User:Zanzarina/Barbie Mod

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It took from November 26, 2007 to December 9, 2007 to produce my eleventh mod that is Barbie's Death Mod. Barbie's Death Mod has a few ways to kill\torture\harm Barbie, but also get rid of those other pesky annoying things like Webkins and High School Musical.

#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
#The Multiple Deaths of Barbie Mod (Kill Barbie Mod) by pyromaniac
#Started November 26, 2007.
#Ended December 9, 2007.
#Created by pyromaniac.

group Basics Empty Wall Fire
group Annoying Empty Wall Webkinz HSM Bratz Shrek Penguins
group Barbie Empty Wall Barbie Purse Hair
group Kills1 Empty Wall TNT AcetonePeroxide FuseA FuseB BBomb Scorch Heater Chainsaw Oven Poison AtomicBomb ClusterBomb

#KILL BARBIE! KILL BARBIE! Ever since Ken figured out Barbie was cheating on him, Ken has devised millions of ways that Ken could kill her. It's up to you to use them, rid the world of Barbie!
element Empty 0 0 0 0 0 1 0 1

#A gray solid barrier. All of the elements in this are extreme, the water always drowns her, etc. Almost anything kills Barbie except empty and wall, and few other things.
element Wall 128 128 128 0 0 1 0 1

#Barbie is almost always dead with this.
element ClusterBomb 155 0 0 200 0 1 0 1
neighbor 1.0 ClusterBomb ClusterBomb 1.0 Empty Empty
self 0.7 ClusterBomb 1.0 ClusterBomb
pexplosion ClusterBomb Barbie 20 HMX3
element HMX3 44 44 44 0 0 1 0 0
pexplosion HMX3 HMX5 20 HMX3
pexplosion HMX3 Empty 2 HMX4
pexplosion HMX3 HMX4 6 HMX3
self 0.008 HMX3 1.0 HMX5
element HMX4 0 233 233 0 0 1 0 0
element HMX5 0 0 0 0 0 0 0 0
self 0.01 HMX3 0.99 Empty 0.01 HMX6
self 0.01 HMX4 1.0 Empty
self 0.01 HMX5 1.0 Empty
element HMX6 0 0 7 0 0 0 0 0
self 1.0 HMX6 0.6 HMX3 0.4 HMX7
element HMX7 173 255 47 0.01 0 1 0 0
pexplosion HMX7 HMX3 13 HMX7
pexplosion HMX7 HMX4 13 HMX7
pexplosion HMX7 HMX5 13 HMX7
pexplosion HMX7 HMX6 13 HMX7
neighbor 1.0 HMX7 Empty 1.0 Fire Fire
neighbor 1.0 HMX7 Fire 0.6001 Fire Fire 0.3999 Fire HMX7
explosion HMX7 Empty 255 255
explosion HMX7 Fire 255 255
neighbor 1.0 HMX7 Wall 1.0 HMX7 Fire

