User:Zanzarina/Insane Mod
From FSG Wiki
There's no explaining this one. Started January 30, 2008, finished February 27, 2008, modified August 27, 2008. Sixteenth mod.
#wxSand: Owen Piette's Falling Sand Game #Version 4.4, File subversion 2 #Insane Mod. (Edited from it's original version.) #Created by sandcastle. #Started January 30, 2008. #Ended February 22, 2008. #Edited August 27, 2008. group Miscellaneous Empty Wall Fire Refresh Subject A B C D E F G H I J K L M N O P Q R S T U V W X Y Z WX ST AT FB BL EB PY PB JT DM NT #This is just a bunch of insane senseless stuff, mostly testing. element Empty 0 0 0 0 0 1 0 1 element A 0 128 0 0 0 1 0 1 pexplosion A Empty 1777 LeafLeafLeafLeafLeafLeaf pexplosion A A 1777 LeafLeafLeafLeafLeafLeaf self 0.05 A 1.0 LeafLeafLeafLeafLeafLeaf element LeafLeafLeafLeafLeafLeaf 0 255 0 0 0 1 0 0 element LeafLeafLeafLeafLeafLeafLeaf 0 193 0 0 0 1 0 0 neighbor 1.0 LeafLeafLeafLeafLeafLeaf Empty 1.0 LeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeaf self 0.005 LeafLeafLeafLeafLeafLeaf 1.0 LeafLeafLeafLeafLeafLeafLeaf self 0.05 LeafLeafLeafLeafLeafLeafLeaf 0.9 Empty 0.1 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf element LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf 66 66 66 0 0 1 0 0 pexplosion LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeaf 10 Empty pexplosion LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf LeafLeafLeafLeafLeafLeafLeaf 10 Empty neighbor 0.01 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf Empty 1.0 Empty LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf self 0.01 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf 0.9 Empty 0.1 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf neighbor 1.0 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf Fire 1.0 Fire LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf neighbor 1.0 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf FSP2 1.0 FSP2 LeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeafLeaf element B 255 255 255 0 0 1 0 1 pexplosion B B 105 B pexplosion B Empty 105 Futuresight self 0.05 B 1.0 Futuresight element Futuresight 255 255 255 0 0 1.0 0 0 self 0.0001 Futuresight 1.0 FSP1 neighbor 1.0 FSP2 Psychoenergy 1.0 FSPBOMB Psychoenergy explosion FSP2 Psychoenergy 255 255 element FSP1 2 2 5 0 0 1.0 0 0 neighbor 1.0 Futuresight FSP1 1.0 FSP1 FSP1 self 0.00002 FSP1 1.0 FSP2? self 0.00002 FSP2 1.0 FSP3? self 1.0 FSP2? 0.95 FSP1 0.05 FSP2 self 1.0 FSP3? 0.95 FSP2 0.05 FSP3 element FSP2 255 255 0 0 0 1 0 0 element FSP2? 0 4 0 0 0 1 0 0 element FSP3? 0 6 0 0 0 1 0 0 element FSP3 0 0 255 0 0 1 0 0 neighbor 1.0 FSP2 FSP1 1.0 FSP2 FSP2 neighbor 1.0 FSP3 FSP2 1.0 FSP3 FSP3 neighbor 0.4 FSP3 Empty 1.0 FSP3 FSPBOMB element FSPBOMB 255 255 255 200 0 1 1 0 hotcolor FSPBOMB 22 22 22 neighbor 0.1 FSPBOMB Empty 1.0 FSPBOMB FSPMOTIVATION pexplosion FSPMOTIVATION Psychoenergy 2 Psychoenergy pexplosion FSPMOTIVATION FSPBOMB 6 FSPMOTIVATION pexplosion FSPBOMB FSPBOMB 5 FSPBOMB pexplosion FSPBOMB Empty 5 Psychoenergy self 0.65 FSPBOMB 1.0 Empty neighbor 1.0 Psychoenergy Empty 0.88 Empty Psychoenergy 0.12 Psychoenergy Psychoenergy explosion Psychoenergy Empty 255 255 neighbor 0.175 FSPBOMB Psychoenergy 1.0 Psychoenergy Psychoenergy explosion FSPBOMB Psychoenergy 255 255 element Psychoenergy 255 0 255 -1250 1 1 8 0 self 0.11 Psychoenergy 0.95 Empty 0.05 Psychoenergy element FSPMOTIVATION 1 1 1 200 0 0 1 0 self 0.05 FSPMOTIVATION 1.0 Empty element C 128 0 128 0 0 1 0 1 self 0.01 C 1.0 QZC1 pexplosion C C 100 QZC1 pexplosion C Empty 100 QZC1 neighbor 1.0 ZC1 C 1.0 ZC1 ZC1 neighbor 1.0 ZC2 C 1.0 ZC2 ZC2 element QZC1 255 255 0 0 0 1 0 0 element QZC2 230 230 0 0 0 1 0 0 element QZC3 210 210 0 0 0 1 0 0 element QZC4 190 190 0 0 0 1 0 0 element QZC5 170 170 0 0 0 1 0 0 element QZC6 150 150 0 0 0 1 0 0 element QZC7 130 130 0 0 0 1 0 0 element QZC8 110 110 0 0 0 1 0 0 element QZC9 90 90 0 0 0 1 0 0 element QZC10 70 70 0 0 0 1 0 0 element QZC11 50 50 0 0 0 1 0 0 element QZC12 30 30 0 0 0 1 0 0 element QZC13 10 10 0 0 0 1 0 0 element QZC14 255 255 0 0 0 1 0 0 element QZC15 255 255 0 0 0 1 0 0 neighbor 1.0 QZC1 Empty 0.5 QZC1 QZC2 0.5 Empty QZC1 neighbor 1.0 QZC2 Empty 1.0 QZC2 QZC3 neighbor 1.0 QZC3 Empty 1.0 QZC3 QZC4 neighbor 1.0 QZC4 Empty 1.0 QZC4 QZC5 neighbor 1.0 QZC5 Empty 1.0 QZC5 QZC6 neighbor 1.0 QZC6 Empty 1.0 QZC6 QZC7 neighbor 1.0 QZC7 Empty 1.0 QZC7 QZC8 neighbor 1.0 QZC8 Empty 1.0 QZC8 QZC9 neighbor 1.0 QZC9 Empty 1.0 QZC9 QZC10 neighbor 1.0 QZC10 Empty 1.0 QZC10 QZC11 neighbor 1.0 QZC11 Empty 1.0 QZC11 QZC12 neighbor 1.0 QZC12 Empty 1.0 QZC12 QZC13 neighbor 1.0 QZC13 Empty 1.0 QZC13 QZC14 neighbor 1.0 QZC14 Empty 1.0 QZC14 QZC15 neighbor 1.0 QZC1 QZC3 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC4 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC5 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC6 