User:Zanzarina/Insane Mod

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There's no explaining this one. Started January 30, 2008, finished February 27, 2008, modified August 27, 2008. Sixteenth mod.

#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
#Insane Mod. (Edited from it's original version.)
#Created by sandcastle.
#Started January 30, 2008.
#Ended February 22, 2008.
#Edited August 27, 2008.

group Miscellaneous Empty Wall Fire Refresh Subject A B C D E F G H I J K L M N O P Q R S T U V W X Y Z WX ST AT FB BL EB PY PB JT DM NT

#This is just a bunch of insane senseless stuff, mostly testing.
element Empty 0 0 0 0 0 1 0 1

element A 0 128 0 0 0 1 0 1
pexplosion A Empty 1777 LeafLeafLeafLeafLeafLeaf
pexplosion A A 1777 LeafLeafLeafLeafLeafLeaf
self 0.05 A 1.0 LeafLeafLeafLeafLeafLeaf
element LeafLeafLeafLeafLeafLeaf 0 255 0 0 0 1 0 0
element LeafLeafLeafLeafLeafLeafLeaf 0 193 0 0 0 1 0 0
neighbor 1.0 LeafLeafLeafLeafLeafLeaf Empty 1.0 LeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeaf
self 0.005 LeafLeafLeafLeafLeafLeaf 1.0 LeafLeafLeafLeafLeafLeafLeaf
self 0.05 LeafLeafLeafLeafLeafLeafLeaf 0.9 Empty 0.1 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf
element LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf 66 66 66 0 0 1 0 0
pexplosion LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeaf 10 Empty
pexplosion LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeafLeaf 10 Empty
neighbor 0.01 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf Empty 1.0 Empty LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf
self 0.01 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf 0.9 Empty 0.1 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf
neighbor 1.0 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf Fire 1.0 Fire LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf
neighbor 1.0 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf FSP2 1.0 FSP2 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf

element B 255 255 255 0 0 1 0 1
pexplosion  B B 105 B
pexplosion B Empty 105 Futuresight
self 0.05 B 1.0 Futuresight
element Futuresight 255 255 255 0 0 1.0 0 0
self 0.0001 Futuresight 1.0 FSP1
neighbor 1.0 FSP2 Psychoenergy 1.0 FSPBOMB Psychoenergy
explosion FSP2 Psychoenergy 255 255
element FSP1 2 2 5 0 0 1.0 0 0
neighbor 1.0 Futuresight FSP1 1.0 FSP1 FSP1
self 0.00002 FSP1 1.0 FSP2?
self 0.00002 FSP2 1.0 FSP3?
self 1.0 FSP2? 0.95 FSP1 0.05 FSP2
self 1.0 FSP3? 0.95 FSP2 0.05 FSP3
element FSP2 255 255 0 0 0 1 0 0
element FSP2? 0 4 0 0 0 1 0 0
element FSP3? 0 6 0 0 0 1 0 0
element FSP3 0 0 255 0 0 1 0 0
neighbor 1.0 FSP2 FSP1 1.0 FSP2 FSP2
neighbor 1.0 FSP3 FSP2 1.0 FSP3 FSP3
neighbor 0.4 FSP3 Empty 1.0 FSP3 FSPBOMB
element FSPBOMB 255 255 255 200 0 1 1 0
hotcolor FSPBOMB 22 22 22
neighbor 0.1 FSPBOMB Empty 1.0 FSPBOMB FSPMOTIVATION
pexplosion FSPMOTIVATION Psychoenergy 2 Psychoenergy
pexplosion FSPMOTIVATION FSPBOMB 6 FSPMOTIVATION
pexplosion FSPBOMB FSPBOMB 5 FSPBOMB
pexplosion FSPBOMB Empty 5 Psychoenergy
self 0.65 FSPBOMB 1.0 Empty
neighbor 1.0 Psychoenergy Empty 0.88 Empty Psychoenergy 0.12 Psychoenergy Psychoenergy
explosion Psychoenergy Empty 255 255
neighbor 0.175 FSPBOMB Psychoenergy 1.0 Psychoenergy Psychoenergy
explosion FSPBOMB Psychoenergy 255 255
element Psychoenergy 255 0 255 -1250 1 1 8 0
self 0.11 Psychoenergy 0.95 Empty 0.05 Psychoenergy
element FSPMOTIVATION 1 1 1 200 0 0 1 0
self 0.05 FSPMOTIVATION 1.0 Empty

