User:Zanzarina/Spells and Magic Mod Part One of Two
From FSG Wiki
Revision as of 05:30, 30 December 2008; view current revision
←Older revision | Newer revision→
←Older revision | Newer revision→
30th Mod: Spells and Magic Mod Part One: July 26, 2008 - July 28, 2008. Fire, electric, earth, wind, space, and ice spells are what you will find in the first part of this two part series.
#wxSand: Owen Piette's Falling Sand Game #Version 4.4, file subversion 2 #Spells and Magic Mod Part One (30th mod) #Created by sandcastle. #Started July 26, 2008. #Finished July 28, 2008. group FireSpells Empty Wall Fire Refresh VolcanicEruption InfernoSpawn BurnDemon FlashFire Meltdown Incineration group ElectricSpells Empty Wall Fire Refresh Cumulonimbus ZakrosEnergy DeathLightning ShockWave PlasmaOrb ShortCircuit group EarthSpells Empty Wall Fire Refresh Earthquake Fissure Pdalpsis Aeomargg DustDevils GraniteShards group WindSpells Empty Wall Fire Refresh Tornado WindSerpent AirColumn CrowSpawn Manippsoes Vortex group SpaceSpells Empty Wall Fire Refresh Supernova BigBang Doomsday Wormhole group IceSpells Empty Wall Fire Refresh FrostFront Blizzard AbsoluteZero FrostysWrath FreezeCannon DippinDots #Spell mod... ... ... ... ... ... ... ... ... ... ... ... ... ... Not really anything else I have to say... element Empty 0 0 0 0 0 1 0 1 #A particle that goes into a wormhole and reappears again multiple times. After a while, it explodes. element Wormhole 255 128 255 0 0 1 0 1 neighbor 1.0 Wormhole Empty 1.0 Empty Wormhole self 0.0005 Wormhole 1.0 Wormhole2 element Wormhole2 0 0 0 0 0 1 0 0 neighbor 1.0 Wormhole2 Empty 1.0 Empty Wormhole2 self 0.0005 Wormhole2 1.0 Wormhole3 element Wormhole3 255 0 255 0 0 1 0 0 neighbor 1.0 Wormhole3 Empty 1.0 Empty Wormhole3 pexplosion Wormhole3 Doom3 200 Doom3 pexplosion Wormhole3 Empty 200 Doom3 element Doom3 255 90 0 0 0 1 1.1 0 hotself 10 Doom3 self 1.0 Doom3 1.0 Doom4 element Doom4 255 255 0 0 0 1 1.1 0 hotself 10 Doom4 self 1.0 Doom4 1.0 Doom3 neighbor 1.0 Doom3 Doom4 1.0 Doom4 Doom3 explosion Doom3 Doom4 255 255 neighbor 0.26 Doom3 Empty 1.0 Empty Empty neighbor 0.26 Doom4 Empty 1.0 Empty Empty #When it is the end of the Universe, it is going to look like this! element Doomsday 19 19 19 0 0 1 0 1 pexplosion Doomsday Doomsday 1700 Doom1 pexplosion Doomsday Empty 1700 Doom1 element Doom1 0 128 0 0 0 1 1.1 0 hotself 10 Doom1 self 1.0 Doom1 1.0 Doom2 element Doom2 255 255 255 0 0 1 1.1 0 hotself 10 Doom2 self 1.0 Doom2 1.0 Doom1 neighbor 1.0 Doom1 Doom2 1.0 Doom2 Doom1 explosion Doom1 Doom2 255 255 neighbor 0.31 Doom1 Empty 1.0 Empty Empty neighbor 0.31 Doom2 Empty 1.0 Empty Empty #Beginning of the Universe. It makes two, three, or maybe four universes, they form galaxies, they form planets and stars, and eventually it all selfdestructs. element BigBang 25 50 75 0 0 1 0 1 pexplosion BigBang BigBang 1700 BB1 pexplosion BigBang Empty 1700 BB1 self 0.05 BigBang 1.0 BB1 element BB1 0 0 0 0 0 1 0 0 self 1.0 BB1 0.99 Empty 0.01 BB2 element BB2 0 0 0 0 1 0 0 self 1.0 BB2 0.99 Empty 0.01 BB2.5 element BB2.5 0 0 0 0 0 1 0 0 self 1.0 BB2.5 0.5 Empty 0.5 Universe element Universe 128 128 128 0 0 1 1.04 0 neighbor 0.099 Universe Empty 1.0 Universe Universe hotself 98 Universe self 1.0 Universe 1.0 Galaxy element Galaxy 128 0 128 0 0 1 0 0 neighbor 1.0 Galaxy Universe 1.0 Galaxy UVSignal element UVSignal 128 128 128 0 0 1 0 0 neighbor 0.5 Universe UVSignal 1.0 UVSignal UVSignal self 0.05 UVSignal 1.0 UVSignal2 element UVSignal2 128 128 128 0 0 1 0 0 neighbor 0.35 UVSignal2 UVSignal 1.0 UVSignal2 UVSignal2 self 0.0398 UVSignal2 1.0 Empty neighbor 1.0 UVSignal Empty 1.0 UVSignal UniverseBorder element UniverseBorder 255 255 255 0 0 1 0 0 neighbor 0.0005 Galaxy Empty 0.5 Galaxy Planet 0.5 Galaxy Star element Planet 128 128 128 -1 0 0 0 0 element Star 255 255 255 1 0 0 0 0 self 0.00005 Planet 1.0 SF element SF 4 4 4 0 0 1 0 0 pexplosion SF Empty 1700 Fire pexplosion SF UniverseBorder 1700 Fire pexplosion SF Fire 1700 Fire pexplosion SF Universe 1700 Fire pexplosion SF Planet 1700 Fire pexplosion SF Star 1700 Fire pexplosion SF BB2.5 1700 Fire pexplosion SF BB2 1700 Fire #The death of a star... Use a size 2 dot for best results. element Supernova 0 255 0 0 0 1 1.01 1 hotself 98 Supernova self 1.0 Supernova 0.975 Supernova 0.025 Supernovae element Supernovae 5 5 5 0 0 1 0 0 neighbor 1.0 Supernova Supernovae 1.0 Supernovae Supernovae pexplosion Supernovae Empty 305 GRade2 pexplosion Supernovae Supernova 305 GRade2 element GRade 238 213 210 0 0 1 0 0 pexplosion GRade GRade2 35 GRade2 element GRade2 238 213 211 0 0 1 0 0 pexplosion GRade2 Empty 3 Fire self 0.001 GRade2 0.92 Fire 0.18 GRade self 0.1 GRade 1.0 GRade2 neighbor 1.0 GRade2 Fire 1.0 Fire GRade2 #A constant up and down motion that breaks holes in the air that generate even faster winds. element Vortex 255 255 255 0 0 1 0 1 pexplosion Vortex Vortex 55 Vortex1 pexplosion Vortex Empty 55 Vortex1 self 0.05 Vortex 1.0 Vortex1 element Vortex1 255 255 255 0 0 1 0 0 element Vortex2 255 255 255 0 0 1 0 0 element Vortex3 255 255 255 0 0 1 0 0 element Vortex4 255 255 255 0 0 1 0 0 neighbor 1.0 Vortex1 Empty 1.0 Vortex2 Vortex2 neighbor 1.0 Vortex2 Empty 1.0 Vortex3 Vortex3 neighbor 1.0 Vortex3 Empty 1.0 Vortex4 Vortex4 neighbor 1.0 Vortex4 Empty 1.0 Vortex1 Vortex1 explosion Vortex1 Empty 0 255 explosion Vortex2 Empty 0 255 explosion Vortex3 Empty 0 255 explosion Vortex4 Empty 0 255 self 0.048 Vortex1 1.0 Vortex5 self 0.048 Vortex2 1.0 Vortex5 self 0.048 Vortex3 1.0 Vortex5 self 0.048 