLiner    10       170     200    0       0      10.000000     1.100000     1
neighbor 1 ContainmentLiner Fire  1  CL2 Empty
neighbor 1 ContainmentLiner Radiation  1  CL2 Empty
neighbor 1 ContainmentLiner ToxicFlames  1  CL2 Empty
element CL2 10 255 84 0 0 100 0 0
neighbor 1 CL2 ContainmentLiner 1 ContainmentLiner CL2
self 0.05 CL2 1 ContainmentLiner
element	SolarWaves	0	0	0	0.000000	1.000000	1.000000	0.000000	0
self    0.2             SolarWaves      1.0000  LeftoverS
neighbor 1.0	SolarWaves	Empty	1.0	SolarWaves	SolarWaves
element	LeftoverS	0	0	0	0.000000	0.000000	1.000000	0.000000	0
self	0.00500	LeftoverS	1.0000	Empty
# Colect Solar energy with this
element SolarPanels    255       255    255    0       0      10.000000     1.000000     1
neighbor 1  SolarPanels SolarWaves 1 SP2 Empty
element SP2 255 255 255 0 0 100 0 0
neighbor 1 SP2 SolarPanels 1 SolarPanels SP2
self 0.05 SP2 1 SolarPanels
#Mantle
element Lava  255 100 100  0.9 1  1.000000  1.100000 1
neighbor 0.2 Lava Empty 1 Lava Lavaflames
#The First Thing Powerable
element Lamp 130 130 0 0 0 100 0.5 1
neighbor 1 Lamp Power 1 L2 W3
element L2 230 230 0 0 0 100 0 0
neighbor 1 L2 Lamp 1 L2 L2
self 0.3 L2 1 L3
element L3 230 230 0 0 0 100 0.5 0
self 0.001 L3 1 Lamp
#Power Transport
element Wire 121 122 132 0 0 10 0.1 1
neighbor 1 Wire     CL2 1 Power     ContainmentLiner
neighbor 1 Wire     SP2 1 Power     SolarPanels
neighbor 1 Wire BioFuel 1 Power     Empty
neighbor 1 Wire   Tran2 1 Power   Transmiter
neighbor 1 Wire  ToxF   1 Power   Toxofilter
neighbor 1 Wire  OnPowerTuner 1 Power OnPowerTuner
neighbor 1 Wire   CH2  1  Power   Charger
neighbor 1 Wire  GP2 1 Power GeoPlate
#This IS a Cheater Element
element Power 0 0 255 0 0 100 0.15 1
neighbor    1 Power Wire     1 Wire Power
neighbor    1 Power Wire     1 Power Power
self 0.055    Power 1 W3
element W3 21 22 155 0 0 100 0.1 0
neighbor    0.15 W3    Power 1 W3 W3
neighbor     0.05 W3    Wire 1 Wire Wire
self       0.015 W3 1 Wire
#Put on top of wood to make Trees
element TreeTop   60 170 15 0 0 1 1 1
neighbor 0.0019 TreeTop Empty 1.0 TreeTop Leaves
neighbor 1  TreeTop  Fire 1 Fire Fire
element Leaves 0 170 0 0.9 1 0 0 0
neighbor 1 Leaves Converter 1 Leaves2 Converter
element Leaves2 0 180 0 1 1 0 0 0
neighbor 1 Leaves2 Leaves 1 Leaves2 Leaves2
#Put this under Trees
element LeaveColector  190 190 190 0 0 2 0 1
#Have Leaves Run over this
element Converter  0 0 150 0 0 2 0 1
#Put Leaves Into Filter With this
element Tube 255 255 255 0 0 2 0 1
#Hold Bio Fuel In this
element FuelTank 117 102 79 0 0 2 0 1
element BioFilter 145 200 145 0 0 2 0 1
neighbor .4 BioFilter Leaves2 1 BioF Empty
element BioF 145 200 145 0 0 1 0 0
neighbor .9 BioF Empty 1 BioFilter BioFuel
neighbor .65 BioF BioFilter 1 BioFilter BioF
neighbor .4 BioFilter BioFuel 1 BioF Empty
element BioFuel 162 187 83 1 1 0 0 0
neighbor 1  BioFuel Fire 1 Fire Fire
#Place Inside of Case
element BatteryCore 150 150 150    0.9    1    0.1  0   1
#Case!
element Case 244 200 150  0 0 1 0 1
neighbor 0.01 Case NuclearWaste 1 NuclearWaste NuclearWaste
#Makes Core into Power
element Transmiter 200 200 200 0 0 1 0 1
neighbor 1  Transmiter BatteryCore 1 Tran2 Empty
element Tran2  200 200 255  0  0  1  0  0
neighbor 1 Tran2 Transmiter 1 Transmiter Tran2
self 0.05 Tran2 1 Transmiter
#Put at top of battery
element Recharger 200 255 150 0 0 100 1 1
neighbor 1 Recharger Power 0.25 R2 Power 0.75 R2 Wire
element R2 200 255 150 0 0 100 1 0
neighbor 1 R2 Empty 0.7 R2 BatteryCore 0.3 Recharger BatteryCore
neighbor 0.5 R2 Recharger 1 Recharger R2
#Dun DUn DUnnnnnnnnnnnnnnnnnnnnnnn
element Bomb  255 10  10  1  1   0   2   1
pexplosion Bomb   Steel          80 Fire
pexplosion Bomb   Ground         80 Fire
pexplosion Bomb   Concrete       80 Fire
pexplosion Bomb   SolarPanels    80 Fire
pexplosion Bomb   Wood           80 Fire
pexplosion Bomb   Plants         80 Fire
pexplosion Bomb   Wire           80 Fire
pexplosion Bomb   FuelTank       80 Fire
pexplosion Bomb   BioFilter      80 Fire
pexplosion Bomb   Tube           80 Fire
pexplosion Bomb   Converter      80 Fire
pexplosion Bomb   LeaveColector  80 Fire
pexplosion Bomb   Case           80 Fire
pexplosion Bomb   TreeTop        80 Fire
pexplosion Bomb   BurntBlack     80 Fire
pexplosion Bomb   Shingles       80 Fire
pexplosion Bomb   Brick          80 Fire
pexplosion Bomb   Siding         80 Fire
pexplosion Bomb   BlackTop       80 Fire
pexplosion Bomb   Carpet         80 Fire
pexplosion Bomb   Glass          80 Fire
pexplosion Bomb   Lamp           80 Fire
pexplosion Bomb   DryWall        80 Fire
pexplosion Bomb   Fabric         80 Fire
pexplosion Bomb   Person         80 Fire
pexplosion Bomb   Metal          80 Fire
pexplosion Bomb   Plastic        80 Fire
pexplosion Bomb   Spout          80 Fire 
pexplosion Bomb   Drain          80 Fire 
pexplosion Bomb   Turbine        80 Fire 
pexplosion Bomb   Toxofilter     80 Fire 
pexplosion Bomb   Stove          80 Fire 
pexplosion Bomb   OnStove        80 Fire 
pexplosion Bomb   MoonRock       80 Fire
#Dun DUn DUnnnnnnnnnnnnnnnnnnnnnnn huhuuhnnnnnnnnnn *cough* *cough* uuuuuuuuuuuuuunnnnn!