#Obliterates Barbie! Just drop this nice, harmless little atomic bomb on her and watch her burn to death! And if she isn't dead by then the pollution will ensure death.
element AtomicBomb 255 99 71 0.7 0.69 1 0 1
pexplosion AtomicBomb Barbie 20 VUP1
pexplosion AtomicBomb Wall 20 VUP1
pexplosion AtomicBomb VUP1 20 Fire
pexplosion AtomicBomb Fire 20 VUP1
element VUP1 15 240 15 -8080800 0 1 0 0
self 1.0 VUP1 0.02 Empty 0.98 VUP2
neighbor 0.001 VUP2 Empty 1.0 VUP2 VUP3
pexplosion VUP2 VUP3 20 VUP1
element VUP3 5 5 5 0 0 0 0 0
self 0.001 VUP3 0.9 VUP2 0.1 VUP3
element VUP2 0 0 7 -8080800 0 1 0 0
self 0.8912 VUP2 1.0 VUP1
neighbor 0.001 VUP1 VUP2 1.0 VUP1 VUP1
element VUP3 4 128 4 0 0 1 1.01 0
element VUP4 4 150 4 0 0 1 1.01 0
element VUP5 4 180 4 0 0 1 1.01 0
element VUP6 4 220 4 0 0 1 1.01 0
element VUP7 4 250 4 0 0 1 0 0
neighbor 0.41 VUP3 Empty 1.0 VUP3 VUP4
neighbor 0.41 VUP4 Empty 1.0 VUP4 VUP5
neighbor 0.41 VUP5 Empty 1.0 VUP5 VUP6
neighbor 0.41 VUP6 Empty 1.0 VUP6 VUP7
neighbor 0.75 VUP7 Empty 1.0 VUP7 VUP7
neighbor 0.98 VUP4 VUP7 1.0 VUP4 VUP4
neighbor 0.98 VUP5 VUP7 1.0 VUP5 VUP5
neighbor 0.98 VUP6 VUP7 1.0 VUP6 VUP6
neighbor 0.98 VUP6 VUP3 1.0 VUP3 VUP3
neighbor 0.98 VUP6 VUP4 1.0 VUP4 VUP4
neighbor 0.98 VUP6 VUP5 1.0 VUP5 VUP5
neighbor 0.98 VUP5 VUP4 1.0 VUP4 VUP4
neighbor 0.98 VUP5 VUP3 1.0 VUP3 VUP3
neighbor 0.98 VUP4 VUP3 1.0 VUP3 VUP3
hotcolor VUP3 4 155 4
self 0.48 VUP3 0.97 Empty 0.01 VUP4 0.01 VUP5 0.01 VUP6
self 0.48 VUP4 1.0 Empty
self 0.48 VUP5 1.0 Empty
self 0.48 VUP6 1.0 Empty
neighbor 0.55 VUP3 VUP7 1.0 VUP3 VUP3
explosion VUP7 VUP3 255 255
explosion VUP7 VUP4 255 255
explosion VUP7 VUP5 255 255
explosion VUP7 VUP6 255 255
neighbor 1.0 VUP7 VUP2 1.0 VUP7 VUP7
neighbor 1.0 VUP7 VUP1 1.0 VUP7 VUP7
explosion VUP7 VUP1 200 200
explosion VUP7 VUP2 200 200
hotself 98 VUP3
hotself 98 VUP4
hotself 98 VUP5
hotself 98 VUP6
self 0.0005 VUP3 0.01 VUP8 0.99 VUP3 
self 0.0005 VUP4 0.01 VUP8 0.99 VUP4
self 0.0005 VUP5 0.01 VUP8 0.99 VUP5
self 0.0005 VUP6 0.01 VUP8 0.99 VUP6
pexplosion VUP8 VUP3 40 VUP8
pexplosion VUP8 VUP4 40 VUP8
pexplosion VUP8 VUP5 40 VUP8
pexplosion VUP8 VUP6 40 VUP8
pexplosion VUP8 VUP7 40 VUP8
self 0.05 VUP8 0.9 Empty 0.1 Pollution
element Pollution 0 244 12 0 0 1 0 0
neighbor 0.7 Pollution Empty 1.0 Pollution Pollution
self 0.68 Pollution 1.0 Empty
neighbor 1.0 VUP2 VUP7 1.0 VUP2 VUP3
pexplosion Pollution VUP1 26 Pollution
pexplosion Pollution VUP2 26 Pollution
element VUP8 0 88 0 0 0 1 0 0
neighbor 1.0 Pollution Barbie 1.0 Pollution Pollution
pexplosion Pollution Barbie 50 Pollution
neighbor 1.0 Pollution Hair 1.0 Pollution Pollution

#Any of those stupid penguin movies. March of the Penguins, Surfs Up, and all of those. Let's make one called Red Snow about penguins killing each other, I HATE THEM!
element Penguins 255 255 255 0 0 1 0 1
neighbor 1.0 Penguins Empty 1.0 Penguins Penguins2
neighbor 1.0 Penguins2 Empty 1.0 Penguins2 Penguins3
element Penguins2 1 1 1 0 0 1 0 0
element Penguins3 255 133 0 0 0 1 0 0
element SU2 235 20 20 0 0 1 0 0
element SU3 20 140 20 0 0 1 0 0
element SU4 20 20 235 0 0 1 0 0
neighbor 1.0 Penguins Fire 1.0 SU2 Fire
neighbor 1.0 Penguins2 Fire 1.0 SU2 Fire
neighbor 1.0 Penguins3 Fire 1.0 SU2 Fire
explosion Penguins SU2 255 255
explosion Penguins2 SU2 255 255
explosion Penguins3 SU2 255 255
neighbor 1.0 Penguins SU2 1.0 SU2 SU2
neighbor 1.0 Penguins2 SU2 1.0 SU2 SU2
neighbor 1.0 Penguins3 SU2 1.0 SU2 SU2
neighbor 0.01 SU2 Empty 1.0 SU2 SU2
explosion SU2 Empty 65 65
neighbor 1.0 SU2 SU2 1.0 SU2 SU3
neighbor 1.0 SU2 SU3 1.0 SU3 SU3
explosion SU2 SU3 65 65
neighbor 1.0 SU3 Empty 1.0 SU3 SU4
neighbor 1.0 SU3 SU4 1.0 SU4 SU4
explosion SU3 SU4 65 65
neighbor 1.0 SU4 Empty 1.0 SU4 SU2
neighbor 1.0 SU4 SU2 1.0 SU2 SU2
explosion SU4 SU2 65 65
self 0.22 SU2 1.0 Empty
self 0.22 SU3 1.0 Empty
self 0.22 SU4 0.9 Empty 0.1 SU5
neighbor 1.0 SU2 SU5 1.0 SU5 SU5
neighbor 1.0 SU3 SU5 1.0 SU5 SU5
neighbor 1.0 SU4 SU5 1.0 SU5 SU5
element SU5 45 45 45 0 0 1 0 0
explosion SU2 SU5 200 200
explosion SU3 SU5 200 200
explosion SU4 SU5 200 200
self 0.35 SU5 1.0 Fire
neighbor 0.001 SU3 Fire 1.0 SU6 SU6
pexplosion SU3 SU6 5 SU6
element SU6 230 20 230 0 0 1 0 0
neighbor 1.0 SU6 Empty 0.65 SU6 Fire 0.35 Fire Fire
neighbor 0.004 SU6 SU4 1.0 SU6 SU7
self 0.02 SU6 1.0 SU2
neighbor 1.0 SU6 SU2 1.0 SU2 SU2
explosion SU6 SU2 233 233
pexplosion SU7 SU3 155 SU7
pexplosion SU7 SU4 155 SU7
pexplosion SU7 SU5 155 SU7
pexplosion SU7 SU6 155 SU7
pexplosion SU7 SU7 2 SU7
neighbor 0.01 SU7 SU7 1.0 SU7 SU8
self 0.7 SU7 1.0 Empty
neighbor 1.0 SU7 Empty 0.44 SU7 SU7 0.56 Empty Empty
element SU7 255 255 28 -10 0 1 0 0
element SU7 255 255 28 -10 0 1 0 0
pexplosion SU7 SU8 3 SU8
neighbor 0.8 SU7 SU8 1.0 SU8 SU8
explosion SU7 SU8 209 209
self 0.1 SU8 1.0 Empty
neighbor 0.001 SU8 Empty 1.0 SU8 SU8
explosion SU8 Empty 199 199 
element SU8 255 254 253 0 0 1 0 0