Vortex4 1.0 Vortex5 element Vortex5 255 255 255 0 0 1 0 0 pexplosion Vortex5 Empty 10 Wind #Tahurgi for "air strike". element Manippsoes 255 255 255 0 0 1 0 1 element Manippsoes2 255 255 255 0 0 1 0 0 element Manippsoes3 255 255 255 0 0 1 0 0 element Manippsoes4 255 255 255 0 0 1 0 0 neighbor 1.0 Manippsoes Empty 1.0 Manippsoes2 Manippsoes2 neighbor 1.0 Manippsoes2 Empty 1.0 Manippsoes3 Manippsoes3 neighbor 1.0 Manippsoes3 Empty 1.0 Manippsoes4 Manippsoes4 neighbor 1.0 Manippsoes4 Empty 1.0 Manippsoes5 Manippsoes5 explosion Manippsoes Empty 0 255 explosion Manippsoes2 Empty 255 0 explosion Manippsoes3 Empty 255 255 explosion Manippsoes4 Empty 0 255 element Manippsoes5 255 255 255 2 0 1 1.04 0 hotself 95 Manippsoes5 self 1.0 Manippsoes5 1.0 Manippsoes6 element Manippsoes6 255 255 255 0 0 1 0 0 pexplosion Manippsoes6 Empty 6 Wind #Crows that fly around and spread bombs that explode into wind... Not likely. element CrowSpawn 88 88 88 0 0 0 0 1 pexplosion CrowSpawn CrowSpawn 85 Crows pexplosion CrowSpawn Empty 85 Crows self 0.05 CrowSpawn 1.0 Crows element Crows 88 88 88 -1 0 0 0 0 pexplosion Crows Empty 13 Crow self 0.001 Crows 1.0 AirBomb neighbor 1.0 Crows Empty 0.01 Crows Crows 0.99 Empty Crows neighbor 0.2 Crow Empty 0.99 Empty Empty 0.01 Crow AirBomb element Crow 88 88 88 0.00000 0 1 0 0 element AirBomb 255 255 255 0 0 1 0 0 neighbor 1.0 AirBomb Empty 1.0 Empty AirBomb self 0.0005 AirBomb 1.0 AirBomb2 element AirBomb2 255 255 255 0 0 1 1.01 0 hotself 98 AirBomb2 self 1.0 AirBomb2 1.0 AirBomb3 element AirBomb3 255 255 255 0 0 1 0 0 pexplosion AirBomb3 Empty 16 Wind #A big sheet of air spreads and stops growing instantly. element AirColumn 255 255 255 0 0 1 0 1 pexplosion AirColumn Empty 2 AirColumn self 0.05 AirColumn 1.0 AirColumn2 element AirColumn2 255 255 255 -1 0 1 0 0 self 0.05 AirColumn2 1.0 Wind pexplosion AirColumn AirColumn2 2 AirColumn2 neighbor 1.0 AirColumn Wind 1.0 AirColumn2 Wind #Deadly snakes that spread deadly gale-force winds that damage wall. element WindSerpent 128 255 128 0 0 1 0 1 neighbor 1.0 WindSerpent Empty 1.0 WindSerpent2 WindSerpent element WindSerpent2 128 255 128 0 0 1 0 0 self 0.12 WindSerpent2 1.0 WindSerpent3 element WindSerpent3 128 255 128 0 0 1 0 0 neighbor 1.0 WindSerpent3 Empty 1.0 Wind WindSerpent3 self 0.005 WindSerpent3 1.0 Wind self 0.001 WindSerpent 1.0 WindBomb66 element WindBomb66 0 0 1 0 0 1 0 0 pexplosion WindBomb66 Empty 40 Wind neighbor 1.0 Wind Wall 1.0 Wall Wind explosion Wind Wall 255 0 #An outrageous assortment of multi-colored Dippin' Dots. element DippinDots 8 8 8 0 0 1 0 1 pexplosion DippinDots DippinDots 1700 Dip pexplosion DippinDots Empty 1700 Dip self 0.05 DippinDots 1.0 Dip element Dip 0 0 0 0 0 1 0 0 self 1.0 Dip 0.945 Empty 0.009 Re 0.009 Gr 0.009 Bl 0.009 Ye 0.009 Cy 0.01 Pi pexplosion Re Empty 6 Red pexplosion Gr Empty 6 Gre pexplosion Bl Empty 6 Blu pexplosion Ye Empty 6 Yel pexplosion Cy Empty 6 Cya pexplosion Pi Empty 6 Pin element Re 0 0 0 0 0 1 0 0 element Gr 0 0 0 0 0 1 0 0 element Bl 0 0 0 0 0 1 0 0 element Ye 0 0 0 0 0 1 0 0 element Cy 0 0 0 0 0 1 0 0 element Pi 0 0 0 0 0 1 0 0 element Red 255 0 0 0 0 1 0 0 element Gre 0 255 0 0 0 1 0 0 element Blu 0 0 255 0 0 1 0 0 element Yel 255 255 0 0 0 1 0 0 element Cya 0 255 255 0 0 1 0 0 element Pin 255 0 255 0 0 1 0 0 neighbor 0.04 Red Empty 0.95 Empty Empty 0.05 Frost Red neighbor 0.04 Gre Empty 0.95 Empty Empty 0.05 Frost Gre neighbor 0.04 Blu Empty 0.95 Empty Empty 0.05 Frost Blu neighbor 0.04 Yel Empty 0.95 Empty Empty 0.05 Frost Yel neighbor 0.04 Pin Empty 0.95 Empty Empty 0.05 Frost Pin neighbor 0.04 Cya Empty 0.95 Empty Empty 0.05 Frost Cya #A bunch of frosty stuff going up. Modeled off of the Zap Cannon from another mod. element FreezeCannon 0 0 0 -1 0 0.6 0 1 neighbor 1.0 FreezeCannon Empty 1.0 FreezeCannon FreezeCannon pexplosion FreezeCannon Empty 80 FrostD neighbor 1.0 FreezeCannon FrostD 1.0 FreezeCannon FrostD neighbor 1.0 FreezeCannon FrostCannon 0.002 FrostCannon FrostCannon 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon2 0.002 FrostCannon2 FrostCannon2 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon3 0.002 FrostCannon3 FrostCannon3 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon4 0.002 FrostCannon4 FrostCannon4 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon5 0.002 FrostCannon5 FrostCannon5 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon6 0.002 FrostCannon6 FrostCannon6 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon7 0.002 FrostCannon7 FrostCannon7 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon8 0.002 FrostCannon8 FrostCannon8 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon9 0.002 FrostCannon9 FrostCannon9 0.998 FreezeCannon FreezeCannon neighbor 1.0 FreezeCannon FrostCannon10 0.002 FrostCannon10 FrostCannon10 0.998 FreezeCannon FreezeCannon element FrostD 255 255 255 2 0 1 0 0 self 0.05 FrostD 1.0 FrostCannon element FrostCannon 255 255 255 0 0 0 0 0 element FrostCannon2 225 225 255 0 0 0 0 0 element FrostCannon3 195 195 255 0 0 0 0 0 element FrostCannon4 165 165 255 0 0 0 0 0 element FrostCannon5 135 135 255 0 0 0 0 0 element FrostCannon6 105 105 255 0 0 0 0 0 element FrostCannon7 75 75 255 0 0 0 0 0 element FrostCannon8 45 45 255 0 0 0 0 0 pexplosion FrostCannon Empty 2 FrostCannon2 pexplosion FrostCannon2 Empty 2 FrostCannon3 pexplosion FrostCannon3 Empty 2 FrostCannon3 neighbor 1.0 FrostCannon Empty 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon2 Empty 1.0 FrostCannon2 FrostCannon3 neighbor 1.0 FrostCannon3 Empty 