User:Zanzarina/Spells and Magic Mod Part One of Two

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30th Mod: Spells and Magic Mod Part One: July 26, 2008 - July 28, 2008. Fire, electric, earth, wind, space, and ice spells are what you will find in the first part of this two part series.

#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, file subversion 2
#Spells and Magic Mod Part One (30th mod)
#Created by sandcastle.
#Started July 26, 2008.
#Finished July 28, 2008.

group FireSpells Empty Wall Fire Refresh VolcanicEruption InfernoSpawn BurnDemon FlashFire Meltdown Incineration
group ElectricSpells Empty Wall Fire Refresh Cumulonimbus ZakrosEnergy DeathLightning ShockWave PlasmaOrb ShortCircuit
group EarthSpells Empty Wall Fire Refresh Earthquake Fissure Pdalpsis Aeomargg DustDevils GraniteShards
group WindSpells Empty Wall Fire Refresh Tornado WindSerpent AirColumn CrowSpawn Manippsoes Vortex
group SpaceSpells Empty Wall Fire Refresh Supernova BigBang Doomsday Wormhole
group IceSpells Empty Wall Fire Refresh FrostFront Blizzard AbsoluteZero FrostysWrath FreezeCannon DippinDots

#Spell mod... ... ... ... ... ... ... ... ... ... ... ... ... ... Not really anything else I have to say...
element Empty 0 0 0 0 0 1 0 1

#A particle that goes into a wormhole and reappears again multiple times. After a while, it explodes.
element Wormhole 255 128 255 0 0 1 0 1
neighbor 1.0 Wormhole Empty 1.0 Empty Wormhole
self 0.0005 Wormhole 1.0 Wormhole2
element Wormhole2 0 0 0 0 0 1 0 0
neighbor 1.0 Wormhole2 Empty 1.0 Empty Wormhole2
self 0.0005 Wormhole2 1.0 Wormhole3
element Wormhole3 255 0 255 0 0 1 0 0
neighbor 1.0 Wormhole3 Empty 1.0 Empty Wormhole3
pexplosion Wormhole3 Doom3 200 Doom3
pexplosion Wormhole3 Empty 200 Doom3
element Doom3 255 90 0 0 0 1 1.1 0
hotself 10 Doom3
self 1.0 Doom3 1.0 Doom4
element Doom4 255 255 0 0 0 1 1.1 0
hotself 10 Doom4
self 1.0 Doom4 1.0 Doom3
neighbor 1.0 Doom3 Doom4 1.0 Doom4 Doom3
explosion Doom3 Doom4 255 255
neighbor 0.26 Doom3 Empty 1.0 Empty Empty
neighbor 0.26 Doom4 Empty 1.0 Empty Empty

#When it is the end of the Universe, it is going to look like this!
element Doomsday 19 19 19 0 0 1 0 1
pexplosion Doomsday Doomsday 1700 Doom1
pexplosion Doomsday Empty 1700 Doom1
element Doom1 0 128 0 0 0 1 1.1 0
hotself 10 Doom1
self 1.0 Doom1 1.0 Doom2
element Doom2 255 255 255 0 0 1 1.1 0
hotself 10 Doom2
self 1.0 Doom2 1.0 Doom1
neighbor 1.0 Doom1 Doom2 1.0 Doom2 Doom1
explosion Doom1 Doom2 255 255
neighbor 0.31 Doom1 Empty 1.0 Empty Empty
neighbor 0.31 Doom2 Empty 1.0 Empty Empty

#Beginning of the Universe. It makes two, three, or maybe four universes, they form galaxies, they form planets and stars, and eventually it all selfdestructs.
element BigBang 25 50 75 0 0 1 0 1
pexplosion BigBang BigBang 1700 BB1
pexplosion BigBang Empty 1700 BB1
self 0.05 BigBang 1.0 BB1
element BB1 0 0 0 0 0 1 0 0
self 1.0 BB1 0.99 Empty 0.01 BB2
element BB2 0 0 0 0 1 0 0
self 1.0 BB2 0.99 Empty 0.01 BB2.5
element BB2.5 0 0 0 0 0 1 0 0
self 1.0 BB2.5 0.5 Empty 0.5 Universe
element Universe 128 128 128 0 0 1 1.04 0
neighbor 0.099 Universe Empty 1.0 Universe Universe
hotself 98 Universe
self 1.0 Universe 1.0 Galaxy
element Galaxy 128 0 128 0 0 1 0 0
neighbor 1.0 Galaxy Universe 1.0 Galaxy UVSignal
element UVSignal 128 128 128 0 0 1 0 0
neighbor 0.5 Universe UVSignal 1.0 UVSignal UVSignal
self 0.05 UVSignal 1.0 UVSignal2
element UVSignal2 128 128 128 0 0 1 0 0
neighbor 0.35 UVSignal2 UVSignal 1.0 UVSignal2 UVSignal2
self 0.0398 UVSignal2 1.0 Empty
neighbor 1.0 UVSignal Empty 1.0 UVSignal UniverseBorder
element UniverseBorder 255 255 255 0 0 1 0 0
neighbor 0.0005 Galaxy Empty 0.5 Galaxy Planet 0.5 Galaxy Star
element Planet 128 128 128 -1 0 0 0 0
element Star 255 255 255 1 0 0 0 0
self 0.00005 Planet 1.0 SF
element SF 4 4 4 0 0 1 0 0
pexplosion SF Empty 1700 Fire
pexplosion SF UniverseBorder 1700 Fire
pexplosion SF Fire 1700 Fire
pexplosion SF Universe 1700 Fire
pexplosion SF Planet 1700 Fire
pexplosion SF Star 1700 Fire
pexplosion SF BB2.5 1700 Fire
pexplosion SF BB2 1700 Fire

#The death of a star... Use a size 2 dot for best results.
element Supernova 0 255 0 0 0 1 1.01 1
hotself 98 Supernova
self 1.0 Supernova 0.975 Supernova 0.025 Supernovae
element Supernovae 5 5 5 0 0 1 0 0
neighbor 1.0 Supernova Supernovae 1.0 Supernovae Supernovae
pexplosion Supernovae Empty 305 GRade2
pexplosion Supernovae Supernova 305 GRade2
element GRade 238 213 210 0 0 1 0 0
pexplosion GRade GRade2 35 GRade2
element GRade2 238 213 211 0 0 1 0 0
pexplosion GRade2 Empty 3 Fire
self 0.001 GRade2 0.92 Fire 0.18 GRade
self 0.1 GRade 1.0 GRade2
neighbor 1.0 GRade2 Fire 1.0 Fire GRade2

#A constant up and down motion that breaks holes in the air that generate even faster winds.
element Vortex 255 255 255 0 0 1 0 1
pexplosion Vortex Vortex 55 Vortex1
pexplosion Vortex Empty 55 Vortex1
self 0.05 Vortex 1.0 Vortex1
element Vortex1 255 255 255 0 0 1 0 0
element Vortex2 255 255 255 0 0 1 0 0
element Vortex3 255 255 255 0 0 1 0 0
element Vortex4 255 255 255 0 0 1 0 0
neighbor 1.0 Vortex1 Empty 1.0 Vortex2 Vortex2
neighbor 1.0 Vortex2 Empty 1.0 Vortex3 Vortex3
neighbor 1.0 Vortex3 Empty 1.0 Vortex4 Vortex4
neighbor 1.0 Vortex4 Empty 1.0 Vortex1 Vortex1
explosion Vortex1 Empty 0 255
explosion Vortex2 Empty 0 255
explosion Vortex3 Empty 0 255
explosion Vortex4 Empty 0 255
self 0.048 Vortex1 1.0 Vortex5
self 0.048 Vortex2 1.0 Vortex5
self 0.048 Vortex3 1.0 Vortex5
self 0.048 Vortex4 1.0 Vortex5
element Vortex5 255 255 255 0 0 1 0 0
pexplosion Vortex5 Empty 10 Wind