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC7 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC8 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC9 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC10 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC11 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC12 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC13 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC14 1.0 QZC1 QZC2 neighbor 1.0 QZC1 QZC15 1.0 QZC1 QZC2 neighbor 1.0 QZC2 QZC4 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC5 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC6 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC7 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC8 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC9 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC10 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC11 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC12 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC13 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC14 1.0 QZC2 QZC3 neighbor 1.0 QZC2 QZC15 1.0 QZC2 QZC3 neighbor 1.0 QZC3 QZC5 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC6 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC7 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC8 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC9 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC10 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC11 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC12 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC13 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC14 1.0 QZC3 QZC4 neighbor 1.0 QZC3 QZC15 1.0 QZC3 QZC4 neighbor 1.0 QZC4 QZC6 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC7 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC8 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC9 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC10 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC11 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC12 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC13 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC14 1.0 QZC4 QZC5 neighbor 1.0 QZC4 QZC15 1.0 QZC4 QZC5 neighbor 1.0 QZC5 QZC7 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC8 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC9 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC10 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC11 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC12 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC13 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC14 1.0 QZC5 QZC6 neighbor 1.0 QZC5 QZC15 1.0 QZC5 QZC6 neighbor 1.0 QZC6 QZC8 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC9 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC10 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC11 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC12 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC13 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC14 1.0 QZC6 QZC7 neighbor 1.0 QZC6 QZC15 1.0 QZC6 QZC7 neighbor 1.0 QZC7 QZC9 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC10 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC11 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC12 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC13 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC14 1.0 QZC7 QZC8 neighbor 1.0 QZC7 QZC15 1.0 QZC7 QZC8 neighbor 1.0 QZC8 QZC10 1.0 QZC8 QZC9 neighbor 1.0 QZC8 QZC11 1.0 QZC8 QZC9 neighbor 1.0 QZC8 QZC12 1.0 QZC8 QZC9 neighbor 1.0 QZC8 QZC13 1.0 QZC8 QZC9 neighbor 1.0 QZC8 QZC14 1.0 QZC8 QZC9 neighbor 1.0 QZC8 QZC15 1.0 QZC8 QZC9 neighbor 1.0 QZC9 QZC11 1.0 QZC9 QZC10 neighbor 1.0 QZC9 QZC12 1.0 QZC9 QZC10 neighbor 1.0 QZC9 QZC13 1.0 QZC9 QZC10 neighbor 1.0 QZC9 QZC14 1.0 QZC9 QZC10 neighbor 1.0 QZC9 QZC15 1.0 QZC9 QZC10 neighbor 1.0 QZC10 QZC12 1.0 QZC10 QZC11 neighbor 1.0 QZC10 QZC13 1.0 QZC10 QZC11 neighbor 1.0 QZC10 QZC14 1.0 QZC10 QZC11 neighbor 1.0 QZC10 QZC15 1.0 QZC10 QZC11 neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12 neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12 neighbor 1.0 QZC11 QZC1 1.0 QZC11 QZC12 neighbor 1.0 QZC12 QZC1 1.0 QZC12 QZC13 neighbor 1.0 QZC12 QZC1 1.0 QZC12 QZC13 neighbor 1.0 QZC13 QZC15 1.0 QZC13 QZC14 pexplosion QZC14 Empty 2 QZC14 pexplosion QZC15 Empty 10 Empty self 0.01 QZC14 1.0 Empty self 0.01 QZC15 1.0 Empty self 0.5371 QZC13 1.0 Empty self 0.5371 QZC12 1.0 Empty self 0.5371 QZC11 1.0 Empty self 0.5371 QZC10 1.0 Empty self 0.5371 QZC9 1.0 Empty self 0.5371 QZC8 1.0 Empty self 0.5371 QZC7 1.0 Empty self 0.5371 QZC6 1.0 Empty self 0.5371 QZC5 1.0 Empty self 0.5371 QZC4 1.0 Empty self 0.5371 QZC3 1.0 Empty self 0.5371 QZC2 1.0 Empty #Use with wall.s element D 164 128 64 20 0 1.2 0 1 neighbor 0.035 D Wall 1.0 D Fissure? element Fissure? 