1.0 FrostCannon3 FrostCannon4 neighbor 1.0 FrostCannon4 Empty 1.0 FrostCannon4 FrostCannon5 neighbor 1.0 FrostCannon5 Empty 1.0 FrostCannon5 FrostCannon6 neighbor 1.0 FrostCannon6 Empty 1.0 FrostCannon6 FrostCannon7 neighbor 1.0 FrostCannon7 Empty 1.0 FrostCannon7 FrostCannon8 neighbor 1.0 FrostCannon FrostCannon3 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon FrostCannon4 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon FrostCannon5 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon FrostCannon6 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon FrostCannon7 1.0 FrostCannon FrostCannon2 neighbor 1.0 FrostCannon2 FrostCannon4 1.0 FrostCannon2 FrostCannon3 neighbor 1.0 FrostCannon2 FrostCannon5 1.0 FrostCannon2 FrostCannon3 neighbor 1.0 FrostCannon2 FrostCannon6 1.0 FrostCannon2 FrostCannon3 neighbor 1.0 FrostCannon2 FrostCannon7 1.0 FrostCannon2 FrostCannon3 neighbor 1.0 FrostCannon3 FrostCannon5 1.0 FrostCannon3 FrostCannon4 neighbor 1.0 FrostCannon3 FrostCannon6 1.0 FrostCannon3 FrostCannon4 neighbor 1.0 FrostCannon3 FrostCannon7 1.0 FrostCannon3 FrostCannon4 neighbor 1.0 FrostCannon4 FrostCannon6 1.0 FrostCannon4 FrostCannon5 neighbor 1.0 FrostCannon4 FrostCannon7 1.0 FrostCannon4 FrostCannon5 neighbor 1.0 FrostCannon5 FrostCannon7 1.0 FrostCannon5 FrostCannon6 neighbor 1.0 FrostCannon8 Empty 1.0 FrostCannon8 FrostCannon9 self 0.6035 FrostCannon2 1.0 Empty self 0.6035 FrostCannon3 1.0 Empty self 0.6035 FrostCannon4 1.0 Empty self 0.6035 FrostCannon5 1.0 Empty self 0.6035 FrostCannon6 1.0 Empty self 0.6035 FrostCannon7 1.0 Empty self 0.6035 FrostCannon8 1.0 Empty element FrostCannon9 200 255 255 0.000001 0 1 0 0 pexplosion FrostCannon9 Empty 2 FrostCannon9 neighbor 1.0 FrostCannon9 Empty 1.0 FrostCannon9 FrostCannon10 element FrostCannon10 200 255 255 0.000001 0 1 0 0 pexplosion FrostCannon10 Empty 10 Empty #How dare you let him melt! element FrostysWrath 255 255 255 0 0 1 0 1 pexplosion FrostysWrath FrostysWrath 1700 WF1 pexplosion FrostysWrath Empty 1700 WF1 element WF1 255 255 255 0 0 1 0 0 neighbor 1.0 WF1 WF1 1.0 WF1 Empty neighbor 1.0 WF1 Empty 1.0 WF2 WF1 neighbor 1.0 WF2 WF1 1.0 WF2 WF2 element WF2 193 193 193 0 0 1 0 0 self 0.8 WF2 1.0 Frost pexplosion WF2 Frost 2 WF2 self 0.0005 WF1 1.0 WF3 pexplosion WF3 WF1 100 EmptyR pexplosion WF3 WF2 100 EmptyR pexplosion WF3 Empty 100 EmptyR pexplosion WF3 EmptyR 100 EmptyR pexplosion WF3 Frost 100 EmptyR pexplosion WF3 Frost2 100 EmptyR element WF3 0 0 0 0 0 1 0 0 self 0.05 WF3 1.0 Empty element EmptyR 0 0 0 0 0 1 0 0 self 1.0 EmptyR 0.99 Empty 0.01 WF4 element WF4 0 0 5 0 0 1 0 0 pexplosion WF4 Empty 20 Froste element Froste 200 255 255 0 0 1 0 0 self 0.2 Froste 1.0 Empty #-498 or something degrees, I don't know what it is. But still... REALLLLLY COLD... element AbsoluteZero 128 255 255 2 0 1 0 1 pexplosion AbsoluteZero Empty 20 Icic neighbor 1.0 AbsoluteZero Empty 1.0 AbsoluteZero AbsoluteZero element Icic 200 255 255 0 0 1 0 0 neighbor 1.0 Icic Empty 0.9 Empty Empty 0.1 ABWAVE ABWAVE element ABWAVE 0 0 0 -1 0 1 1.01 0 hotself 60 ABWAVE self 1.0 ABWAVE 0.9 Frost 0.1 ABWAVE #Intense winds and frigid blowing snow. element Blizzard 255 255 255 0 0 1 0 1 self 1.0 Blizzard 1.0 Hail element Hail 0 0 255 1000 0 1 0 0 neighbor 1.0 Hail Empty 1.0 Hail Hail pexplosion Hail Empty 275 FrigidHail element FrigidHail 0 255 255 1000 0 0.5 8 0 hotcolor FrigidHail 0 255 0 hotneighbor 98 FrigidHail FrigidHail neighbor 0.5 FrigidHail FrigidHail 1.0 FrigidHail FrigidHail neighbor 1.0 FrigidHail Empty 1.0 Empty Empty pexplosion FrigidHail Empty 2 Frigifrigid element Frigifrigid 0 255 255 0 0 1 0 0 neighbor 1.0 Frigifrigid Empty 0.97 Empty Empty 0.03 Frost Empty pexplosion Frigifrigid Hail 125 Hail #Carries frigid debris across the sandbox. element FrostFront 193 193 193 0 0 1 0 1 pexplosion FrostFront Empty 5 FrostFront pexplosion FrostFront FrostFront 2 FrostFront2 element FrostFront2 153 153 243 0 0 1 0 0 pexplosion FrostFront FrostFront2 2 FrostFront2 pexplosion FrostFront2 Empty 2 FrostFront pexplosion FrostFront2 FrostFront2 2 FrostFront3 element FrostFront3 113 113 255 0 0 1 0 0 pexplosion FrostFront3 FrostFront 2 FrostFront2 pexplosion FrostFront3 FrostFront2 2 FrostFront3 self 0.2 FrostFront3 1.0 Frost element Frost 0 0 255 0 0 1 0 0 neighbor 1.0 Frost Empty 1.0 Frost2 Frost neighbor 0.0001 Frost Frost2 1.0 Frost Frost self 0.05 Frost 1.0 Frost2 self 0.12 Frost2 1.0 Empty element Frost2 0 255 255 0 0 1 0 0 #Most of the "magic" in this mod is storms. element Tornado 255 255 255 0 0 1 0 1 pexplosion Tornado Empty 70 Tornado2 pexplosion Tornado Tornado 70 Tornado2 self 0.05 Tornado 1.0 Tornado2 element Tornado2 255 255 255 0 0 1 0 0 element Tornado3 193 193 193 0 0 1 0 0 element Tornado4 255 255 255 0 0 1 0 0 element Tornado5 193 193 193 0 0 1 0 0 element Tornado6 64 64 64 0 0 1 0 0 element Tornado7 255 255 255 0 0 1 0 0 element Tornado8 193 193 193 0 0 1 0 0 element Tornado9 255 255 255 0 0 1 0 0 element Tornado10 193 193 193 0 0 1 0 0 pexplosion Tornado2 Empty 60 Tornado3 pexplosion Tornado3 Empty 50 Tornado4 pexplosion Tornado4 Empty 45 Tornado5 pexplosion Tornado5 Empty 40 Tornado6 pexplosion Tornado6 Empty 35 Tornado7 pexplosion Tornado7 Empty 30 Tornado8 pexplosion Tornado8 Empty 25 Tornado9 pexplosion Tornado9 Empty 30 Tornado10 neighbor 0.4 Tornado10 Empty 0.8 Empty Empty 0.2 Empty Wind element Wind 255 255 255 -0.01 1 1 0 0 self 0.0744 Wind 1.0 Empty neighbor 0.08 Wind Empty 0.51 Wind Wind 0.49 Empty Empty neighbor 1.0 Tornado2 Tornado3 1.0 Tornado3 Tornado2 