element Abomb 255 50  10  1  1   0   2   1
pexplosion Abomb  Steel          200 Radiation
pexplosion Abomb  Ground         200 Radiation
pexplosion Abomb  Concrete       200 Radiation
pexplosion Abomb  SolarPanels    200 Radiation
pexplosion Abomb  Wood           200 Radiation
pexplosion Abomb  Plants         200 Radiation
pexplosion Abomb  Wire           200 Radiation
pexplosion Abomb  FuelTank       200 Radiation
pexplosion Abomb  BioFilter      200 Radiation
pexplosion Abomb  Tube           200 Radiation
pexplosion Abomb  Converter      200 Radiation
pexplosion Abomb  LeaveColector  200 Radiation
pexplosion Abomb  Case           200 Radiation
pexplosion Abomb  TreeTop        200 Radiation
pexplosion Abomb  Shingles       200 Radiation
pexplosion Abomb  Brick          200 Radiation
pexplosion Abomb  Siding         200 Radiation
pexplosion Abomb  BlackTop       200 Radiation
pexplosion Abomb  Carpet         200 Radiation
pexplosion Abomb  Glass          200 Radiation
pexplosion Abomb  Lamp           200 Radiation
pexplosion Abomb  DryWall        200 Radiation
pexplosion Abomb  Fabric         200 Radiation
pexplosion Abomb  Person         200 Radiation
pexplosion Abomb  Metal          200 Radiation
pexplosion Abomb  Plastic        200 Radiation
pexplosion Abomb       Spout       200 Radiation
pexplosion Abomb   Drain       200 Radiation
pexplosion Abomb   Turbine     200 Radiation
pexplosion Abomb   Toxofilter  200 Radiation
pexplosion Abomb   Stove       200 Radiation
pexplosion Abomb   OnStove     200 Radiation 
pexplosion Abomb   MoonRock    200 Radiation
#Windows
element Glass 183 219 233 0  0 1  0  1
#Fuzzyyy
element Carpet 186 189 45 0  0 1  0  1
neighbor 1 Carpet Fire 1 Fire Fire
#It is what streets are made of
element BlackTop 82 61 75 0  0 1  0  1
#Outside of house
element Siding  237 241 158 0 0 1 0 1
#Wall
element Brick  186 61 24 0  0  1  0  1
#Roof Top
element Shingles 98 32 13 0   0  1 0 1
#Off Stove
element Stove 255 0  0  0  0  1  0   1
neighbor 1 Stove Power  1  OnStove W3
neighbor 1 Stove OnStove 1 OnStove OnStove
element OnStove 255 100 100  0  0  1  0  0
neighbor 0.1 OnStove  Empty 1 OnStove Burner
element Burner 0 0 255 -1  1  0   1.2 0 
self 0.3 Burner 1 Empty
#Fabricsssszz
element Fabric 0  50 255  0   0   1   0   1
neighbor 1 Fabric Fire 1 Fire Fire
#Walls on insides
element DryWall 126 214 114 0  0   1   0   1
#Makes Water Into Power
element Turbine 80 60 80 0 0 100 0 1
neighbor 0.5 Turbine Water 1 Tfilled Empty
neighbor 0.5 Turbine Steam 1 Tfilled Empty
element Tfilled 80 70 80 0 0 100 0 0
neighbor 1 Tfilled Turbine 1 Turbine Tfilled
neighbor 1 Tfilled Empty 0.1 Tcharged Water 0.9 Turbine Water
element Tcharged 80 60 80 0 0 100 0 0
neighbor 0.5 Tcharged Water 1 Tfilled Empty
neighbor 1 Tcharged Turbine 1 Turbine Tcharged
neighbor 1 Tcharged Tfilled 1 Tfilled Tcharged
neighbor 1 Tcharged Wire 1 Turbine Power 
self 0.01 Tcharged 1 Turbine
#Gets Rid of Water
element Drain 20   100  255 0   0    1  0   1
neighbor 0.1 Drain Water 1 Drain Empty 
#Use this to make water clean again.
element Toxofilter 255 200 255 0 0 2 0 1
neighbor .4 Toxofilter ToxicWater 1 ToxF Empty
element ToxF 145 200 145 0 0 1 0 0
neighbor .9 ToxF Empty 1 Toxofilter Water
neighbor .65 ToxF Toxofilter 1 Toxofilter ToxF
#They Do nothing...Exept Die
element Person  190  169 120  0   0   1   0   1
neighbor 1 Person  Fire  1  Fire Fire
neighbor 0.01   Person  ToxicWater 1 DeadGuy  Empty
neighbor 0.001  Person  Water    1  DeadGuy  Empty
neighbor 1 Person Mutant 1 Mutant Mutant
neighbor 1 Person M2 1 M2 M2
element Mutant 0 255 0  0  0   1   0    0
self 0.001  Mutant 0.5 M2 0.5 NuclearWaste
neighbor 1 Mutant Plants 1 Mutant Mutant
neighbor 1 Mutant Wood  1 Mutant Mutant
neighbor 1 Mutant TreeTop 1 Mutant Mutant
neighbor 0.01 Mutant Ground 1 Mutant Mutant
element M2 0 200  0  0  0 1  0   0
self 0.001 M2 0.5  Mutant 0.5 NuclearWaste
neighbor 1 M2 Plants 1 M2 M2
neighbor 1 M2 Wood  1 M2 M2
neighbor 1 M2 TreeTop 1 M2 M2
neighbor 0.01 M2 Ground 1 M2 M2
element DeadGuy 190  169 90  0    0   1   0    0
neighbor 1 DeadGuy Person 1 DeadGuy DeadGuy
neighbor 1 DeadGuy Fire   1 Fire    Fire
neighbor 1 DeadGuy Life   1 Healing  Empty
neighbor 1 DeadGuy Healing 1 Healing Healing 
element Healing  255 255 255  0    0   0   0  0
self  0.03  Healing 1 Person
element Life   190   169  120  1   1    0    0   1