9 9 9 0 0 1 0 0 neighbor 0.01 Fissure? Empty 1.0 Empty FissureSeedUp element FissureSeedUp 8 1 0 -1000 0 1 0 0 neighbor 1.0 FissureSeedUp Fissure? 1.0 FissureSeedUp Empty neighbor 1.0 FissureSeedUp Wall 1.0 FissureSeedUp Wall neighbor 0.05 FissureSeedUp Empty 1.0 FissureSeedUp FissureSeedUp self 0.01 FissureSeedUp 1.0 Hand1 pexplosion Hand1 FissureSeedUp 2 Hands? element Hands? 2 2 2 0 0 1 0 0 self 1.0 Hands? 0.5 Hand1 0.5 Hand2 pexplosion Hand2 FissureSeedUp 20 Hand1 pexplosion Hand1 FissureSeedUp 2 Hand1 pexplosion Burning FissureSeedUp 2 Burning neighbor 1.0 FissureSeedUp Fire 1.0 Fire Fire neighbor 1.0 Burning Wall 1.0 Burning Empty element Hand1 255 255 165 0 0 1 0 0 element Hand2 2 2 2 0 0 1 0 0 self 0.05 Hand2 1.0 Empty self 0.01 Hand1 1.0 Burning element Burning 255 255 165 0 0 1 0 0 neighbor 1.0 Burning Empty 0.95 Burning Fire 0.05 Fire Fire #Use with wall. element E 64 32 0 -1250 0 1 0 1 self 0.15 E 1.0 Empty neighbor 1.0 Wall E 1.0 E Empty #Use with wall. element F 64 32 0 0 0 1 0 1 neighbor 1.0 F Empty 1.0 ActiveEarthquake Empty neighbor 1.0 F ActiveEarthquake 1.0 ActiveEarthquake ActiveEarthquake element ActiveEarthquake 62 32 0 0 0 1 0 0 neighbor 1.0 ActiveEarthquake Wall 1.0 DormantEarthquake EQ1 element DormantEarthquake 255 128 0 0 0 1 0 0 neighbor 1.0 DormantEarthquake ActiveEarthquake 1.0 DormantEarthquake DormantEarthquake self 0.01 DormantEarthquake 1.0 Empty element EQ1 128 128 0 0 0 1 0 0 self 0.01 EQ1 0.8 EQ2 0.2 WallShake element WallShake 40 40 40 0 0 1 0 0 neighbor 1.0 WallShake Wall 0.95 Wall WallShake 0.05 WallShake WallShake neighbor 1.0 WallShake WallShake 1.0 WallShake WallShake explosion WallShake WallShake 255 255 neighbor 0.0045 WallShake Empty 1.0 WallShake WallShake explosion WallShake Wall 255 255 self 0.01 WallShake 1.0 Wall self 0.05 EQ3 1.0 Empty element EQ2 128 128 128 0 0 1 0 0 neighbor 1.0 EQ1 Wall 0.99 EQ1 EQ1 0.01 EQ1 PlantedBomb element PlantedBomb 0 128 0 0 0 1 0 0 pexplosion PlantedBomb Wall 8 Empty neighbor 1.0 EQ2 EQ1 1.0 EQ2 EQ2 neighbor 1.0 EQ1 Empty 1.0 EQ1 EQ3 neighbor 0.001 EQ3 Wall 1.0 EQ3 EQ1 element EQ3 255 0 0 0 0 1 0 0 self 0.05 EQ2 1.0 Wall element G 20 20 20 0 0 1 0 1 neighbor 1.0 Wall Field20??????? 1.0 Field20??????? Empty pexplosion G G 20 Field20??????? pexplosion G Empty 20 Field20??????? element Field20??????? 128 128 128 0 0 1 0 0 pexplosion Field20??????? Empty 1 Field20???????? pexplosion Field20???????? Empty 2 Field20????????? pexplosion Field20????????? Empty 1 Field20??????? self 0.14 Field20???????? 1.0 Field20?10 element Field20???????? 128 128 128 0 0 1 0 0 element Field20????????? 255 255 255 0 0 1 0 0 self 0.1 Field20?10 0.5 Field20?10? 0.5 Empty element Field20?10? 3 3 3 -0.01 1 1 0 0 pexplosion Field20?10? Field20??????? 10 Field20?10 pexplosion Field20?10? Field20???????? 10 Field20?10 pexplosion Field20?10? Field20????????? 10 Field20?10 self 0.1 Field20?10? 1.0 Empty element Field20?10 5 5 5 0 0 1 0 0 neighbor 0.9 Field20?10 Field20??????? 1.0 Field20?10 Field20?10 neighbor 0.9 Field20?10 Field20???????? 1.0 Field20?10 Field20?10 neighbor 0.9 Field20?10 Field20????????? 1.0 Field20?10 Field20?10 element H 255 0 0 0 0 1 0 1 neighbor 0.75 H Empty 1.0 Test Test explosion H Empty 255 255 element Test 5 5 5 9 0 1 0 0 neighbor 0.1 Test Empty 0.6 Test Test2 0.4 Test Test self 0.01 Test2 0.996 Empty 0.004 Test neighbor 0.01 Test2 Empty 1.0 Test2 Fire pexplosion Test2 Fire 10 Empty element Test2 255 255 255 -10000 0 1 0 0 element I 193 193 193 0 0 1 0 1 pexplosion I Empty 10 Primary pexplosion I Primary 10 Primary element Primary 0 255 255 0 0 1 0 0 pexplosion Primary Empty 70 PrimaryG element PrimaryG 128 128 128 0 0 1 0 0 self 0.8 PrimaryG 0.33 PrimaryRe 0.33 PrimaryYl 0.34 PrimaryBl element PrimaryRe 255 0 0 0 0 1 0 0 element PrimaryYl 255 255 0 0 0 0.5 0 0 element PrimaryBl 0 0 255 0 0 0 0 0 pexplosion PrimaryRe PrimaryG 2 Empty pexplosion PrimaryYl PrimaryG 2 Empty pexplosion PrimaryBl PrimaryG 2 Empty pexplosion PrimaryRe PrimaryYl 2 PrimaryRe pexplosion PrimaryYl PrimaryBl 2 PrimaryYl pexplosion PrimaryBl PrimaryRe 2 PrimaryBl neighbor 1 PrimaryRe PrimaryYl 1.0 PrimaryYl PrimaryYl neighbor 1 PrimaryYl PrimaryBl 1.0 PrimaryBl PrimaryBl neighbor 1 PrimaryBl PrimaryRe 1.0 PrimaryRe PrimaryRe explosion PrimaryRe PrimaryYl 255 255 explosion PrimaryRe PrimaryBl 255 255 explosion PrimaryBl PrimaryYl 255 255 neighbor 0.01 PrimaryRe Empty 1.0 Empty Empty neighbor 0.01 PrimaryBl Empty 1.0 Empty Empty neighbor 0.01 PrimaryYl Empty 1.0 Empty Empty self 0.01 PrimaryRe 0.9 PrimaryG 0.1 PrimaryTk self 0.01 PrimaryYl 0.9 PrimaryG 0.1 PrimaryTk self 0.01 PrimaryBl 0.9 PrimaryG 0.1 PrimaryTk element PrimaryTk 0 0 6 0 0 1 0 0 pexplosion PrimaryTk PrimaryG 4 PrimaryTk pexplosion PrimaryTk PrimaryRe 4 