neighbor 1.0 Tornado2 Tornado4 1.0 Tornado4 Tornado2 neighbor 1.0 Tornado2 Tornado5 1.0 Tornado5 Tornado2 neighbor 1.0 Tornado2 Tornado6 1.0 Tornado6 Tornado2 neighbor 1.0 Tornado2 Tornado7 1.0 Tornado7 Tornado2 neighbor 1.0 Tornado2 Tornado8 1.0 Tornado8 Tornado2 neighbor 1.0 Tornado2 Tornado9 1.0 Tornado9 Tornado2 neighbor 1.0 Tornado2 Tornado10 1.0 Tornado10 Tornado2 neighbor 1.0 Tornado3 Tornado4 1.0 Tornado4 Tornado3 neighbor 1.0 Tornado3 Tornado5 1.0 Tornado5 Tornado3 neighbor 1.0 Tornado3 Tornado6 1.0 Tornado6 Tornado3 neighbor 1.0 Tornado3 Tornado7 1.0 Tornado7 Tornado3 neighbor 1.0 Tornado3 Tornado8 1.0 Tornado8 Tornado3 neighbor 1.0 Tornado3 Tornado9 1.0 Tornado9 Tornado3 neighbor 1.0 Tornado3 Tornado10 1.0 Tornado10 Tornado3 neighbor 1.0 Tornado4 Tornado5 1.0 Tornado5 Tornado4 neighbor 1.0 Tornado4 Tornado6 1.0 Tornado6 Tornado4 neighbor 1.0 Tornado4 Tornado7 1.0 Tornado7 Tornado4 neighbor 1.0 Tornado4 Tornado8 1.0 Tornado8 Tornado4 neighbor 1.0 Tornado4 Tornado9 1.0 Tornado9 Tornado4 neighbor 1.0 Tornado4 Tornado10 1.0 Tornado10 Tornado4 neighbor 1.0 Tornado5 Tornado6 1.0 Tornado6 Tornado5 neighbor 1.0 Tornado5 Tornado7 1.0 Tornado7 Tornado5 neighbor 1.0 Tornado5 Tornado8 1.0 Tornado8 Tornado5 neighbor 1.0 Tornado5 Tornado9 1.0 Tornado9 Tornado5 neighbor 1.0 Tornado5 Tornado10 1.0 Tornado10 Tornado5 neighbor 1.0 Tornado6 Tornado7 1.0 Tornado7 Tornado6 neighbor 1.0 Tornado6 Tornado8 1.0 Tornado8 Tornado6 neighbor 1.0 Tornado6 Tornado9 1.0 Tornado9 Tornado6 neighbor 1.0 Tornado6 Tornado10 1.0 Tornado10 Tornado6 neighbor 1.0 Tornado7 Tornado8 1.0 Tornado8 Tornado7 neighbor 1.0 Tornado7 Tornado9 1.0 Tornado9 Tornado7 neighbor 1.0 Tornado7 Tornado10 1.0 Tornado10 Tornado7 neighbor 1.0 Tornado8 Tornado9 1.0 Tornado9 Tornado8 neighbor 1.0 Tornado8 Tornado10 1.0 Tornado10 Tornado8 neighbor 1.0 Tornado9 Tornado10 1.0 Tornado10 Tornado9 self 0.061 Tornado2 1.0 Tornado3 self 0.061 Tornado3 1.0 Tornado4 self 0.061 Tornado4 1.0 Tornado5 self 0.061 Tornado5 1.0 Tornado6 self 0.061 Tornado6 1.0 Tornado7 self 0.061 Tornado7 1.0 Tornado8 self 0.061 Tornado8 1.0 Tornado9 self 0.061 Tornado9 1.0 Tornado10 #A barrage of huge and sharp granite pellets rain down. element GraniteShards 0 0 0 -1 0 1 1.01 1 hotself 98 GraniteShards self 1.0 GraniteShards 1.0 GraniteStorm element GraniteStorm 0 0 0 0 0 1 1.01 0 neighbor 0.35 GraniteStorm Empty 1.0 GraniteStorm GraniteStorm hotself 98 GraniteStorm self 1.0 GraniteStorm 1.0 Granite1 element Granite1 22 22 22 2 0 1 0 0 pexplosion GraniteStorm Granite1 2 Granite1 neighbor 1.0 Granite1 Empty 1.0 Granite1 Granite2 neighbor 0.1 Granite1 Granite2 1.0 Granite1 Empty element Granite2 0 0 0 0 0 1 1.06 0 element Granite3 0 0 0 0 0 1 1.06 0 element Granite4 255 255 255 0 0 1 1.06 0 element Granite5 0 0 0 0 0 1 1.06 0 element Granite6 193 193 193 0 0 1 1.06 0 hotself 63 Granite2 hotself 63 Granite3 hotself 63 Granite4 hotself 63 Granite5 hotself 63 Granite6 self 1.0 Granite2 1.0 Granite3 self 1.0 Granite3 1.0 Granite4 self 1.0 Granite4 1.0 Granite5 self 0.3 Granite5 1.0 Empty neighbor 1.0 Granite2 Granite3 1.0 Granite3 Granite3 neighbor 1.0 Granite3 Granite4 1.0 Granite4 Granite4 neighbor 1.0 Granite4 Granite5 1.0 Granite5 Granite5 neighbor 1.0 Granite5 Granite6 1.0 Granite6 Granite6 neighbor 1.0 Granite2 Granite4 1.0 Granite2 Granite3 neighbor 1.0 Granite2 Granite5 1.0 Granite2 Granite3 neighbor 1.0 Granite2 Granite6 1.0 Granite2 Granite3 neighbor 1.0 Granite3 Granite5 1.0 Granite3 Granite4 neighbor 1.0 Granite3 Granite6 1.0 Granite3 Granite4 neighbor 1.0 Granite4 Granite6 1.0 Granite4 Granite5 neighbor 0.51 Granite6 Empty 1.0 Empty Empty neighbor 1.0 Granite1 Granite1 1.0 Empty Granite1 #A plume of toxic dust is blown everywhere. element DustDevils 64 64 0 0 0 1 0 1 element DustDevil 64 64 0 0 0 1 0 0 pexplosion DustDevils DustDevils 135 DustDevil pexplosion DustDevils Empty 135 DustDevil self 0.05 DustDevils 1.0 DustDevil neighbor 1.0 DustDevils Empty 1.0 DustDevils DustDevils explosion DustDevils Empty 255 255 neighbor 1.0 DustDevil Empty 0.8 Empty DustDevil 0.1 DustPack DustDevil 0.1 DustDevil2 DustDevil element DustDevil2 64 64 0 0 0 1 0 0 neighbor 1.0 DustDevil2 Empty 0.8 Empty DustDevil2 0.1 DustPack DustDevil2 0.1 DustDevil DustDevil2 explosion DustDevil2 Empty 0 255 explosion DustDevil Empty 255 0 neighbor 1.0 DustDevil DustDevil2 1.0 DustDevil2 DustDevil2 explosion DustDevil DustDevil2 255 255 self 0.02 DustDevil 1.0 DustPack self 0.02 DustDevil2 1.0 DustPack element DustPack 64 64 0 0 0 1 1.075 0 hotself 90 DustPack self 1.0 DustPack 1.0 DustPack2 element DustPack2 64 64 1 0 0 1 0 0 pexplosion DustPack2 Empty 6 Dust element Dust 64 64 0 20 30 1 0.6 0 neighbor 0.02 Dust Empty 1.0 Empty Dust self 0.05 Dust 1.0 Empty #The earth is formed, and then a deadly storm approaches. This time, it picks up huge chunks of earth some 4,000 feet and then throws them down at ungodly speeds of 8640 mph. element Aeomargg 128 0 0 0 0 1 0 1 pexplosion Aeomargg Empty 100 Earth neighbor 1.0 Aeomargg Empty 1.0 Aeomargg Aeomargg neighbor 1.0 Aeomargg Earth 1.0 Aeomargg Earth neighbor 0.001 Aeomargg Earth 1.0 Aeomargg StormSeed element StormSeed 0 0 0 0 0 1 0 0 neighbor 1.0 Earth StormSeed 1.0 StormSeed Earth neighbor 1.0 StormSeed Empty 1.0 Earth StormCloudRising element StormCloudRising 0 0 0 -1 0 1 1.01 0 hotself 98 StormCloudRising self 1.0 StormCloudRising 1.0 StormCloud element StormCloud 255 255 255 0 0 1 0 0 pexplosion StormCloud StormCloudRising 2 StormCloud neighbor 0.1 StormCloudRising Earth 1.0 Empty