#UGH! I HATE Shrek. It is the absolute worst animated film, probably ever. It goes along with the lower-quality Cars, Ratatouille, Over the Hedge, all those.
element Shrek 200 255 200 0 0 1 0 1
pexplosion Shrek Fire 10 HeatWave
pexplosion Shrek HeatWave 2 Fire
element HeatWave 176 224 230 0.5 0.8 1 0 0
neighbor 1.0 HeatWave Fire 1.0 Firexx Firexx
neighbor 1.0 HeatWave Firexx 1.0 Firexx Firexx
neighbor 1.0 HeatWave Firex2 1.0 Firex2 Firex2
explosion HeatWave Firexx 0 255
explosion HeatWave Firex2 0 255
element Firexx 80 0 9 -200 0 1 1.03 0
neighbor 0.7 Firexx Empty 0.5 Firexx Fire 0.5 Empty Firexx
self 0.046 Firexx 0.55 HeatWave 0.45 Firex2
self 0.046 Firex2 0.55 HeatWave 0.45 Firexx
element Firex2 80 0 10 200 0 1 1.03 0
neighbor 0.03 Firex2 Firexx 0.8 Firex2 Firex2 0.2 Firexx Firexx
neighbor 0.9 Firexx Fire 1.0 Fire Firexx
neighbor 0.9 Firex2 Fire 1.0 Fire Firex2
neighbor 0.7 Firex2 Empty 0.5 Firex2 Fire 0.5 Empty Firex2
hotcolor Firexx 255 255 12
hotcolor Firex2 255 255 6
hotneighbor 97 Firexx Firex2
neighbor 0.0001 Firexx Firex2 1.0 Firexx Firex5
pexplosion Firex5 Firexx 42 Firex5
pexplosion Firex5 Firex2 42 Firex5
element Firex5 255 166 0 0 0 1 0 0
self 0.2 Firex5 0.9 Fire 0.1 Firex6
neighbor 1.0 Firex6 Firexx 1.0 Firex5 Firex5
neighbor 1.0 Firex6 Firex2 1.0 Firex5 Firex5
self 0.01 Firex6 0.76 Fire 0.24 Firex5
neighbor 1.0 Firex6 Empty 0.999 Empty Firex6 0.001 Firex6 Firex6
element Firex6 2 5 2 0 0 0 0 0

#This group has other annoying things. All they do are explode with fire, not as involved as Barbie's... destruction. LUK AT DA CYOOT X'PLODIN' BUNNIEZ!!!
element Webkinz 255 0 255 4 0 1 0 1
neighbor 0.5 Webkinz Empty 1.0 Empty Webkinz
pexplosion Webkinz Fire 140 Burn111
element Burn111 0 0 9 0 0 1 0 0
pexplosion Burn111 Burn111 20 Burn11
pexplosion Burn111 Burn11 20 Burn11
element Burn11 177 0 0 0 0 1 0 0
pexplosion Burn11 Empty 5 Burn21
pexplosion Burn21 Empty 5 Burn31
pexplosion Burn31 Empty 5 Burn41
pexplosion Burn41 Empty 5 Burn51
pexplosion Burn51 Burn41 5 Burn51
pexplosion Burn51 Burn31 5 Burn51
pexplosion Burn51 Burn21 5 Burn51
pexplosion Burn51 Burn11 5 Empty
element Burn21 200 0 0 0 0 1 0 0
element Burn31 220 0 0 0 0 1 0 0
element Burn41 240 0 0 0 0 1 0 0
element Burn51 255 255 255 0 0 1 0 0
self 0.6 Burn51 0.97 Fire 0.03 Burn11