#Tahurgi for "air strike".
element Manippsoes 255 255 255 0 0 1 0 1
element Manippsoes2 255 255 255 0 0 1 0 0
element Manippsoes3 255 255 255 0 0 1 0 0
element Manippsoes4 255 255 255 0 0 1 0 0
neighbor 1.0 Manippsoes Empty 1.0 Manippsoes2 Manippsoes2
neighbor 1.0 Manippsoes2 Empty 1.0 Manippsoes3 Manippsoes3
neighbor 1.0 Manippsoes3 Empty 1.0 Manippsoes4 Manippsoes4
neighbor 1.0 Manippsoes4 Empty 1.0 Manippsoes5 Manippsoes5
explosion Manippsoes Empty 0 255
explosion Manippsoes2 Empty 255 0
explosion Manippsoes3 Empty 255 255
explosion Manippsoes4 Empty 0 255
element Manippsoes5 255 255 255 2 0 1 1.04 0
hotself 95 Manippsoes5
self 1.0 Manippsoes5 1.0 Manippsoes6
element Manippsoes6 255 255 255 0 0 1 0 0
pexplosion Manippsoes6 Empty 6 Wind

#Crows that fly around and spread bombs that explode into wind... Not likely.
element CrowSpawn 88 88 88 0 0 0 0 1
pexplosion CrowSpawn CrowSpawn 85 Crows
pexplosion CrowSpawn Empty 85 Crows
self 0.05 CrowSpawn 1.0 Crows
element Crows 88 88 88 -1 0 0 0 0
pexplosion Crows Empty 13 Crow
self 0.001 Crows 1.0 AirBomb
neighbor 1.0 Crows Empty 0.01 Crows Crows 0.99 Empty Crows
neighbor 0.2 Crow Empty 0.99 Empty Empty 0.01 Crow AirBomb
element Crow 88 88 88 0.00000 0 1 0 0
element AirBomb 255 255 255 0 0 1 0 0
neighbor 1.0 AirBomb Empty 1.0 Empty AirBomb
self 0.0005 AirBomb 1.0 AirBomb2
element AirBomb2 255 255 255 0 0 1 1.01 0
hotself 98 AirBomb2
self 1.0 AirBomb2 1.0 AirBomb3
element AirBomb3 255 255 255 0 0 1 0 0
pexplosion AirBomb3 Empty 16 Wind

#A big sheet of air spreads and stops growing instantly.
element AirColumn 255 255 255 0 0 1 0 1
pexplosion AirColumn Empty 2 AirColumn
self 0.05 AirColumn 1.0 AirColumn2
element AirColumn2 255 255 255 -1 0 1 0 0
self 0.05 AirColumn2 1.0 Wind
pexplosion AirColumn AirColumn2 2 AirColumn2
neighbor 1.0 AirColumn Wind 1.0 AirColumn2 Wind

#Deadly snakes that spread deadly gale-force winds that damage wall.
element WindSerpent 128 255 128 0 0 1 0 1
neighbor 1.0 WindSerpent Empty 1.0 WindSerpent2 WindSerpent
element WindSerpent2 128 255 128 0 0 1 0 0
self 0.12 WindSerpent2 1.0 WindSerpent3
element WindSerpent3 128 255 128 0 0 1 0 0
neighbor 1.0 WindSerpent3 Empty 1.0 Wind WindSerpent3
self 0.005 WindSerpent3 1.0 Wind
self 0.001 WindSerpent 1.0 WindBomb66
element WindBomb66 0 0 1 0 0 1 0 0
pexplosion WindBomb66 Empty 40 Wind
neighbor 1.0 Wind Wall 1.0 Wall Wind
explosion Wind Wall 255 0

#An outrageous assortment of multi-colored Dippin' Dots.
element DippinDots 8 8 8 0 0 1 0 1
pexplosion DippinDots DippinDots 1700 Dip
pexplosion DippinDots Empty 1700 Dip
self 0.05 DippinDots 1.0 Dip
element Dip 0 0 0 0 0 1 0 0
self 1.0 Dip 0.945 Empty 0.009 Re 0.009 Gr 0.009 Bl 0.009 Ye 0.009 Cy 0.01 Pi
pexplosion Re Empty 6 Red
pexplosion Gr Empty 6 Gre
pexplosion Bl Empty 6 Blu
pexplosion Ye Empty 6 Yel
pexplosion Cy Empty 6 Cya
pexplosion Pi Empty 6 Pin
element Re 0 0 0 0 0 1 0 0
element Gr 0 0 0 0 0 1 0 0
element Bl 0 0 0 0 0 1 0 0
element Ye 0 0 0 0 0 1 0 0
element Cy 0 0 0 0 0 1 0 0
element Pi 0 0 0 0 0 1 0 0
element Red 255 0 0 0 0 1 0 0
element Gre 0 255 0 0 0 1 0 0
element Blu 0 0 255 0 0 1 0 0
element Yel 255 255 0 0 0 1 0 0
element Cya 0 255 255 0 0 1 0 0
element Pin 255 0 255 0 0 1 0 0
neighbor 0.04 Red Empty 0.95 Empty Empty 0.05 Frost Red
neighbor 0.04 Gre Empty 0.95 Empty Empty 0.05 Frost Gre
neighbor 0.04 Blu Empty 0.95 Empty Empty 0.05 Frost Blu
neighbor 0.04 Yel Empty 0.95 Empty Empty 0.05 Frost Yel
neighbor 0.04 Pin Empty 0.95 Empty Empty 0.05 Frost Pin
neighbor 0.04 Cya Empty 0.95 Empty Empty 0.05 Frost Cya

#A bunch of frosty stuff going up. Modeled off of the Zap Cannon from another mod.
element FreezeCannon 0 0 0 -1 0 0.6 0 1
neighbor 1.0 FreezeCannon Empty 1.0 FreezeCannon FreezeCannon
pexplosion FreezeCannon Empty 80 FrostD
neighbor 1.0 FreezeCannon FrostD 1.0 FreezeCannon FrostD
neighbor 1.0 FreezeCannon FrostCannon 0.002 FrostCannon FrostCannon 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon2 0.002 FrostCannon2 FrostCannon2 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon3 0.002 FrostCannon3 FrostCannon3 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon4 0.002 FrostCannon4 FrostCannon4 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon5 0.002 FrostCannon5 FrostCannon5 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon6 0.002 FrostCannon6 FrostCannon6 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon7 0.002 FrostCannon7 FrostCannon7 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon8 0.002 FrostCannon8 FrostCannon8 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon9 0.002 FrostCannon9 FrostCannon9 0.998 FreezeCannon FreezeCannon
neighbor 1.0 FreezeCannon FrostCannon10 0.002 FrostCannon10 FrostCannon10 0.998 FreezeCannon FreezeCannon
element FrostD 255 255 255 2 0 1 0 0
self 0.05 FrostD 1.0 FrostCannon
element FrostCannon 255 255 255 0 0 0 0 0
element FrostCannon2 225 225 255 0 0 0 0 0
element FrostCannon3 195 195 255 0 0 0 0 0
element FrostCannon4 165 165 255 0 0 0 0 0
element FrostCannon5 135 135 255 0 0 0 0 0
element FrostCannon6 105 105 255 0 0 0 0 0
element FrostCannon7 75 75 255 0 0 0 0 0
element FrostCannon8 45 45 255 0 0 0 0 0
pexplosion FrostCannon Empty 2 FrostCannon2
pexplosion FrostCannon2 Empty 2 FrostCannon3
pexplosion FrostCannon3 Empty 2 FrostCannon3
neighbor 1.0 FrostCannon Empty 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon2 Empty 1.0 FrostCannon2 FrostCannon3
neighbor 1.0 FrostCannon3 Empty 1.0 FrostCannon3 FrostCannon4
neighbor 1.0 FrostCannon4 Empty 1.0 FrostCannon4 FrostCannon5
neighbor 1.0 FrostCannon5 Empty 1.0 FrostCannon5 FrostCannon6
neighbor 1.0 FrostCannon6 Empty 1.0 FrostCannon6 FrostCannon7
neighbor 1.0 FrostCannon7 Empty 1.0 FrostCannon7 FrostCannon8
neighbor 1.0 FrostCannon FrostCannon3 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon FrostCannon4 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon FrostCannon5 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon FrostCannon6 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon FrostCannon7 1.0 FrostCannon FrostCannon2
neighbor 1.0 FrostCannon2 FrostCannon4 1.0 FrostCannon2 FrostCannon3
neighbor 1.0 FrostCannon2 FrostCannon5 1.0 FrostCannon2 FrostCannon3
neighbor 1.0 FrostCannon2 FrostCannon6 1.0 FrostCannon2 FrostCannon3
neighbor 1.0 FrostCannon2 FrostCannon7 1.0 FrostCannon2 FrostCannon3
neighbor 1.0 FrostCannon3 FrostCannon5 1.0 FrostCannon3 FrostCannon4
neighbor 1.0 FrostCannon3 FrostCannon6 1.0 FrostCannon3 FrostCannon4
neighbor 1.0 FrostCannon3 FrostCannon7 1.0 FrostCannon3 FrostCannon4
neighbor 1.0 FrostCannon4 FrostCannon6 1.0 FrostCannon4 FrostCannon5
neighbor 1.0 FrostCannon4 FrostCannon7 1.0 FrostCannon4 FrostCannon5
neighbor 1.0 FrostCannon5 FrostCannon7 1.0 FrostCannon5 FrostCannon6
neighbor 1.0 FrostCannon8 Empty 1.0 FrostCannon8 FrostCannon9
self 0.6035 FrostCannon2 1.0 Empty
self 0.6035 FrostCannon3 1.0 Empty
self 0.6035 FrostCannon4 1.0 Empty
self 0.6035 FrostCannon5 1.0 Empty
self 0.6035 FrostCannon6 1.0 Empty
self 0.6035 FrostCannon7 1.0 Empty
self 0.6035 FrostCannon8 1.0 Empty
element FrostCannon9 200 255 255 0.000001 0 1 0 0
pexplosion FrostCannon9 Empty 2 FrostCannon9
neighbor 1.0 FrostCannon9 Empty 1.0 FrostCannon9 FrostCannon10
element FrostCannon10 200 255 255 0.000001 0 1 0 0
pexplosion FrostCannon10 Empty 10 Empty