self 0.2 Life 1 Empty 
element	Cleaner	255	200	255	0.700000	1.000000	0.100000	1.000000	1
neighbor 1.0    Cleaner NuclearWaste 1.0 Cleaner Cleaner
self 0.0300 Cleaner 1.0 Empty
#For BathTubs, Sinks, or Toilets
element Porcalin   136 131 117    0      0     1     0      1
element HyperBomb  255 0 255   1    1     1     0      0
pexplosion HyperBomb Empty  50  Fire
#Place In Core
element MainCore       0  255 0   0    0    1    0     1
pexplosion MainCore Empty  100 HyperBomb
neighbor 1 OnMainCore MainCore 1 OnMainCore OnMainCore
element OnMainCore     0  0 255   0    0    1    0     0
neighbor 1 OnMainCore Core 1 OnMainCore OnCore
pexplosion OnMainCore Empty  100 HyperBomb
element Activater 255  0 0    1    1     1    0    1
self 0.1  Activater 1 OnMainCore
#Place MainCore In this
element Core           0  150 0   0    0    1    0     1
pexplosion Core Empty  100 HyperBomb
element OnCore  0  0 255   0    0    1    0     0
neighbor 1 OnCore Core 1 OnCore OnCore 
neighbor 1 OnCore PowerConverter 1 OnCore  OnPowerConverter
self 0.0001 OnCore    1  OverLoad
pexplosion OnCore Empty  100 HyperBomb
#Put This Around All Alien Machines
element SuperMetal     200 1 200  0    0    1    0     1
# Place Conected To Core
element PowerConverter 100 255 100 0   0    1    0     1
neighbor 1 PowerConverter OnPowerConverter 1 OnPowerConverter OnPowerConverter
pexplosion PowerConverter Empty  100 HyperBomb
element OnPowerConverter 0 0 255 0  0   1   0     0
pexplosion OnPowerConverter Empty  100 HyperBomb
#Conect To PowerConverter
element PowerVault     100 100 255  0   0    1    0     1
neighbor 1 PowerVault OnPowerConverter 1 OnPowerVault OnPowerConverter
neighbor 1 PowerVault OnPowerVault 1 OnPowerVault  OnPowerVault
pexplosion PowerVault Empty  100 HyperBomb
element OnPowerVault   0 0 255 0    0    1    0     0
pexplosion OnPowerVault  Empty  100 HyperBomb
#Conect to PowerVault
element EnergyOutput   0   255 100     0   0    1    0     1
neighbor 1 EnergyOutput OnPowerVault 1 OnEnergyOutput OnPowerVault
pexplosion OnPowerConverter Empty  100 HyperBomb
element OnEnergyOutput   0   0 255     0   0    1    0     0
neighbor 1 OnEnergyOutput EnergyOutput 1 OnEnergyOutput OnEnergyOutput
pexplosion OnEnergyOutput Empty  100 HyperBomb
#Conect To OutPut and to PowerTuner
element AlienWire      100 100 200 0   0    1    0     1
neighbor 1 AlienWire OnEnergyOutput 1 OnAlienWire OnEnergyOutput 
element OnAlienWire    0 0 255 0   0    1    0     0
neighbor 1 OnAlienWire AlienWire 1 OnAlienWire OnAlienWire
#Conect PowerTuner to Wire 
element PowerTuner     100 255 0       0   0    1    0     1
neighbor 1 PowerTuner OnAlienWire 1 OnPowerTuner OnAlienWire
element OnPowerTuner   0 0 255       0    0   1     0    0
neighbor 1 OnPowerTuner PowerTuner 1 OnPowerTuner OnPowerTuner 
element OverLoad 255 0  0   0    0    1   0   0
self 0.0001 OverLoad 1 OverLoad2
element OverLoad2 255 0  0   0   0    1   0    0
self 0.0001 OverLoad2 1 OverLoad3
element OverLoad3 255 0  0   0   0    1   0    0
self 0.0001 OverLoad3 1 MELTDOWN
element MELTDOWN 0   0   255  0   0   1    0    0
neighbor 1 MELTDOWN   OnCore           1    MELTDOWN MELTDOWN 
neighbor 1 MELTDOWN   OnMainCore       1    MELTDOWN MELTDOWN 
neighbor 1 MELTDOWN   OnPowerConverter 1    MELTDOWN MELTDOWN 
neighbor 1 MELTDOWN   OnPowerVault     1    MELTDOWN MELTDOWN 
neighbor 1 MELTDOWN   OnEnergyOutput   1    MELTDOWN MELTDOWN 
neighbor 1 MELTDOWN   OnAlienWire      1    MELTDOWN MELTDOWN
neighbor 1 MELTDOWN   OnPowerTuner     1    MELTDOWN MELTDOWN 
pexplosion MELTDOWN   Empty            300  HyperBomb
#Made By Nikolai
element ICB 148 128 147 1 0 5 1.02 1 
self 1 ICB 1 C1 
hotself 10 ICB 
element C1 128 128 147 0.5 -1 5 0.5 0 
self 0.1 C1 1 Bomblet 
neighbor 0.5 C1 Empty 1 C1 C2 
explosion   C1 Empty 255 -255 
element C2 128 128 147 0.5 -1 5 0.5 0 
self 0.1 C2 1 Bomblet 
neighbor 1 C2 Empty 1 C2 Bomblet 
explosion   C2 Empty 255 -255 
element Bomblet 250 200 150 1 -1 5 0.05 0 
pexplosion Bomblet   Steel          10 Fire 
pexplosion Bomblet   Ground         10 Fire 
pexplosion Bomblet   Concrete       10 Fire 
pexplosion Bomblet   SolarPanels    10 Fire 
pexplosion Bomblet   Wood           10 Fire 
pexplosion Bomblet   Plants         10 Fire 
pexplosion Bomblet   Wire           10 Fire 
pexplosion Bomblet   FuelTank       10 Fire 