#Um, yeah, that's right. I looooove Disney and High School Musical!! I'm eight years old and I have my HSM purse and HSM video collection!!! I can't wait to hear more songs about being friends!
element HSM 166 166 166 0 0 1 0 1
neighbor 1.0 HSM Empty 0.9 HSM HSM2 0.1 HSM HSM
self 0.9 HSM2 1.0 Empty
element HSM2 42 42 42 0 0 1 0 0
neighbor 0.15 HSM HSM 1.0 Empty Empty
pexplosion HSM Fire 200 TXS1
element TXS1 8 5 1 0 0 1 0 0
pexplosion TXS1 Empty 20 TXS2
element TXS2 8 6 8 0 0 1 0 0
pexplosion TXS2 TXS1 10 TXS2 TXS2
neighbor 1.0 TXS2 TXS2 1.0 HALLOWEENT3 HALLOWEENT3
element HALLOWEENT3 8 8 8 0 0 1 0 0
neighbor 1.0 HALLOWEENT3 HALLOWEENT3 0.34 ORANGET3 ORANGET3 0.33 GREENT3 GREENT3 0.33 YELLOWT3 YELLOWT3
explosion HALLOWEENT3 HALLOWEENT3 255 255
self 0.01 HALLOWEENT3 1.0 Empty
element GREENT3 0 255 0 0 0 1 0 0
neighbor 1.0 GREENT3 GREENT3 1.0 GREENT3-1 GREENT3-1
explosion GREENT3 GREENT3 255 255
self 0.1 GREENT3 1.0 Empty
element GREENT3-1 0 255 0 0 0 1 0 0 
self 0.01 GREENT3-1 1.0 Empty
neighbor 1.0 GREENT3-1 Empty 1.0 GREENT3-1 GREENT3-2
element GREENT3-2 0 255 0 0 0 0 0 0 
self 0.05 GREENT3-2 0.95 Empty 0.05 GREENT3-3
neighbor 1.0 GREENT3-2 Empty 1.0 Empty GREENT3-2
element GREENT3-3 0 0 0 0 0 0 0 0 
pexplosion GREENT3-3 Empty 5 GREENT3-2
element YELLOWT3 255 255 0 0 0 1 0 0
neighbor 1.0 YELLOWT3 YELLOWT3 1.0 YELLOWT3-1 YELLOWT3-1
explosion YELLOWT3 YELLOWT3 255 255
self 0.1 YELLOWT3 1.0 Empty
element YELLOWT3-1 255 255 0 0 0 1 0 0 
self 0.01 YELLOWT3-1 1.0 Empty
neighbor 1.0 YELLOWT3-1 Empty 1.0 YELLOWT3-1 YELLOWT3-2
element YELLOWT3-2 255 255 0 0 0 0 0 0 
self 0.05 YELLOWT3-2 0.95 Empty 0.05 YELLOWT3-3
neighbor 1.0 YELLOWT3-2 Empty 1.0 Empty YELLOWT3-2
element YELLOWT3-3 0 0 0 0 0 0 0 0 
pexplosion YELLOWT3-3 Empty 5 YELLOWT3-2
element ORANGET3 255 128 0 0 0 1 0 0
neighbor 1.0 ORANGET3 ORANGET3 1.0 ORANGET3-1 ORANGET3-1
explosion ORANGET3 ORANGET3 255 255
self 0.1 ORANGET3 1.0 Empty
element ORANGET3-1 255 128 0 0 0 1 0 0 
self 0.01 ORANGET3-1 1.0 Empty
neighbor 1.0 ORANGET3-1 Empty 1.0 ORANGET3-1 ORANGET3-2
element ORANGET3-2 255 128 0 0 0 0 0 0 
self 0.05 ORANGET3-2 0.95 Empty 0.05 ORANGET3-3
neighbor 1.0 ORANGET3-2 Empty 1.0 Empty ORANGET3-2
element ORANGET3-3 0 0 0 0 0 0 0 0 
pexplosion ORANGET3-3 Empty 5 ORANGET3-2

#Bratz! You can be in the Bratz movie! Yay! TT~TT Annoying person: "Nooooo they cancelled Bratz..." <-If only he knew how explosive they were. :(
element Bratz 64 0 64 0 0 1 0 1
pexplosion Bratz Fire 576 Mix
element Mix 177 188 120 0 0 1 0 0
pexplosion Mix Empty 1 Mix
self 0.9 Mix 1.0 Mix2
element Mix2 190 9 0 0 0 1 0 0
pexplosion Mix2 Empty 2 Mix2
self 0.6 Mix2 1.0 Mix
pexplosion Mix Mix2 10 Empty