element C 128 0 128 0 0 1 0 1
self 0.01 C 1.0 QZC1
pexplosion C C 100 QZC1
pexplosion C Empty 100 QZC1
neighbor 1.0 ZC1 C 1.0 ZC1 ZC1
neighbor 1.0 ZC2 C 1.0 ZC2 ZC2
element QZC1 255 255 0 0 0 1 0 0
element QZC2 230 230 0 0 0 1 0 0
element QZC3 210 210 0 0 0 1 0 0
element QZC4 190 190 0 0 0 1 0 0
element QZC5 170 170 0 0 0 1 0 0
element QZC6 150 150 0 0 0 1 0 0
element QZC7 130 130 0 0 0 1 0 0
element QZC8 110 110 0 0 0 1 0 0
element QZC9 90 90 0 0 0 1 0 0
element QZC10 70 70 0 0 0 1 0 0
element QZC11 50 50 0 0 0 1 0 0
element QZC12 30 30 0 0 0 1 0 0
element QZC13 10 10 0 0 0 1 0 0
element QZC14 255 255 0 0 0 1 0 0
element QZC15 255 255 0 0 0 1 0 0
neighbor 1.0 QZC1 Empty 0.5 QZC1 QZC2 0.5 Empty QZC1
neighbor 1.0 QZC2 Empty 1.0 QZC2 QZC3
neighbor 1.0 QZC3 Empty 1.0 QZC3 QZC4
neighbor 1.0 QZC4 Empty 1.0 QZC4 QZC5
neighbor 1.0 QZC5 Empty 1.0 QZC5 QZC6
neighbor 1.0 QZC6 Empty 1.0 QZC6 QZC7
neighbor 1.0 QZC7 Empty 1.0 QZC7 QZC8
neighbor 1.0 QZC8 Empty 1.0 QZC8 QZC9
neighbor 1.0 QZC9 Empty 1.0 QZC9 QZC10
neighbor 1.0 QZC10 Empty 1.0 QZC10 QZC11
neighbor 1.0 QZC11 Empty 1.0 QZC11 QZC12
neighbor 1.0 QZC12 Empty 1.0 QZC12 QZC13
neighbor 1.0 QZC13 Empty 1.0 QZC13 QZC14
neighbor 1.0 QZC14 Empty 1.0 QZC14 QZC15
neighbor 1.0 QZC1 QZC3 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC4 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC5 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC6 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC7 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC8 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC9 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC10 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC11 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC12 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC13 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC14 1.0 QZC1 QZC2
neighbor 1.0 QZC1 QZC15 1.0 QZC1 QZC2
neighbor 1.0 QZC2 QZC4 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC5 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC6 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC7 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC8 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC9 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC10 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC11 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC12 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC13 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC14 1.0 QZC2 QZC3
neighbor 1.0 QZC2 QZC15 1.0 QZC2 QZC3
neighbor 1.0 QZC3 QZC5 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC6 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC7 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC8 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC9 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC10 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC11 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC12 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC13 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC14 1.0 QZC3 QZC4
neighbor 1.0 QZC3 QZC15 1.0 QZC3 QZC4
neighbor 1.0 QZC4 QZC6 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC7 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC8 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC9 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC10 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC11 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC12 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC13 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC14 1.0 QZC4 QZC5
neighbor 1.0 QZC4 QZC15 1.0 QZC4 QZC5
neighbor 1.0 QZC5 QZC7 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC8 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC9 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC10 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC11 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC12 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC13 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC14 1.0 QZC5 QZC6
neighbor 1.0 QZC5 QZC15 1.0 QZC5 QZC6
neighbor 1.0 QZC6 QZC8 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC9 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC10 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC11 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC12 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC13 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC14 1.0 QZC6 QZC7
neighbor 1.0 QZC6 QZC15 1.0 QZC6 QZC7
neighbor 1.0 QZC7 QZC9 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC10 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC11 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC12 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC13 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC14 1.0 QZC7 QZC8
neighbor 1.0 QZC7 QZC15 1.0 QZC7 QZC8
neighbor 1.0 QZC8 QZC10 1.0 QZC8 QZC9
neighbor 1.0 QZC8 QZC11 1.0 QZC8 QZC9
neighbor 1.0 QZC8 QZC12 1.0 QZC8 QZC9
neighbor 1.0 QZC8 QZC13 1.0 QZC8 QZC9
neighbor 1.0 QZC8 QZC14 1.0 QZC8 QZC9
neighbor 1.0 QZC8 QZC15 1.0 QZC8 QZC9
neighbor 1.0 QZC9 QZC11 1.0 QZC9 QZC10
neighbor 1.0 QZC9 QZC12 1.0 QZC9 QZC10
neighbor 1.0 QZC9 QZC13 1.0 QZC9 QZC10
neighbor 1.0 QZC9 QZC14 1.0 QZC9 QZC10
neighbor 1.0 QZC9 QZC15 1.0 QZC9 QZC10
neighbor 1.0 QZC10 QZC12 1.0 QZC10 QZC11
neighbor 1.0 QZC10 QZC13 1.0 QZC10 QZC11
neighbor 1.0 QZC10 QZC14 1.0 QZC10 QZC11
neighbor 1.0 QZC10 QZC15 1.0 QZC10 QZC11
neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12
neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12
neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12
neighbor 1.0 QZC12 QZC1 1.0 QZC12 QZC13
neighbor 1.0 QZC12 QZC1 1.0 QZC12 QZC13
neighbor 1.0 QZC13 QZC15 1.0 QZC13 QZC14
pexplosion QZC14 Empty 2 QZC14
pexplosion QZC15 Empty 10 Empty
self 0.01 QZC14 1.0 Empty
self 0.01 QZC15 1.0 Empty
self 0.5371 QZC13 1.0 Empty
self 0.5371 QZC12 1.0 Empty
self 0.5371 QZC11 1.0 Empty
self 0.5371 QZC10 1.0 Empty
self 0.5371 QZC9 1.0 Empty
self 0.5371 QZC8 1.0 Empty
self 0.5371 QZC7 1.0 Empty
self 0.5371 QZC6 1.0 Empty
self 0.5371 QZC5 1.0 Empty
self 0.5371 QZC4 1.0 Empty
self 0.5371 QZC3 1.0 Empty
self 0.5371 QZC2 1.0 Empty

#Use with wall.s
element D 164 128 64 20 0 1.2 0 1
neighbor 0.035 D Wall 1.0 D Fissure?
element Fissure? 9 9 9 0 0 1 0 0
neighbor 0.01 Fissure? Empty 1.0 Empty FissureSeedUp
element FissureSeedUp 8 1 0 -1000 0 1 0 0
neighbor 1.0 FissureSeedUp Fissure? 1.0 FissureSeedUp Empty
neighbor 1.0 FissureSeedUp Wall 1.0 FissureSeedUp Wall
neighbor 0.05 FissureSeedUp Empty 1.0 FissureSeedUp FissureSeedUp
self 0.01 FissureSeedUp 1.0 Hand1
pexplosion Hand1 FissureSeedUp 2 Hands?
element Hands? 2 2 2 0 0 1 0 0
self 1.0 Hands? 0.5 Hand1 0.5 Hand2
pexplosion Hand2 FissureSeedUp 20 Hand1
pexplosion Hand1 FissureSeedUp 2 Hand1
pexplosion Burning FissureSeedUp 2 Burning
neighbor 1.0 FissureSeedUp Fire 1.0 Fire Fire
neighbor 1.0 Burning Wall 1.0 Burning Empty
element Hand1 255 255 165 0 0 1 0 0
element Hand2 2 2 2 0 0 1 0 0
self 0.05 Hand2 1.0 Empty
self 0.01 Hand1 1.0 Burning
element Burning 255 255 165 0 0 1 0 0
neighbor 1.0 Burning Empty 0.95 Burning Fire 0.05 Fire Fire

#Use with wall.
element E 64 32 0 -1250 0 1 0 1
self 0.15 E 1.0 Empty
neighbor 1.0 Wall E 1.0 E Empty

#Use with wall.
element F 64 32 0 0 0 1 0 1
neighbor 1.0 F Empty 1.0 ActiveEarthquake Empty
neighbor 1.0 F ActiveEarthquake 1.0 ActiveEarthquake ActiveEarthquake
element ActiveEarthquake 62 32 0 0 0 1 0 0
neighbor 1.0 ActiveEarthquake Wall 1.0 DormantEarthquake EQ1
element DormantEarthquake 255 128 0 0 0 1 0 0
neighbor 1.0 DormantEarthquake ActiveEarthquake 1.0 DormantEarthquake DormantEarthquake
self 0.01 DormantEarthquake 1.0 Empty
element EQ1 128 128 0 0 0 1 0 0
self 0.01 EQ1 0.8 EQ2 0.2 WallShake
element WallShake 40 40 40 0 0 1 0 0
neighbor 1.0 WallShake Wall 0.95 Wall WallShake 0.05 WallShake WallShake
neighbor 1.0 WallShake WallShake 1.0 WallShake WallShake
explosion WallShake WallShake 255 255
neighbor 0.0045 WallShake Empty 1.0 WallShake WallShake
explosion WallShake Wall 255 255
self 0.01 WallShake 1.0 Wall
self 0.05 EQ3 1.0 Empty
element EQ2 128 128 128 0 0 1 0 0
neighbor 1.0 EQ1 Wall 0.99 EQ1 EQ1 0.01 EQ1 PlantedBomb
element PlantedBomb 0 128 0 0 0 1 0 0
pexplosion PlantedBomb Wall 8 Empty
neighbor 1.0 EQ2 EQ1 1.0 EQ2 EQ2
neighbor 1.0 EQ1 Empty 1.0 EQ1 EQ3
neighbor 0.001 EQ3 Wall 1.0 EQ3 EQ1
element EQ3 255 0 0 0 0 1 0 0
self 0.05 EQ2 1.0 Wall