PrimaryTk pexplosion PrimaryTk PrimaryYl 4 PrimaryTk pexplosion PrimaryTk PrimaryBl 4 PrimaryTk neighbor 0.4 PrimaryTk Empty 1.0 Empty Empty self 0.0005 PrimaryTk 1.0 Empty element J 0 0 255 1000 0 1 0 1 neighbor 1.0 J Empty 1.0 J J pexplosion J Empty 275 FrigidHail element FrigidHail 0 255 255 1000 0 0.5 8 0 hotcolor FrigidHail 0 255 0 hotneighbor 98 FrigidHail FrigidHail neighbor 0.5 FrigidHail FrigidHail 1.0 FrigidHail FrigidHail neighbor 1.0 FrigidHail Empty 1.0 Empty Empty pexplosion FrigidHail Empty 2 Frigifrigid element Frigifrigid 0 255 255 0 0 1 0 0 neighbor 1.0 Frigifrigid Empty 1.0 Empty Empty pexplosion Frigifrigid J 125 J element K 0 255 255 -10000 0 1 0 1 pexplosion K Empty 6 K pexplosion K K 4 K self 0.63 K 1.0 Frigidaire element Frigidaire 0 200 200 -10 0 2 0 0 pexplosion Frigidaire K 11 Frigidaire self 0.4 Frigidaire 1.0 Empty element L 100 100 100 200 0 1 0 1 self 0.05 L 0.725 Empty 0.275 Returetu element Returetu 55 55 55 0 0 1 0 0 pexplosion Returetu L 10 Returetu pexplosion Returetu Empty 60 Returetu pexplosion Returetu Returetu 40 Empty neighbor 1.0 Returetu Empty 1.0 Empty Empty self 0.99775 Returetu 1.0 Empty element M 11 200 200 0 0 1 0 1 pexplosion M Empty 200 BB1 element BB1 11 175 175 0 0 1 0 0 element BB2 11 150 150 0 0 1 0 0 element BB3 11 125 125 0 0 1 0 0 element BB4 11 100 100 0 0 1 0 0 pexplosion BB1 Empty 75 BB2 pexplosion BB2 Empty 40 BB3 pexplosion BB3 Empty 20 BB4 pexplosion BB4 BB3 2 BB4 pexplosion BB4 BB2 2 BB4 neighbor 0.5 BB4 Empty 1.0 Empty Empty self 0.001 BB4 0.15 Bubble 0.85 Empty element Bubble 2 2 2 -20 0 0 0 0 pexplosion Bubble Empty 20 BubbleInside neighbor 1.0 Bubble Empty 1.0 Bubble Bubble element BubbleInside 3 3 3 -0.6 0 0 0 0 neighbor 1.0 BubbleInside Empty 1.0 BubbleInside BubbleOutside element BubbleOutside 0 255 255 0.6 0 1 1.09 0 neighbor 1.0 BubbleInside BubbleOutside 1.0 BubbleInside BubbleOutside self 0.99 BubbleOutside 1.0 Soap element Soap 0 255 255 0 0 1 0 0 self 0.01 BubbleInside 1.0 Empty pexplosion Soap Soap 2 Soap self 0.75 Soap 1.0 Empty element N 128 64 0 -0.01 1 1 0 1 neighbor 1.0 N Empty 1.0 N N pexplosion N Empty 36 FightAura element FightAura 128 64 0 0 0 1 0 0 pexplosion FightAura Empty 2 Empty self 0.01 FightAura 0.8 N 0.2 AuraEnd element AuraEnd 128 64 0 0 0 1 0 0 neighbor 1.0 AuraEnd Empty 1.0 Empty AuraEnd explosion AuraEnd Empty 255 255 pexplosion AuraEnd N 20 AuraEnd pexplosion AuraEnd FightAura 20 AuraEnd self 0.2 AuraEnd 1.0 Empty self 0.3 N 1.0 Empty element O 235 235 235 20 0 1 0 1 neighbor 1.0 O Empty 1.0 O SkyDebris neighbor 1.0 O O 1.0 Empty Empty element SkyDebris 232 232 232 0 0 1 0 0 pexplosion O Wall 30 SATornado element SATornado 204 204 204 0 0 1 0 0 pexplosion SATornado O 30 SATornado pexplosion SATornado SkyDebris 10 SATornado neighbor 1.0 SATornado Empty 1.0 SATornado SATornado explosion SATornado Empty 100 100 element SAPath 0 255 0 0 0 1 0 0 self 0.01 SATornado 1.0 SAPath neighbor 1.0 SAPath SATornado 1.0 SAPath SAPath pexplosion WindBarrier SATornado 15 SAPath pexplosion Windy SATornado 15 SAPath self 0.05 SAPath 1.0 Empty neighbor 0.001 SAPath Empty 1.0 SAPath WindBarrier element WindBarrier 0 255 255 200 0 1 0 0 neighbor 0.05 WindBarrier Empty 1.0 WindBarrier Windy self 0.005 WindBarrier 1.0 Windy element Windy 255 255 255 -200 0 1 0 0 self 0.05 Windy 1.0 Empty neighbor 0.0025 Windy Empty 1.0 Windy Windy neighbor 1.0 SATornado WindBarrier 1.0 SAPath WindBarrier neighbor 1.0 SATornado Windy 1.0 SAPath Windy element P 230 250 230 0 0 1 0 1 pexplosion P Empty 400 OutrageBase pexplosion OutrageBase OutrageBase 20 Outrage! pexplosion Outrage! Outrage! 20 Outrage!! pexplosion Outrage!! Outrage!! 20 Outrage!!! element OutrageBase 230 250 230 0 0 1 0 0 pexplosion OutrageBase Empty 20 Outrage! element Outrage! 210 230 210 0 0 1 0 0 pexplosion Outrage! Empty 20 Outrage!! element Outrage!! 190 210 190 0 0 1 0 0 pexplosion Outrage!! Empty 20 Outrage!!! element Outrage!!! 170 190 170 0 0 1 0 0 self 0.75 Outrage!!! 1.0 OutrageBase pexplosion Outrage!!! EnergyField 10 Empty pexplosion Outrage!!! Empty 10 EnergyField element EnergyField 193 193 193 0 0 1 0 0 neighbor 0.5 EnergyField Empty 1.0 Empty Empty self 0.0001 EnergyField 1.0 Empty element Q 255 255 0 0 0 1 0 1 pexplosion Q Empty 10 Q self 0.95 Q 1.0 Empty neighbor 1.0 Q Q 0.33 Q PurpleBlast 0.33 Q GreenBlast 0.34 Q PinkBlast element PurpleBlast 8 8 8 0 0 1 0 0 pexplosion PurpleBlast Empty 40 PurpleAura element PurpleAura 128 0 128 0 0 1 0 0 neighbor 1.0 PurpleAura Empty 0.61 Empty Empty 0.39 PurpleAura PurpleAura element PinkBlast 7 7 7 0 0 1 0 0 pexplosion PinkBlast Empty 40 PinkAura element PinkAura 255 0 255 0 0 1 0 0 neighbor 1.0 PinkAura Empty 0.61 Empty Empty 0.39 PinkAura PinkAura element GreenBlast 6 6 6 0 0 1 0 0 pexplosion GreenBlast Empty 40 GreenAura element GreenAura 0 255 0 0 0 1 0 0 neighbor 1.0 