#Label: "CAUTION! DO NOT DRINK!" Barbie: "duH oK AS loNg aS i iS STiLL POpulAr!" ... *collapses* *thud*
element Poison 0 255 0 20 0 1 1.09 1
hotcolor Poison 0 0 0
hotself 98 Poison
self 0.99 Poison 1.0 Poison
neighbor 1.0 Poison Barbie 1.0 Poison Poisoned
neighbor 0.001 Poisoned Poison 1.0 PoisonSurge Poison
element Poisoned 0 128 0 0 0 1 0 0
neighbor 1.0 Poisoned Barbie 1.0 Poisoned Poisoned
neighbor 0.8 PoisonSurge Poisoned 1.0 PoisonSurge PoisonSurge
self 0.01 PoisonSurge 1.0 PoisonSurge2
self 0.01 PoisonSurge2 1.0 Poisoned
neighbor 0.65 PoisonSurge2 PoisonSurge 1.0 PoisonSurge2 PoisonSurge2
neighbor 0.5 Poisoned PoisonSurge2 1.0 Poisoned Poisoned
element PoisonSurge 255 255 255 0 0 1 0 0
element PoisonSurge2 0 129 0 0 0 1 0 0
neighbor 1.0 PoisonSurge Hair 1.0 PoisonSurge PoisonSurge
neighbor 1.0 Poison Purse 1.0 Poison Poison
neighbor 0.01 PoisonSurge Purse 1.0 PoisonSurge Poison
neighbor 0.0001 PoisonSurge Empty 1.0 PoisonSurge Die1
element Die1 2 2 2 0 0 1 0 0
element Die2 3 3 3 0 0 1 0 0
element Die3 4 4 4 0 0 1 0 0
element Die4 5 5 5 0 0 1 0 0
neighbor 0.001 Die1 Empty 1.0 Die1 Die2
neighbor 0.001 Die2 Empty 1.0 Die2 Die3
neighbor 0.001 Die3 Empty 1.0 Die3 Die4
neighbor 1.0 Die4 Empty 1.0 Die4 Die5
element Die5 255 133 13 0 0 1 0 0
neighbor 1.0 Die5 Poisoned 1.0 Die5 Die5
neighbor 1.0 Die5 PoisonSurge2 1.0 Die5 Die5
neighbor 1.0 Die5 PoisonSurge 1.0 Die5 Die5
neighbor 1.0 Die5 Die1 1.0 Die5 Die5
neighbor 1.0 Die5 Die2 1.0 Die5 Die5
neighbor 1.0 Die5 Die3 1.0 Die5 Die5
neighbor 1.0 Die5 Die4 1.0 Die5 Die5
neighbor 1.0 Die5 Empty 1.0 Empty Die5
self 0.01 Die5 1.0 Empty

#DuH hOw dO I uSe tHe oVEn do I puT THat THerE dynAMItE iN ITz? Barbie is too retarded and puts dynamite in this oven and... blows up.
element Oven 128 64 10 0 0 1 0 1
pexplosion Oven Barbie 10 KFire1
pexplosion KFire1 Empty 4 KFire2
pexplosion KFire1 KFire2 4 KFire1
self 0.9 KFire2 1.0 Fire
self 0.000025 KFire1 1.0 KFire3-1
element KFire3-1 0 0 3 0 0 1 0 0
self 1.0 KFire3-1 0.45 KFire1 0.55 KFire3
element KFire3 255 14 14 0 0 1 0 0
pexplosion KFire3 KFire1 16 KFire3
pexplosion KFire3 KFire2 16 KFire3
self 0.5 KFire3 1.0 Fire
neighbor 0.9 Fire KFire1 1.0 Fire Fire
neighbor 0.9 Fire KFire2 1.0 Fire Fire
element KFire1 255 255 0 0 0 1 0 0
element KFire2 255 166 0 0 0 1 0 0
neighbor 0.07 KFire1 Barbie 1.0 KFire1 KFire1