Earth neighbor 0.46 StormCloud Empty 1.0 StormCloud Rock element Rock 100 50 0 200 0 1 0 0 pexplosion Rock Earth 10 Desol element Desol 193 93 0 0 0 1 0 0 neighbor 0.1 Desol Empty 1.0 Desol Desol self 0.24 Desol 1.0 Empty neighbor 1.0 Desol Desol 1.0 Empty Empty pexplosion Aeomargg Rock 1700 D-END pexplosion Aeomargg Desol 1700 D-END self 0.075 Pow 0.2 D-END 0.8 Empty element Pow 46 16 155 0 0 0 0 0 neighbor 1.0 Pow D-END 1.0 D-END D-END element D-END 128 64 6 0 0 1 0 0 neighbor 0.29 D-END Empty 1.0 Empty Empty self 0.025 D-END 0.2 Empty 0.8 Pow self 0.01 Rock 1.0 Empty #A fairly violent storm, nothing major though, that exerts a reasonable amount of sand. The storm is propelled by convection currents, riding off of the heat that is traveling upwards in the air. element Pdalpsis 238 207 128 0 0 1 0 1 pexplosion Pdalpsis Pdalpsis 135 Pdalpsis2 pexplosion Pdalpsis Pdalpsis2 135 Pdalpsis2 neighbor 1.0 Pdalpsis Empty 1.0 Pdalpsis Pdalpsis explosion Pdalpsis Empty 255 255 self 0.05 Pdalpsis 1.0 Pdalpsis2 element Pdalpsis2 238 207 128 0 0 1 0 0 neighbor 1.0 Pdalpsis2 Empty 0.41 Pdalpsis2 Pdalpsis2 0.43 Sand Sand 0.16 Pdalpsis2 Sandbomb element Sandbomb 0 0 0 -1 0 1 1.01 0 hotself 98 Sandbomb self 1.0 Sandbomb 1.0 Sandboom element Sandboom 0 0 0 0 0 1 0 0 pexplosion Sandboom Empty 4 Sand explosion Pdalpsis2 Empty 125 125 neighbor 0.675 Pdalpsis2 Sand 0.9 Sand Sand 0.1 Pdalpsis2 Pdalpsis2 explosion Pdalpsis2 Sand 255 255 element Sand 238 207 128 2.5 1.25 1 0.75 0 #Draws a huge circle of earth and then rips violent cracks in it, unveiling the molten lava from the mantle of the earth... element Fissure 0 0 255 0 0 1 0 1 pexplosion Fissure Empty 100 Earth neighbor 1.0 Fissure Empty 1.0 Fissure Fissure neighbor 1.0 Fissure Earth 1.0 Fissure Earth neighbor 0.01 Fissure Earth 1.0 Fissure Fissure1 element Fissure1 255 255 255 0 0 1 0 0 neighbor 1.0 Fissure1 Earth 1.0 Earth Fissure1 neighbor 1.0 Fissure1 Empty 1.0 Fissure2 Empty element Fissure2 255 255 255 0 0 1 0 0 neighbor 1.0 Fissure2 Earth 1.0 Earth Fissure2 neighbor 1.0 Fissure1 Fissure2 1.0 Fissure2 Fissure2 neighbor 1.0 Fissure2 Fissure 1.0 Fissure3 Fissure element Fissure3 255 255 255 0 0 1 0 0 neighbor 1.0 Fissure3 Earth 1.0 Earth Fissure3 neighbor 1.0 Fissure3 Empty 1.0 FissureSignal Empty element FissureSignal 193 93 0 0 0 1 0 0 neighbor 0.5 FissureSignal Earth 1.0 FissureSignal FissureSignal neighbor 0.5 FissureSignal Fissure1 1.0 FissureSignal FissureSignal neighbor 0.5 FissureSignal Fissure2 1.0 FissureSignal FissureSignal neighbor 0.5 FissureSignal Fissure3 1.0 FissureSignal FissureSignal self 0.01 FissureSignal 1.0 FissureSignal2 element FissureSignal2 193 92 0 0 0 1 0 0 neighbor 0.35 FissureSignal FissureSignal2 1.0 FissureSignal2 FissureSignal2 self 0.036 FissureSignal2 1.0 Earth neighbor 1.0 FissureSignal Empty 1.0 FissureSignal Crack1 element Crack1 255 255 255 0 0 1 1.01 0 hotself 98 Crack1 self 1.0 Crack1 1.0 Crack2 element Crack2 255 255 255 0 0 1 1.01 0 hotself 98 Crack2 self 1.0 Crack2 1.0 Crack3 element Crack3 255 255 255 0 0 1 0 0 self 0.05 Crack3 1.0 Empty neighbor 1.0 Earth Crack3 1.0 Crack3 Empty pexplosion Crack3 Fissure 625 FissureEnd element FissureEnd 75 37 0 0 0 1 0 0 neighbor 0.6 FissureEnd Empty 1.0 Empty Empty self 0.001 FissureEnd 0.8697 Empty 0.1303 Lava #Plants a circle of earth and then it starts violently shaking around. Eventually the land just can't take it anymore and collapses in on itself. element Earthquake 55 55 55 0 0 1 0 1 pexplosion Earthquake Empty 100 Earth neighbor 1.0 Earthquake Empty 1.0 Earthquake Earthquake neighbor 1.0 Earthquake Earth 1.0 Earthquake Earth element Earth 193 93 0 0 0 1 0 0 self 0.005 Earthquake 1.0 Quake1 element Quake1 193 93 0 0 0 1 0 0 element Quake2 193 93 0 0 0 1 0 0 element Quake3 193 93 0 0 0 1 0 0 element Quake4 193 93 0 0 0 1 0 0 neighbor 1.0 Quake1 Empty 1.0 Quake2 Earth neighbor 1.0 Quake2 Empty 1.0 Quake3 Earth neighbor 1.0 Quake3 Empty 1.0 Quake4 Earth neighbor 1.0 Quake4 Empty 1.0 Earth Earth neighbor 1.0 Quake4 Earth 1.0 Earth Earth neighbor 1.0 Quake1 Earth 0.25 Quake1 Quake1 0.75 Earth Quake1 neighbor 1.0 Quake2 Earth 0.25 Quake2 Quake2 0.75 Earth Quake2 neighbor 1.0 Quake3 Earth 0.25 Quake3 Quake3 0.75 Earth Quake3 explosion Quake1 Empty 255 255 explosion Quake2 Empty 255 255 explosion Quake3 Empty 255 255 explosion Quake4 Empty 255 255 explosion Quake1 Earth 255 255 explosion Quake2 Earth 255 255 explosion Quake3 Earth 255 255 explosion Quake4 Earth 255 255 self 0.00005 Quake1 1.0 Quake5 self 0.00005 Quake2 1.0 Quake5 self 0.00005 Quake3 1.0 Quake5 self 0.00005 Quake4 1.0 Quake5 element Quake5 193 93 1 0 0 1 0 0 self 0.00005 Quake5 1.0 Quake6 element Quake6 128 64 0 0 0 1 1.01 0 pexplosion Quake1 Quake6 19 Quake6 pexplosion Quake2 Quake6 19 Quake6 pexplosion Quake3 Quake6 19 Quake6 pexplosion Quake4 Quake6 19 Quake6 pexplosion Quake5 Quake6 19 Quake6 pexplosion Earth Quake6 19 Quake6 hotcolor Quake6 255 255 255 hotself 75 Quake6 self 0.01 Quake6 1.0 Quake7 element Quake7 0 255 0 0 0 1 0 0 pexplosion Quake7 Empty 2 Quake7 pexplosion Quake7 Earth 2 Quake7 self 0.01 Quake7 1.0 Quake8 element Quake8 0 0 0 0 0 1 0 0 pexplosion Quake7 Quake8 7 Quake8 self 0.1 Quake8 1.0 Empty #Zzzt. element ShortCircuit 99 99 99 0 0 1 0 1 pexplosion ShortCircuit ShortCircuit 425 SC pexplosion ShortCircuit Empty 425 SC element SC 0 0 0 0 0 1 0 0 self 0.01 SC 0.9 IPT 0.1 Empty neighbor 1.0 SC IPT 1.0 IPT IPT neighbor 0.5 SC Empty 1.0 Empty Empty element IPT 0 0 0 0 0 5 0 0 self 0.063 IPT 1.0 IPT2 element IPT2 0 2 1 0 0 