GreenAura Empty 0.61 Empty Empty 0.39 GreenAura GreenAura element R 200 200 200 0 0 1 0 1 pexplosion R Empty 20 R self 0.992 R 0.5 Empty 0.5 DP element DP 200 200 200 0 0 1 0 0 pexplosion DP Empty 20 Empty element S 135 0 0 -0.01 1 1 0 1 neighbor 0.25 S Empty 0.3 S FBUP 0.3 S FBDOWN 0.4 S S pexplosion S Empty 10 S self 0.9777 S 1.0 Empty element FBUP 255 0 0 -3000 0 0.8 0 0 neighbor 1.0 FBUP Empty 1.0 FBUP FBUP pexplosion FBUP Empty 30 Fiore element Fiore 255 0 0 3000 0 1 0 0 self 0.2 Fiore 1.0 Empty element FBDOWN 255 0 0 2000 0 1.1 0 0 neighbor 1.0 FBDOWN Empty 1.0 FBDOWN FBDOWN pexplosion FBDOWN Empty 30 Fire element T 255 34 34 -0.01 1 1 1 1 hotneighbor 90 T T neighbor 0.03 T T 1.0 BlastBoom BlastBoom pexplosion BlastBoom T 50 BlastBoom element BlastBoom 255 166 0 0 0 1 0 0 pexplosion BlastBoom Empty 10 BlastBoom self 0.977 BlastBoom 0.7 Empty 0.3 NewFire2 neighbor 0.01 T Empty 0.96 T T 0.04 T Blast explosion T Empty 255 0 element Blast 5 5 5 -90 0 1 0 0 neighbor 0.01 Blast Empty 1.0 Blast Blast self 0.01 Blast 1.0 FTakeover element FTakeover 11 11 11 0 0 1 0 0 pexplosion FTakeover Blast 8 FTakeover self 0.5 FTakeover 1.0 NewFire element NewFire 255 0 0 -1250 0 1 1 0 neighbor 0.0102 NewFire Empty 1.0 NewFire NewFire self 0.12 NewFire 0.8 Empty 0.2 NewFireHeat element NewFireHeat 5 5 5 -1250 0 1 8 0 self 0.2 NewFireHeat 1.0 Empty neighbor 0.09 NewFireHeat Empty 1.0 NewFireHeat NewFireHeat hotcolor NewFire 255 220 0 self 0.009 T 1.0 Empty element NewFire2 255 0 0 -1250 0 1 1 0 neighbor 0.0102 NewFire2 Empty 1.0 NewFire2 NewFire2 self 0.12 NewFire2 1.00 Empty hotcolor NewFire2 255 220 0 pexplosion NewFire2 T 10 BlastBoom element U 193 128 64 -0.01 1 1 0 1 neighbor 0.4 U Empty 1.0 U PSting element PSting 0 0 0 -0.01 1 1 0 0 self 0.005 U 1.0 PSting self 0.001 PSting 1.0 Needle element Needle 193 193 193 0 0 1 0 0 neighbor 1.0 Needle Empty 1.0 NTrail Needle element NTrail 193 193 193 0 0 1 0 0 self 0.005 NTrail 0.95 Empty 0.05 Poison self 0.005 Needle 1.0 PoisonBoom element PoisonBoom 19 19 19 0 0 1 0 0 pexplosion PoisonBoom Empty 19 Poison #Drop on wall. element V 128 93 0 200 0 1 0 1 pexplosion V Wall 100 Gunk element Gunk 128 128 0 0 0 1 0 0 neighbor 1.0 Gunk Empty 1.0 Gunk Gunk2 element Gunk2 128 64 0 0 0 1 0 0 element Gunk3 128 128 0 0 0 1 0 0 element Gunk4 128 64 0 0 0 1 0 0 element Gunk5 128 128 0 0 0 1 0 0 element Gunk6 128 64 0 0 0 1 0 0 element Gunk7 128 128 0 0 0 1 0 0 element Gunk8 128 64 0 0 0 1 0 0 element Gunk9 128 128 0 0 0 1 0 0 element Gunk10 128 64 0 0 0 1 0 0 element Gunk11 128 128 0 0 0 1 0 0 neighbor 1.0 Gunk2 Empty 1.0 Gunk2 Gunk3 neighbor 1.0 Gunk3 Empty 1.0 Gunk3 Gunk4 neighbor 1.0 Gunk4 Empty 1.0 Gunk4 Gunk5 neighbor 1.0 Gunk5 Empty 1.0 Gunk5 Gunk6 neighbor 1.0 Gunk6 Empty 1.0 Gunk6 Gunk7 neighbor 1.0 Gunk7 Empty 1.0 Gunk7 Gunk8 neighbor 1.0 Gunk8 Empty 1.0 Gunk8 Gunk9 neighbor 1.0 Gunk9 Empty 1.0 Gunk9 Gunk10 neighbor 1.0 Gunk10 Empty 1.0 Gunk10 Gunk11 neighbor 0.9 Gunk11 Empty 1.0 Gunk11 PoisonES pexplosion PoisonES Empty 8 Sludge pexplosion PoisonES Gunk11 8 Sludge element PoisonES 55 125 55 0 0 1 0 0 pexplosion Gunk11 Empty 14 Empty self 0.0001 Gunk11 1.0 Gunk element Sludge 93 0 93 200 0 1 0 0 neighbor 0.0153 Sludge Empty 1.0 Sludge Sludge self 0.01 Sludge 1.0 sludged pexplosion Sludge sludged 4 sludged element sludged 93 0 93 200 0 1 0 0 self 0.05 sludged 1.0 Empty element W 128 0 128 0 0 1 0 1 neighbor 1.0 W Empty 0.49 Empty Empty 0.51 W W self 0.00005 W 1.0 Aliens? element Aliens? 128 128 128 0 0 1 0 0 self 1.0 Aliens? 0.9 W 0.1 Alien pexplosion Alien W 16 Alien element Alien 128 0 120 1 0 1 1.1 0 neighbor 0.5 Alien Empty 1.0 Alien Poison neighbor 0.5 Alien2 Empty 1.0 Alien2 Poison element Alien2 120 0 120 0 1 0 1.1 0 element Alien3 120 0 120 0 1 0 1.1 0 self 0.5 Alien 0.5 Alien2 0.47 Alien3 0.03 Poison??? element Poison??? 10 10 10 0 0 1 0 0 self 1.0 Poison??? 0.3 Alien 0.7 Poison self 0.2 Alien2 1.0 Empty neighbor 1.0 Alien3 Empty 1.0 Empty Alien3 pexplosion Alien2 Alien3 6 Alien2 self 0.5 Alien3 1.0 Alien hotself 50 Alien3 neighbor 1.0 Alien2 Alien3 1.0 Alien3 Alien2 pexplosion Poison Alien 1 Poison pexplosion Poison Alien2 1 Poison pexplosion Poison Alien3 1 Poison element Poison 110 0 110 10 0 1 0 0 neighbor 1.0 Poison Empty 1.0 Poison Toxicx element Toxicx 130 0 130 -10 0 1 0 0 self 0.5 Toxicx 1.0 Empty neighbor 1.0 Wall Poison 0.25 Empty Poison 0.75 Empty Empty neighbor 1.0 Poison Poison 1.0 Empty Empty self 0.1 Poison 1.0 Poison neighbor 1.0 Wall Toxicx 0.25 Empty Toxicx 0.75 Empty Empty element X 255 255 0 0 0 1 0 1 pexplosion X Empty 300 THU1 element THU1 193 193 0 0 0 1 0 0 self 0.0001 THU1 1.0 THU6 pexplosion THU1 Empty 100 THU2 pexplosion THU2 Empty 50 THU3 pexplosion THU3 Empty 20 THU4 pexplosion THU4 Empty 10 THU5 element THU2 213 213 0 0 0 1 0 0 element THU3 233 233 0 0 0 1 0 0 element THU4 255 255 0 0 0 1 0 