pexplosion Bomblet   BioFilter      10 Fire 
pexplosion Bomblet   Tube           10 Fire 
pexplosion Bomblet   Converter      10 Fire 
pexplosion Bomblet   LeaveColector  10 Fire 
pexplosion Bomblet   Case           10 Fire 
pexplosion Bomblet   TreeTop        10 Fire 
pexplosion Bomblet   BurntBlack     10 Fire 
pexplosion Bomblet   Shingles       10 Fire 
pexplosion Bomblet   Brick          10 Fire 
pexplosion Bomblet   Siding         10 Fire 
pexplosion Bomblet   BlackTop       10 Fire 
pexplosion Bomblet   Carpet         10 Fire 
pexplosion Bomblet   Glass          10 Fire 
pexplosion Bomblet   Lamp           10 Fire 
pexplosion Bomblet   DryWall        10 Fire 
pexplosion Bomblet   Fabric         10 Fire 
pexplosion Bomblet   Person         10 Fire
pexplosion Bomblet   Spout          10 Fire 
pexplosion Bomblet   Drain          10 Fire 
pexplosion Bomblet   Turbine        10 Fire 
pexplosion Bomblet   Toxofilter     10 Fire 
pexplosion Bomblet   Stove          10 Fire 
pexplosion Bomblet   OnStove        10 Fire 
pexplosion Bomblet   MoonRock       10 Fire
element StickyBomb 255 100 100 0 0 1 0 0 
neighbor 1 StickyBomb Empty 1 StickyBomb StickyBomb1 
neighbor 1 StickyBomb StickyBomb2 1 StickyBomb StickyBomb1 
neighbor 1 StickyBomb StickyBomb3 1 StickyBomb StickyBomb1 
neighbor 1 StickyBomb StickyBomb4 1 StickyBomb StickyBomb1 
pexplosion StickyBomb Fire 400 Fire 
element StickyBomb1 204 80 131 0 0 1 0 0 
neighbor 1 StickyBomb1 Empty 1 StickyBomb1 StickyBomb2 
neighbor 1 StickyBomb1 StickyBomb2 1 StickyBomb1 StickyBomb2 
neighbor 1 StickyBomb1 StickyBomb3 1 StickyBomb1 StickyBomb2 
neighbor 1 StickyBomb1 StickyBomb4 1 StickyBomb1 StickyBomb2 
pexplosion StickyBomb2 Fire 25 Stickyseed 
element StickyBomb2 153 60 162 0 0 1 0 0 
neighbor 1 StickyBomb2 Empty 1 StickyBomb2 StickyBomb3 
neighbor 1 StickyBomb2 StickyBomb3 1 StickyBomb2 StickyBomb3 
neighbor 1 StickyBomb2 StickyBomb4 1 StickyBomb2 StickyBomb3 
pexplosion StickyBomb2 Fire 25 Fire 
element StickyBomb3 102 40 193 0 0 1 0 0 
neighbor 1 StickyBomb3 Empty 1 StickyBomb3 StickyBomb4 
neighbor 1 StickyBomb3 StickyBomb4 1 StickyBomb3 StickyBomb4 
pexplosion StickyBomb3 Fire 50 Fire 
element StickyBomb4 51 20 224 0 0 1 0 0 
pexplosion StickyBomb4 Fire 100 Fire 

#Bombs away!! (Code By Doc)
element Stickyseed 255 255 255 1 1 1 1 1  
neighbor 1 Steel Stickyseed 1 Steel StickyBomb
neighbor 1 Ground Stickyseed 1 Ground StickyBomb
neighbor 1 Concrete Stickyseed 1 Concrete StickyBomb 
neighbor 1 SolarPanels Stickyseed 1 SolarPanels StickyBomb
neighbor 1 Wood Stickyseed 1 Wood StickyBomb
neighbor 1 Plants Stickyseed 1 Plants StickyBomb 
neighbor 1 Wire Stickyseed 1 Wire StickyBomb
neighbor 1 FuelTank Stickyseed 1 FuelTank  StickyBomb
neighbor 1 BioFilter Stickyseed 1 BioFilter StickyBomb
neighbor 1 Tube Stickyseed 1 Tube StickyBomb
neighbor 1 Converter Stickyseed 1 Converter StickyBomb
neighbor 1 LeaveColector Stickyseed 1 LeaveColector StickyBomb
neighbor 1 Case  Stickyseed 1 Case StickyBomb
neighbor 1 TreeTop Stickyseed 1 TreeTop  StickyBomb
neighbor 1 BurntBlack Stickyseed 1 BurntBlack StickyBomb
neighbor 1 Shingles Stickyseed 1 Shingles StickyBomb
neighbor 1 Brick Stickyseed 1 Brick StickyBomb
neighbor 1 Siding Stickyseed 1 Siding StickyBomb
neighbor 1 BlackTop Stickyseed 1 BlackTop StickyBomb
neighbor 1 Carpet Stickyseed 1 Carpet  StickyBomb
neighbor 1 Glass Stickyseed 1 Glass StickyBomb
neighbor 1 Lamp Stickyseed 1 Lamp StickyBomb
neighbor 1 DryWall Stickyseed 1 DryWall StickyBomb
neighbor 1 Fabric Stickyseed 1 Fabric StickyBomb
neighbor 1 Person Stickyseed 1 Person StickyBomb
neighbor 1 Spout Stickyseed 1 Spout StickyBomb
neighbor 1 Drain Stickyseed 1 Drain StickyBomb
neighbor 1 Turbine Stickyseed 1 Turbine StickyBomb
neighbor 1 Toxofilter Stickyseed 1 Toxofilter StickyBomb
neighbor 1 Stove Stickyseed 1 Stove StickyBomb
neighbor 1 OnStove Stickyseed 1 OnStove StickyBomb
neighbor 1 MoonRock Stickyseed 1 MoonRock StickyBomb
#Needly Light On Fire To Explode(Code By Doc)
element NeedleLauncher 100 100 100 0 0 0 0 1 
pexplosion Fire NeedleLauncher 32 Needle 
element Needle 255 255 0 0.9 0.5 0.9 0.5 0 
neighbor 1 Needle Steel 1 Needle2 Steel   
neighbor 1 Needle Ground 1 Needle2 Ground  
neighbor 1 Needle Concrete 1 Needle2 Concrete 
neighbor 1 Needle SolarPanels 1 Needle2 SolarPanels  