element G 20 20 20 0 0 1 0 1
neighbor 1.0 Wall Field20??????? 1.0 Field20??????? Empty
pexplosion G G 20 Field20???????
pexplosion G Empty 20 Field20???????
element Field20??????? 128 128 128 0 0 1 0 0
pexplosion Field20??????? Empty 1 Field20????????
pexplosion Field20???????? Empty 2 Field20?????????
pexplosion Field20????????? Empty 1 Field20???????
self 0.14 Field20???????? 1.0 Field20?10
element Field20???????? 128 128 128 0 0 1 0 0
element Field20????????? 255 255 255 0 0 1 0 0
self 0.1 Field20?10 0.5 Field20?10? 0.5 Empty
element Field20?10? 3 3 3 -0.01 1 1 0 0
pexplosion Field20?10? Field20??????? 10 Field20?10
pexplosion Field20?10? Field20???????? 10 Field20?10
pexplosion Field20?10? Field20????????? 10 Field20?10
self 0.1 Field20?10? 1.0 Empty
element Field20?10 5 5 5 0 0 1 0 0
neighbor 0.9 Field20?10 Field20??????? 1.0 Field20?10 Field20?10
neighbor 0.9 Field20?10 Field20???????? 1.0 Field20?10 Field20?10
neighbor 0.9 Field20?10 Field20????????? 1.0 Field20?10 Field20?10

element H 255 0 0 0 0 1 0 1
neighbor 0.75 H Empty 1.0 Test Test
explosion H Empty 255 255
element Test 5 5 5 9 0 1 0 0
neighbor 0.1 Test Empty 0.6 Test Test2 0.4 Test Test
self 0.01 Test2 0.996 Empty 0.004 Test
neighbor 0.01 Test2 Empty 1.0 Test2 Fire
pexplosion Test2 Fire 10 Empty
element Test2 255 255 255 -10000 0 1 0 0

element I 193 193 193 0 0 1 0 1
pexplosion I Empty 10 Primary
pexplosion I Primary 10 Primary
element Primary 0 255 255 0 0 1 0 0
pexplosion Primary Empty 70 PrimaryG
element PrimaryG 128 128 128 0 0 1 0 0
self 0.8 PrimaryG 0.33 PrimaryRe 0.33 PrimaryYl 0.34 PrimaryBl
element PrimaryRe 255 0 0 0 0 1 0 0
element PrimaryYl 255 255 0 0  0 0.5 0 0
element PrimaryBl 0 0 255 0 0 0 0 0
pexplosion PrimaryRe PrimaryG 2 Empty
pexplosion PrimaryYl PrimaryG 2 Empty
pexplosion PrimaryBl PrimaryG 2 Empty
pexplosion PrimaryRe PrimaryYl 2 PrimaryRe
pexplosion PrimaryYl PrimaryBl 2 PrimaryYl
pexplosion PrimaryBl PrimaryRe 2 PrimaryBl
neighbor 1 PrimaryRe PrimaryYl 1.0 PrimaryYl PrimaryYl
neighbor 1 PrimaryYl PrimaryBl 1.0 PrimaryBl PrimaryBl
neighbor 1 PrimaryBl PrimaryRe 1.0 PrimaryRe PrimaryRe
explosion PrimaryRe PrimaryYl 255 255
explosion PrimaryRe PrimaryBl 255 255
explosion PrimaryBl PrimaryYl 255 255
neighbor 0.01 PrimaryRe Empty 1.0 Empty Empty
neighbor 0.01 PrimaryBl Empty 1.0 Empty Empty
neighbor 0.01 PrimaryYl Empty 1.0 Empty Empty
self 0.01 PrimaryRe 0.9 PrimaryG 0.1 PrimaryTk
self 0.01 PrimaryYl 0.9 PrimaryG 0.1 PrimaryTk
self 0.01 PrimaryBl 0.9 PrimaryG 0.1 PrimaryTk
element PrimaryTk 0 0 6 0 0 1 0 0
pexplosion PrimaryTk PrimaryG 4 PrimaryTk
pexplosion PrimaryTk PrimaryRe 4 PrimaryTk
pexplosion PrimaryTk PrimaryYl 4 PrimaryTk
pexplosion PrimaryTk PrimaryBl 4 PrimaryTk
neighbor 0.4 PrimaryTk Empty 1.0 Empty Empty
self 0.0005 PrimaryTk 1.0 Empty

element J 0 0 255 1000 0 1 0 1
neighbor 1.0 J Empty 1.0 J J
pexplosion J Empty 275 FrigidHail
element FrigidHail 0 255 255 1000 0 0.5 8 0
hotcolor FrigidHail 0 255 0
hotneighbor 98 FrigidHail FrigidHail
neighbor 0.5 FrigidHail FrigidHail 1.0 FrigidHail FrigidHail
neighbor 1.0 FrigidHail Empty 1.0 Empty Empty
pexplosion FrigidHail Empty 2 Frigifrigid
element Frigifrigid 0 255 255 0 0 1 0 0
neighbor 1.0 Frigifrigid Empty 1.0 Empty Empty
pexplosion Frigifrigid J 125 J

element K 0 255 255 -10000 0 1 0 1
pexplosion K Empty 6 K
pexplosion K K 4 K
self 0.63 K 1.0 Frigidaire
element Frigidaire 0 200 200 -10 0 2 0 0
pexplosion Frigidaire K 11 Frigidaire
self 0.4 Frigidaire 1.0 Empty

element L 100 100 100 200 0 1 0 1
self 0.05 L 0.725 Empty 0.275 Returetu
element Returetu 55 55 55 0 0 1 0 0
pexplosion Returetu L 10 Returetu
pexplosion Returetu Empty 60 Returetu
pexplosion Returetu Returetu 40 Empty
neighbor 1.0 Returetu Empty 1.0 Empty Empty
self 0.99775 Returetu 1.0 Empty

element M 11 200 200 0 0 1 0 1
pexplosion M Empty 200 BB1
element BB1 11 175 175 0 0 1 0 0
element BB2 11 150 150 0 0 1 0 0
element BB3 11 125 125 0 0 1 0 0
element BB4 11 100 100 0 0 1 0 0
pexplosion BB1 Empty 75 BB2
pexplosion BB2 Empty 40 BB3
pexplosion BB3 Empty 20 BB4
pexplosion BB4 BB3 2 BB4
pexplosion BB4 BB2 2 BB4
neighbor 0.5 BB4 Empty 1.0 Empty Empty
self 0.001 BB4 0.15 Bubble 0.85 Empty
element Bubble 2 2 2 -20 0 0 0 0
pexplosion Bubble Empty 20 BubbleInside
neighbor 1.0 Bubble Empty 1.0 Bubble Bubble
element BubbleInside 3 3 3 -0.6 0 0 0 0
neighbor 1.0 BubbleInside Empty 1.0 BubbleInside BubbleOutside
element BubbleOutside 0 255 255 0.6 0 1 1.09 0
neighbor 1.0 BubbleInside BubbleOutside 1.0 BubbleInside BubbleOutside
self 0.99 BubbleOutside 1.0 Soap
element Soap 0 255 255 0 0 1 0 0
self 0.01 BubbleInside 1.0 Empty
pexplosion Soap Soap 2 Soap
self 0.75 Soap 1.0 Empty