0 element THU5 255 255 0 0 0 1 0 0 pexplosion THU5 Empty 3 THU5 neighbor 1.0 THU5 Empty 1.0 THU5 THU6 element THU6 0 0 1 0 0 1 0 0 pexplosion THU6 Empty 10 Empty pexplosion THU1 THU6 40 THU7 element THU7 200 200 0 0 0 1 0 0 pexplosion THU7 Empty 10 THU8 neighbor 1.0 THU8 Empty 1.0 Empty Empty element THU8 255 255 0 0 0 1 0 0 element Y 1 1 1 0 0 1 0 1 pexplosion Y Empty 16 ZC1 element ZC1 128 128 255 0 0 1 1.01 0 hotcolor ZC1 255 255 255 hotself 95 ZC1 self 0.8 ZC1 1.0 ZC2 element ZC2 255 255 255 0 0 1 1.01 0 hotcolor ZC2 78 78 78 hotneighbor 95 ZC2 Empty neighbor 0.0001 ZC2 Empty 0.9 ZC2 Lightning 0.1 ZC2 ZC3 element ZC3 14 14 14 0 0 1 0 0 pexplosion ZC3 ZC3 10 ZC4 pexplosion ZC3 Empty 10 ZC4 pexplosion ZC3 ZC4 10 ZC4 self 0.001 ZC3 1.0 ZC4 element ZC4 15 15 15 0 0 1 0 0 pexplosion ZC4 ZC4 10 Lightning pexplosion ZC4 Lightning 10 Lightning pexplosion ZC4 Empty 10 Lightning element Lightning 255 255 10 2000 0 1 0 0 neighbor 0.95 Lightning Empty 1.0 Lightning Lightning2 element Lightning2 255 255 11 0 0 1 0 0 element Lightning3 4 4 4 0 0 1 0 0 neighbor 0.007 Lightning2 Lightning 1.0 Lightning2 Lightning2 self 0.01 Lightning2 0.99 Empty 0.01 Lightning3 pexplosion Lightning Wall 10 Empty pexplosion Lightning3 Empty 100 Lightning4 pexplosion Lightning3 Lightning 100 Lightning4 self 0.01 Lightning3 1.0 Lightning4 element Lightning4 2 2 1 0 0 1 0 0 pexplosion Lightning4 Lightning 16 Lightning4 pexplosion Lightning4 Lightning2 16 Lightning4 pexplosion Lightning4 Empty 2 Lightning pexplosion Lightning4 Lightning 2 Fire pexplosion Lightning4 Fire 2 Empty self 0.001 Lightning4 0.99 Empty 0.01 Lightning5 element Lightning5 240 240 20 0 0 1 0 0 neighbor 1.0 Lightning5 Empty 1.0 Empty Lightning5 self 0.1 Lightning5 1.0 Empty pexplosion Lightning5 Lightning 31 Lightning5 pexplosion Lightning5 Lightning2 31 Lightning5 pexplosion Lightning5 Lightning3 31 Lightning5 pexplosion Lightning5 Lightning4 31 Lightning5 element Z 128 64 0 0 0 1 0 1 pexplosion Z Empty 150 FT1 pexplosion Z Z 150 FT1 pexplosion Z FT1 150 FT1 element FT1 128 64 0 0 0 1 0 0 pexplosion FT1 Empty 40 FT2 element FT2 128 0 0 0 0 1 0 0 neighbor 1.0 FT2 Empty 1.0 Fire FT2 self 0.05 FT2 1.0 Empty pexplosion FT1 Fire 35 Flame element Flame 255 0 0 -1250 0 1 1.01 0 hotcolor Flame 255 255 0 hotself 98 Flame self 0.99 Flame 0.96 Empty 0.04 Flame element WX 0 255 128 0 0 1 0 1 pexplosion WX Fire 1700 SLIME element SLIME 15 15 15 0 0 1 0 0 self 1.0 SLIME 0.25 Slimeh 0.25 SlimeH 0.25 Slimei 0.25 SlimeI element Slimeh 255 255 0 0 0 0.8 100 0 element Slimei 255 255 0 0 0 0.8 100 0 element Slimej 255 255 0 0 0 0.8 5 0 neighbor 1.0 Slimeh Slimei 1.0 Slimej Slimej pexplosion Slimej Empty 200 Slimex pexplosion Slimex Empty 1 Slimey self 1.0 Slimey 1.0 Empty element Slimex 255 255 0 0 0 0 0 0 element Slimey 0 0 0 0 0 0 0 0 self 0.0001 Slimex 1.0 Slimez pexplosion Slimez Slimex 1 Slimey pexplosion Slimez Slimey 2 Empty element Slimez 255 255 0 0 0 0 0 0 element SlimeH 255 128 0 0 0 0.8 100 0 element SlimeI 255 128 0 0 0 0.8 100 0 element SlimeJ 255 128 0 0 0 0.8 5 0 neighbor 1.0 SlimeH SlimeI 1.0 SlimeJ SlimeJ pexplosion SlimeJ Empty 200 SlimeX pexplosion SlimeX Empty 1 SlimeY self 1.0 SlimeY 1.0 Empty element SlimeX 255 128 0 0 0 0 0 0 element SlimeY 0 0 0 0 0 0 0 0 self 0.0001 SlimeX 1.0 SlimeZ pexplosion SlimeZ SlimeX 1 SlimeY pexplosion SlimeZ SlimeY 2 Empty element SlimeZ 255 128 0 0 0 0 0 0 self 0.1 Slimeh 1.0 Slimei self 0.1 SlimeH 1.0 SlimeI element ST 193 193 193 0 0 1 0 1 neighbor 1.0 ST Fire 1.0 Excited Fire element Excited 0 0 0 -10000 0 1 1.01 0 hotself 98 Excited self 0.99 Excited 1.0 Firework1? element Firework1? 0 0 0 -100 0 1 1.01 0 hotself 98 Firework1? self 0.99 Firework1? 1.0 Firework1! element Firework1! 0 0 0 -100 0 1 0 0 self 1.0 Firework1! 0.95 Excited 0.05 Firework1 element Firework1 1 1 1 0 0 1 0 0 element Firework2 2 2 2 0 0 1 0 0 pexplosion Firework1 Empty 10 Firework2 self 0.001 Firework1 1.0 Firework2 neighbor 1.0 Firework2 Firework2 0.5 Firework3 Firework3 0.5 Firework4 Firework4 neighbor 0.05 Firework2 Empty 1.0 Firework2 Firework2 element Firework3 193 0 0 0 0 1 0 0 neighbor 0.5 Firework3 Empty 1.0 Empty Firework3 explosion Firework3 Empty 0 255 self 0.0096 Firework3 1.0 Empty element Firework4 193 0 0 0 0 1 0 0 neighbor 0.5 Firework4 Empty 1.0 Empty Firework4 explosion Firework4 Empty 255 0 self 0.0096 Firework4 1.0 Empty pexplosion ST Excited 10 Excited #Automatically clears the screen for you. Good to ue after moves like Aeroblast that involve explosions that could alter other elements (NOT pexplosions). element Refresh 26 26 26 0 0 1 0 1 pexplosion Refresh Refresh 1700 Empty pexplosion Refresh Empty 1700 Empty element AT 255 255 255 -20 0 0.8 0 1 neighbor 0.49 AT Empty 1.0 AT Windtunnel neighbor 0.51 AT Windtunnel 1.0 AT Empty element Windtunnel 255 255 255 0 0 0.9 0 0 self 0.00009 AT 1.0 Rotation? self 0.00009 Windtunnel 1.0 Aeroblast? element Aeroblast? 