neighbor 1 Needle Wood 1 Needle2 Wood
neighbor 1 Needle Plants 1 Needle2 Plants 
neighbor 1 Needle Wire 1 Needle2 Wire  
neighbor 1 Needle FuelTank 1 Needle2 FuelTank 
neighbor 1 Needle BioFilter 1 Needle2 BioFilter  
neighbor 1 Needle Tube  1 Needle2 Tube
neighbor 1 Needle Converter 1 Needle2  Converter
neighbor 1 Needle LeaveColector 1 Needle2 LeaveColector  
neighbor 1 Needle Case 1 Needle2 Case 
neighbor 1 Needle TreeTop 1 Needle2 BurntBlack
neighbor 1 Needle Shingles 1 Needle2 Shingles  
neighbor 1 Needle Brick 1 Needle2 Brick 
neighbor 1 Needle Siding 1 Needle2 Siding  
neighbor 1 Needle BlackTop 1 Needle2  BlackTop
neighbor 1 Needle Carpet 1 Needle2 Carpet  
neighbor 1 Needle Glass 1 Needle2 Glass
neighbor 1 Needle Lamp 1 Needle2 Lamp  
neighbor 1 Needle DryWall 1 Needle2 DryWall
neighbor 1 Needle Fabric 1 Needle2 Fabric  
neighbor 1 Needle Person 1 Needle2 Person
neighbor 1 Needle Spout 1 Needle2 Spout  
neighbor 1 Needle Drain 1 Needle2 Drain 
neighbor 1 Needle Turbine 1 Needle2 Turbine  
neighbor 1 Needle Toxofilter 1 Needle2 Toxofilter 
neighbor 1 Needle Stove 1 Needle2 Stove 
neighbor 1 Needle OnStove 1 Needle2 OnStove  
neighbor 1 Needle MoonRock 1 Needle2 MoonRock
element Needle2 0 255 0 0.9 0.5 0.9 1.006 0 
self 1 Needle2 1 Needle3 
hotself 60 Needle2 
neighbor 1 Needle2 Needle 1 Needle2 Needle2 
element Needle3 0 0 0 0 0 0 0 0 
pexplosion Needle3 Empty 20 Fire 
pexplosion Needle3 Fire 20 Fire  
# A burst of extreme preasure making gas that explodes (Massive Ordanance Air Burst) I love The Outcome (Use In 2-4 Size or it will just blow up)
element MOAB 100 100 100 1  1   1   1.2   1
neighbor 0.001 MOAB Empty 1 MOAB2 Empty
element MOAB2  100 100 100 1 1 1 1.2 0
neighbor 0.001 MOAB2 Empty 1 MOAD Empty
element MOAD 100 100 100 1  1   1   1.2   0
pexplosion   MOAD    Empty   20  MOAD2
element MOAD2 100 100 100 0  0    0    1    0
pexplosion   MOAD2   Empty   150    Gas45
element Gas45 0 0 0  -0.001  0.7   100    0       0
pexplosion Gas45    Fire      300   Fire
#Radiating Bomb (Small Explode..Massive Dammage) (Use In 2-4 Size or it will just blow up)
element DirtyBomb 255 255 255 1   1   1   1     1
neighbor 0.001  DirtyBomb Empty 1 Dirt Empty
element Dirt 255 255 255 1 1 1 1 0
neighbor 0.001 Dirt Empty 1 Dirt2 Empty 
element Dirt2  255 255 255 1 1 1 1 0
neighbor 0.001 Dirt2 Empty 1 Dirt3 Empty 
element Dirt3  255 255 255 1 1 1 1 0
pexplosion  Dirt3 Empty  10  Radiation
#A huge Exoplosion of heat
element ThermonuclearMissle 255 255 255  1  1   1   1    1
neighbor 0.001 ThermonuclearMissle Empty  1  Ther Empty
element Ther  255 255 255 1  1  1  1 0
neighbor 0.001 Ther Empty  1  Therm Empty
element Therm 255 255 255 1 1 1 1  0
pexplosion Therm  Empty  400   Fire
#A extremly powerful version of the Thermonuclear Missle
element H-Bomb 255 200 200  1  1  1   1   1
neighbor 0.001 H-Bomb Empty 1 H-B  Empty
element H-B 255 200  200  1   1    1   1   0
neighbor 0.001 H-B  Empty  1  Bomb2 Empty
element Bomb2  255 200 200   1   1    1   1   0
pexplosion  Bomb2  Empty  700 Fire
#Spawns Vespene And BlueVespene, Blue Vespene Can Be used as Fuel
element VespeneGeyser 255 255 255   0   0    10     0      1
neighbor   0.1    VespeneGeyser Empty  1   VespeneGeyser Fumes
element Fumes 255 255 255  -1     0     1     0   0
self 0.001 Fumes 0.9 Vespene 0.1 BlueVespene
element Vespene 0  255 0   1     1     1      1      0
neighbor 0.001 Vespene Empty 0.5 Vespene Fumes 0.5 Vespene Empty
pexplosion Vespene  Fire  100  Fire
element BlueVespene 0  0 255   1   1   2    1     0
neighbor 0.023 BlueVespene Empty 1 BlueVespene  Fusma
pexplosion  BlueVespene  Fire  10   Fire
element Fusma   0  0  255  -1    1     0    1     0
self 0.023 Fusma 1 Empty
element GreenCleaner 0  0  255   1   1   2   1    1
neighbor 1 GreenCleaner Vespene 1 GreenCleaner GreenCleaner 
self 0.1 GreenCleaner 1 Empty
#Turnes Flames Into Fuel
element Charger 255 255 255  0    0    1    0     1
neighbor 1 Charger Fusma 1 CH2 Empty 
element CH2 255 255 255 0 0 100 0 0
neighbor 1 CH2 Charger 1 Charger CH2
self 0.05 CH2 1 Charger
# A little Bomber Yay! (By Kurisu)
element NukeJet 200 30 150 .000001 1 0 0 1 
neighbor .001 NukeJet Empty 1 NukeJet Abomb
# A Little Bomber Yay! (By Kurisu)
element BomberJet 200 30 150 .000001 1 0 0 1 
neighbor .001 BomberJet Empty 1 BomberJet Bomb
#Charging...Targeting...Aww Forget it just FIRE!!!