#It eventually tip-toes up until it upgrades to a superheater which scorches Barbie. NOW YOU'LL KNOW NOT TO RUIN DECENT SHOWS WITH YOUR INCESSANT ADVERTISEMENTS!
element Heater 255 255 255 0 0 1 1.01 1
hotcolor Heater 255 200 255
hotself 88 Heater
self 0.99 Heater 0.99 Heater 0.01 Heater2
element Heater2 255 200 255 0 0 1 1.01 0
neighbor 1.0 Heater2 Heater 1.0 Heater2 Heater2
hotcolor Heater2 255 128 255
hotself 88 Heater2
self 0.99 Heater2 0.99 Heater2 0.01 Heater3
element Heater3 255 128 255 0 0 1 1.01 0
neighbor 1.0 Heater3 Heater2 1.0 Heater3 Heater3
hotcolor Heater3 255 0 255
hotself 88 Heater3
self 0.99 Heater3 0.99 Heater3 0.01 Heater4
element Heater4 128 128 128 0 0 1 1.01 0
neighbor 1.0 Heater4 Heater3 1.0 Heater4 Heater4
hotcolor Heater4 255 0 0
hotself 88 Heater4
self 0.99 Heater4 0.99 Heater4 0.01 Heater4-1
element Heater4-1 25 25 25 0 0 1 0 0
self 1.0 Heater4-1 0.9 Heater4 0.1 Heater5
element Heater5 255 0 0 0 0 1 1.01 0
neighbor 1.0 Heater5 Heater4 1.0 Heater5 Heater5
pexplosion Heater5 Heater4 2 Heater5
neighbor 1.0 Heater5 Empty 1.0 Heater5 Superheat
hotself -50 Heater5
self 0.99 Heater5 1.0 Heater5
hotcolor Heater5 255 255 0
element Superheat 255 17 17 -3000 0 1 1.01 0
hotcolor Superheat 255 255 0
hotself 98 Superheat
neighbor 0.03 Superheat Empty 1.0 Empty Empty
self 0.7 Superheat 1.0 Empty
neighbor 1.0 Superheat Barbie 1.0 Superheat Melt
element Melt 128 128 255 40 0 1 0 0
neighbor 0.01 Melt Barbie 1.0 Melt Melt
self 0.01 Melt 0.75 Empty 0.1 BubbleMelt 0.15 MeltU
element MeltU 4 4 4 -7000 0 1 0 0
self 0.0001 MeltU 1.0 Melt
element BubbleMelt 11 11 11 0 0 1 0 0
pexplosion BubbleMelt Melt 8 Melt
pexplosion BubbleMelt Empty 8 Melt
pexplosion Melt Purse 100 ThermFire
element ThermFire 255 0 0 -1250 0 1 0 0
neighbor 1.0 ThermFire Hair 1.0 ThermFire Superheat
neighbor 1.0 ThermFire2 Hair 1.0 ThermFire2 Superheat
neighbor 1.0 ThermFire3 Hair 1.0 ThermFire3 Superheat
self 0.04 ThermFire 1.0 ThermFire2
element ThermFire2 255 128 0 -1250 0 1 0 0
self 0.04 ThermFire2 1.0 ThermFire3
element ThermFire3 255 255 0 -1250 0 1 0 0
self 0.04 ThermFire3 1.0 Empty
pexplosion Superheat Hair 10 Superheat2
pexplosion Superheat2 Hair 10 Superheat
element Superheat2 255 255 255 0 0 1 0 0
neighbor 1.0 Superheat2 Empty 1.0 Downstream Superheat2
self 0.0065 Superheat2 1.0 ThermFire

#It's simple, how can you not understand this? If you cut the purse, the butane will leak out and catch on fire, and if you cut the hair, the snakes will be revealed! They explode.
element Chainsaw 193 0 64 0 0 1 0 1
self 0.8 Chainsaw 1.0 Empty
pexplosion Chainsaw Barbie 2 Cut
neighbor 1.0 Cut Barbie 0.7 Cut Cut 0.3 Cut2 Cut2
element Cut 255 255 200 0 0 1 0 0
element Cut2 193 193 193 0 0 1 0 0
self 0.01 Cut2 0.99 Blood 0.01 Chainsaw
pexplosion Chainsaw Purse 20 ThermFire
neighbor 1.0 Hair Chainsaw 0.8 Fluff Fluff 0.2 Snakes Snakes
element Fluff 128 128 253 0 0 1 0 0
neighbor 0.65 Fluff Empty 1.0 Fluff Fluff
self 0.7 Fluff 1.0 Empty
element Snakes 3 133 3 0 0 1 0 0
neighbor 1.0 Fluff Hair 0.9 Fluff Fluff 0.1 Snakes Snakes
neighbor 1.0 Snakes Empty 1.0 Tail Snakes
element Tail 255 188 10 0 0 1 0 0
self 0.1 Tail 1.0 Empty
self 0.0006 Snakes 1.0 Boom
element Boom 50 50 50 0 0 1 0 0
pexplosion Boom Empty 50 XE52
element XE52 3 3 3 0 0 1 0 0
element WD20 255 255 0 0 0 1 0 0
neighbor 0.5 WD20 Empty 1.0 Empty Empty
self 0.01 WD20 1.0 WD30
element WD30 255 128 0 0 0 1 0 0
pexplosion WD30 WD20 10 WD20
self 0.01 WD30 1.0 WD40
pexplosion WD40 WD20 20 WD40
pexplosion WD40 WD30 20 WD40
neighbor 0.4 WD40 Empty 1.0 Empty Empty
self 0.01 WD40 0.8 Empty 0.2 WD20
element WD40 14 14 200 0 0 1 0 0
self 1.0 XE52 0.97 WD-40 0.03 Fire
element WD-40 255 200 20 8.42 2.06 0.8 0.9 0
self 0.01 WD-40 1.0 Empty
pexplosion WD-40 Fire 100 WD20
neighbor 0.001 Snakes Hair 1.0 Snakes Fluff