#How dare you let him melt!
element FrostysWrath 255 255 255 0 0 1 0 1
pexplosion FrostysWrath FrostysWrath 1700 WF1
pexplosion FrostysWrath Empty 1700 WF1
element WF1 255 255 255 0 0 1 0 0
neighbor 1.0 WF1 WF1 1.0 WF1 Empty
neighbor 1.0 WF1 Empty 1.0 WF2 WF1
neighbor 1.0 WF2 WF1 1.0 WF2 WF2
element WF2 193 193 193 0 0 1 0 0
self 0.8 WF2 1.0 Frost
pexplosion WF2 Frost 2 WF2
self 0.0005 WF1 1.0 WF3
pexplosion WF3 WF1 100 EmptyR
pexplosion WF3 WF2 100 EmptyR
pexplosion WF3 Empty 100 EmptyR
pexplosion WF3 EmptyR 100 EmptyR
pexplosion WF3 Frost 100 EmptyR
pexplosion WF3 Frost2 100 EmptyR
element WF3 0 0 0 0 0 1 0 0
self 0.05 WF3 1.0 Empty
element EmptyR 0 0 0 0 0 1 0 0
self 1.0 EmptyR 0.99 Empty 0.01 WF4
element WF4 0 0 5 0 0 1 0 0
pexplosion WF4 Empty 20 Froste
element Froste 200 255 255 0 0 1 0 0
self 0.2 Froste 1.0 Empty

#-498 or something degrees, I don't know what it is. But still... REALLLLLY COLD...
element AbsoluteZero 128 255 255 2 0 1 0 1
pexplosion AbsoluteZero Empty 20 Icic
neighbor 1.0 AbsoluteZero Empty 1.0 AbsoluteZero AbsoluteZero
element Icic 200 255 255 0 0 1 0 0
neighbor 1.0 Icic Empty 0.9 Empty Empty 0.1 ABWAVE ABWAVE
element ABWAVE 0 0 0 -1 0 1 1.01 0
hotself 60 ABWAVE
self 1.0 ABWAVE 0.9 Frost 0.1 ABWAVE

#Intense winds and frigid blowing snow.
element Blizzard 255 255 255 0 0 1 0 1
self 1.0 Blizzard 1.0 Hail
element Hail 0 0 255 1000 0 1 0 0
neighbor 1.0 Hail Empty 1.0 Hail Hail
pexplosion Hail Empty 275 FrigidHail
element FrigidHail 0 255 255 1000 0 0.5 8 0
hotcolor FrigidHail 0 255 0
hotneighbor 98 FrigidHail FrigidHail
neighbor 0.5 FrigidHail FrigidHail 1.0 FrigidHail FrigidHail
neighbor 1.0 FrigidHail Empty 1.0 Empty Empty
pexplosion FrigidHail Empty 2 Frigifrigid
element Frigifrigid 0 255 255 0 0 1 0 0
neighbor 1.0 Frigifrigid Empty 0.97 Empty Empty 0.03 Frost Empty
pexplosion Frigifrigid Hail 125 Hail

#Carries frigid debris across the sandbox.
element FrostFront 193 193 193 0 0 1 0 1
pexplosion FrostFront Empty 5 FrostFront
pexplosion FrostFront FrostFront 2 FrostFront2
element FrostFront2 153 153 243 0 0 1 0 0
pexplosion FrostFront FrostFront2 2 FrostFront2
pexplosion FrostFront2 Empty 2 FrostFront
pexplosion FrostFront2 FrostFront2 2 FrostFront3
element FrostFront3 113 113 255 0 0 1 0 0
pexplosion FrostFront3 FrostFront 2 FrostFront2
pexplosion FrostFront3 FrostFront2 2 FrostFront3
self 0.2 FrostFront3 1.0 Frost
element Frost 0 0 255 0 0 1 0 0
neighbor 1.0 Frost Empty 1.0 Frost2 Frost
neighbor 0.0001 Frost Frost2 1.0 Frost Frost
self 0.05 Frost 1.0 Frost2
self 0.12 Frost2 1.0 Empty
element Frost2 0 255 255 0 0 1 0 0