1 1 1 0 0 1 0 0 self 1.0 Aeroblast? 0.9 Windtunnel 0.1 AT element Rotation? 1 1 1 0 0 1 0 0 self 1.0 Rotation? 0.7 AT 0.3 Rotation element Rotation 244 244 244 -0.01 1 1 1.09 0 hotself 98 Rotation self 0.9 Rotation 0.2 Empty 0.8 Rotation pexplosion Rotation AT 20 Rotation pexplosion Rotation Windtunnel 20 Rotation neighbor 0.1 Rotation Empty 1.0 Rotation Wind element Wind 233 233 233 0 0 1 2 0 neighbor 1.0 Wind Empty 1.0 Wind Wind explosion Wind Empty 255 255 self 0.74 Wind 1.0 Empty neighbor 0.6 Wind Rotation 1.0 Wind Empty element FB 128 64 0 0 0 1 0 1 pexplosion FB Empty 169 Focusblast pexplosion FB FB 169 Focusblast element Focusblast 128 64 10 0 0 1 0 0 pexplosion Focusblast Empty 10 Focusblast self 0.9779 Focusblast 1.0 Empty element BL 0 255 255 0 0 1 0 1 neighbor 0.8 BL Empty 1.0 BL BL self 0.01 BL 1.0 Chillwave element Chillwave 0 0 0 0 0 1 0 0 self 0.02 Chillwave 1.0 Empty neighbor 1.0 Chillwave BL 1.0 Chillwave Chillwave neighbor 0.0019 Chillwave Empty 0.8 Chillwave Freeze 0.2 Empty Chillwave element Freeze 0 255 255 20 0 1 0 0 neighbor 0.3 Freeze Empty 1.0 Freeze Chill element Chill 255 255 255 -20 0 3 0 0 self 0.12 Chill 1.0 Empty self 0.05 Freeze 1.0 Empty neighbor 1.0 Chill BL 1.0 Chill Chillwave neighbor 1.0 Freeze BL 1.0 Freeze Chillwave element EB 0 255 0 -3000 0 1 0 1 neighbor 1.0 EB Empty 1.0 EB EB pexplosion EB Empty 30 Energyball element Energyball 0 200 0 1 0 3 0 0 self 0.2 Energyball 0.99 Empty 0.01 Grass element Grass 0 128 0 0 0 1 0 0 neighbor 1.0 Grass Empty 1.0 Leaf Grass element Leaf 0 255 0 0 0 1 0 0 self 0.05 Leaf 1.0 Empty self 0.005 Grass 1.0 Leaf element PY 255 0 255 0 0 1 1.01 1 hotneighbor 38 Psychicc Psychicc neighbor 1.0 Psychicc Psychicc 1.0 Psychicc PsyEnd element PsyEnd 4 4 4 0 0 1 0 0 pexplosion PsyEnd Empty 100 Psychicc pexplosion PsyEnd Psychicc 100 Psychicc pexplosion PY Empty 27 Psychiccc pexplosion PY PY 27 Psychiccc element Psychiccc 0 0 0 0 0 1 0 0 self 1.0 Psychiccc 0.7 Empty 0.3 Psychicc element Psychicc 255 0 255 0 0 1 0 0 neighbor 1.0 Psychicc Empty 1.0 Psychicc Psychicc explosion Psychicc Empty 112 112 self 0.01 Psychicc 0.97 PsyWave 0.03 PsyEnergyy pexplosion PsyEnergyy Psychicc 10 PsyEnergyy element PsyEnergyy 255 0 255 0 0 1 0 0 self 0.7 PsyEnergyy 1.0 Empty pexplosion PsyEnergyy Empty 3 PsyEnergyy element PsyWave 0 0 0 0 0 1 0 0 self 0.3 PsyWave 1.0 Empty neighbor 1.0 PsyWave Psychicc 1.0 PsyWave PsyWave element PB 255 0 255 0 0 1 0 1 neighbor 1.0 PB Empty 0.03 PB PPop 0.97 PB PB pexplosion PB Empty 4 PB self 0.01 PB 0.94 PsyDust 0.06 PsyEnergy neighbor 1.0 PsyDust PB 1.0 PsyDust PsyDust self 0.3 PsyDust 0.7 Empty 0.3 PsyEnergy neighbor 1.0 PsyEnergy PB 1.0 PsyEnergy PsyEnergy neighbor 1.0 PsyEnergy PsyDust 1.0 PsyEnergy PsyEnergy explosion PsyEnergy PsyDust 255 255 explosion PsyEnergy PB 255 255 pexplosion PsyEnergy PB 12 PsyEnergy pexplosion PsyEnergy PsyDust 12 PsyEnergy element PsyDust 0 0 4 0 0 1 0 0 element PsyEnergy 193 0 193 0.01 1 1 0 0 element PPop 10 10 10 0 0 1 0 0 self 0.01 PPop 1.0 Empty pexplosion PB PPop 6 Empty neighbor 1.0 PB PPop 1.0 PB PsyEnergy explosion PB PPop 255 255 self 0.7 PsyEnergy 0.993 Empty 0.007 PsychoBoost? element PsychoBoost? 10 10 10 0 0 1 0 0 self 1.0 PsychoBoost? 0.991 Empty 0.009 PsychoBoost?? element PsychoBoost?? 10 10 10 0 0 1 0 0 self 1.0 PsychoBoost?? 0.95 Empty 0.05 PB pexplosion PsyEnergy Empty 2 PsyEnergy #A gray solid barrier. I ran out of room! It's maxed out! 255 elements! element Wall 128 128 128 0 0 1 0 1 #Fire. It isn't really needed for this mod, but there will not be a single mod in wxSand that I create that doesn't have it! element Fire 255 0 0 -1250 0 1 8 1 self 0.12 Fire 1.0 Empty #A subject for testing some of these things on. The effects do not affect this subject, the subject just gets in the way of them. element Subject 255 255 255 0 0 1 0 1 element JT 128 128 128 0 0 1 0 1 pexplosion JT Empty 12 Judgmentt pexplosion JT JT 12 Judgmentt element Judgmentt 128 128 128 0 0 1 0 0 neighbor 1.0 Judgmentt Empty 1.0 Empty Judgmentt explosion Judgmentt Empty 255 255 self 0.01275 Judgmentt 0.9 JT2 0.1 Empty element JT2 128 128 128 0 0 1 0 0 neighbor 1.0 JT2 Empty 0.4 JT2 JT2 0.2 JT2 JA1 0.2 JT2 JA2 0.2 JT2 JA3 pexplosion JT2 Empty 4 JudgmentTC element JudgmentTC 128 128 128 0 0 1 0 0 self 1.0 JudgmentTC 0.5 JT 0.5 Empty pexplosion JudgmentTC Empty 15 JudgmentTC element JA1 255 255 255 0 0 1 0 0 element JA2 255 255 255 0 0 1 0 0 element JA3 255 255 255 0 0 1 0 0 neighbor 0.9 JA1 Empty 1.0 JA1 JA1 neighbor 0.9 JA2 Empty 1.0 JA2 JA2 neighbor 0.9 JA3 Empty 1.0 JA3 JA3 pexplosion JA1 Empty 30 Light pexplosion JA2 Empty 30 Light pexplosion JA3 Empty 30 Light element Light 200 200 200 0 0 1 0 0 neighbor 1.0 Light Empty 1.0 Empty Light self 0.05 Light 0.83 Empty 0.047 JudgmentTC 0.023 