element N 128 64 0 -0.01 1 1 0 1
neighbor 1.0 N Empty 1.0 N N
pexplosion N Empty 36 FightAura
element FightAura 128 64 0 0 0 1 0 0
pexplosion FightAura Empty 2 Empty
self 0.01 FightAura 0.8 N 0.2 AuraEnd
element AuraEnd 128 64 0 0 0 1 0 0
neighbor 1.0 AuraEnd Empty 1.0 Empty AuraEnd
explosion AuraEnd Empty 255 255
pexplosion AuraEnd N 20 AuraEnd
pexplosion AuraEnd FightAura 20 AuraEnd
self 0.2 AuraEnd 1.0 Empty
self 0.3 N 1.0 Empty

element O 235 235 235 20 0 1 0 1
neighbor 1.0 O Empty 1.0 O SkyDebris
neighbor 1.0 O O 1.0 Empty Empty
element SkyDebris 232 232 232 0 0 1 0 0
pexplosion O Wall 30 SATornado
element SATornado 204 204 204 0 0 1 0 0
pexplosion SATornado O 30 SATornado
pexplosion SATornado SkyDebris 10 SATornado
neighbor 1.0 SATornado Empty 1.0 SATornado SATornado
explosion SATornado Empty 100 100
element SAPath 0 255 0 0 0 1 0 0
self 0.01 SATornado 1.0 SAPath
neighbor 1.0 SAPath SATornado 1.0 SAPath SAPath
pexplosion WindBarrier SATornado 15 SAPath
pexplosion Windy SATornado 15 SAPath
self 0.05 SAPath 1.0 Empty
neighbor 0.001 SAPath Empty 1.0 SAPath WindBarrier
element WindBarrier 0 255 255 200 0 1 0 0
neighbor 0.05 WindBarrier Empty 1.0 WindBarrier Windy
self 0.005 WindBarrier 1.0 Windy
element Windy 255 255 255 -200 0 1 0 0
self 0.05 Windy 1.0 Empty
neighbor 0.0025 Windy Empty 1.0 Windy Windy
neighbor 1.0 SATornado WindBarrier 1.0 SAPath WindBarrier
neighbor 1.0 SATornado Windy 1.0 SAPath Windy

element P 230 250 230 0 0 1 0 1
pexplosion P Empty 400 OutrageBase
pexplosion OutrageBase OutrageBase 20 Outrage!
pexplosion Outrage! Outrage! 20 Outrage!!
pexplosion Outrage!! Outrage!! 20 Outrage!!!
element OutrageBase 230 250 230 0 0 1 0 0
pexplosion OutrageBase Empty 20 Outrage!
element Outrage! 210 230 210 0 0 1 0 0
pexplosion Outrage! Empty 20 Outrage!!
element Outrage!! 190 210 190 0 0 1 0 0
pexplosion Outrage!! Empty 20 Outrage!!!
element Outrage!!! 170 190 170 0 0 1 0 0
self 0.75 Outrage!!! 1.0 OutrageBase
pexplosion Outrage!!! EnergyField 10 Empty
pexplosion Outrage!!! Empty 10 EnergyField
element EnergyField 193 193 193 0 0 1 0 0
neighbor 0.5 EnergyField Empty 1.0 Empty Empty
self 0.0001 EnergyField 1.0 Empty

element Q 255 255 0 0 0 1 0 1
pexplosion Q Empty 10 Q
self 0.95 Q 1.0 Empty
neighbor 1.0 Q Q 0.33 Q PurpleBlast 0.33 Q GreenBlast 0.34 Q PinkBlast
element PurpleBlast 8 8 8 0 0 1 0 0
pexplosion PurpleBlast Empty 40 PurpleAura
element PurpleAura 128 0 128 0 0 1 0 0
neighbor 1.0 PurpleAura Empty 0.61 Empty Empty 0.39 PurpleAura PurpleAura
element PinkBlast 7 7 7 0 0 1 0 0
pexplosion PinkBlast Empty 40 PinkAura
element PinkAura 255 0 255 0 0 1 0 0
neighbor 1.0 PinkAura Empty 0.61 Empty Empty 0.39 PinkAura PinkAura
element GreenBlast 6 6 6 0 0 1 0 0
pexplosion GreenBlast Empty 40 GreenAura
element GreenAura 0 255 0 0 0 1 0 0
neighbor 1.0 GreenAura Empty 0.61 Empty Empty 0.39 GreenAura GreenAura

element R 200 200 200 0 0 1 0 1
pexplosion R Empty 20 R
self 0.992 R 0.5 Empty 0.5 DP
element DP 200 200 200 0 0 1 0 0
pexplosion DP Empty 20 Empty

element S 135 0 0 -0.01 1 1 0 1
neighbor 0.25 S Empty 0.3 S FBUP 0.3 S FBDOWN 0.4 S S
pexplosion S Empty 10 S
self 0.9777 S 1.0 Empty
element FBUP 255 0 0 -3000 0 0.8 0 0
neighbor 1.0 FBUP Empty 1.0 FBUP FBUP
pexplosion FBUP Empty 30 Fiore
element Fiore 255 0 0 3000 0 1 0 0
self 0.2 Fiore 1.0 Empty
element FBDOWN 255 0 0 2000 0 1.1 0 0
neighbor 1.0 FBDOWN Empty 1.0 FBDOWN FBDOWN
pexplosion FBDOWN Empty 30 Fire

element T 255 34 34 -0.01 1 1 1 1
hotneighbor 90 T T
neighbor 0.03 T T 1.0 BlastBoom BlastBoom
pexplosion BlastBoom T 50 BlastBoom
element BlastBoom 255 166 0 0 0 1 0 0
pexplosion BlastBoom Empty 10 BlastBoom
self 0.977 BlastBoom 0.7 Empty 0.3 NewFire2
neighbor 0.01 T Empty 0.96 T T 0.04 T Blast
explosion T Empty 255 0
element Blast 5 5 5 -90 0 1 0 0
neighbor 0.01 Blast Empty 1.0 Blast Blast
self 0.01 Blast 1.0 FTakeover
element FTakeover 11 11 11 0 0 1 0 0
pexplosion FTakeover Blast 8 FTakeover
self 0.5 FTakeover 1.0 NewFire
element NewFire 255 0 0 -1250 0 1 1 0
neighbor 0.0102 NewFire Empty 1.0 NewFire NewFire
self 0.12 NewFire 0.8 Empty 0.2 NewFireHeat
element NewFireHeat 5 5 5 -1250 0 1 8 0
self 0.2 NewFireHeat 1.0 Empty
neighbor 0.09 NewFireHeat Empty 1.0 NewFireHeat NewFireHeat
hotcolor NewFire 255 220 0
self 0.009 T 1.0 Empty
element NewFire2 255 0 0 -1250 0 1 1 0
neighbor 0.0102 NewFire2 Empty 1.0 NewFire2 NewFire2
self 0.12 NewFire2 1.00 Empty
hotcolor NewFire2 255 220 0
pexplosion NewFire2 T 10 BlastBoom

element U 193 128 64 -0.01 1 1 0 1
neighbor 0.4 U Empty 1.0 U PSting
element PSting 0 0 0 -0.01 1 1 0 0
self 0.005 U 1.0 PSting
self 0.001 PSting 1.0 Needle
element Needle 193 193 193 0 0 1 0 0
neighbor 1.0 Needle Empty 1.0 NTrail Needle
element NTrail 193 193 193 0 0 1 0 0
self 0.005 NTrail 0.95 Empty 0.05 Poison
self 0.005 Needle 1.0 PoisonBoom
element PoisonBoom 19 19 19 0 0 1 0 0
pexplosion PoisonBoom Empty 19 Poison