#Most of the "magic" in this mod is storms.
element Tornado 255 255 255 0 0 1 0 1
pexplosion Tornado Empty 70 Tornado2
pexplosion Tornado Tornado 70 Tornado2
self 0.05 Tornado 1.0 Tornado2
element Tornado2 255 255 255 0 0 1 0 0
element Tornado3 193 193 193 0 0 1 0 0
element Tornado4 255 255 255 0 0 1 0 0
element Tornado5 193 193 193 0 0 1 0 0
element Tornado6 64 64 64 0 0 1 0 0
element Tornado7 255 255 255 0 0 1 0 0
element Tornado8 193 193 193 0 0 1 0 0
element Tornado9 255 255 255 0 0 1 0 0
element Tornado10 193 193 193 0 0 1 0 0
pexplosion Tornado2 Empty 60 Tornado3
pexplosion Tornado3 Empty 50 Tornado4
pexplosion Tornado4 Empty 45 Tornado5
pexplosion Tornado5 Empty 40 Tornado6
pexplosion Tornado6 Empty 35 Tornado7
pexplosion Tornado7 Empty 30 Tornado8
pexplosion Tornado8 Empty 25 Tornado9
pexplosion Tornado9 Empty 30 Tornado10
neighbor 0.4 Tornado10 Empty 0.8 Empty Empty 0.2 Empty Wind
element Wind 255 255 255 -0.01 1 1 0 0
self 0.0744 Wind 1.0 Empty
neighbor 0.08 Wind Empty 0.51 Wind Wind 0.49 Empty Empty
neighbor 1.0 Tornado2 Tornado3 1.0 Tornado3 Tornado2
neighbor 1.0 Tornado2 Tornado4 1.0 Tornado4 Tornado2
neighbor 1.0 Tornado2 Tornado5 1.0 Tornado5 Tornado2
neighbor 1.0 Tornado2 Tornado6 1.0 Tornado6 Tornado2
neighbor 1.0 Tornado2 Tornado7 1.0 Tornado7 Tornado2
neighbor 1.0 Tornado2 Tornado8 1.0 Tornado8 Tornado2
neighbor 1.0 Tornado2 Tornado9 1.0 Tornado9 Tornado2
neighbor 1.0 Tornado2 Tornado10 1.0 Tornado10 Tornado2
neighbor 1.0 Tornado3 Tornado4 1.0 Tornado4 Tornado3
neighbor 1.0 Tornado3 Tornado5 1.0 Tornado5 Tornado3
neighbor 1.0 Tornado3 Tornado6 1.0 Tornado6 Tornado3
neighbor 1.0 Tornado3 Tornado7 1.0 Tornado7 Tornado3
neighbor 1.0 Tornado3 Tornado8 1.0 Tornado8 Tornado3
neighbor 1.0 Tornado3 Tornado9 1.0 Tornado9 Tornado3
neighbor 1.0 Tornado3 Tornado10 1.0 Tornado10 Tornado3
neighbor 1.0 Tornado4 Tornado5 1.0 Tornado5 Tornado4
neighbor 1.0 Tornado4 Tornado6 1.0 Tornado6 Tornado4
neighbor 1.0 Tornado4 Tornado7 1.0 Tornado7 Tornado4
neighbor 1.0 Tornado4 Tornado8 1.0 Tornado8 Tornado4
neighbor 1.0 Tornado4 Tornado9 1.0 Tornado9 Tornado4
neighbor 1.0 Tornado4 Tornado10 1.0 Tornado10 Tornado4
neighbor 1.0 Tornado5 Tornado6 1.0 Tornado6 Tornado5
neighbor 1.0 Tornado5 Tornado7 1.0 Tornado7 Tornado5
neighbor 1.0 Tornado5 Tornado8 1.0 Tornado8 Tornado5
neighbor 1.0 Tornado5 Tornado9 1.0 Tornado9 Tornado5
neighbor 1.0 Tornado5 Tornado10 1.0 Tornado10 Tornado5
neighbor 1.0 Tornado6 Tornado7 1.0 Tornado7 Tornado6
neighbor 1.0 Tornado6 Tornado8 1.0 Tornado8 Tornado6
neighbor 1.0 Tornado6 Tornado9 1.0 Tornado9 Tornado6
neighbor 1.0 Tornado6 Tornado10 1.0 Tornado10 Tornado6
neighbor 1.0 Tornado7 Tornado8 1.0 Tornado8 Tornado7
neighbor 1.0 Tornado7 Tornado9 1.0 Tornado9 Tornado7
neighbor 1.0 Tornado7 Tornado10 1.0 Tornado10 Tornado7
neighbor 1.0 Tornado8 Tornado9 1.0 Tornado9 Tornado8
neighbor 1.0 Tornado8 Tornado10 1.0 Tornado10 Tornado8
neighbor 1.0 Tornado9 Tornado10 1.0 Tornado10 Tornado9
self 0.061 Tornado2 1.0 Tornado3
self 0.061 Tornado3 1.0 Tornado4
self 0.061 Tornado4 1.0 Tornado5
self 0.061 Tornado5 1.0 Tornado6
self 0.061 Tornado6 1.0 Tornado7
self 0.061 Tornado7 1.0 Tornado8
self 0.061 Tornado8 1.0 Tornado9
self 0.061 Tornado9 1.0 Tornado10

#A barrage of huge and sharp granite pellets rain down.
element GraniteShards 0 0 0 -1 0 1 1.01 1
hotself 98 GraniteShards
self 1.0 GraniteShards 1.0 GraniteStorm
element GraniteStorm 0 0 0 0 0 1 1.01 0
neighbor 0.35 GraniteStorm Empty 1.0 GraniteStorm GraniteStorm
hotself 98 GraniteStorm
self 1.0 GraniteStorm 1.0 Granite1
element Granite1 22 22 22 2 0 1 0 0
pexplosion GraniteStorm Granite1 2 Granite1
neighbor 1.0 Granite1 Empty 1.0 Granite1 Granite2
neighbor 0.1 Granite1 Granite2 1.0 Granite1 Empty
element Granite2 0 0 0 0 0 1 1.06 0
element Granite3 0 0 0 0 0 1 1.06 0
element Granite4 255 255 255 0 0 1 1.06 0
element Granite5 0 0 0 0 0 1 1.06 0
element Granite6 193 193 193 0 0 1 1.06 0
hotself 63 Granite2
hotself 63 Granite3
hotself 63 Granite4
hotself 63 Granite5
hotself 63 Granite6
self 1.0 Granite2 1.0 Granite3
self 1.0 Granite3 1.0 Granite4
self 1.0 Granite4 1.0 Granite5
self 0.3 Granite5 1.0 Empty
neighbor 1.0 Granite2 Granite3 1.0 Granite3 Granite3
neighbor 1.0 Granite3 Granite4 1.0 Granite4 Granite4
neighbor 1.0 Granite4 Granite5 1.0 Granite5 Granite5
neighbor 1.0 Granite5 Granite6 1.0 Granite6 Granite6
neighbor 1.0 Granite2 Granite4 1.0 Granite2 Granite3
neighbor 1.0 Granite2 Granite5 1.0 Granite2 Granite3
neighbor 1.0 Granite2 Granite6 1.0 Granite2 Granite3
neighbor 1.0 Granite3 Granite5 1.0 Granite3 Granite4
neighbor 1.0 Granite3 Granite6 1.0 Granite3 Granite4
neighbor 1.0 Granite4 Granite6 1.0 Granite4 Granite5
neighbor 0.51 Granite6 Empty 1.0 Empty Empty
neighbor 1.0 Granite1 Granite1 1.0 Empty Granite1

#A plume of toxic dust is blown everywhere.
element DustDevils 64 64 0 0 0 1 0 1
element DustDevil 64 64 0 0 0 1 0 0
pexplosion DustDevils DustDevils 135 DustDevil
pexplosion DustDevils Empty 135 DustDevil
self 0.05 DustDevils 1.0 DustDevil
neighbor 1.0 DustDevils Empty 1.0 DustDevils DustDevils
explosion DustDevils Empty 255 255
neighbor 1.0 DustDevil Empty 0.8 Empty DustDevil 0.1 DustPack DustDevil 0.1 DustDevil2 DustDevil
element DustDevil2 64 64 0 0 0 1 0 0
neighbor 1.0 DustDevil2 Empty 0.8 Empty DustDevil2 0.1 DustPack DustDevil2 0.1 DustDevil DustDevil2
explosion DustDevil2 Empty 0 255
explosion DustDevil Empty 255 0
neighbor 1.0 DustDevil DustDevil2 1.0 DustDevil2 DustDevil2
explosion DustDevil DustDevil2 255 255
self 0.02 DustDevil 1.0 DustPack
self 0.02 DustDevil2 1.0 DustPack
element DustPack 64 64 0 0 0 1 1.075 0
hotself 90 DustPack
self 1.0 DustPack 1.0 DustPack2
element DustPack2 64 64 1 0 0 1 0 0
pexplosion DustPack2 Empty 6 Dust
element Dust 64 64 0 20 30 1 0.6 0
neighbor 0.02 Dust Empty 1.0 Empty Dust
self 0.05 Dust 1.0 Empty