element LaserCannon 200 0  200    0   0     2     1     1
neighbor 1 LaserCannon Empty 1 LaserCannon LaserBeam 
element LaserBeam  100 100 255    1   0.9     1     1     0
neighbor 1 LaserBeam  Steel  1 LaserBeam  Empty
neighbor 1 LaserBeam  Ground       1 LaserBeam  Empty
neighbor 1 LaserBeam  Concrete       1 LaserBeam  Empty
neighbor 1 LaserBeam  SolarPanels       1 LaserBeam  Empty
neighbor 1 LaserBeam  Wood       1 LaserBeam  Empty
neighbor 1 LaserBeam  Plants       1 LaserBeam  Empty
neighbor 1 LaserBeam  Wire       1 LaserBeam  Empty
neighbor 1 LaserBeam  FuelTank   1 LaserBeam  Empty
neighbor 1 LaserBeam  BioFilter       1 LaserBeam  Empty
neighbor 1 LaserBeam  Tube       1 LaserBeam  Empty
neighbor 1 LaserBeam  Converter       1 LaserBeam  Empty
neighbor 1 LaserBeam  LeaveColector       1 LaserBeam  Empty
neighbor 1 LaserBeam  Case       1 LaserBeam  Empty
neighbor 1 LaserBeam  TreeTop     1 LaserBeam  Empty
neighbor 1 LaserBeam  BurntBlack       1 LaserBeam  Empty
neighbor 1 LaserBeam  Shingles       1 LaserBeam  Empty
neighbor 1 LaserBeam  Brick       1 LaserBeam  Empty
neighbor 1 LaserBeam  Siding       1 LaserBeam  Empty
neighbor 1 LaserBeam  BlackTop       1 LaserBeam  Empty
neighbor 1 LaserBeam  Carpet       1 LaserBeam  Empty
neighbor 1 LaserBeam  Glass       1 LaserBeam  Empty
neighbor 1 LaserBeam  Lamp       1 LaserBeam  Empty
neighbor 1 LaserBeam  DryWall       1 LaserBeam  Empty
neighbor 1 LaserBeam  Fabric       1 LaserBeam  Empty
neighbor 1 LaserBeam  Person       1 LaserBeam  Empty
neighbor 1 LaserBeam  Spout       1 LaserBeam  Empty
neighbor 1 LaserBeam  Drain       1 LaserBeam  Empty
neighbor 1 LaserBeam  Turbine       1 LaserBeam  Empty
neighbor 1 LaserBeam  Toxofilter       1 LaserBeam  Empty
neighbor 1 LaserBeam  Stove       1 LaserBeam  Empty
neighbor 1 LaserBeam  OnStove       1 LaserBeam  Empty
neighbor 1 LaserBeam  Porcalin       1 LaserBeam  Empty
neighbor 1 LaserBeam  MoonRock     1   LaserBeam Empty
#Send In The Advanced Air Squad This Towns going Down
element AAS 255 255 255  0.000001   1.0     0.0   0.0     1    
neighbor 0.001 AAS Empty  1 AAS ICB
#Wild Fire!!! SEND OUT THE JETS
element FireJet 255 0 0  0.000001  1    1      0      1  
neighbor 0.01  FireJet  Empty  1 FireJet Extingish
element Extingish 200 200  200   3      1      1     1    0
self 0.001 Extingish  1 Empty
neighbor 1 Extingish Fire 1  Extingish  Extingish
neighbor 1 Extingish F2   1  Extingish  Extingish
neighbor 1 Extingish F3   1  Extingish  Extingish
neighbor 1 Extingish Lava 1  Extingish  Extingish
#What is that thing!!
element AlienShip 255 255 255  0.000001   1.0     0.0   0.0     1    
self 0.001 AlienShip 1  LaserCannon
#Drop Some Foot on me!
element LandMine 200 200 255 0  0  2   0   1
#Drop Me!!!
element Foot     200 255 200 1  1  1   1   1
neighbor 1 Foot LandMine 1 Foot LandMine1 
element LandMine1  0 0 200   0   0  2 0    0
pexplosion LandMine1  Empty  200   Fire
pexplosion LandMine1  Foot   200   Fire
#Use this to fix alien power
element WhipOut  0 255 0 1  1   1   1    1
neighbor 1 WhipOut OnCore 1 Whiping Whiping
self 0.01  WhipOut  1  OnCore 
element Whiping  0 200 100 0  0   1   0   0
neighbor 1 Whiping OnCore 1 Whiping Whiping
neighbor 1 Whiping OverLoad 1 Whiping Whiping
neighbor 1 Whiping OverLoad2 1 Whiping Whiping
neighbor 1 Whiping OverLoad3 1 Whiping Whiping
self 0.001  Whiping 1  Whiping2
element Whiping2 0 0 255  0   0   1   0    0
self 0.001  Whiping2 1 OnCore
#Tic Toc Tic Toc the mouse is blown off the clock
element TimeBomb 255 255 255 0  0   1  0    1
self 0.001  TimeBomb 1 TimeB2
element TimeB2   255 255 255 0  0   1  0    0
self 0.001  TimeB2 1  TimeB3
element TimeB3   255 255 255 0  0   1  0    0
self 0.001  TimeB3 1  TimeB4
element TimeB4   255 255 255 0  0   1  0    0
self 0.001  TimeB4 1  TimeB5
element TimeB5   255 255 255 0  0   1  0    0
pexplosion TimeB5 TimeB5  500  HyperBomb
# The Surface Of The MOON! (Cheese!!)
element MoonRock  150 150 150   0   0   10    0   1
self 0.2  MoonRock  0.5 MoonRocky 0.5 MoonRoker 
element MoonRocky 150  150 150  0   0   10    0   0
element MoonRoker 100  100 100  0   0   10    0   0
#Alien People Are Cool Cause They Eat Cheese Off the MOON!!! The TV TOLD ME SO
element Alien 200 255 0   0   0   1   1
neighbor 1 Alien LaserBeam 1 Alien Plasma 
#Shoots down jets and stuff
element PlasmaCannon 200 200 200 0  0   1   0    1
neighbor 0.2 PlasmaCannon Empty 1 PlasmaCannon Plasma 
element Plasma  141 222 33  -1   0    0    1    0
neighbor 1 Plasma  Steel  1 Plasma  Empty
neighbor 1 Plasma  Ground       1 Plasma  Empty
neighbor 1 Plasma  Concrete       1 Plasma  Empty
neighbor 1 Plasma  SolarPanels       1 Plasma  Empty
neighbor 1 Plasma  Wood       1 Plasma  Empty
neighbor 1 Plasma  Plants       1 Plasma  Empty
neighbor 1 Plasma  Wire       1 Plasma  Empty
neighbor 1 Plasma  FuelTank   1 Plasma  Empty
neighbor 1 Plasma  BioFilter       1 Plasma  Empty
neighbor 1 Plasma  Tube       1 Plasma  Empty
neighbor 1 Plasma  Converter       1 Plasma  Empty
neighbor 1 Plasma  LeaveColector       1 Plasma  Empty
neighbor 1 Plasma  Case       1 Plasma  Empty
neighbor 1 Plasma  TreeTop     1 Plasma  Empty
neighbor 1 Plasma  BurntBlack       1 Plasma  Empty
neighbor 1 Plasma  Shingles       1 Plasma  Empty
neighbor 1 Plasma  Brick       1 Plasma  Empty
neighbor 1 Plasma  Siding       1 Plasma  Empty
neighbor 1 Plasma  BlackTop       1 Plasma  Empty
neighbor 1 Plasma  Carpet       1 Plasma  Empty
neighbor 1 Plasma  Glass       1 Plasma  Empty
neighbor 1 Plasma  Lamp       1 Plasma  Empty
neighbor 1 Plasma  DryWall       1 Plasma  Empty
neighbor 1 Plasma  Fabric       1 Plasma  Empty
neighbor 1 Plasma  Person       1 Plasma  Empty
neighbor 1 Plasma  Spout       1 Plasma  Empty