#Drop on wall.
element V 128 93 0 200 0 1 0 1
pexplosion V Wall 100 Gunk
element Gunk 128 128 0 0 0 1 0 0
neighbor 1.0 Gunk Empty 1.0 Gunk Gunk2
element Gunk2 128 64 0 0 0 1 0 0
element Gunk3 128 128 0 0 0 1 0 0
element Gunk4 128 64 0 0 0 1 0 0
element Gunk5 128 128 0 0 0 1 0 0
element Gunk6 128 64 0 0 0 1 0 0
element Gunk7 128 128 0 0 0 1 0 0
element Gunk8 128 64 0 0 0 1 0 0
element Gunk9 128 128 0 0 0 1 0 0
element Gunk10 128 64 0 0 0 1 0 0
element Gunk11 128 128 0 0 0 1 0 0
neighbor 1.0 Gunk2 Empty 1.0 Gunk2 Gunk3
neighbor 1.0 Gunk3 Empty 1.0 Gunk3 Gunk4
neighbor 1.0 Gunk4 Empty 1.0 Gunk4 Gunk5
neighbor 1.0 Gunk5 Empty 1.0 Gunk5 Gunk6
neighbor 1.0 Gunk6 Empty 1.0 Gunk6 Gunk7
neighbor 1.0 Gunk7 Empty 1.0 Gunk7 Gunk8
neighbor 1.0 Gunk8 Empty 1.0 Gunk8 Gunk9
neighbor 1.0 Gunk9 Empty 1.0 Gunk9 Gunk10
neighbor 1.0 Gunk10 Empty 1.0 Gunk10 Gunk11
neighbor 0.9 Gunk11 Empty 1.0 Gunk11 PoisonES
pexplosion PoisonES Empty 8 Sludge
pexplosion PoisonES Gunk11 8 Sludge
element PoisonES 55 125 55 0 0 1 0 0
pexplosion Gunk11 Empty 14 Empty
self 0.0001 Gunk11 1.0 Gunk
element Sludge 93 0 93 200 0 1 0 0
neighbor 0.0153 Sludge Empty 1.0 Sludge Sludge
self 0.01 Sludge 1.0 sludged
pexplosion Sludge sludged 4 sludged
element sludged 93 0 93 200 0 1 0 0
self 0.05 sludged 1.0 Empty

element W 128 0 128 0 0 1 0 1
neighbor 1.0 W Empty 0.49 Empty Empty 0.51 W W
self 0.00005 W 1.0 Aliens?
element Aliens? 128 128 128 0 0 1 0 0
self 1.0 Aliens? 0.9 W 0.1 Alien
pexplosion Alien W 16 Alien
element Alien 128 0 120 1 0 1 1.1 0
neighbor 0.5 Alien Empty 1.0 Alien Poison
neighbor 0.5 Alien2 Empty 1.0 Alien2 Poison
element Alien2 120 0 120 0 1 0 1.1 0
element Alien3 120 0 120 0 1 0 1.1 0
self 0.5 Alien 0.5 Alien2 0.47 Alien3 0.03 Poison???
element Poison??? 10 10 10 0 0 1 0 0
self 1.0 Poison??? 0.3 Alien 0.7 Poison
self 0.2 Alien2 1.0 Empty
neighbor 1.0 Alien3 Empty 1.0 Empty Alien3
pexplosion Alien2 Alien3 6 Alien2
self 0.5 Alien3 1.0 Alien
hotself 50 Alien3
neighbor 1.0 Alien2 Alien3 1.0 Alien3 Alien2
pexplosion Poison Alien 1 Poison
pexplosion Poison Alien2 1 Poison
pexplosion Poison Alien3 1 Poison
element Poison 110 0 110 10 0 1 0 0
neighbor 1.0 Poison Empty 1.0 Poison Toxicx
element Toxicx 130 0 130 -10 0 1 0 0
self 0.5 Toxicx 1.0 Empty
neighbor 1.0 Wall Poison 0.25 Empty Poison 0.75 Empty Empty
neighbor 1.0 Poison Poison 1.0 Empty Empty
self 0.1 Poison 1.0 Poison
neighbor 1.0 Wall Toxicx 0.25 Empty Toxicx 0.75 Empty Empty

element X 255 255 0 0 0 1 0 1
pexplosion X Empty 300 THU1
element THU1 193 193 0 0 0 1 0 0
self 0.0001 THU1 1.0 THU6
pexplosion THU1 Empty 100 THU2
pexplosion THU2 Empty 50 THU3
pexplosion THU3 Empty 20 THU4
pexplosion THU4 Empty 10 THU5
element THU2 213 213 0 0 0 1 0 0
element THU3 233 233 0 0 0 1 0 0
element THU4 255 255 0 0 0 1 0 0
element THU5 255 255 0 0 0 1 0 0
pexplosion THU5 Empty 3 THU5
neighbor 1.0 THU5 Empty 1.0 THU5 THU6
element THU6 0 0 1 0 0 1 0 0
pexplosion THU6 Empty 10 Empty
pexplosion THU1 THU6 40 THU7
element THU7 200 200 0 0 0 1 0 0
pexplosion THU7 Empty 10 THU8
neighbor 1.0 THU8 Empty 1.0 Empty Empty
element THU8 255 255 0 0 0 1 0 0

element Y 1 1 1 0 0 1 0 1
pexplosion Y Empty 16 ZC1
element ZC1 128 128 255 0 0 1 1.01 0
hotcolor ZC1 255 255 255
hotself 95 ZC1
self 0.8 ZC1 1.0 ZC2
element ZC2 255 255 255 0 0 1 1.01 0
hotcolor ZC2 78 78 78
hotneighbor 95 ZC2 Empty
neighbor 0.0001 ZC2 Empty 0.9 ZC2 Lightning 0.1 ZC2 ZC3
element ZC3 14 14 14 0 0 1 0 0
pexplosion ZC3 ZC3 10 ZC4
pexplosion ZC3 Empty 10 ZC4
pexplosion ZC3 ZC4 10 ZC4
self 0.001 ZC3 1.0 ZC4
element ZC4 15 15 15 0 0 1 0 0
pexplosion ZC4 ZC4 10 Lightning
pexplosion ZC4 Lightning 10 Lightning
pexplosion ZC4 Empty 10 Lightning
element Lightning 255 255 10 2000 0 1 0 0
neighbor 0.95 Lightning Empty 1.0 Lightning Lightning2
element Lightning2 255 255 11 0 0 1 0 0
element Lightning3 4 4 4 0 0 1 0 0
neighbor 0.007 Lightning2 Lightning 1.0 Lightning2 Lightning2
self 0.01 Lightning2 0.99 Empty 0.01 Lightning3
pexplosion Lightning Wall 10 Empty
pexplosion Lightning3 Empty 100 Lightning4
pexplosion Lightning3 Lightning 100 Lightning4
self 0.01 Lightning3 1.0 Lightning4
element Lightning4 2 2 1 0 0 1 0 0
pexplosion Lightning4 Lightning 16 Lightning4
pexplosion Lightning4 Lightning2 16 Lightning4
pexplosion Lightning4 Empty 2 Lightning
pexplosion Lightning4 Lightning 2 Fire
pexplosion Lightning4 Fire 2 Empty
self 0.001 Lightning4 0.99 Empty 0.01 Lightning5
element Lightning5 240 240 20 0 0 1 0 0
neighbor 1.0 Lightning5 Empty 1.0 Empty Lightning5
self 0.1 Lightning5 1.0 Empty
pexplosion Lightning5 Lightning 31 Lightning5
pexplosion Lightning5 Lightning2 31 Lightning5
pexplosion Lightning5 Lightning3 31 Lightning5
pexplosion Lightning5 Lightning4 31 Lightning5