#The earth is formed, and then a deadly storm approaches. This time, it picks up huge chunks of earth some 4,000 feet and then throws them down at ungodly speeds of 8640 mph.
element Aeomargg 128 0 0 0 0 1 0 1
pexplosion Aeomargg Empty 100 Earth
neighbor 1.0 Aeomargg Empty 1.0 Aeomargg Aeomargg
neighbor 1.0 Aeomargg Earth 1.0 Aeomargg Earth
neighbor 0.001 Aeomargg Earth 1.0 Aeomargg StormSeed
element StormSeed 0 0 0 0 0 1 0 0
neighbor 1.0 Earth StormSeed 1.0 StormSeed Earth
neighbor 1.0 StormSeed Empty 1.0 Earth StormCloudRising
element StormCloudRising 0 0 0 -1 0 1 1.01 0
hotself 98 StormCloudRising
self 1.0 StormCloudRising 1.0 StormCloud
element StormCloud 255 255 255 0 0 1 0 0
pexplosion StormCloud StormCloudRising 2 StormCloud
neighbor 0.1 StormCloudRising Earth 1.0 Empty Earth
neighbor 0.46 StormCloud Empty 1.0 StormCloud Rock
element Rock 100 50 0 200 0 1 0 0
pexplosion Rock Earth 10 Desol
element Desol 193 93 0 0 0 1 0 0
neighbor 0.1 Desol Empty 1.0 Desol Desol
self 0.24 Desol 1.0 Empty
neighbor 1.0 Desol Desol 1.0 Empty Empty
pexplosion Aeomargg Rock 1700 D-END
pexplosion Aeomargg Desol 1700 D-END
self 0.075 Pow 0.2 D-END 0.8 Empty
element Pow 46 16 155 0 0 0 0 0
neighbor 1.0 Pow D-END 1.0 D-END D-END
element D-END 128 64 6 0 0 1 0 0
neighbor 0.29 D-END Empty 1.0 Empty Empty
self 0.025 D-END 0.2 Empty 0.8 Pow
self 0.01 Rock 1.0 Empty

#A fairly violent storm, nothing major though, that exerts a reasonable amount of sand. The storm is propelled by convection currents, riding off of the heat that is traveling upwards in the air.
element Pdalpsis 238 207 128 0 0 1 0 1
pexplosion Pdalpsis Pdalpsis 135 Pdalpsis2
pexplosion Pdalpsis Pdalpsis2 135 Pdalpsis2
neighbor 1.0 Pdalpsis Empty 1.0 Pdalpsis Pdalpsis
explosion Pdalpsis Empty 255 255
self 0.05 Pdalpsis 1.0 Pdalpsis2
element Pdalpsis2 238 207 128 0 0 1 0 0
neighbor 1.0 Pdalpsis2 Empty 0.41 Pdalpsis2 Pdalpsis2 0.43 Sand Sand 0.16 Pdalpsis2 Sandbomb
element Sandbomb 0 0 0 -1 0 1 1.01 0
hotself 98 Sandbomb
self 1.0 Sandbomb 1.0 Sandboom
element Sandboom 0 0 0 0 0 1 0 0
pexplosion Sandboom Empty 4 Sand
explosion Pdalpsis2 Empty 125 125
neighbor 0.675 Pdalpsis2 Sand 0.9 Sand Sand 0.1 Pdalpsis2 Pdalpsis2
explosion Pdalpsis2 Sand 255 255
element Sand 238 207 128 2.5 1.25 1 0.75 0

#Draws a huge circle of earth and then rips violent cracks in it, unveiling the molten lava from the mantle of the earth...
element Fissure 0 0 255 0 0 1 0 1
pexplosion Fissure Empty 100 Earth
neighbor 1.0 Fissure Empty 1.0 Fissure Fissure
neighbor 1.0 Fissure Earth 1.0 Fissure Earth
neighbor 0.01 Fissure Earth 1.0 Fissure Fissure1
element Fissure1 255 255 255 0 0 1 0 0
neighbor 1.0 Fissure1 Earth 1.0 Earth Fissure1
neighbor 1.0 Fissure1 Empty 1.0 Fissure2 Empty
element Fissure2 255 255 255 0 0 1 0 0
neighbor 1.0 Fissure2 Earth 1.0 Earth Fissure2
neighbor 1.0 Fissure1 Fissure2 1.0 Fissure2 Fissure2
neighbor 1.0 Fissure2 Fissure 1.0 Fissure3 Fissure
element Fissure3 255 255 255 0 0 1 0 0
neighbor 1.0 Fissure3 Earth 1.0 Earth Fissure3
neighbor 1.0 Fissure3 Empty 1.0 FissureSignal Empty
element FissureSignal 193 93 0 0 0 1 0 0
neighbor 0.5 FissureSignal Earth 1.0 FissureSignal FissureSignal
neighbor 0.5 FissureSignal Fissure1 1.0 FissureSignal FissureSignal
neighbor 0.5 FissureSignal Fissure2 1.0 FissureSignal FissureSignal
neighbor 0.5 FissureSignal Fissure3 1.0 FissureSignal FissureSignal
self 0.01 FissureSignal 1.0 FissureSignal2
element FissureSignal2 193 92 0 0 0 1 0 0
neighbor 0.35 FissureSignal FissureSignal2 1.0 FissureSignal2 FissureSignal2
self 0.036 FissureSignal2 1.0 Earth
neighbor 1.0 FissureSignal Empty 1.0 FissureSignal Crack1
element Crack1 255 255 255 0 0 1 1.01 0
hotself 98 Crack1
self 1.0 Crack1 1.0 Crack2
element Crack2 255 255 255 0 0 1 1.01 0
hotself 98 Crack2
self 1.0 Crack2 1.0 Crack3
element Crack3 255 255 255 0 0 1 0 0
self 0.05 Crack3 1.0 Empty
neighbor 1.0 Earth Crack3 1.0 Crack3 Empty
pexplosion Crack3 Fissure 625 FissureEnd
element FissureEnd 75 37 0 0 0 1 0 0
neighbor 0.6 FissureEnd Empty 1.0 Empty Empty
self 0.001 FissureEnd 0.8697 Empty 0.1303 Lava

#Plants a circle of earth and then it starts violently shaking around. Eventually the land just can't take it anymore and collapses in on itself.
element Earthquake 55 55 55 0 0 1 0 1
pexplosion Earthquake Empty 100 Earth
neighbor 1.0 Earthquake Empty 1.0 Earthquake Earthquake
neighbor 1.0 Earthquake Earth 1.0 Earthquake Earth
element Earth 193 93 0 0 0 1 0 0
self 0.005 Earthquake 1.0 Quake1
element Quake1 193 93 0 0 0 1 0 0
element Quake2 193 93 0 0 0 1 0 0
element Quake3 193 93 0 0 0 1 0 0
element Quake4 193 93 0 0 0 1 0 0
neighbor 1.0 Quake1 Empty 1.0 Quake2 Earth
neighbor 1.0 Quake2 Empty 1.0 Quake3 Earth
neighbor 1.0 Quake3 Empty 1.0 Quake4 Earth
neighbor 1.0 Quake4 Empty 1.0 Earth Earth
neighbor 1.0 Quake4 Earth 1.0 Earth Earth
neighbor 1.0 Quake1 Earth 0.25 Quake1 Quake1 0.75 Earth Quake1
neighbor 1.0 Quake2 Earth 0.25 Quake2 Quake2 0.75 Earth Quake2
neighbor 1.0 Quake3 Earth 0.25 Quake3 Quake3 0.75 Earth Quake3
explosion Quake1 Empty 255 255
explosion Quake2 Empty 255 255
explosion Quake3 Empty 255 255
explosion Quake4 Empty 255 255
explosion Quake1 Earth 255 255
explosion Quake2 Earth 255 255
explosion Quake3 Earth 255 255
explosion Quake4 Earth 255 255
self 0.00005 Quake1 1.0 Quake5
self 0.00005 Quake2 1.0 Quake5
self 0.00005 Quake3 1.0 Quake5
self 0.00005 Quake4 1.0 Quake5
element Quake5 193 93 1 0 0 1 0 0
self 0.00005 Quake5 1.0 Quake6
element Quake6 128 64 0 0 0 1 1.01 0
pexplosion Quake1 Quake6 19 Quake6
pexplosion Quake2 Quake6 19 Quake6
pexplosion Quake3 Quake6 19 Quake6
pexplosion Quake4 Quake6 19 Quake6
pexplosion Quake5 Quake6 19 Quake6
pexplosion Earth Quake6 19 Quake6
hotcolor Quake6 255 255 255
hotself 75 Quake6
self 0.01 Quake6 1.0 Quake7
element Quake7 0 255 0 0 0 1 0 0
pexplosion Quake7 Empty 2 Quake7
pexplosion Quake7 Earth 2 Quake7
self 0.01 Quake7 1.0 Quake8
element Quake8 0 0 0 0 0 1 0 0
pexplosion Quake7 Quake8 7 Quake8
self 0.1 Quake8 1.0 Empty
#Zzzt.
element ShortCircuit 99 99 99 0 0 1 0 1
pexplosion ShortCircuit ShortCircuit 425 SC
pexplosion ShortCircuit Empty 425 SC
element SC 0 0 0 0 0 1 0 0
self 0.01 SC 0.9 IPT 0.1 Empty
neighbor 1.0 SC IPT 1.0 IPT IPT
neighbor 0.5 SC Empty 1.0 Empty Empty
element IPT 0 0 0 0 0 5 0 0
self 0.063 IPT 1.0 IPT2
element IPT2 0 2 1 0 0 5 0 0
neighbor 1.0 IPT2 Empty 1.0 IPT3 IPT2
self 0.01 IPT2 1.0 IPT3
self 0.02 IPT3 1.0 IPT4
element IPT3 4 0 0 0 0 5 0 0
element IPT4 2 2 2 0 0 5 0 0
self 0.001 IPT4 1.0 IPT5
pexplosion IPT4 IPT5 4 IPT5
element IPT5 8 0 0 0 0 5 0 0
self 0.7 IPT5 1.0 Electricity