5 0 0 neighbor 1.0 IPT2 Empty 1.0 IPT3 IPT2 self 0.01 IPT2 1.0 IPT3 self 0.02 IPT3 1.0 IPT4 element IPT3 4 0 0 0 0 5 0 0 element IPT4 2 2 2 0 0 5 0 0 self 0.001 IPT4 1.0 IPT5 pexplosion IPT4 IPT5 4 IPT5 element IPT5 8 0 0 0 0 5 0 0 self 0.7 IPT5 1.0 Electricity #Unleashes a blast of superheated ionized gas. Otherwise known as... plasma. element PlasmaOrb 255 90 0 0 0 0.8 0 1 pexplosion PlasmaOrb PlasmaOrb 110 Plasma pexplosion PlasmaOrb Empty 110 Plasma self 0.05 PlasmaOrb 1.0 Plasma element Plasma 255 0 0 -1 0 0.8 1.1 0 hotcolor Plasma 255 255 0 neighbor 1.0 Plasma Empty 1.0 Plasma Plasma2 neighbor 1.0 Plasma Plasma2 1.0 Plasma2 Plasma element Plasma2 255 0 0 0 0 0.8 0 0 self 1.0 Plasma2 0.87 Empty 0.13 Plasma3 element Plasma3 0 0 0 0 0 1 1.01 0 neighbor 1.0 Plasma Plasma3 1.0 Plasma Plasma3 hotself 75 Plasma3 self 1.0 Plasma3 1.0 Plasma4 element Plasma4 255 0 0 0.000001 0 1 0 0 element Plasma5 0 255 0 0.000001 0 1 0 0 element Plasma6 0 0 255 0.000001 0 1 0 0 element Plasma7 255 0 0 0.000001 0 1 0 0 element Plasma8 0 255 0 0.000001 0 1 0 0 element Plasma9 0 0 255 0.000001 0 1 0 0 element Plasma10 255 0 0 0.000001 0 1 0 0 element Plasma11 0 255 0 0.000001 0 1 0 0 element Plasma12 0 0 255 0.000001 0 1 0 0 neighbor 1.0 Plasma4 Empty 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma5 Empty 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma6 Empty 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma7 Empty 1.0 Plasma7 Plasma8 neighbor 1.0 Plasma8 Empty 1.0 Plasma8 Plasma9 neighbor 1.0 Plasma9 Empty 1.0 Plasma9 Plasma10 neighbor 1.0 Plasma10 Empty 1.0 Plasma10 Plasma11 neighbor 1.0 Plasma11 Empty 1.0 Plasma11 Plasma12 neighbor 1.0 Plasma12 Empty 1.0 Plasma12 Plasma13 neighbor 1.0 Plasma4 Plasma6 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma7 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma8 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma9 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma10 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma11 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma4 Plasma12 1.0 Plasma4 Plasma5 neighbor 1.0 Plasma5 Plasma7 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma5 Plasma8 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma5 Plasma9 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma5 Plasma10 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma5 Plasma11 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma5 Plasma12 1.0 Plasma5 Plasma6 neighbor 1.0 Plasma6 Plasma8 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma6 Plasma9 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma6 Plasma10 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma6 Plasma11 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma6 Plasma12 1.0 Plasma6 Plasma7 neighbor 1.0 Plasma7 Plasma9 1.0 Plasma7 Plasma8 neighbor 1.0 Plasma7 Plasma10 1.0 Plasma7 Plasma8 neighbor 1.0 Plasma7 Plasma11 1.0 Plasma7 Plasma8 neighbor 1.0 Plasma7 Plasma12 1.0 Plasma7 Plasma8 neighbor 1.0 Plasma8 Plasma10 1.0 Plasma8 Plasma9 neighbor 1.0 Plasma8 Plasma11 1.0 Plasma8 Plasma9 neighbor 1.0 Plasma8 Plasma12 1.0 Plasma8 Plasma9 neighbor 1.0 Plasma9 Plasma11 1.0 Plasma9 Plasma10 neighbor 1.0 Plasma9 Plasma12 1.0 Plasma9 Plasma10 neighbor 1.0 Plasma10 Plasma12 1.0 Plasma10 Plasma11 neighbor 1.0 Plasma4 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma5 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma6 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma7 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma8 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma9 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma10 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma11 Plasma13 1.0 Plasma13 Plasma13 neighbor 1.0 Plasma12 Plasma13 1.0 Plasma13 Plasma13 element Plasma13 255 255 255 0.000001 0 1 0 0 self 0.225 Plasma13 1.0 Empty self 0.01 Plasma 1.0 Plasma2 neighbor 1.0 Plasma Plasma13 1.0 Plasma13 Plasma #A quick spreading of thousands of electrically charged particles set to detonate atany second... element ShockWave 20 20 20 0 0 1 0 1 pexplosion ShockWave ShockWave 20 Shock7 pexplosion ShockWave Empty 20 Shock7 element Shock7 128 128 128 0 0 1 0 0 pexplosion Shock7 Empty 1 Shock8 pexplosion Shock8 Empty 2 Shock9 pexplosion Shock9 Empty 1 Shock7 self 0.14 Shock8 1.0 Shock10 element Shock8 128 128 128 0 0 1 0 0 element Shock9 255 255 255 0 0 1 0 0 self 0.1 Shock10 0.5 Shock10? 0.5 Empty element Shock10? 0 0 1 -0.01 1 1 0 0 pexplosion Shock10? Shock7 10 Shock10 pexplosion Shock10? Shock8 10 Shock10 pexplosion Shock10? Shock9 10 Shock10 self 0.1 Shock10? 0.85 Empty 0.1 Electricity 0.05 ElekBomm element ElekBomm 255 255 0 0 0 1 1.1 0 hotself 98 ElekBomm self 1.0 ElekBomm 1.0 ElekBomb element ElekBomb 255 0 0 0 0 1 0 0 pexplosion ElekBomb Empty 8 Electricity element Shock10 0 1 0 0 0 1 0 0 neighbor 0.9 Shock10 Shock7 1.0 Shock10 Shock10 neighbor 0.9 Shock10 Shock8 1.0 Shock10 Shock10 neighbor 0.9 Shock10 Shock9 1.0 Shock10 Shock10 #Blinding lightning with insanely hot temperature-controlled bursts. element DeathLightning 255 255 255 20 0 1 0 1 neighbor 1.0 DeathLightning Empty 1.0 DeathLightning DeathLightning2 element DeathLightning2 255 255 255 0 0 1 0 0 neighbor 0.005 DeathLightning2 Empty 1.0 Empty Empty neighbor 0.1 DeathLightning DeathLightning2 1.0 DeathLightning Empty self 0.005 DeathLightning2 1.0 DL element DL 0 0 0 -1 0 1 1.01 0 hotself 98 DL self 1.0 DL 1.0 DL2 element DL2 255 255 100 0 0 1 0 0 pexplosion DL2 Empty 2 DL2 pexplosion DL3 