neighbor 1 Plasma  Drain       1 Plasma  Empty
neighbor 1 Plasma  Turbine       1 Plasma  Empty
neighbor 1 Plasma  Toxofilter       1 Plasma  Empty
neighbor 1 Plasma  Stove       1 Plasma  Empty
neighbor 1 Plasma  OnStove       1 Plasma  Empty
neighbor 1 Plasma  Porcalin       1 Plasma  Empty
neighbor 1 Plasma  MoonRock     1   Plasma Empty
#Cool
element PlasmaBomb 0 255 0  1  1   1   1     1
pexplosion PlasmaBomb   Steel          300 Plasma 
pexplosion PlasmaBomb   Ground         300 Plasma 
pexplosion PlasmaBomb   Concrete       300 Plasma 
pexplosion PlasmaBomb   SolarPanels    300 Plasma 
pexplosion PlasmaBomb   Wood           300 Plasma 
pexplosion PlasmaBomb   Plants         300 Plasma 
pexplosion PlasmaBomb   Wire           300 Plasma 
pexplosion PlasmaBomb   FuelTank       300 Plasma 
pexplosion PlasmaBomb   BioFilter      300 Plasma 
pexplosion PlasmaBomb   Tube           300 Plasma 
pexplosion PlasmaBomb   Converter      300 Plasma 
pexplosion PlasmaBomb   LeaveColector  300 Plasma 
pexplosion PlasmaBomb   Case           300 Plasma 
pexplosion PlasmaBomb   TreeTop        300 Plasma 
pexplosion PlasmaBomb   BurntBlack     300 Plasma 
pexplosion PlasmaBomb   Shingles       300 Plasma 
pexplosion PlasmaBomb   Brick          300 Plasma 
pexplosion PlasmaBomb   Siding         300 Plasma 
pexplosion PlasmaBomb   BlackTop       300 Plasma 
pexplosion PlasmaBomb   Carpet         300 Plasma 
pexplosion PlasmaBomb   Glass          300 Plasma 
pexplosion PlasmaBomb   Lamp           300 Plasma 
pexplosion PlasmaBomb   DryWall        300 Plasma 
pexplosion PlasmaBomb   Fabric         300 Plasma 
pexplosion PlasmaBomb   Person         300 Plasma
pexplosion PlasmaBomb   Spout          300 Plasma 
pexplosion PlasmaBomb   Drain          300 Plasma 
pexplosion PlasmaBomb   Turbine        300 Plasma 
pexplosion PlasmaBomb   Toxofilter     300 Plasma 
pexplosion PlasmaBomb   Stove          300 Plasma 
pexplosion PlasmaBomb   OnStove        300 Plasma 
pexplosion PlasmaBomb   MoonRock       300 Plasma
#The Waste Department
element SepticJet  100 100 0   0.000001  1    0    1    1
neighbor 0.2 SepticJet  Empty 0.5 SepticJet  Pee 0.5 SepticJet Poop
element Poop  94 64  65    1    0    1     0      0 
element Pee 255 255 10   1     0    0.5    0      0
#Rainy
element RainCloud  200 200 200  0.000001   1      1     1      1
neighbor 0.001 RainCloud Empty 1 RainCloud Water
self 0.001  RainCloud 1 Lightn
element Lightn 200 200  200     0    0   0   2    0     
neighbor 0.001 Lightn Empty  1  Lightn  Water 
self 0.001  Lightn  0.1 LightningBolt  0.9 RainCloud 
element LightningBolt 255 255 0    0   0   2    1      0
neighbor 1  LightningBolt Empty 1 LightningBolt  Lightning
self 0.001 LightningBolt 1  RainCloud
element Lightning 255 255   0    9 0   1 0    0
self 0.1  Lightning 1 Empty 
element RWater  58      82      247       0.700000          1.000000        1.000000         0.100000       0
self 0.01 RWater 1  Empty
element	HellWaves	1	200	200	0.000000	1.000000	1.000000	0.000000	0
self    0.2             HellWaves       1.0000  LeftoverF
neighbor 1.0	HellWaves	Empty	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Steel	        1.0	HellWaves	Changing
neighbor 1.0	HellWaves	Ground	        1.0	HellWaves	Chan
neighbor 1.0	HellWaves	Concrete	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	SolarPanels	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Wood	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Plants	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Wire 	        1.0	HellWaves	Changing
neighbor 1.0	HellWaves	FuelTank	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	BioFilter	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Tube 	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Converter	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Case	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	LeaveColector	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	TreeTop 	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Recharger 	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Shingles 	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Brick 	        1.0	HellWaves      Changing
neighbor 1.0	HellWaves	Siding 	        1.0	HellWaves	Changing
neighbor 1.0	HellWaves	BlackTop 	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Carpet  	1.0	HellWaves	Changing
neighbor 1.0	HellWaves	Glass 	        1.0	HellWaves	Changing
neighbor 1.0	HellWaves	Fabric 	        1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	DryWall 	1.0	HellWaves	HellWaves
neighbor 1.0	HellWaves	Lamp    	1.0	HellWaves	Changing
neighbor 1.0	HellWaves	Person    	1.0	HellWaves	Mutant
neighbor 1.0	HellWaves	Metal    	1.0	HellWaves	Changing
neighbor 1.0	HellWaves	Plastic    	1.0	HellWaves	Changing
neighbor 1.0    HellWaves   BrokenWire  1.0 HellWaves   Changing
element	LeftoverF	255	0	2	0.000000	0.000000	1.000000	0.000000	0
self	0.00500	LeftoverF	1	Empty
#USE WITH CAUTION Constructed By Aliens To End The Human Race And Turn It Into A Moon Like Planet
element HellBomb  255 255 255   1    0     1     1     1
pexplosion HellBomb   Steel          300 HellWaves 
pexplosion HellBomb   Ground         300 HellWaves 
pexplosion HellBomb   Concrete       300 HellWaves 
pexplosion HellBomb   SolarPanels    300 HellWaves 
pexplosion HellBomb   Wood           300 HellWaves 
pexplosion HellBomb   Plants         300 HellWaves 
pexplosion HellBomb   Wire           300 HellWaves 
pexplosion HellBomb   FuelTank       300 HellWaves 
pexplosion HellBomb   BioFilter      300 HellWaves 
pexplosion HellBomb   Tube           300 HellWaves 
pexplosion HellBomb   Converter      300 HellWaves 