#Unleashes a blast of superheated ionized gas. Otherwise known as... plasma.
element PlasmaOrb 255 90 0 0 0 0.8 0 1
pexplosion PlasmaOrb PlasmaOrb 110 Plasma
pexplosion PlasmaOrb Empty 110 Plasma
self 0.05 PlasmaOrb 1.0 Plasma
element Plasma 255 0 0 -1 0 0.8 1.1 0
hotcolor Plasma 255 255 0
neighbor 1.0 Plasma Empty 1.0 Plasma Plasma2
neighbor 1.0 Plasma Plasma2 1.0 Plasma2 Plasma
element Plasma2 255 0 0 0 0 0.8 0 0
self 1.0 Plasma2 0.87 Empty 0.13 Plasma3
element Plasma3 0 0 0 0 0 1 1.01 0
neighbor 1.0 Plasma Plasma3 1.0 Plasma Plasma3
hotself 75 Plasma3
self 1.0 Plasma3 1.0 Plasma4
element Plasma4 255 0 0 0.000001 0 1 0 0
element Plasma5 0 255 0 0.000001 0 1 0 0
element Plasma6 0 0 255 0.000001 0 1 0 0
element Plasma7 255 0 0 0.000001 0 1 0 0
element Plasma8 0 255 0 0.000001 0 1 0 0
element Plasma9 0 0 255 0.000001 0 1 0 0
element Plasma10 255 0 0 0.000001 0 1 0 0
element Plasma11 0 255 0 0.000001 0 1 0 0
element Plasma12 0 0 255 0.000001 0 1 0 0
neighbor 1.0 Plasma4 Empty 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma5 Empty 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma6 Empty 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma7 Empty 1.0 Plasma7 Plasma8
neighbor 1.0 Plasma8 Empty 1.0 Plasma8 Plasma9
neighbor 1.0 Plasma9 Empty 1.0 Plasma9 Plasma10
neighbor 1.0 Plasma10 Empty 1.0 Plasma10 Plasma11
neighbor 1.0 Plasma11 Empty 1.0 Plasma11 Plasma12
neighbor 1.0 Plasma12 Empty 1.0 Plasma12 Plasma13
neighbor 1.0 Plasma4 Plasma6 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma7 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma8 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma9 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma10 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma11 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma4 Plasma12 1.0 Plasma4 Plasma5
neighbor 1.0 Plasma5 Plasma7 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma5 Plasma8 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma5 Plasma9 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma5 Plasma10 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma5 Plasma11 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma5 Plasma12 1.0 Plasma5 Plasma6
neighbor 1.0 Plasma6 Plasma8 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma6 Plasma9 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma6 Plasma10 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma6 Plasma11 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma6 Plasma12 1.0 Plasma6 Plasma7
neighbor 1.0 Plasma7 Plasma9 1.0 Plasma7 Plasma8
neighbor 1.0 Plasma7 Plasma10 1.0 Plasma7 Plasma8
neighbor 1.0 Plasma7 Plasma11 1.0 Plasma7 Plasma8
neighbor 1.0 Plasma7 Plasma12 1.0 Plasma7 Plasma8
neighbor 1.0 Plasma8 Plasma10 1.0 Plasma8 Plasma9
neighbor 1.0 Plasma8 Plasma11 1.0 Plasma8 Plasma9
neighbor 1.0 Plasma8 Plasma12 1.0 Plasma8 Plasma9
neighbor 1.0 Plasma9 Plasma11 1.0 Plasma9 Plasma10
neighbor 1.0 Plasma9 Plasma12 1.0 Plasma9 Plasma10
neighbor 1.0 Plasma10 Plasma12 1.0 Plasma10 Plasma11
neighbor 1.0 Plasma4 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma5 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma6 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma7 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma8 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma9 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma10 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma11 Plasma13 1.0 Plasma13 Plasma13
neighbor 1.0 Plasma12 Plasma13 1.0 Plasma13 Plasma13
element Plasma13 255 255 255 0.000001 0 1 0 0
self 0.225 Plasma13 1.0 Empty
self 0.01 Plasma 1.0 Plasma2
neighbor 1.0 Plasma Plasma13 1.0 Plasma13 Plasma

#A quick spreading of thousands of electrically charged particles set to detonate atany second...
element ShockWave 20 20 20 0 0 1 0 1
pexplosion ShockWave ShockWave 20 Shock7
pexplosion ShockWave Empty 20 Shock7
element Shock7 128 128 128 0 0 1 0 0
pexplosion Shock7 Empty 1 Shock8
pexplosion Shock8 Empty 2 Shock9
pexplosion Shock9 Empty 1 Shock7
self 0.14 Shock8 1.0 Shock10
element Shock8 128 128 128 0 0 1 0 0
element Shock9 255 255 255 0 0 1 0 0
self 0.1 Shock10 0.5 Shock10? 0.5 Empty
element Shock10? 0 0 1 -0.01 1 1 0 0
pexplosion Shock10? Shock7 10 Shock10
pexplosion Shock10? Shock8 10 Shock10
pexplosion Shock10? Shock9 10 Shock10
self 0.1 Shock10? 0.85 Empty 0.1 Electricity 0.05 ElekBomm
element ElekBomm 255 255 0 0 0 1 1.1 0
hotself 98 ElekBomm
self 1.0 ElekBomm 1.0 ElekBomb
element ElekBomb 255 0 0 0 0 1 0 0
pexplosion ElekBomb Empty 8 Electricity
element Shock10 0 1 0 0 0 1 0 0
neighbor 0.9 Shock10 Shock7 1.0 Shock10 Shock10
neighbor 0.9 Shock10 Shock8 1.0 Shock10 Shock10
neighbor 0.9 Shock10 Shock9 1.0 Shock10 Shock10