JudgmentTXC 0.1 Judgmentt element JudgmentTXC 207 207 207 0 0 1 0 0 self 1.0 JudgmentTXC 0.5 JudgmentTC 0.5 JudgmentTX element JudgmentTX 201 201 201 0 0 1 0 0 pexplosion JudgmentTX JT 30 JudgmentTX pexplosion JudgmentTX JudgmentTC 30 JudgmentTX pexplosion JudgmentTX JA1 30 JudgmentTX pexplosion JudgmentTX JA2 30 JudgmentTX pexplosion JudgmentTX JA3 30 JudgmentTX pexplosion JudgmentTX Light 30 JudgmentTX neighbor 1.0 JudgmentTX JudgmentTX 1.0 FakeLight FakeLight explosion JudgmentTX JudgmentTX 255 255 pexplosion JudgmentTX Empty 2 JudgmentTX neighbor 0.01 JudgmentTX FakeLight 1.0 FakeLight FakeLight pexplosion JudgmentTX FakeLight 3 FakeLight explosion JudgmentTX FakeLight 255 255 element FakeLight 202 202 202 0 0 1 0 0 self 0.5 FakeLight 0.997 Empty 0.003 Judgmentt neighbor 1.0 FakeLight Empty 1.0 Empty FakeLight element DM 0 0 8 -1000 0 -0.2 1.01 1 hotself 98 DM self 0.99 DM 1.0 Meteor1 element Meteor1 3 3 3 0 0 1 0 0 pexplosion Meteor1 Empty 20 Meteor2 pexplosion Meteor1 Meteor2 20 Meteor2 pexplosion Meteor1 Meteor1 20 Meteor2 element Meteor2 2 2 2 0 0 1 0 0 neighbor 1.0 Meteor2 Empty 1.0 Empty Meteor2 neighbor 1.0 Meteor2 MeteorA1 1.0 MeteorA1 Meteor2 neighbor 1.0 Meteor2 MeteorA2 1.0 MeteorA2 Meteor2 neighbor 1.0 Meteor2 MeteorB1 1.0 MeteorB1 Meteor2 neighbor 1.0 Meteor2 MeteorB2 1.0 MeteorB2 Meteor2 neighbor 1.0 Meteor2 MeteorC1 1.0 MeteorC1 Meteor2 neighbor 1.0 Meteor2 MeteorC2 1.0 MeteorC2 Meteor2 neighbor 1.0 Meteor2 MeteorD1 1.0 MeteorD1 Meteor2 neighbor 1.0 Meteor2 MeteorD2 1.0 MeteorD2 Meteor2 explosion Meteor2 MeteorA1 25 25 explosion Meteor2 MeteorA2 25 25 explosion Meteor2 MeteorB1 25 25 explosion Meteor2 MeteorB2 25 25 explosion Meteor2 MeteorC1 25 25 explosion Meteor2 MeteorC2 25 25 explosion Meteor2 MeteorD1 25 25 explosion Meteor2 MeteorD2 25 25 explosion Meteor2 Empty 255 255 neighbor 1.0 Meteor2 Meteor2 1.0 Meteor2 Meteor2 explosion Meteor2 Meteor2 255 255 self 0.0005 Meteor2 0.25 MeteorA1 0.25 MeteorB1 0.25 MeteorC1 0.25 MeteorD1 element MeteorA1 255 30 30 1000 0 0.8 0 0 neighbor 1.0 MeteorA1 Empty 1.0 MeteorA1 MeteorA1 pexplosion MeteorA1 Empty 9 MeteorA2 element MeteorA2 255 30 30 -1000 0 0.07 0 0 self 0.05 MeteorA2 1.0 Empty element MeteorB1 255 255 30 1000 0 0.8 0 0 neighbor 1.0 MeteorB1 Empty 1.0 MeteorB1 MeteorB1 pexplosion MeteorB1 Empty 9 MeteorB2 element MeteorB2 255 255 30 -1000 0 0.07 0 0 self 0.05 MeteorB2 1.0 Empty element MeteorC1 30 255 30 1000 0 0.8 0 0 neighbor 1.0 MeteorC1 Empty 1.0 MeteorC1 MeteorC1 pexplosion MeteorC1 Empty 9 MeteorC2 element MeteorC2 30 255 30 -1000 0 0.07 0 0 self 0.05 MeteorC2 1.0 Empty element MeteorD1 30 30 255 1000 0 0.8 0 0 neighbor 1.0 MeteorD1 Empty 1.0 MeteorD1 MeteorD1 pexplosion MeteorD1 Empty 9 MeteorD2 element MeteorD2 30 30 255 -1000 0 0.7 0 0 self 0.05 MeteorD2 1.0 Empty neighbor 1.0 Wall MeteorA1 1.0 Wall Empty neighbor 1.0 Wall MeteorA2 1.0 Wall Empty neighbor 1.0 Wall MeteorB1 1.0 Wall Empty neighbor 1.0 Wall MeteorB2 1.0 Wall Empty neighbor 1.0 Wall MeteorC1 1.0 Wall Empty neighbor 1.0 Wall MeteorC2 1.0 Wall Empty neighbor 1.0 Wall MeteorD1 1.0 Wall Empty neighbor 1.0 Wall MeteorD2 1.0 Wall Empty element NT 32 0 93 0 0 1 0 1 neighbor 1.0 NT Empty 1.0 NT Nightmare1 element Nightmare1 180 180 10 0 0 1 0 0 pexplosion Nightmare1 Empty 2 Nightmare1 neighbor 1.0 Nightmare1 Empty 1.0 Nightmare1 Nightmare2 element Nightmare2 10 10 10 0 0 1 0 0 pexplosion Nightmare2 Empty 10 Nightmare3 element Nightmare3 128 10 10 230 0 3 0 0 neighbor 1.0 Nightmare3 Nightmare1 1.0 Nightmare3 Empty neighbor 1.0 Nightmare3 Empty 1.0 Empty Nightmare3 self 0.05 Nightmare3 1.0 Nightmare4 element Nightmare4 255 0 255 0 0 1 0 0 pexplosion Nightmare4 Empty 10 Nightmare5 element Nightmare5 0 255 0 0 0 1 0 0 self 0.5 Nightmare5 0.93 Empty 0.06 Nightmare1 0.01 Nightmare6? element Nightmare6? 1 1 1 0 0 1 0 0 self 1.0 Nightmare6? 0.46 Nightmare5 0.54 Nightmare6 pexplosion Nightmare1 Nightmare5 8 Nightmare1 pexplosion Nightmare1 Nightmare3 8 Nightmare3 pexplosion Nightmare3 Nightmare5 8 Nightmare5 element Nightmare6 0 0 255 -0.01 0 1 1.09 0 hotcolor Nightmare6 255 255 0 pexplosion Nightmare6 Nightmare1 10 Nightmare6 pexplosion Nightmare6 Nightmare2 10 Nightmare6 pexplosion Nightmare6 Nightmare3 10 Nightmare6 pexplosion Nightmare6 Nightmare4 10 Nightmare6 pexplosion Nightmare6 Nightmare5 10 Nightmare6 hotself 98 Nightmare6 self 0.99 Nightmare6 0.8 Nightmare6 0.05 Nightmare7 0.15 Nightmare8 pexplosion Nightmare7 Empty 6 Nightmare6 pexplosion Nightmare7 Nightmare6 6 Nightmare6 pexplosion Nightmare8 Empty 6 Nightmare9 pexplosion Nightmare8 Nightmare6 6 Nightmare9 element Nightmare7 32 0 93 0 0 1 0 0 element Nightmare8 32 0 93 0 0 1 0 0 element Nightmare9 255 255 255 0 0 1 1.09 0 hotcolor Nightmare9 0 0 0 self 0.12 Nightmare9 1.0 Empty neighbor 0.01 Nightmare9 Empty 1.0 Empty Nightmare9 explosion Nightmare9 Empty 255 255