#Sends burning debris downward. If any of it touches Barbie... YOOWWWW!
element Scorch 128 10 10 0 0 1 1.01 1
neighbor 1.0 Scorch Empty 1.0 Scorch Down
hotself 98 Scorch
hotcolor Scorch 30 30 30
self 0.01 Scorch 1.0 ScorchT
self 0.5 ScorchT 1.0 Scorch
element ScorchT 55 55 55 0 0 1 0 0
neighbor 1.0 ScorchT Scorch 1.0 ScorchT Heatstream
neighbor 1.0 Heatstream Scorch 1.0 Scorch Heatstream
pexplosion Heatstream Empty 3 Down
element Heatstream 255 255 255 0 0 1 0 0
element Down 170 0 0 20 0 1 0 0
self 0.03 Down 0.6 Empty 0.4 Heat
element Heat 255 255 11 0 0 1 0 0
neighbor 1.0 Heat Empty 0.95 Downstream Heat 0.05 Down Heat
self 0.1 Heat 1.0 Down
neighbor 1.0 Down Empty 1.0 Down Downstream
element Downstream 255 128 10 0 0 1 0 0
self 0.6 Downstream 0.999 Fire 0.001 Up
element Up 170 10 10 -100 0 1 0 0
element Upstream 255 166 10 0 0 1 0 0
neighbor 1.0 Up Empty 1.0 Up Upstream
self 0.1 Up 1.0 Down
neighbor 1.0 Up Down 1.0 Down Down
self 0.4 Upstream 1.0 Downstream
neighbor 0.1 Upstream Empty 1.0 Upstream Upstream
neighbor 0.5 Downstream Empty 1.0 Downstream Downstream
neighbor 1.0 Scorch Fire 1.0 Scorch Down
neighbor 1.0 Scorch Downstream 1.0 Scorch Down
pexplosion Heat Purse 30 Expand
pexplosion Down Purse 30 Expand
pexplosion Up Purse 30 Expand
element Expand 188 188 188 0 0 1 0 0
pexplosion Expand Purse 2 Expand
neighbor 1.0 Expand Empty 1.0 Expand Expand
self 0.00002 Expand 1.0 Expand2
self 1.0 Expand2 0.95 Expand 0.05 Expand3
element Expand2 189 189 189 0 0 1 0 0
element Expand3 0 211 0 0 0 1 0 0
pexplosion Expand3 Expand 10 Expand3
pexplosion Expand3 Expand2 10 Expand3
self 0.2 Expand3 1.0 Fire
neighbor 0.007 Expand3 Empty 1.0 Expand3 Expand3
neighbor 1.0 Barbie Heat 1.0 Empty Heat
neighbor 1.0 Barbie Down 1.0 Empty Down
neighbor 1.0 Barbie Up 1.0 Empty Up
pexplosion YellowFire Barbie 5 Empty
pexplosion YellowFire2 Barbie 5 Empty

#Light Fuse A and B, and when the two different flames touch, KKKKKHHHHBBBLLRRROOOOOOOOM it makes a small explosion.
element FuseA 99 99 99 0 0 1 0 1
pexplosion FuseA Fire 5 GreenFire
pexplosion FuseA GreenFire 5 GreenFire
element GreenFire 20 255 20 -1250 0 1 0.8 0
self 0.12 GreenFire 1.0 Empty
pexplosion GreenFire BlueFire 80 YellowFire
element YellowFire 255 255 20 -1250 0 1 0.8 0
self 0.06 YellowFire 0.8 Empty 0.19 YF 0.01 YF2
pexplosion YF2 YF 10 YF2
pexplosion YF2 YellowFire 10 YF2
self 0.07 YF2 1.0 YellowFire2
element YellowFire2 255 255 10 -1250 0 1 0.8 0
self 0.12 YellowFire2 0.99 Empty 0.01 YellowFire
element YF2 2 2 2 0 0 1 0 0
element YF 2 2 2 0 0 1 0 0
pexplosion YF Empty 5 YellowFire
neighbor 1.0 BlueFire FuseA 1.0 BlueFire BlueFire
neighbor 1.0 GreenFire FuseB 1.0 GreenFire GreenFire

#Not a chance of surviving if this explosion gets too close. When it hits Barbie, the bomb explodes.
element BBomb 0 155 0 0.2 0 1 0 1
pexplosion BBomb Barbie 200 CH!
element CH! 128 11 128 0 0 1 1.09 0
hotneighbor 98 CH! Empty
hotself 98 CH!
self 0.7 CH! 0.8 Empty 0.2 CH!!
pexplosion CH!! CH! 85 CH!
pexplosion CH!! Empty 85 CH!
element CH!! 44 44 44 0 0 1 0 0
self 0.001 CH!! 1.0 Empty
neighbor 0.9 CH! Empty 1.0 CH? CH?
element CH? 255 255 255 0 0 1 0 0
neighbor 0.28 CH? Empty 1.0 CH? CH?
pexplosion CH? CH! 1 CH?
self 0.01 CH? 1.0 CH??
neighbor 1.0 CH?? CH? 1.0 CH?? CH??
element CH?? 1 1 1 0 0 1 0 0
self 0.1 CH?? 0.99 Empty 0.01 CH!
pexplosion CH! CH! 20 CH?