#Blinding lightning with insanely hot temperature-controlled bursts.
element DeathLightning 255 255 255 20 0 1 0 1
neighbor 1.0 DeathLightning Empty 1.0 DeathLightning DeathLightning2
element DeathLightning2 255 255 255 0 0 1 0 0
neighbor 0.005 DeathLightning2 Empty 1.0 Empty Empty
neighbor 0.1 DeathLightning DeathLightning2 1.0 DeathLightning Empty
self 0.005 DeathLightning2 1.0 DL
element DL 0 0 0 -1 0 1 1.01 0
hotself 98 DL
self 1.0 DL 1.0 DL2
element DL2 255 255 100 0 0 1 0 0
pexplosion DL2 Empty 2 DL2
pexplosion DL3 Empty 2 DL3
pexplosion DL4 Empty 2 DL4
pexplosion DL5 Empty 10 Empty
neighbor 1.0 DL2 Empty 1.0 DL2 DL3
neighbor 1.0 DL3 Empty 1.0 DL3 DL4
neighbor 1.0 DL4 Empty 1.0 DL4 DL5
element DL3 255 255 50 0 0 1 0 0
element DL4 255 255 0 0 0 1 0 0
element DL5 255 90 0 0 0 1 0 0

#Zakros means electricity... or at least, I made it mean that. This energy expands until it can't stand the pressure anymore.
element ZakrosEnergy 255 255 0 0 0 1 1.01 1
neighbor 0.499 ZakrosEnergy Empty 1.0 ZakrosEnergy ZakrosEnergy
hotself 98 ZakrosEnergy
hotcolor ZakrosEnergy 0 128 0
self 1.0 ZakrosEnergy 0.97 ZakrosEnergy 0.03 ZapSignal
element ZapSignal 0 128 0 0 0 1 0 0
neighbor 0.5 ZapSignal ZakrosEnergy 1.0 ZapSignal ZapSignal
self 0.01 ZapSignal 1.0 ZapSignal2
element ZapSignal2 255 255 0 0 0 1 0 0
neighbor 0.35 ZapSignal ZapSignal2 1.0 ZapSignal2 ZapSignal2
self 0.05 ZapSignal2 1.0 ZakrosEnergy
pexplosion ZapSignal ZakrosEnergy 70 Zappage1
element Zappage1 255 255 0 0 0 1 0 0
pexplosion Zappage1 ZakrosEnergy 70 Zappage1
pexplosion Zappage1 Empty 20 Electricity
pexplosion Zappage1 Electricity 10 Zappage2
element Zappage2 255 255 0 0 0 1 0 0
pexplosion Zappage1 Zappage2 5 Electricity
self 0.05 Zappage1 1.0 Electricity
self 0.05 Zappage2 1.0 Electricity

#Thunderstorm. The cloud eventually bursts into a surge of electricity.
element Cumulonimbus 19 23 27 0 0 1 0 1
element Cumulonimbus2 19 23 27 0 0 1 0 0
element Cumulonimbus3 19 23 27 0 0 1 0 0
self 0.0005 Cumulonimbus 1.0 Cumulonimbus2
self 0.00005 Cumulonimbus2 1.0 Cumulonimbus3
self 0.0005 Cumulonimbus3 1.0 StormSurge
element StormSurge 19 23 27 0 0 1 0 0
element StormSurge2 49 53 57 0 0 1 0 0
element StormSurge3 79 83 87 0 0 1 0 0
element StormSurge4 109 113 117 0 0 1 0 0
pexplosion StormSurge Cumulonimbus 300 StormSurge
pexplosion StormSurge Cumulonimbus2 300 StormSurge
pexplosion StormSurge Cumulonimbus3 300 StormSurge
pexplosion Water StormSurge 300 StormSurge
pexplosion Lightning StormSurge 300 StormSurge
neighbor 0.4 StormSurge Empty 1.0 StormSurge2 Empty
neighbor 0.4 StormSurge2 Empty 1.0 StormSurge3 Empty
neighbor 0.4 StormSurge3 Empty 1.0 StormSurge4 Empty
neighbor 0.4 StormSurge4 Empty 1.0 Electricity Empty
neighbor 0.4 StormSurge StormSurge2 1.0 StormSurge2 Empty
neighbor 0.4 StormSurge2 StormSurge3 1.0 StormSurge3 Empty
neighbor 0.4 StormSurge3 StormSurge4 1.0 StormSurge4 Empty
neighbor 0.4 StormSurge4 Electricity 1.0 Electricity Empty
neighbor 0.005 Cumulonimbus Empty 0.85 Cumulonimbus WaterPack 0.15 Cumulonimbus Lightning
element WaterPack 0 0 255 0 0 1 1.2 0
neighbor 0.1 WaterPack Empty 1.0 WaterPack WaterPack
hotself 90 WaterPack
self 1.0 WaterPack 1.0 Water
neighbor 1.0 WaterPack Water 1.0 Water Water
element Water 0 0 255 2 3 1 0.8 0
element Lightning 255 255 0 20 0 1 0 0
neighbor 0.99 Lightning Empty 1.0 Lightning Lightning2
element Lightning2 255 255 0 0 0 1 0 0
neighbor 0.005 Lightning2 Empty 1.0 Electricity Empty
neighbor 0.005 Lightning2 Electricity 1.0 Electricity Empty
element Electricity 255 255 33 0 0 1 0 0
neighbor 1.0 Electricity Empty 0.51 Electricity Electricity 0.49 Empty Empty
self 0.2 Electricity 1.0 Empty

#Once again, everything is engulfed in flames.
element Incineration 0 0 0 0 0 1 1.01 1
pexplosion Incineration Empty 1700 Incineration2
pexplosion Incineration Incineration 1700 Incineration2
element Incineration2 0 0 0 0 0 1 1.1 0
hotself 98 Incineration2
self 1.0 Incineration2 1.0 Fire
pexplosion Incineration2 Fire 100 Incineration3
pexplosion Incineration3 Incineration2 2 Fire
element Incineration3 255 90 0 0 0 1 0 0
neighbor 0.4 Incineration3 Empty 1.0 Fire Empty
neighbor 0.4 Incineration3 Fire 1.0 Fire Fire

#Everything is engulfed in flames.
element Meltdown 255 90 0 0 0 1 1.01 1
element Meltdown2 255 90 0 0 0 1 1.01 0
element Meltdown3 255 110 0 0 0 1 1.01 0
element Meltdown4 255 130 0 0 0 1 1.01 0
element Meltdown5 255 150 0 0 0 1 1.01 0
element Meltdown6 255 170 0 0 0 1 1.01 0
element Meltdown7 255 190 0 0 0 1 1.01 0
element Meltdown8 255 210 0 0 0 1 1.01 0
element Meltdown9 255 230 0 0 0 1 1.01 0
element Meltdown10 255 255 0 0 0 1 0 0
neighbor 1.0 Meltdown Empty 1.0 Meltdown Meltdown
hotself 15 Meltdown
hotself 15 Meltdown2
hotself 15 Meltdown3
hotself 15 Meltdown4
hotself 15 Meltdown5
hotself 15 Meltdown6
hotself 15 Meltdown7
hotself 15 Meltdown8
hotself 15 Meltdown9
self 1.0 Meltdown 1.0 Meltdown2
self 0.51 Meltdown2 1.0 Meltdown3
self 0.51 Meltdown3 1.0 Meltdown4
self 0.51 Meltdown4 1.0 Meltdown5
self 0.51 Meltdown5 1.0 Meltdown6
self 0.51 Meltdown6 1.0 Meltdown7
self 0.51 Meltdown7 1.0 Meltdown8
self 0.51 Meltdown8 1.0 Meltdown9
self 0.51 Meltdown9 1.0 Meltdown10
self 0.1 Meltdown10 1.0 FireBomb
element FireBomb 0 0 0 0 0 1 1.01 0
hotself 10 FireBomb
self 1.0 FireBomb 1.0 Firebomm
self 0.05 Firebomm 1.0 Fire
element Firebomm 0 0 0 0 0 1 0 0
pexplosion Firebomm Empty 2 Firebomm
neighbor 1.0 Firebomm Empty 1.0 Firebomm Firebon
element Firebon 0 0 0 0 0 1 0 0
pexplosion Firebon Empty 10 Fire
neighbor 1.0 Meltdown10 Empty 1.0 Empty Meltdown10