element Z 128 64 0 0 0 1 0 1
pexplosion Z Empty 150 FT1
pexplosion Z Z 150 FT1
pexplosion Z FT1 150 FT1
element FT1 128 64 0 0 0 1 0 0
pexplosion FT1 Empty 40 FT2
element FT2 128 0 0 0 0 1 0 0
neighbor 1.0 FT2 Empty 1.0 Fire FT2
self 0.05 FT2 1.0 Empty
pexplosion FT1 Fire 35 Flame
element Flame 255 0 0 -1250 0 1 1.01 0
hotcolor Flame 255 255 0
hotself 98 Flame
self 0.99 Flame 0.96 Empty 0.04 Flame

element WX 0 255 128 0 0 1 0 1
pexplosion WX Fire 1700 SLIME
element SLIME 15 15 15 0 0 1 0 0
self 1.0 SLIME 0.25 Slimeh 0.25 SlimeH 0.25 Slimei 0.25 SlimeI
element Slimeh 255 255 0 0 0 0.8 100 0
element Slimei 255 255 0 0 0 0.8 100 0
element Slimej 255 255 0 0 0 0.8 5 0
neighbor 1.0 Slimeh Slimei 1.0 Slimej Slimej
pexplosion Slimej Empty 200 Slimex
pexplosion Slimex Empty 1 Slimey
self 1.0 Slimey 1.0 Empty
element Slimex 255 255 0 0 0 0 0 0
element Slimey 0 0 0 0 0 0 0 0
self 0.0001 Slimex 1.0 Slimez
pexplosion Slimez Slimex 1 Slimey
pexplosion Slimez Slimey 2 Empty
element Slimez 255 255 0 0 0 0 0 0
element SlimeH 255 128 0 0 0 0.8 100 0
element SlimeI 255 128 0 0 0 0.8 100 0
element SlimeJ 255 128 0 0 0 0.8 5 0
neighbor 1.0 SlimeH SlimeI 1.0 SlimeJ SlimeJ
pexplosion SlimeJ Empty 200 SlimeX
pexplosion SlimeX Empty 1 SlimeY
self 1.0 SlimeY 1.0 Empty
element SlimeX 255 128 0 0 0 0 0 0
element SlimeY 0 0 0 0 0 0 0 0
self 0.0001 SlimeX 1.0 SlimeZ
pexplosion SlimeZ SlimeX 1 SlimeY
pexplosion SlimeZ SlimeY 2 Empty
element SlimeZ 255 128 0 0 0 0 0 0
self 0.1 Slimeh 1.0 Slimei
self 0.1 SlimeH 1.0 SlimeI

element ST 193 193 193 0 0 1 0 1
neighbor 1.0 ST Fire 1.0 Excited Fire
element Excited 0 0 0 -10000 0 1 1.01 0
hotself 98 Excited
self 0.99 Excited 1.0 Firework1?
element Firework1? 0 0 0 -100 0 1 1.01 0
hotself 98 Firework1?
self 0.99 Firework1? 1.0 Firework1!
element Firework1! 0 0 0 -100 0 1 0 0
self 1.0 Firework1! 0.95 Excited 0.05 Firework1
element Firework1 1 1 1 0 0 1 0 0
element Firework2 2 2 2 0 0 1 0 0
pexplosion Firework1 Empty 10 Firework2
self 0.001 Firework1 1.0 Firework2
neighbor 1.0 Firework2 Firework2 0.5 Firework3 Firework3 0.5 Firework4 Firework4
neighbor 0.05 Firework2 Empty 1.0 Firework2 Firework2
element Firework3 193 0 0 0 0 1 0 0
neighbor 0.5 Firework3 Empty 1.0 Empty Firework3
explosion Firework3 Empty 0 255
self 0.0096 Firework3 1.0 Empty
element Firework4 193 0 0 0 0 1 0 0
neighbor 0.5 Firework4 Empty 1.0 Empty Firework4
explosion Firework4 Empty 255 0
self 0.0096 Firework4 1.0 Empty
pexplosion ST Excited 10 Excited

#Automatically clears the screen for you. Good to ue after moves like Aeroblast that involve explosions that could alter other elements (NOT pexplosions).
element Refresh 26 26 26 0 0 1 0 1
pexplosion Refresh Refresh 1700 Empty
pexplosion Refresh Empty 1700 Empty

element AT 255 255 255 -20 0 0.8 0 1
neighbor 0.49 AT Empty 1.0 AT Windtunnel
neighbor 0.51 AT Windtunnel 1.0 AT Empty
element Windtunnel 255 255 255 0 0 0.9 0 0
self 0.00009 AT 1.0 Rotation?
self 0.00009 Windtunnel 1.0 Aeroblast?
element Aeroblast? 1 1 1 0 0 1 0 0
self 1.0 Aeroblast? 0.9 Windtunnel 0.1 AT
element Rotation? 1 1 1 0 0 1 0 0
self 1.0 Rotation? 0.7 AT 0.3 Rotation
element Rotation 244 244 244 -0.01 1 1 1.09 0
hotself 98 Rotation
self 0.9 Rotation 0.2 Empty 0.8 Rotation
pexplosion Rotation AT 20 Rotation
pexplosion Rotation Windtunnel 20 Rotation
neighbor 0.1 Rotation Empty 1.0 Rotation Wind
element Wind 233 233 233 0 0 1 2 0
neighbor 1.0 Wind Empty 1.0 Wind Wind
explosion Wind Empty 255 255
self 0.74 Wind 1.0 Empty
neighbor 0.6 Wind Rotation 1.0 Wind Empty

element FB 128 64 0 0 0 1 0 1
pexplosion FB Empty 169 Focusblast
pexplosion FB FB 169 Focusblast
element Focusblast 128 64 10 0 0 1 0 0
pexplosion Focusblast Empty 10 Focusblast
self 0.9779 Focusblast 1.0 Empty