Empty 2 DL3 pexplosion DL4 Empty 2 DL4 pexplosion DL5 Empty 10 Empty neighbor 1.0 DL2 Empty 1.0 DL2 DL3 neighbor 1.0 DL3 Empty 1.0 DL3 DL4 neighbor 1.0 DL4 Empty 1.0 DL4 DL5 element DL3 255 255 50 0 0 1 0 0 element DL4 255 255 0 0 0 1 0 0 element DL5 255 90 0 0 0 1 0 0 #Zakros means electricity... or at least, I made it mean that. This energy expands until it can't stand the pressure anymore. element ZakrosEnergy 255 255 0 0 0 1 1.01 1 neighbor 0.499 ZakrosEnergy Empty 1.0 ZakrosEnergy ZakrosEnergy hotself 98 ZakrosEnergy hotcolor ZakrosEnergy 0 128 0 self 1.0 ZakrosEnergy 0.97 ZakrosEnergy 0.03 ZapSignal element ZapSignal 0 128 0 0 0 1 0 0 neighbor 0.5 ZapSignal ZakrosEnergy 1.0 ZapSignal ZapSignal self 0.01 ZapSignal 1.0 ZapSignal2 element ZapSignal2 255 255 0 0 0 1 0 0 neighbor 0.35 ZapSignal ZapSignal2 1.0 ZapSignal2 ZapSignal2 self 0.05 ZapSignal2 1.0 ZakrosEnergy pexplosion ZapSignal ZakrosEnergy 70 Zappage1 element Zappage1 255 255 0 0 0 1 0 0 pexplosion Zappage1 ZakrosEnergy 70 Zappage1 pexplosion Zappage1 Empty 20 Electricity pexplosion Zappage1 Electricity 10 Zappage2 element Zappage2 255 255 0 0 0 1 0 0 pexplosion Zappage1 Zappage2 5 Electricity self 0.05 Zappage1 1.0 Electricity self 0.05 Zappage2 1.0 Electricity #Thunderstorm. The cloud eventually bursts into a surge of electricity. element Cumulonimbus 19 23 27 0 0 1 0 1 element Cumulonimbus2 19 23 27 0 0 1 0 0 element Cumulonimbus3 19 23 27 0 0 1 0 0 self 0.0005 Cumulonimbus 1.0 Cumulonimbus2 self 0.00005 Cumulonimbus2 1.0 Cumulonimbus3 self 0.0005 Cumulonimbus3 1.0 StormSurge element StormSurge 19 23 27 0 0 1 0 0 element StormSurge2 49 53 57 0 0 1 0 0 element StormSurge3 79 83 87 0 0 1 0 0 element StormSurge4 109 113 117 0 0 1 0 0 pexplosion StormSurge Cumulonimbus 300 StormSurge pexplosion StormSurge Cumulonimbus2 300 StormSurge pexplosion StormSurge Cumulonimbus3 300 StormSurge pexplosion Water StormSurge 300 StormSurge pexplosion Lightning StormSurge 300 StormSurge neighbor 0.4 StormSurge Empty 1.0 StormSurge2 Empty neighbor 0.4 StormSurge2 Empty 1.0 StormSurge3 Empty neighbor 0.4 StormSurge3 Empty 1.0 StormSurge4 Empty neighbor 0.4 StormSurge4 Empty 1.0 Electricity Empty neighbor 0.4 StormSurge StormSurge2 1.0 StormSurge2 Empty neighbor 0.4 StormSurge2 StormSurge3 1.0 StormSurge3 Empty neighbor 0.4 StormSurge3 StormSurge4 1.0 StormSurge4 Empty neighbor 0.4 StormSurge4 Electricity 1.0 Electricity Empty neighbor 0.005 Cumulonimbus Empty 0.85 Cumulonimbus WaterPack 0.15 Cumulonimbus Lightning element WaterPack 0 0 255 0 0 1 1.2 0 neighbor 0.1 WaterPack Empty 1.0 WaterPack WaterPack hotself 90 WaterPack self 1.0 WaterPack 1.0 Water neighbor 1.0 WaterPack Water 1.0 Water Water element Water 0 0 255 2 3 1 0.8 0 element Lightning 255 255 0 20 0 1 0 0 neighbor 0.99 Lightning Empty 1.0 Lightning Lightning2 element Lightning2 255 255 0 0 0 1 0 0 neighbor 0.005 Lightning2 Empty 1.0 Electricity Empty neighbor 0.005 Lightning2 Electricity 1.0 Electricity Empty element Electricity 255 255 33 0 0 1 0 0 neighbor 1.0 Electricity Empty 0.51 Electricity Electricity 0.49 Empty Empty self 0.2 Electricity 1.0 Empty #Once again, everything is engulfed in flames. element Incineration 0 0 0 0 0 1 1.01 1 pexplosion Incineration Empty 1700 Incineration2 pexplosion Incineration Incineration 1700 Incineration2 element Incineration2 0 0 0 0 0 1 1.1 0 hotself 98 Incineration2 self 1.0 Incineration2 1.0 Fire pexplosion Incineration2 Fire 100 Incineration3 pexplosion Incineration3 Incineration2 2 Fire element Incineration3 255 90 0 0 0 1 0 0 neighbor 0.4 Incineration3 Empty 1.0 Fire Empty neighbor 0.4 Incineration3 Fire 1.0 Fire Fire #Everything is engulfed in flames. element Meltdown 255 90 0 0 0 1 1.01 1 element Meltdown2 255 90 0 0 0 1 1.01 0 element Meltdown3 255 110 0 0 0 1 1.01 0 element Meltdown4 255 130 0 0 0 1 1.01 0 element Meltdown5 255 150 0 0 0 1 1.01 0 element Meltdown6 255 170 0 0 0 1 1.01 0 element Meltdown7 255 190 0 0 0 1 1.01 0 element Meltdown8 255 210 0 0 0 1 1.01 0 element Meltdown9 255 230 0 0 0 1 1.01 0 element Meltdown10 255 255 0 0 0 1 0 0 neighbor 1.0 Meltdown Empty 1.0 Meltdown Meltdown hotself 15 Meltdown hotself 15 Meltdown2 hotself 15 Meltdown3 hotself 15 Meltdown4 hotself 15 Meltdown5 hotself 15 Meltdown6 hotself 15 Meltdown7 hotself 15 Meltdown8 hotself 15 Meltdown9 self 1.0 Meltdown 1.0 Meltdown2 self 0.51 Meltdown2 1.0 Meltdown3 self 0.51 Meltdown3 1.0 Meltdown4 self 0.51 Meltdown4 1.0 Meltdown5 self 0.51 Meltdown5 1.0 Meltdown6 self 0.51 Meltdown6 1.0 Meltdown7 self 0.51 Meltdown7 1.0 Meltdown8 self 0.51 Meltdown8 1.0 Meltdown9 self 0.51 Meltdown9 1.0 Meltdown10 self 0.1 Meltdown10 1.0 FireBomb element FireBomb 0 0 0 0 0 1 1.01 0 hotself 10 FireBomb self 1.0 FireBomb 1.0 Firebomm self 0.05 Firebomm 1.0 Fire element Firebomm 0 0 0 0 0 1 0 0 pexplosion Firebomm Empty 2 Firebomm neighbor 1.0 Firebomm Empty 1.0 Firebomm Firebon element Firebon 0 0 0 0 0 1 0 0 pexplosion Firebon Empty 10 Fire neighbor 1.0 Meltdown10 Empty 1.0 Empty Meltdown10 #Lights, then fire. element FlashFire 255 255 0 0 0 1 0 1 neighbor 1.0 FlashFire Empty 1.0 FlashFire FlashFire2 self 0.00005 FlashFire 1.0 FlashFire4 element FlashFire2 255 255 0 0 0 1 1.01 0 neighbor 0.1 FlashFire2 Empty 1.0 FlashFire2 FlashFire2 hotself 90 FlashFire2 self 1.0 FlashFire2 1.0 FlashFire3 element FlashFire3 255 255 0 0 0 1 18 0 self 0.05 FlashFire3 1.0 Empty neighbor 0.001 FlashFire3 Empty 1.0 Empty FlashFire3 neighbor 1.0 FlashFire FlashFire3 1.0 FlashFire Empty element FlashFire4 255 0 0 -1250 0 1 8 0 