#Lights, then fire.
element FlashFire 255 255 0 0 0 1 0 1
neighbor 1.0 FlashFire Empty 1.0 FlashFire FlashFire2
self 0.00005 FlashFire 1.0 FlashFire4
element FlashFire2 255 255 0 0 0 1 1.01 0
neighbor 0.1 FlashFire2 Empty 1.0 FlashFire2 FlashFire2
hotself 90 FlashFire2
self 1.0 FlashFire2 1.0 FlashFire3
element FlashFire3 255 255 0 0 0 1 18 0
self 0.05 FlashFire3 1.0 Empty
neighbor 0.001 FlashFire3 Empty 1.0 Empty FlashFire3
neighbor 1.0 FlashFire FlashFire3 1.0 FlashFire Empty
element FlashFire4 255 0 0 -1250 0 1 8 0
pexplosion FlashFire4 FlashFire 500 FlashFire5
element FlashFire5 255 90 0 0 0 1 0 0
neighbor 1.0 FlashFire5 Empty 1.0 FlashFire5 FlashFire5
self 0.45 FlashFire5 0.9 Fire 0.1 FlashFire6
element FlashFire6 255 90 0 0 1 0 0
pexplosion FlashFire6 FlashFire5 17 Fire
neighbor 0.96 FlashFire5 Fire 1.0 Fire Fire
pexplosion FlashFire5 Fire 2 FlashFire5
explosion FlashFire5 Empty 255 255
self 0.05 FlashFire6 1.0 Fire

#Fires millions of small fireballs that head toward the top of the screen. For maximum results, draw this near, but not touching, the top of the screen.
element BurnDemon 128 64 64 20 0 1 0 1
neighbor 0.0001 BurnDemon Empty 1.0 BurnDemon Fireball
element Fireball 0 0 0 -1 0 0 1.01 0
hotself 29 Fireball
self 1.0 Fireball 1.0 Fireball2
element Fireball2 128 0 0 -1 0 0 0 0
pexplosion Fireball2 Empty 10 Fireball3
neighbor 1.0 Fireball2 Empty 1.0 Fireball2 Fireball2
element Fireball3 255 0 0 2 0 1 0 0
neighbor 1.0 Fireball3 Empty 1.0 Fireball3 Fireballfire
element Fireballfire 255 0 0 -1250 0 0 0 0
self 0.12 Fireballfire 1.0 Empty
self 0.1 Fireball3 1.0 Fireballfire
pexplosion BurnDemon Wall 4 Fire

#Lets loose a firey inferno.
element InfernoSpawn 255 0 255 0 0 1 0 1
pexplosion InfernoSpawn InfernoSpawn 256 Inferno
pexplosion InfernoSpawn Empty 256 Inferno
pexplosion InfernoSpawn Inferno 256 Inferno
self 0.01 InfernoSpawn 1.0 Inferno
element Inferno 255 0 255 0 0 1 0 0
pexplosion Inferno Empty 2 Inferno
pexplosion Inferno Inferno 2 Inferno2
element Inferno2 255 128 255 0 0 1 0 0
pexplosion Inferno2 Empty 2 Inferno2
pexplosion Inferno Inferno2 4 Fire
element Inferno3 255 255 255 0 0 1 0 0
self 0.5 Inferno2 1.0 Inferno3
pexplosion Inferno Inferno3 10 Fire
pexplosion Inferno3 Inferno3 2 Inferno
neighbor 1.0 Inferno3 Empty 1.0 Fire Fire
neighbor 1.0 Inferno3 Fire 1.0 Fire Fire
explosion Inferno3 Empty 255 255
explosion Inferno3 Fire 255 255

#A WALL.
element Wall 128 128 128 0 0 1 0 1

#FIRE. Doesn't have radiant heat this time.
element Fire 255 0 0 -1250 0 1 8 1
self 0.12 Fire 1.0 Empty

#Clears the screen with just one click of size 2 or more.
element Refresh 55 55 55 0 0 1 0 1
pexplosion Refresh Refresh 1700 Empty
pexplosion Refresh Empty 1700 Empty
self 0.05 Refresh 1.0 Empty

#Sends a signal that causes violent volcanic eruptions around the world.
element VolcanicEruption 33 33 33 0 0 1 0 1
pexplosion VolcanicEruption Empty 140 Volcano-1
pexplosion VolcanicEruption VolcanicEruption 140 Volcano-1
self 0.05 VolcanicEruption 1.0 Volcano-1
element Volcano-1 33 33 33 0 0 1 0 0
pexplosion Volcano-1 Empty 50 Volcano1
element Volcano1 33 33 33 0 0 1 0 0
pexplosion Volcano1 Empty 30 Volcano2
element Volcano2 33 33 33 0 0 1 0 0
pexplosion Volcano2 Empty 10 Volcano3
element Volcano3 33 33 33 0 0 1 0 0
pexplosion Volcano3 Empty 2 Volcano4
element Volcano4 33 33 33 0 0 1 0 0
neighbor 0.001 Volcano4 Empty 1.0 Volcano4 Eruption1
element Eruption1 255 255 255 0 0 1 0 0
neighbor 1.0 Volcano4 Eruption1 1.0 Eruption2 Empty
neighbor 1.0 Eruption2 Eruption1 1.0 Eruption2 Empty
element Eruption2 255 255 255 0 0 1 0 0
neighbor 0.099 Eruption2 Volcano4 1.0 Volcano4 Eruption2
neighbor 1.0 Volcano3 Eruption2 1.0 Eruption3 Volcano4
neighbor 0.001 Eruption1 Empty 1.0 Fire Empty
element Eruption3 255 255 255 0 0 1 0 0
neighbor 0.099 Volcano3 Eruption3 1.0 Eruption3 Volcano3
neighbor 1.0 Volcano2 Eruption3 1.0 Eruption4 Volcano3
element Eruption4 255 255 255 0 0 1 0 0
neighbor 0.099 Volcano2 Eruption4 1.0 Eruption4 Volcano2
neighbor 1.0 Eruption2 Eruption2 1.0 Eruption2 Volcano4
neighbor 1.0 Eruption3 Eruption3 1.0 Eruption3 Volcano3
neighbor 1.0 Eruption4 Eruption4 1.0 Eruption4 Volcano2
pexplosion Eruption4 Volcano1 20 Erupt1
neighbor 1.0 Erupt1 Volcano-1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Volcano1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Volcano2 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Volcano3 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Volcano4 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Eruption1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Eruption2 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Eruption3 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt1 Eruption4 1.0 Erupt2 Erupt1
explosion Erupt1 Volcano-1 255 255
explosion Erupt1 Volcano1 255 255
explosion Erupt1 Volcano2 255 255
explosion Erupt1 Volcano3 255 255
explosion Erupt1 Volcano4 255 255
explosion Erupt1 Eruption1 255 255
explosion Erupt1 Eruption2 255 255
explosion Erupt1 Eruption3 255 255
explosion Erupt1 Eruption4 255 255
neighbor 1.0 Erupt1 Empty 1.0 Fire Fire
explosion Erupt1 Empty 255 255
neighbor 1.0 Erupt1 Fire 1.0 Fire Fire
explosion Erupt1 Fire 255 255
neighbor 1.0 Erupt2 Volcano-1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Volcano1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Volcano2 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Volcano3 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Volcano4 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Eruption1 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Eruption2 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Eruption3 1.0 Erupt2 Erupt1
neighbor 1.0 Erupt2 Eruption4 1.0 Erupt2 Erupt1
element Erupt1 255 0 0 0 0 1 0 0
element Erupt2 255 90 0 0 0 1 0 0
pexplosion Erupt2 Empty 4 Erupt3
element Erupt3 0 0 0 0 0 1 0 0
self 0.1 Erupt3 1.0 Lava
neighbor 1.0 Erupt3 Empty 1.0 Erupt3 Fire
element Lava 128 0 0 20 0 1 0 0
neighbor 1.0 Lava Empty 1.0 Lava HotFire
element HotFire 255 0 0 -1250 0 0 8 0
self 0.12 HotFire 1.0 Empty