element BL 0 255 255 0 0 1 0 1
neighbor 0.8 BL Empty 1.0 BL BL
self 0.01 BL 1.0 Chillwave
element Chillwave 0 0 0 0 0 1 0 0
self 0.02 Chillwave 1.0 Empty
neighbor 1.0 Chillwave BL 1.0 Chillwave Chillwave
neighbor 0.0019 Chillwave Empty 0.8 Chillwave Freeze 0.2 Empty Chillwave
element Freeze 0 255 255 20 0 1 0 0
neighbor 0.3 Freeze Empty 1.0 Freeze Chill
element Chill 255 255 255 -20 0 3 0 0
self 0.12 Chill 1.0 Empty
self 0.05 Freeze 1.0 Empty
neighbor 1.0 Chill BL 1.0 Chill Chillwave
neighbor 1.0 Freeze BL 1.0 Freeze Chillwave

element EB 0 255 0 -3000 0 1 0 1
neighbor 1.0 EB Empty 1.0 EB EB
pexplosion EB Empty 30 Energyball
element Energyball 0 200 0 1 0 3 0 0
self 0.2 Energyball 0.99 Empty 0.01 Grass
element Grass 0 128 0 0 0 1 0 0
neighbor 1.0 Grass Empty 1.0 Leaf Grass
element Leaf 0 255 0 0 0 1 0 0
self 0.05 Leaf 1.0 Empty
self 0.005 Grass 1.0 Leaf

element PY 255 0 255 0 0 1 1.01 1
hotneighbor 38 Psychicc Psychicc
neighbor 1.0 Psychicc Psychicc 1.0 Psychicc PsyEnd
element PsyEnd 4 4 4 0 0 1 0 0
pexplosion PsyEnd Empty 100 Psychicc
pexplosion PsyEnd Psychicc 100 Psychicc
pexplosion PY Empty 27 Psychiccc
pexplosion PY PY 27 Psychiccc
element Psychiccc 0 0 0 0 0 1 0 0
self 1.0 Psychiccc 0.7 Empty 0.3 Psychicc
element Psychicc 255 0 255 0 0 1 0 0
neighbor 1.0 Psychicc Empty 1.0 Psychicc Psychicc
explosion Psychicc Empty 112 112
self 0.01 Psychicc 0.97 PsyWave 0.03 PsyEnergyy
pexplosion PsyEnergyy Psychicc 10 PsyEnergyy
element PsyEnergyy 255 0 255 0 0 1 0 0
self 0.7 PsyEnergyy 1.0 Empty
pexplosion PsyEnergyy Empty 3 PsyEnergyy
element PsyWave 0 0 0 0 0 1 0 0
self 0.3 PsyWave 1.0 Empty
neighbor 1.0 PsyWave Psychicc 1.0 PsyWave PsyWave

element PB 255 0 255 0 0 1 0 1
neighbor 1.0 PB Empty 0.03 PB PPop 0.97 PB PB
pexplosion PB Empty 4 PB
self 0.01 PB 0.94 PsyDust 0.06 PsyEnergy
neighbor 1.0 PsyDust PB 1.0 PsyDust PsyDust
self 0.3 PsyDust 0.7 Empty 0.3 PsyEnergy
neighbor 1.0 PsyEnergy PB 1.0 PsyEnergy PsyEnergy
neighbor 1.0 PsyEnergy PsyDust 1.0 PsyEnergy PsyEnergy
explosion PsyEnergy PsyDust 255 255
explosion PsyEnergy PB 255 255
pexplosion PsyEnergy PB 12 PsyEnergy
pexplosion PsyEnergy PsyDust 12 PsyEnergy
element PsyDust 0 0 4 0 0 1 0 0
element PsyEnergy 193 0 193 0.01 1 1 0 0
element PPop 10 10 10 0 0 1 0 0
self 0.01 PPop 1.0 Empty
pexplosion PB PPop 6 Empty
neighbor 1.0 PB PPop 1.0 PB PsyEnergy
explosion PB PPop 255 255
self 0.7 PsyEnergy 0.993 Empty 0.007 PsychoBoost?
element PsychoBoost? 10 10 10 0 0 1 0 0
self 1.0 PsychoBoost? 0.991 Empty 0.009 PsychoBoost??
element PsychoBoost?? 10 10 10 0 0 1 0 0
self 1.0 PsychoBoost?? 0.95 Empty 0.05 PB
pexplosion PsyEnergy Empty 2 PsyEnergy

#A gray solid barrier. I ran out of room! It's maxed out! 255 elements!
element Wall 128 128 128 0 0 1 0 1

#Fire. It isn't really needed for this mod, but there will not be a single mod in wxSand that I create that doesn't have it!
element Fire 255 0 0 -1250 0 1 8 1
self 0.12 Fire 1.0 Empty

#A subject for testing some of these things on. The effects do not affect this subject, the subject just gets in the way of them.
element Subject 255 255 255 0 0 1 0 1

element JT 128 128 128 0 0 1 0 1
pexplosion JT Empty 12 Judgmentt
pexplosion JT JT 12 Judgmentt
element Judgmentt 128 128 128 0 0 1 0 0
neighbor 1.0 Judgmentt Empty 1.0 Empty Judgmentt
explosion Judgmentt Empty 255 255
self 0.01275 Judgmentt 0.9 JT2 0.1 Empty
element JT2 128 128 128 0 0 1 0 0
neighbor 1.0 JT2 Empty 0.4 JT2 JT2 0.2 JT2 JA1 0.2 JT2 JA2 0.2 JT2 JA3
pexplosion JT2 Empty 4 JudgmentTC
element JudgmentTC 128 128 128 0 0 1 0 0
self 1.0 JudgmentTC 0.5 JT 0.5 Empty
pexplosion JudgmentTC Empty 15 JudgmentTC
element JA1 255 255 255 0 0 1 0 0
element JA2 255 255 255 0 0 1 0 0
element JA3 255 255 255 0 0 1 0 0
neighbor 0.9 JA1 Empty 1.0 JA1 JA1
neighbor 0.9 JA2 Empty 1.0 JA2 JA2
neighbor 0.9 JA3 Empty 1.0 JA3 JA3
pexplosion JA1 Empty 30 Light
pexplosion JA2 Empty 30 Light
pexplosion JA3 Empty 30 Light
element Light 200 200 200 0 0 1 0 0
neighbor 1.0 Light Empty 1.0 Empty Light
self 0.05 Light 0.83 Empty 0.047 JudgmentTC 0.023 JudgmentTXC 0.1 Judgmentt
element JudgmentTXC 207 207 207 0 0 1 0 0
self 1.0 JudgmentTXC 0.5 JudgmentTC 0.5 JudgmentTX
element JudgmentTX 201 201 201 0 0 1 0 0
pexplosion JudgmentTX JT 30 JudgmentTX
pexplosion JudgmentTX JudgmentTC 30 JudgmentTX
pexplosion JudgmentTX JA1 30 JudgmentTX
pexplosion JudgmentTX JA2 30 JudgmentTX
pexplosion JudgmentTX JA3 30 JudgmentTX
pexplosion JudgmentTX Light 30 JudgmentTX
neighbor 1.0 JudgmentTX JudgmentTX 1.0 FakeLight FakeLight
explosion JudgmentTX JudgmentTX 255 255
pexplosion JudgmentTX Empty 2 JudgmentTX
neighbor 0.01 JudgmentTX FakeLight 1.0 FakeLight FakeLight
pexplosion JudgmentTX FakeLight 3 FakeLight
explosion JudgmentTX FakeLight 255 255
element FakeLight 202 202 202 0 0 1 0 0
self 0.5 FakeLight 0.997 Empty 0.003 Judgmentt
neighbor 1.0 FakeLight Empty 1.0 Empty FakeLight