pexplosion HellBomb   LeaveColector  300 HellWaves 
pexplosion HellBomb   Case           300 HellWaves 
pexplosion HellBomb   TreeTop        300 HellWaves 
pexplosion HellBomb   BurntBlack     300 HellWaves 
pexplosion HellBomb   Shingles       300 HellWaves 
pexplosion HellBomb   Brick          300 HellWaves 
pexplosion HellBomb   Siding         300 HellWaves 
pexplosion HellBomb   BlackTop       300 HellWaves 
pexplosion HellBomb   Carpet         300 HellWaves 
pexplosion HellBomb   Glass          300 HellWaves 
pexplosion HellBomb   Lamp           300 HellWaves 
pexplosion HellBomb   DryWall        300 HellWaves 
pexplosion HellBomb   Fabric         300 HellWaves 
pexplosion HellBomb   Person         300 HellWaves
pexplosion HellBomb   Spout          300 HellWaves 
pexplosion HellBomb   Drain          300 HellWaves 
pexplosion HellBomb   Turbine        300 HellWaves 
pexplosion HellBomb   Toxofilter     300 HellWaves 
pexplosion HellBomb   Stove          300 HellWaves 
pexplosion HellBomb   OnStove        300 HellWaves 
pexplosion HellBomb   MoonRock       300 HellWaves
element Chan  255 255 255 0  0   10   0     0
neighbor 1 Chan Ground 1 Chan Chan
self 0.2 Chan 1 MoonRock
element Changing 255 255 255 0   0    10   0      0
neighbor 1 Changing Steel 1  Changing Changing
neighbor 1 Changing Wire 1  Changing Changing
neighbor 1 Changing Brick 1  Changing Changing
neighbor 1 Changing Siding 1  Changing Changing
neighbor 1 Changing BlackTop 1  Changing Changing
neighbor 1 Changing Carpet 1  Changing Changing
neighbor 1 Changing Glass 1 Changing Changing
neighbor 1 Changing Fabric 1  Changing Changing
neighbor 1 Changing DryWall 1  Changing Changing
neighbor 1 Changing Lamp 1  Changing Changing
neighbor 1 Changing Metal 1  Changing Changing
neighbor 1 Changing Plastic 1  Changing Changing
neighbor 1 Changing BrokenWire 1  Changing Changing
self 0.2 Changing 1 SuperMetal
element HellCompleter 255 255 255  1   1    1    1    1
pexplosion HellCompleter Lava   20  Done 
pexplosion HellCompleter MoonRocky 20 Done
pexplosion HellCompleter SuperMetal 20 Done
pexplosion HellCompleter MoonRoker 20 Done
element	Done	200	200	200	0.000000	1.000000	1.000000	0.000000	0
self    0.2             Done      1.0000  LeftoverDone
neighbor 1.0	Done	Empty	        1.0	Done	Done
neighbor 1.0    Done    Lava       1     Done Done
neighbor 1.0    Done    NuclearWaste 1   Done Done
neighbor 1.0    Done    Mutant      1     Done Done
neighbor 1.0    Done     M2      1     Done Done
neighbor 1.0    Done    SuperMetal            1     Done Done
neighbor 1.0    Done    Steel            1     Done Done
neighbor 1.0    Done     Wood           1     Done Done
neighbor 1.0    Done     Fabric           1     Done Done
neighbor 1.0    Done     Stove           1     Done Done
neighbor 1.0    Done     OnStove           1     Done Done
neighbor 1.0    Done     Person           1     Done Done
neighbor 1.0    Done     Wire           1     Done Done
neighbor 1.0    Done     Lamp           1     Done Done
neighbor 1.0    Done     Porcalin      1    Done Done
neighbor 1.0    Done     Drain         1    Done Done
neighbor 1.0    Done     Spout         1    Done Done
element	LeftoverDone	200	200	200	0.000000	0.000000	1.000000	0.000000	0
self	0.002	LeftoverDone	0.9	Empty  0.1   Extingish
neighbor 1 LeftoverDone SuperMetal 1 LeftoverDone LeftoverDone
element Lavaflames 234 75 50 -1 1 0 0 0
neighbor 1 Lavaflames GeoPlate 1 Empty GP2
self 0.3 Lavaflames 1 Empty
#The Base of all geothermal power Harness Heat from lava with this
element GeoPlate 255 150 100 0 0 0 0 1
neighbor    1 GeoPlate Lavaflames 1 GP2 Empty
element GP2 255 150 100 0 0 100 0.15 0
neighbor    1 GP2 GeoPlate     1 GeoPlate GP2
neighbor    1 GP2 GeoPlate     1 GP2 GP2
self 0.055    GP2 1 GP3
element GP3 255 150 100 0 0 100 0.1 0
neighbor    0.15 GP3    GP2 1 GP3 GP3
neighbor     0.05 GP3    GeoPlate 1 GeoPlate GeoPlate
self       0.015 GP3 1 GeoPlate
#High-tech Freezeing Bomb Used to.. Well Freeze
element IceBomb 1 1 255 1 1 1 1 1
pexplosion IceBomb   Steel          10 Snow 
pexplosion IceBomb   Ground         10 Snow 
pexplosion IceBomb   Concrete       10 Snow 
pexplosion IceBomb   SolarPanels    10 Snow 
pexplosion IceBomb   Wood           10 Snow 
pexplosion IceBomb   Plants         10 Snow 
pexplosion IceBomb   Wire           10 Snow 
pexplosion IceBomb   FuelTank       10 Snow 
pexplosion IceBomb   BioFilter      10 Snow 
pexplosion IceBomb   Tube           10 Snow 
pexplosion IceBomb   Converter      10 Snow 
pexplosion IceBomb   LeaveColector  10 Snow 
pexplosion IceBomb   Case           10 Snow 
pexplosion IceBomb   TreeTop        10 Snow 
pexplosion IceBomb   BurntBlack     10 Snow 
pexplosion IceBomb   Shingles       10 Snow 
pexplosion IceBomb   Brick          10 Snow 
pexplosion IceBomb   Siding         10 Snow 
pexplosion IceBomb   BlackTop       10 Snow 
pexplosion IceBomb   Carpet         10 Snow 
pexplosion IceBomb   Glass          10 Snow 
pexplosion IceBomb   Lamp           10 Snow 
pexplosion IceBomb   DryWall        10 Snow 
pexplosion IceBomb   Fabric         10 Snow 
pexplosion IceBomb   Person         10 Snow
pexplosion IceBomb   Spout          10 Snow 
pexplosion IceBomb   Drain          10 Snow 
pexplosion IceBomb   Turbine        10 Snow 
pexplosion IceBomb   Toxofilter     10 Snow 
pexplosion IceBomb   Stove          10 Snow 
pexplosion IceBomb   OnStove        10 Snow 
pexplosion IceBomb   MoonRock       10 Snow
element Snow 255 255 255 1 1 1 1 0
self 0.01 Snow 1 Ice
element Ice 200 200 255 0 0 5 0 0
neighbor 1 Ice Water 1 Ice Ice
neighbor 1 Person Ice 1 Ice Ice
#For Freezing Poor Helpless People
element IceJet 240 240 255 0.000001  1    0    1 1
neighbor 0.02 IceJet Empty 1 IceJet IceBomb