pexplosion FlashFire4 FlashFire 500 FlashFire5 element FlashFire5 255 90 0 0 0 1 0 0 neighbor 1.0 FlashFire5 Empty 1.0 FlashFire5 FlashFire5 self 0.45 FlashFire5 0.9 Fire 0.1 FlashFire6 element FlashFire6 255 90 0 0 1 0 0 pexplosion FlashFire6 FlashFire5 17 Fire neighbor 0.96 FlashFire5 Fire 1.0 Fire Fire pexplosion FlashFire5 Fire 2 FlashFire5 explosion FlashFire5 Empty 255 255 self 0.05 FlashFire6 1.0 Fire #Fires millions of small fireballs that head toward the top of the screen. For maximum results, draw this near, but not touching, the top of the screen. element BurnDemon 128 64 64 20 0 1 0 1 neighbor 0.0001 BurnDemon Empty 1.0 BurnDemon Fireball element Fireball 0 0 0 -1 0 0 1.01 0 hotself 29 Fireball self 1.0 Fireball 1.0 Fireball2 element Fireball2 128 0 0 -1 0 0 0 0 pexplosion Fireball2 Empty 10 Fireball3 neighbor 1.0 Fireball2 Empty 1.0 Fireball2 Fireball2 element Fireball3 255 0 0 2 0 1 0 0 neighbor 1.0 Fireball3 Empty 1.0 Fireball3 Fireballfire element Fireballfire 255 0 0 -1250 0 0 0 0 self 0.12 Fireballfire 1.0 Empty self 0.1 Fireball3 1.0 Fireballfire pexplosion BurnDemon Wall 4 Fire #Lets loose a firey inferno. element InfernoSpawn 255 0 255 0 0 1 0 1 pexplosion InfernoSpawn InfernoSpawn 256 Inferno pexplosion InfernoSpawn Empty 256 Inferno pexplosion InfernoSpawn Inferno 256 Inferno self 0.01 InfernoSpawn 1.0 Inferno element Inferno 255 0 255 0 0 1 0 0 pexplosion Inferno Empty 2 Inferno pexplosion Inferno Inferno 2 Inferno2 element Inferno2 255 128 255 0 0 1 0 0 pexplosion Inferno2 Empty 2 Inferno2 pexplosion Inferno Inferno2 4 Fire element Inferno3 255 255 255 0 0 1 0 0 self 0.5 Inferno2 1.0 Inferno3 pexplosion Inferno Inferno3 10 Fire pexplosion Inferno3 Inferno3 2 Inferno neighbor 1.0 Inferno3 Empty 1.0 Fire Fire neighbor 1.0 Inferno3 Fire 1.0 Fire Fire explosion Inferno3 Empty 255 255 explosion Inferno3 Fire 255 255 #A WALL. element Wall 128 128 128 0 0 1 0 1 #FIRE. Doesn't have radiant heat this time. element Fire 255 0 0 -1250 0 1 8 1 self 0.12 Fire 1.0 Empty #Clears the screen with just one click of size 2 or more. element Refresh 55 55 55 0 0 1 0 1 pexplosion Refresh Refresh 1700 Empty pexplosion Refresh Empty 1700 Empty self 0.05 Refresh 1.0 Empty #Sends a signal that causes violent volcanic eruptions around the world. element VolcanicEruption 33 33 33 0 0 1 0 1 pexplosion VolcanicEruption Empty 140 Volcano-1 pexplosion VolcanicEruption VolcanicEruption 140 Volcano-1 self 0.05 VolcanicEruption 1.0 Volcano-1 element Volcano-1 33 33 33 0 0 1 0 0 pexplosion Volcano-1 Empty 50 Volcano1 element Volcano1 33 33 33 0 0 1 0 0 pexplosion Volcano1 Empty 30 Volcano2 element Volcano2 33 33 33 0 0 1 0 0 pexplosion Volcano2 Empty 10 Volcano3 element Volcano3 33 33 33 0 0 1 0 0 pexplosion Volcano3 Empty 2 Volcano4 element Volcano4 33 33 33 0 0 1 0 0 neighbor 0.001 Volcano4 Empty 1.0 Volcano4 Eruption1 element Eruption1 255 255 255 0 0 1 0 0 neighbor 1.0 Volcano4 Eruption1 1.0 Eruption2 Empty neighbor 1.0 Eruption2 Eruption1 1.0 Eruption2 Empty element Eruption2 255 255 255 0 0 1 0 0 neighbor 0.099 Eruption2 Volcano4 1.0 Volcano4 Eruption2 neighbor 1.0 Volcano3 Eruption2 1.0 Eruption3 Volcano4 neighbor 0.001 Eruption1 Empty 1.0 Fire Empty element Eruption3 255 255 255 0 0 1 0 0 neighbor 0.099 Volcano3 Eruption3 1.0 Eruption3 Volcano3 neighbor 1.0 Volcano2 Eruption3 1.0 Eruption4 Volcano3 element Eruption4 255 255 255 0 0 1 0 0 neighbor 0.099 Volcano2 Eruption4 1.0 Eruption4 Volcano2 neighbor 1.0 Eruption2 Eruption2 1.0 Eruption2 Volcano4 neighbor 1.0 Eruption3 Eruption3 1.0 Eruption3 Volcano3 neighbor 1.0 Eruption4 Eruption4 1.0 Eruption4 Volcano2 pexplosion Eruption4 Volcano1 20 Erupt1 neighbor 1.0 Erupt1 Volcano-1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Volcano1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Volcano2 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Volcano3 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Volcano4 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Eruption1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Eruption2 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Eruption3 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt1 Eruption4 1.0 Erupt2 Erupt1 explosion Erupt1 Volcano-1 255 255 explosion Erupt1 Volcano1 255 255 explosion Erupt1 Volcano2 255 255 explosion Erupt1 Volcano3 255 255 explosion Erupt1 Volcano4 255 255 explosion Erupt1 Eruption1 255 255 explosion Erupt1 Eruption2 255 255 explosion Erupt1 Eruption3 255 255 explosion Erupt1 Eruption4 255 255 neighbor 1.0 Erupt1 Empty 1.0 Fire Fire explosion Erupt1 Empty 255 255 neighbor 1.0 Erupt1 Fire 1.0 Fire Fire explosion Erupt1 Fire 255 255 neighbor 1.0 Erupt2 Volcano-1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Volcano1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Volcano2 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Volcano3 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Volcano4 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Eruption1 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Eruption2 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Eruption3 1.0 Erupt2 Erupt1 neighbor 1.0 Erupt2 Eruption4 1.0 Erupt2 Erupt1 element Erupt1 255 0 0 0 0 1 0 0 element Erupt2 255 90 0 0 0 1 0 0 pexplosion Erupt2 Empty 4 Erupt3 element Erupt3 0 0 0 0 0 1 0 0 self 0.1 Erupt3 1.0 Lava neighbor 1.0 Erupt3 Empty 1.0 Erupt3 Fire element Lava 128 0 0 20 0 1 0 0 neighbor 1.0 Lava Empty 1.0 Lava HotFire element HotFire 255 0 0 -1250 0 0 8 0 self 0.12 HotFire 1.0 Empty