#Light Fuse A and B, and when the two different flames touch, KKKKKHHHHBBBLLRRROOOOOOOOM it makes a small explosion.
element FuseB 199 199 199 0 0 1 0 1
pexplosion FuseB Fire 5 BlueFire
pexplosion FuseB BlueFire 5 BlueFire
element BlueFire 20 20 255 -1250 0 1 0.8 0
self 0.12 BlueFire 1.0 Empty

#Fire! Fire? Fire. Fire, fire; fire: Fire?!
element Fire 255 10 10 -1250 0 1 0.8 1
self 0.12 Fire 1.0 Empty

#Well, what? We have to make her before she is destroyed! Make a stick figure, probably a size 16 head.
element Barbie 255 200 255 0 0 1 0 1

#Attach this to one of her arms, maybe just a line would work. The purse catches on fire or explodes on numerous occasions, so it is required!Barbie didn't think to take the disposable lighters out!
element Purse 255 20 20 0 0 1 0 1

#For flammable purposes.
element Hair 180 180 255 0 0 1 0 1
neighbor 0.1 Hair Fire 1.0 BurntHair Fire
neighbor 0.1 BurntHair Hair 1.0 BurntHair BurntHair
element BurntHair 55 55 55 0 0 1 0 0
neighbor 1.0 BurntHair Empty 1.0 BurntHair Fire
neighbor 0.01 BurntHair Fire 1.0 Fire Fire
self 0.005 BurntHair 1.0 Fire

#Wrap it around Barbie and light it. This is different from the TNT in my previous mods. I'm running out of creative names for explosives, so submit some and I'll give you credit if I use one!
element TNT 255 255 10 0 0 1 1.009 1
hotcolor TNT 33 33 33
self 0.01 TNT 1.0 TNT
hotself 98 TNT
pexplosion TNT Fire 10 Bubble1
pexplosion TNT Bubble1 10 Bubble1
element Bubble1 2 2 2 0 0 1 0 0
element Bubble2 250 250 250 0 0 1 0 0
neighbor 1.0 Bubble1 Empty 1.0 Bubble1 Bubble2
self 0.5 Bubble2 1.0 Empty
neighbor 0.001 Bubble1 Bubble2 1.0 Bubble3 Bubble3
pexplosion Bubble3 Bubble1 10 Bubble2
pexplosion Bubble3 Bubble2 10 Bubble3
pexplosion Bubble3 Empty 2 Fire
self 0.01 Bubble3 0.8 Fire 0.2 Bubble1
element Bubble3 222 222 222 0 0 1 0 0
neighbor 0.04 Bubble3 Barbie 1.0 Barbie Bubble3
explosion Barbie Bubble3 255 255

#This blasts Barbie all over the screen... and fire. It has to be lit while it is touching Barbie for it to work. Otherwise it just looks like the boring {pexplosion nuke fire 500 fire} I'M SO COOL!
element AcetonePeroxide 166 16 16 0.04 1 1 0 1
pexplosion AcetonePeroxide Fire 10 AP2
pexplosion AcetonePeroxide AP2 10 AP2
element AP2 3 3 3 0 0 1 0 0
self 0.01 AP2 1.0 Fire
pexplosion AP2 Barbie 10 AP3
pexplosion AP3 Barbie 4 AP4
pexplosion AP4 Barbie 2 AP2
element AP3 255 18 18 0 0 1 0 0
element AP4 255 255 18 0 0 1 0 0
self 0.01 AP3 1.0 AP4
self 0.01 AP4 1.0 AP5
pexplosion AP5 Empty 100 AP3
pexplosion AP5 AP3 20 AP2
pexplosion AP5 AP2 20 AP4
pexplosion AP5 AP4 20 AP3
element AP5 255 128 0 0 0 1 0 0
self 0.01 AP5 1.0 AP6
self 1.0 AP6 0.9 AP5 0.1 AP7
element AP6 255 255 255 0 0 1 0 0
element AP7 254 254 254 0 0 1 0 0
neighbor 1.0 AP7 Empty 1.0 Empty AP7
pexplosion AP7 AP2 30 AP7
pexplosion AP7 AP3 30 AP7
pexplosion AP7 AP4 30 AP7
pexplosion AP7 AP5 30 AP7
pexplosion AP7 AP6 30 AP7
self 0.2 AP7 0.9915 Empty 0.0085 AP8
element AP8 2 2 2 0 0 1 0 0
pexplosion AP8 Empty 6 Barbie
pexplosion AP7 Barbie 4 Blood
element Blood 225 20 20 230 0 1 0 0
self 0.001 Blood 1.0 Empty
self 0.0006 AP8 1.0 Barbie
neighbor 0.01 Barbie Fire 1.0 Empty Fire
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