element DM 0 0 8 -1000 0 -0.2 1.01 1
hotself 98 DM
self 0.99 DM 1.0 Meteor1
element Meteor1 3 3 3 0 0 1 0 0
pexplosion Meteor1 Empty 20 Meteor2
pexplosion Meteor1 Meteor2 20 Meteor2
pexplosion Meteor1 Meteor1 20 Meteor2
element Meteor2 2 2 2 0 0 1 0 0
neighbor 1.0 Meteor2 Empty 1.0 Empty Meteor2
neighbor 1.0 Meteor2 MeteorA1 1.0 MeteorA1 Meteor2
neighbor 1.0 Meteor2 MeteorA2 1.0 MeteorA2 Meteor2
neighbor 1.0 Meteor2 MeteorB1 1.0 MeteorB1 Meteor2
neighbor 1.0 Meteor2 MeteorB2 1.0 MeteorB2 Meteor2
neighbor 1.0 Meteor2 MeteorC1 1.0 MeteorC1 Meteor2
neighbor 1.0 Meteor2 MeteorC2 1.0 MeteorC2 Meteor2
neighbor 1.0 Meteor2 MeteorD1 1.0 MeteorD1 Meteor2
neighbor 1.0 Meteor2 MeteorD2 1.0 MeteorD2 Meteor2
explosion Meteor2 MeteorA1 25 25
explosion Meteor2 MeteorA2 25 25
explosion Meteor2 MeteorB1 25 25
explosion Meteor2 MeteorB2 25 25
explosion Meteor2 MeteorC1 25 25
explosion Meteor2 MeteorC2 25 25
explosion Meteor2 MeteorD1 25 25
explosion Meteor2 MeteorD2 25 25
explosion Meteor2 Empty 255 255
neighbor 1.0 Meteor2 Meteor2 1.0 Meteor2 Meteor2
explosion Meteor2 Meteor2 255 255
self 0.0005 Meteor2 0.25 MeteorA1 0.25 MeteorB1 0.25 MeteorC1 0.25 MeteorD1
element MeteorA1 255 30 30 1000 0 0.8 0 0
neighbor 1.0 MeteorA1 Empty 1.0 MeteorA1 MeteorA1
pexplosion MeteorA1 Empty 9 MeteorA2
element MeteorA2 255 30 30 -1000 0 0.07 0 0
self 0.05 MeteorA2 1.0 Empty
element MeteorB1 255 255 30 1000 0 0.8 0 0
neighbor 1.0 MeteorB1 Empty 1.0 MeteorB1 MeteorB1
pexplosion MeteorB1 Empty 9 MeteorB2
element MeteorB2 255 255 30 -1000 0 0.07 0 0
self 0.05 MeteorB2 1.0 Empty
element MeteorC1 30 255 30 1000 0 0.8 0 0
neighbor 1.0 MeteorC1 Empty 1.0 MeteorC1 MeteorC1
pexplosion MeteorC1 Empty 9 MeteorC2
element MeteorC2 30 255 30 -1000 0 0.07 0 0
self 0.05 MeteorC2 1.0 Empty
element MeteorD1 30 30 255 1000 0 0.8 0 0
neighbor 1.0 MeteorD1 Empty 1.0 MeteorD1 MeteorD1
pexplosion MeteorD1 Empty 9 MeteorD2
element MeteorD2 30 30 255 -1000 0 0.7 0 0
self 0.05 MeteorD2 1.0 Empty
neighbor 1.0 Wall MeteorA1 1.0 Wall Empty
neighbor 1.0 Wall MeteorA2 1.0 Wall Empty
neighbor 1.0 Wall MeteorB1 1.0 Wall Empty
neighbor 1.0 Wall MeteorB2 1.0 Wall Empty
neighbor 1.0 Wall MeteorC1 1.0 Wall Empty
neighbor 1.0 Wall MeteorC2 1.0 Wall Empty
neighbor 1.0 Wall MeteorD1 1.0 Wall Empty
neighbor 1.0 Wall MeteorD2 1.0 Wall Empty

element NT 32 0 93 0 0 1 0 1
neighbor 1.0 NT Empty 1.0 NT Nightmare1
element Nightmare1 180 180 10 0 0 1 0 0
pexplosion Nightmare1 Empty 2 Nightmare1
neighbor 1.0 Nightmare1 Empty 1.0 Nightmare1 Nightmare2
element Nightmare2 10 10 10 0 0 1 0 0
pexplosion Nightmare2 Empty 10 Nightmare3
element Nightmare3 128 10 10 230 0 3 0 0
neighbor 1.0 Nightmare3 Nightmare1 1.0 Nightmare3 Empty
neighbor 1.0 Nightmare3 Empty 1.0 Empty Nightmare3
self 0.05 Nightmare3 1.0 Nightmare4
element Nightmare4 255 0 255 0 0 1 0 0
pexplosion Nightmare4 Empty 10 Nightmare5
element Nightmare5 0 255 0 0 0 1 0 0
self 0.5 Nightmare5 0.93 Empty 0.06 Nightmare1 0.01 Nightmare6?
element Nightmare6? 1 1 1 0 0 1 0 0
self 1.0 Nightmare6? 0.46 Nightmare5 0.54 Nightmare6
pexplosion Nightmare1 Nightmare5 8 Nightmare1
pexplosion Nightmare1 Nightmare3 8 Nightmare3
pexplosion Nightmare3 Nightmare5 8 Nightmare5
element Nightmare6 0 0 255 -0.01 0 1 1.09 0
hotcolor Nightmare6 255 255 0
pexplosion Nightmare6 Nightmare1 10 Nightmare6
pexplosion Nightmare6 Nightmare2 10 Nightmare6
pexplosion Nightmare6 Nightmare3 10 Nightmare6
pexplosion Nightmare6 Nightmare4 10 Nightmare6
pexplosion Nightmare6 Nightmare5 10 Nightmare6
hotself 98 Nightmare6
self 0.99 Nightmare6 0.8 Nightmare6 0.05 Nightmare7 0.15 Nightmare8
pexplosion Nightmare7 Empty 6 Nightmare6
pexplosion Nightmare7 Nightmare6 6 Nightmare6
pexplosion Nightmare8 Empty 6 Nightmare9
pexplosion Nightmare8 Nightmare6 6 Nightmare9
element Nightmare7 32 0 93 0 0 1 0 0
element Nightmare8 32 0 93 0 0 1 0 0
element Nightmare9 255 255 255 0 0 1 1.09 0
hotcolor Nightmare9 0 0 0
self 0.12 Nightmare9 1.0 Empty
neighbor 0.01 Nightmare9 Empty 1.0 Empty Nightmare9
explosion Nightmare9 Empty 255 255
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